Hi everyone
on Android 11, I want to use swiftshader( libEGL_swiftshader.so, libGLESv1_CM_swiftshader.so, libGLESv2_swiftshader.so) to replace /vendor/lib/egl ( libEGL_***.so, libGLESc1_CM_***.so, libGLESv2_***.so )
I know it sound wired, but for some reasons I'm trying to not use the vendor provided lib/GPU device on android , and that's why I'm testing swiftshader with default configuration ( mmm ./external/swiftshader ).