Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Why did the headmasters suck so bad?

155 views
Skip to first unread message

Jagr Schlagre

unread,
Jun 10, 1996, 3:00:00 AM6/10/96
to

forgive the pun but they are the reason i think the transformers met their
early demise.it seemed from a little bit after the movie up to the
appearance of those stupid F'n headmasters there was a steady decline,but
those headmasters those god damned evil headmasters they killed the
transformers!

DAMN THEM FOREVER!!!!!!!!!!!!!!!

does anyone agree with me?

--
HEEEEEEEE SHOOTS AND SCORES!!!!!!!!!!

The Nixtr

unread,
Jun 10, 1996, 3:00:00 AM6/10/96
to

The Headmaster toys were COOL!
--
The Nixtr *** Transformer fan ***
Abortionists make a killing in the market !
SCAM ARTIST: Karb...@mail.dwx.com (he's a liar, theif, cheat)
Not for the normal: http://www.acy.digex.net/~thenixtr/nick0000.html

Dave Van Domelen

unread,
Jun 10, 1996, 3:00:00 AM6/10/96
to

Well, it wasn't the fault of the gimmick. It was more the fault of
Hasbro relying too heavily on the gimmick and not putting in enough good
old-fashioned quality. It took them years to get the hang of all-plastic
construction (some would argue they're STILL working on it), and the early
stuff was just plain bad in most cases. Without the metal parts, it was
much harder to get decent, complex transformations, and you ended up with
things that are only slightly more complicated than Regular Beasts.
Also, about this time, the line started drifting away from vehicle
forms that looked like real stuff, and so you got "block of plastic with
stubby wings" or "block of plastic with cruddy wheels" as jets and cars.
Not that these are totally without charm (I've found a third mode for my
Pretender's inner robot, a sort of skimmer), but they were *lazy*. And
by and large, they weren't too great. If the Headmasters had all been made
with the same care that the current Beast Wars figs are, they would have
been much better toys. I'm not sure if better toys would have saved the
line, but it would have been an improvement. }->

Dave Van Domelen, can take a noun and bend it....

Bernard

unread,
Jun 10, 1996, 3:00:00 AM6/10/96
to

I only liked the large headmasters and the powermasters. Their arms
were functional at least. The small headmasters, target masters and
small targetmasters weren't very good because their arms didn't move.
What good was that.

Just my $00.02 (Canadian)

Bernard
--
"I have summoned you here for a purpose..."

"Nobody summons Megatron!"

"Then it pleases me to be the first..."

Shaw-Shin Yang

unread,
Jun 10, 1996, 3:00:00 AM6/10/96
to

I don't know if it caused the demise, but they aren't very bad and I think
it was cool. my opinion. bye.

Jim Thomason

unread,
Jun 11, 1996, 3:00:00 AM6/11/96
to

In article <penguinboy-10...@ppp19.syr.localnet.com>,
pengu...@igloonet.com (Jagr Schlagre) wrote:

> forgive the pun but they are the reason i think the transformers met their
> early demise.it seemed from a little bit after the movie up to the
> appearance of those stupid F'n headmasters there was a steady decline,but
> those headmasters those god damned evil headmasters they killed the
> transformers!
>
> DAMN THEM FOREVER!!!!!!!!!!!!!!!


Hallelujah! Power to the cause! I never liked Headmasters since they
were just such _low_ quality! Every headmaster I saw had a head that
jiggled and didn't stay on right. I just thought the powermaster concept
was dumb. Little robots needed to unlock the transformations? Right.
The quality had definitely hit rock bottom about then, but I think
marketing was to blame a lot also. I, for example, had _no_ clue what was
going on. How many cartoons were there with headmasters/powermasters in
them? 5? Had they continued to make new (decent) cartoons, they might
have lasted. But who knows.

*sighs*
I miss my Transformers. :~(

Fill in your name here

unread,
Jun 11, 1996, 3:00:00 AM6/11/96
to

Jagr Schlagre (pengu...@igloonet.com) wrote:
> forgive the pun but they are the reason i think the transformers met their
> early demise.it seemed from a little bit after the movie up to the
> appearance of those stupid F'n headmasters there was a steady decline,but
> those headmasters those god damned evil headmasters they killed the
> transformers!
> DAMN THEM FOREVER!!!!!!!!!!!!!!!
> does anyone agree with me?

