Ok. Well I am getting a strange result:
Using the sound component, I use addSource in $define() to add a bunch of sound sources, which are stored in raw folder.
Using my 'fast' phone, android 4.3 this works fine and the sounds play no problem.
Using my 'slow' phone, android 2.3.3 AND using emulator, I get a bunch of error 703: Unable to Play <empty> messages. But only intermittently. Sometimes they play and sometimes they don't.
I suspect the sounds have not loaded in time to play them? If I put the sound.Play() in a clock timer, it seems to work better, but not all the time.
Any ideas?