Zobovor
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Today, we're here to take an in-depth look at the Jhong Zin version of
the G1 Stunticons, one of my Christmas gifts from my lovely wife.
Yay!
The Stunticons were all originally designed for the Diaclone toy line,
but were never sold until their release as part of the Transformers
toy line. There had been a plan to reduce the scale of the Diaclone
vehicles, making them closer to the Constructicons, which would also
allow them to interact with playsets. All the Scramble City toys were
designed to interact with each other—Metroplex was intended to link up
to Hot Spot, Silverbolt, Motormaster, and Onslaught, who formed
extensions of the city mode and were all designed with spring-loaded
launchers for the mini-vehicles. Obviously, this wouldn't make sense
in a Transformers context, where the toys were separated into Autobots
and Decepticons, so part of this concept went forever unrealized.
Hasbro also neutered the launching gimmick on all the team leaders,
making their third transformations a little less special.
When Hasbro was culling the Takara archives for ideas to further
expand the Transformers toy line, they found the designs for the
Scramble City toys and used them as part of the 1986 lineup. Since
the Stunticons had never been released before, Hasbro had to design
box art for the toys. I think they probably also designed the
consumer-applied stickers for the toys, too, since a lot of the 1986
stickers seem kind of superfluous, lacking the fascinating and
intricate circuits and electronic components in favor of seemingly
random geometric shapes. The stickers for the Stunticons are a
particularly egregious example, making a lot of them look like clown
robots. Some of the stickers don't even seem to be designed to fit on
the toys properly, which also suggests that they were thrown together
by Hasbro rather than engineered by a Takara designer.
I think the Stunticons were probably originally conceived as Autobot
characters before somebody at Hasbro had the idea to mix things up and
do a group of cars that were bad guys. There is an official early
model sheet for Menasor that shows him with an Autobot symbol, which
supports this idea.
So, the Scramble City concept revolves around the idea that when the
robots combine together, the mini-vehicles are interchangeable and can
form any arm or leg of the combined form. Hasbro never really played
with this idea much (in the cartoon series, Dead End was always
Menasor's left arm; Drag Strip was always the right arm, etc.) but the
toys were designed with this in mind. Every one of the mini-vehicles
had to be designed so that they were all the same height as each other
when they were in their leg configuration, to ensure that the combined
forms were never lopsided. This was a major design limitation that I
think inhibited what was possible with the toys. Each toy also had to
have a connector peg hole in the right place to accommodate the foot
plate or the fist accessory, which further limited the toys. The
worst design decision, though, was to use the robot heads as connector
pegs. This scraped the paint off their faces, distorted the shapes of
their helmets, and sometimes broke their heads clean off. Some of the
Scramble City toys had separate connector pegs from their heads, but
every one of them (except Streetwise) used his head in either the arm
or leg configuration.
One other thing that hurts the Stunticon toys is that their animation
designs ventured so far away from the look of the toys that it made
the toys feel like inaccurate representations of the animated
characters. Dead End's toy didn't have purple eyes and a face mask.
Wildrider's toy didn't have those cool prongs jutting from either side
of his helmet. I don't know why the decision was made to make the
characters look so different, but it's always bothered me.
I assume the box and instructions are authentic to the original G1
gift set, but there are usually minor giveaways to the discerning eye
that identify it as a fake. If there are mistakes on the packaging
this time, I'm not seeing them. There's a pluralization error in
Breakdown's tech specs quote ("Keep your optical sensor to yourself")
but that's a faithful reproduction of the G1 version.
Okay, so it's finally time to talk about the toys themselves. Dead
End is, in concept, really similar to the Tonka GoBots toy called
Street Heat. They're both dark red street machines, and they both
employ the transformation trick where you turn the back of the car
inside-out to form the legs. His Porsche mode is compact and solid;
the bolts holding his knees together are the only thing that betrays
the lines of his car mode. He's also got a really cool racing stripe,
actually several different consumer-applied stickers that you have to
carefully line up along the seams of the toy, but if you do it right
it's a convincing and attractive look. What is not convincing is the
large, double-barrelled gun you can plug into his connector peg hole
behind his spoiler to create his "attack mode," a gimmick shared with
all four Stunticon mini-vehicles. In robot mode, he's less
interesting, essentially immobile except for his arms, but his
stickers help to dress him up a little bit. He's my favorite of the
Stunticon characters, but his toy is pretty bland. My original G1 toy
has all the paint scraped off his nose.
