I'm not sure ABox could do an LFSR directly as shown (at least not at
a rate faster than 23millisec), but maybe a combination of delay
objects and equations would have the same effect? Other alternatives
might include the diff-system and csv-reader/writer.
None-the-less, it's pretty cool that music-like phenomena can be found
in even the simplest places -- all we have to do is listen for it.
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int( ( a%b ) / b )
where b is the fraction 2^(-bitnum) and bitnum=0 is the most
significant bit (corresponds to b=1), and 1 is the next msb
(b=1/2) ... etc down to bitnum=23 -- which is the limit of the
floating point precision. The above would take the place of the C code
( ( a >> ( 32-bitnum ) ) & 1 )
which I believe might let us duplicate the ByteBeat mechanism, at
least with 24 bits.
To get an actual LFSR, is it possible to determine the difference
bewteen between 2 consecutive LSFR outputs? If so, then the diff-
system object might be able to do the job ... albeit messily