[Share a Draft] Crafting Madness #1: Volufaketric Fog in Asylum

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Francisco Tufró

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Jul 10, 2014, 4:42:51 PM7/10/14
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Hi guys! I've been working on Asylum, a horror adventure game from Senscape.
I've been doing some visual effects and low level stuff, and decided to share one of them.

Please let me know what you think about the post!

http://www.altdev.co/?p=31159&shareadraft=baba31159_53befa5664628

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Yggy King

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Jul 12, 2014, 2:11:02 AM7/12/14
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Good post, short and to the point. The effect looks cool, but I wanted to know what it looks like as you walk forward -- are you able to preserve the illusion of depth?


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Francisco Tufró

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Jul 12, 2014, 9:35:12 AM7/12/14
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On Jul 12, 2014 3:11 AM, "Yggy King" <yg...@zeroandone.ca> wrote:
Good post, short and to the point. The effect looks cool, but I wanted to know what it looks like as you walk forward -- are you able to preserve the illusion of depth?

Since the game is node based you can't "walk forward"as you will do in a first-person 3d game.
You can download the teaser to see what I'm talking about, the effect is looking good while moving through nodes. :)

Yggy King

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Jul 13, 2014, 12:49:52 AM7/13/14
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Ah, I see, cool. Perhaps make sure that's clear in the article.
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