Alrighty, I have finally made it onto this group. I'm currently
working on the port of Doom that Vladimir had originally created and
my areas of expertise are in C/C++ and just about any object oriented
programming languages, such as Java. I've done work in OpenGL on
Windows and have a game called Blockbuster 3D which you can check out
at
http://public.csusm.edu/schef001/ricosuave/.
I'd be able to contribute with the GL graphics side of it as well as
porting C code over to Java. As Taylor mentioned, the doom for
android uses a native library (libdoom_jni,so), which is similar to
a .dll in windows speak. The problem with this, is that although it
is written in C and is quite fast, it will only run on phones that
have the same processor on board as the library was compiled for that
specific proc. I personally think it would be best if the quake code
could be ported over to Java so that other phones besides the G1 could
enjoy the port. Of course I am not sure if using java will be fast
enough but it could be worth a shot.
~clark