First thank you for the comedy you provided me this morning as I woke
up and read this message you posted.
> I am Vladimir Silva, the original developer of Doom for Android. I am
> here to let everybody out there know the kind of “C Developer” Blend
> is. He downloads my code without my permission, changes an icon, adds
> a few buttons and takes credit for it! Is that fair?
Evidently you have not browsed over things closely. Let me point you
in a few places. Start by checking out the google code project
description found at
http://code.google.com/p/doom-for-android/ Read
that description very closely. Next move on to the HowTo located at
http://code.google.com/p/doom-for-android/wiki/HowTo. The part to pay
attention here starts out "Doom for Android is based on the work of
Vladimir Silva." Oops I filled in the blank for you there.
> The code is linked against GPL stuff and that’s fine but at least have
> the decency to put my name on the Java files you stole from me.
You'll want to browse the project's source tree and see the following
still in the files you created:
/**
* Doom for Android Main Activity
* @author vsilva
*
*/
The credit to yourself that you placed in the source files is still
there. Ethically that would be really f-ed up to remove. Just out of
curiosity , are you finally voicing your concerns now that google
denied your DMCA request? I think they explained it quite well, you
linked against GPL code and therefore your modules must be included as
well if someone, who has the binary from the market, requests the
code.
>Hey
> Blend, you claim to be a C developer at heart, so prove it…I dare ya…
> complete the missing C headers and the Makefile. Any high school C
> programmer should be able to reverse engineer 2 simple files. I can
> tell a mile away you don’t have the expertise. You are a joke, a leech
> that can only take credit for other’s hard work.
Luckily my day job provides all the proof. As an Embedded Design
Engineer, I work in C and ASM all day long and have proved my
abilities in products that our company produces by meeting MIL-STD
requirements. I live comfortably and have no one to thank but myself
since I put myself through school and busted my ass to get where I
am. Again thinks for the laugh bro.
> I am willing to give you the missing files, heck I’ll even tell you
> how to enable the OpenGL renderer if you have the decency to put my
> name in all the Java files you stole from me , and the text
> “originally written by Vladimir Silva” in the Doom App you carbon
> copied from mine.
Once again, your name is still there. You really need to go browse
the source tree. If your version is using OpenGL, then you've got
some serious issues as it runs quite slow. No need to provide that
information, when time permits I will get things fixed up. BTW, per
the GPL you should have released those missing files, and the matter
could be pressed a bit more, but life is too short to waste my time on
such a silly matter.
> Do you think you are helping Android, Blend? You are only pushing good
> developers away from leeches like you. While you where so busy adding
> buttons and changing the icon of my app I have Quake, Wolf3D, Spear of
> Destiny and starting in Duke3D.
Yes and they all run like crap. Props to you for being first, but
don't you think you should provide something usable? I hope you
realize that if you had not decided to charge for doom, and then not
even provide fixes for issues users were complaining about, this
project would not have been started. So yes I do believe I am helping
the community, especially the users. Tell you what, if you make any
one of those in pure Java, and leave the native stuff out of the mix,
I will give you all the praise necessary. Using the native library
you built works, at least on current hardware, but once other
manufacturers put out their phones with different processors on board,
the app will fail miserably.
> Can you do something by yourself or you are just capable of stealing
> somebody else’ work. Do you have the imagination and tech expertise to
> build your own 3D app. I guess not. I challenge you and all your
> minions to complete the missing C headers. You’re all just a joke.
Minions? Hmmm, I kind of like that word. I've built several 3D apps
using OpenGL. Here is one from a couple of years ago
http://public.csusm.edu/schef001/ricosuave/. For a while I planned on
doing game programming but got into microcontrollers and robotics
instead.
> Anyway, give credit where credit is due and I’ll give you the missing
> files. This sucks, and Google is no help. I think I am gonna build
> stuff for the iphone.
Good luck getting your stuff approved by Apple. Also, on your spare
time, you should read up on GPL and all the intricacies of it.
> Good luck compiling that shared library you leech!
Luck won't be a factor.
Anyhow, it's been real, it's been fun, it's been real-fun.
~Clark