Drag Strip has one of the most distinctive Transformer vehicle modes
ever, and he's also yellow, a rare color for a Decepticon. The most
significant thing I have to say about Drag Strip is that I don't think
Hasbro had any idea where his stickers were supposed to go. He came
with three racing stripes of various lengths, and according to the
instructions, you put a short one on one side of his body and a long
one on the other. Does that seem right? Why wouldn't he be
symmetrical? In animation, Drag Strip's racing stripes travel along
the length of his vehicle mode, from the nose to the spoiler. That
seems to make a lot more sense to me. Maybe Hasbro's addition of the
rub symbol to the nose of his race car form ruined the sticker
placement so they had to take an alternate approach? They also want
you to stick his Decepticon symbol right in the center of his leg
stump, which sort of ruins the fantasy since we all know that
Transformers "really" have separate legs. Even his "canopy" sticker
doesn't make sense, since it makes the front part of his nose look
like a cockpit window, even though there's a clear and obvious gap at
the top of his car mode for a hypothetical driver. Basically, all of
Drag Strip's stickers are messed up with a captial "F."
Wildrider is the least interesting of the Stunticons to me—he's grey,
which is kind of a boring color, and his stickers are so goofy.
Yellow circles, blue circles, red circles... what, is he an
advertisement for Wonder Bread? His rifle fits rather loosely in his
hand compared to my G1 toy, but I think there's always going to be a
slight difference in plastic tolerances no matter what you do. He's a
sexy Ferrari, but the red paint on his front windshield doesn't quite
match the red plastic of his side windows, and the part of the car's
frame that separates the windows is unpainted—also red, like the
windows—so that makes him a little less realistic. Every Scramble
City team has its dog, and in the case of the Stunticons, it's
Wildrider. He's not horrible; he's just not great.
Breakdown is, I think, my favorite of the Stunticon toys. He's a
Lamborghini, of course, which makes him really awesome. He's also the
biggest of the four mini-vehicles and the best-looking in robot mode,
even though he shares the exact same transformation as Dead End. The
toy will benefit slightly from using some of the leftover color from
his sticker sheet and cutting out a red trapezoid shape to stick on
his roof, just behind his rub symbol. He's surprisingly authentic for
a toy of this scale—his entire front bumper, fenders, rocker panels,
and the little triangle-shaped things on his doors are all a different
color of plastic from his body. (I don't know if there was ever a
cream-colored Countach in existence; had this been a Diaclone toy, it
likely would have been red with black parts.)
Motormaster is a lot bigger than the other Stunticons in robot mode,
but then, a tractor trailer is a lot bigger than a sports car. He
comes complete with the factory-applied purple stripes on either side
of his trailer, leaving you to apply the consumer-applied stickers
yourself. His vehicle mode is a little cheatsy (four of his ten
wheels are falsies and do not roll; two of them are obviously hinge
bolts for his ankles. True to the Hasbro toy, his launcher mode is
totally neutered, so his little roller car (which I call Crusher)
can't do much but sit there on the ramp. He's the right shape to
connect to either Metroplex or Trypticon, depending on your
preference. He's really boxy in robot mode, but considering that he
transforms into a box, it's perhaps understandable. My toy had some
plastic flash inside his shoulder connectors that prevented the head-
pegs from going in all the way for Menasor mode, but a couple of
seconds with a screwdriver and an X-Acto knife took care of that.
Motormaster's connectors are a lot cheaper than those of the other
Scramble City team leaders; there are no pressure clips or spring-
loaded ratchets here. You just plug the Stunticons in and hope they
stay in place. His feet connectors are just unembellished square-
shaped holes. It's like somebody always knew he was going to be a
Decepticon one day, so they cheaped out well in advance.
The stickers that go on Motormaster's pelvis don't seem to actually
fit the toy at all. It's as if somebody came up with stickers to fit
that approximate size and shape without actually measuring first.
They could probably benefit from being trimmed slightly with a pair of
scissors prior to application.
