I have been going through the code base of Android Studio but I can't seem to find the source code of OpenGL ES Tracer. I can't seem to find any documentation on code organization either.
This page describes the generic structure of where Android Studio and IDEA are but not much more. Unfortunately, tools/adt/idea, /tools/idea, and /tools/base are all too big to go digging around manually. Can someone point me in the right direction?
The purpose of this exercise is to extend the tool to collect some extra information with each draw call. Ideally, the added functionality can be merged back into the mainline.
Thanks in advance.