I don't. I personally liked the Headmasters. I thought the
concept of the TF's having partners was pretty cool. Plus they could ride
in the vehicles too!
Also, in Japan, the Headmasters (and other 'masters) were released
too and they went on to be prominent in two series (Headmasters and
Masterforce) and more 'Masters came later including Brainmasters and
Breastmasters (yes, I'm serious, the chest component of the TF
transformed). There they did well and now some of the Headmaster
characters are very much sought after by collectors.
So, no, I don't agree and I won't 'damn them forever', I've got
better things to do.

Ben
ye...@is2.nyu.edu

Brian Kobashikawa

unread,
Jun 11, 1996, 3:00:00 AM6/11/96
to

On Tue, 11 Jun 1996 09:38:03 -0600, Tho...@LFC.EDU (Jim Thomason)
wrote:

>marketing was to blame a lot also. I, for example, had _no_ clue what was
>going on. How many cartoons were there with headmasters/powermasters in
>them? 5? Had they continued to make new (decent) cartoons, they might
>have lasted. But who knows.
>

Actually, I think it was just three episodes. And those episodes were
cheesy too! Arcee... a Headmaster?! Whatever. And those Nebulons
were the most ugly-ass little creatures that ever existed on the
cartoon medium. Next to the Shirt Tails, that is. But I'm getting
ahead of myself.

I thought Fortress Maximus ruled. It had its own little elevator that
you turn with a crank, and everything! It was the best Transformer
ever, Headmaster or not. Actually, I think I still have the guy all
packaged up in the ol' attic somewhere.

By the way, the US comic book's treatment of the Headmasters was
pretty good as far as marketing goes. They had their own limited
edition series and everything. And the drama was quite powerful (at
least for a Transformers comic book....) Lord Zarak was a bastard,
incidentally.

---
Brian Kobashikawa <koba...@ucla.edu>
Visit the IMPROVED Jerry Chavez Worship Page at
http://www.dragonfire.net/~JChavez/
Coming back to the WWW May 25th....

Playground Psychotic

unread,
Jun 11, 1996, 3:00:00 AM6/11/96
to

Jagr Schlagre wrote:
>
...but

> those headmasters those god damned evil headmasters they killed the
> transformers!
>
> DAMN THEM FOREVER!!!!!!!!!!!!!!!
>
> does anyone agree with me?
>
> --

Nah. You have to admit, no other Transformers had
better-looking heads, and the toys were fun, transforming
both body and head at the same time, then yelling "Head on!"
and plugging them in. I think it was the Micromasters that
ruined the whole thing. Incredibly small Transformers for
the same price as a big one... what's the appeal?

P_P
(BeastWars are better than Headmasters any day, though.)

Andrew Crane

unread,
Jun 11, 1996, 3:00:00 AM6/11/96
to

Dave Van Domelen <dva...@magnus.acs.ohio-state.edu> writes

> Also, about this time, the line started drifting away from vehicle
>forms that looked like real stuff, and so you got "block of plastic with
>stubby wings" or "block of plastic with cruddy wheels" as jets and cars.
>Not that these are totally without charm (I've found a third mode for my
>Pretender's inner robot, a sort of skimmer)
Yeah. The first Pretenders` transformation were complete crap.
You just folded their legs and arms back, and that was it. IMHO, the
second generation of headmasters (jnrs) and pretenders were much better.
Their Transformations weren`t amazing, but were better than the first
batch. (However, the first lot of Targetmasters were better than double
variety.) The Pretenders always made the outer shell look better than
the Transformer, which was a bad idea. :-(
I think that they should have made more Pretender Classics instead.
--
Andrew C

Trnsfrmrs

unread,
Jun 12, 1996, 3:00:00 AM6/12/96
to

>BeastWars are better than Headmasters any day, though.
Yeah right!

Headmasters are G1 don't ever say my G1 TFs are bad!

The real demise were ActionMasters TFs that didn't transform are no TFs
(original characters were good though)

"Woo Who!" (Homer Simpson) & me when I find a TF on my want list.
Also kicking myself for not getting more Turbomasters & Predators when I
had the chance.