Menasor's combined form is probably the weakest of the Scramble City
super robots. It doesn't have Superion's height or Defensor's compact
solid ruggedness or Bruticus' aesthetic appeal. Part of this may have
to do with Hasbro's decision to hide the vehicle shells of the robots
who form the legs; Menasor looks a little more like a bunch of cars
connected together when you can actually see the cars. Turning
Menasor's legs so that the undersides of the cars face the front also
creates the problem of Menasor, who is a little top-heavy, tipping
over due to his backwards knees. The instructions say to leave
Motormaster's feet hanging straight out in the air, but the toy seems
to be designed so that you swing the feet all the way around so that
they touch Motormaster's back. Due to the shallow connector pegs in
Motormaster's shoulders, Menasor's arms hang away from his body in an
awkward way; this isn't as much of a problem with other Scramble City
combiners. There's also the problem of what to do with all the
individual Stunticon weapons when he's combined, since there's no
place to stow their rifles or dual cannons.
The Jhong Zin versions of these toys are excellent reproductions of
the G1 toys. They are functionally and aesthetically perfect G1
reissues in every way that matters. They have die-cast metal in the
right places; all the parts fit together as they are supposed to;
their stickers are authentic and accurate. The stickers are actually
metal foil on these versions, rather than the paper stickers on the
original G1 toys, but it's a small change that doesn't really affect
things much. As with most of these toys, the rub symbols come
separately so you can choose to apply them. My Stunticons actually
came with a set of Autobot rub symbols, ironically. You don't notice
the difference unless you actually take the time to activate them,
which I basically never do. (I would later discover that my
Aerialbots came with Decepticon rub symbols, so I could have just
switched and everything would have been fine. I didn't know this
until I already applied the Autobot rub symbols on the Stunticons,
though.)
There are very minor mold differences between the G1 toys and the
"reissues." The new Dead End's headlights are smaller than the ones
on the G1 toy, probably because somebody made a mold from an existing
toy and then had to redefine some of the smaller details. The wedge-
shaped gap in the new Wildrider's upper chest is less pronounced on
the reissue, and his head sits slightly higher on his shoulders. The
peg for Wildrider's gun is shorter on the new one. The lines for
Breakdown's sculpt are sharper on the new one, particularly his
vehicle spoiler. On Motormaster's roller car, the axles on the G1 toy
go through the wheels so they're visible, but they're not visible on
the new toy. Menasor's fists no longer have the "R" or "L" stamp to
denote the left- and right-side parts, and the peg-holes in his fists
go all the way through now. I can't compare every single part because
I'm missing some of my Stunticon weapons, but the ones I do have are
so close that I've actually gotten them mixed up while comparing them,
and the dust on my vintage G1 accessories were the only way I could
tell them apart.
I don't know if this is common to all releases of this set or whether
I just got lucky, but my Breakdown and Drag Strip also came with two
handheld rifles each instead of just one! Drag Strip looks really
cool with his guns mounted in his hands and facing forwards in vehicle
mode, as part of his "attack mode."
One of the reasons G1 reissues excite me so much is because I love the
old toys immensely, but so many of mine are in such immensely poor
shape—a lot of them are broken with worn paint and peeling stickers
and missing accessories. My G1 Stunticons are missing half their
weapons; Menasor has no sword or right fist; Wildrider's screws are
rusting; Drag Strip is missing his engine. I'm delighted to be able
to get brand-new versions of these toys that I can display on a shelf
proudly.
Wouldn't it be amazing if Jhong Zin released G2-colored versions of
the Stunticons?! I would totally buy them! I already have a G2
Breakdown, of course, but I have always wanted to own the G2 versions
of these guys in their crazy colors, and it was such a disappointment
to me that they were cancelled. I think they could make it happen. I
want them to make it happen. (I would happily buy a set of the toys
decorated in Autobot colors, too, representing Optimus Prime, Jazz,
Mirage, Windcharger, and Sideswipe as they appeared in "Masquerade."
Two red cars together in one set might be a bit much, though.)
The Stunticons aren't great toys. They're extremely sub-par, and
there are far better combiner teams out there. If you ever wanted to
own the toys but didn't, though—or you have the G1 toys but want minty
fresh replacements for them—this is totally the way to go.
Zob