Fill in your name here

unread,
Jun 12, 1996, 3:00:00 AM6/12/96
to

Jim Thomason (Tho...@LFC.EDU) wrote:
> In article <penguinboy-10...@ppp19.syr.localnet.com>,
> pengu...@igloonet.com (Jagr Schlagre) wrote:
>
[snip]

> marketing was to blame a lot also. I, for example, had _no_ clue what was
> going on. How many cartoons were there with headmasters/powermasters in
> them? 5? Had they continued to make new (decent) cartoons, they might
> have lasted. But who knows.

There were technically four series of Transformers with some type
of 'Master in them. We in America had Rebirth, the three part show
finale.
In Japan, there were three series with 'Masters that involved
smaller robots or fleshlings bonding to larger robot forms. There was:

Headmasters Masterforce Victory Saga

Not to be redundant but I'll just say that some of the Headmaster
and other 'Master toys were cool (I still get jealous of people who have
an Overlord *sigh*). Perhaps in America the TF's dwindled during the age
of the 'Masters. However in Japan, the Masters concept went over pretty
well and the various cartoons made with the Masters in them were pretty
cool too.
Some designs left something to be desired, I agree. However, not
all my Headmasters are flimsy or loose. My Lord Zarak is still pretty
tight, my Spike head for Cerebros is still tight and so are most of the
heads. The only loose Headmaster I have is Stylor, Chromedome's partner
whose legs do flap around a bit. I think there are sometimes differences
in one toy rolling off the production line to another. A few hundred
Headmasters may have rolled off the assembly line with loose parts but
then another few hundred may have rolled off with very tight joints. I
don't think one loose TF is indicative of the entire line.

Ben
ye...@is2.nyu.edu

Scott Neukam

unread,
Jun 12, 1996, 3:00:00 AM6/12/96
to

Andrew Crane <and...@pg-drive.demon.co.uk> wrote:

>I think that they should have made more Pretender Classics instead.
>--
>Andrew C

I agree. But this brings up a question that I've had...Does anyone
else's Classic Pretenders have pealing stickers and paint? Both my
Classic's (Jazz and Bumblebee) have stickers about to fall off and I
just repainted Bumblebee's front bumper. Did I just pick 2 bad ones
off the shelf or does anyone else have this problem?

-------------------------------------------------------------------------------------------
Scott Neukam, sco...@viaduct.custom.net

Bluestreak@#transformers

Hey, I didn't volunteer for this geeky assignment! - Frenzy
-------------------------------------------------------------------------------------------


Kendrick Kerwin Chua

unread,
Jun 12, 1996, 3:00:00 AM6/12/96
to

In article <uiPaGDAD...@pg-drive.demon.co.uk>,

Andrew Crane <and...@pg-drive.demon.co.uk> wrote:
>Dave Van Domelen <dva...@magnus.acs.ohio-state.edu> writes
>> Also, about this time, the line started drifting away from vehicle
>>forms that looked like real stuff, and so you got "block of plastic with
>>stubby wings" or "block of plastic with cruddy wheels" as jets and cars.
>>Not that these are totally without charm (I've found a third mode for my
>>Pretender's inner robot, a sort of skimmer)
>Yeah. The first Pretenders` transformation were complete crap.
>You just folded their legs and arms back, and that was it. IMHO, the
>second generation of headmasters (jnrs) and pretenders were much better.

I have to wonder...

Going on the assumption that Transformers invented their mode changing
abilities a la the cartoon continuity (rather than being granted those
powers by Primus) how do you figure they Transformed to begin with?

I like to imagine that the Pretenders are very primal Transformers, if
you'll excuse the choice of adjectives. The very first robots to learn
how to transform. They didn't do it well, and it wasn't always pretty...
but it was functional and it added tons to their transportation and
combat abilities.

Now, assuming that someone out there besides me enjoys the toys for the
characters they represent as well as the play value, it pleases me to
believe that the Pretenders are very old Transformers. Lean, no-frills,
down-to-basics design and function. No wings, no claws, no funny
headdresses, just two guns and maybe a jetpack if you're an Autobot. :)

>Their Transformations weren`t amazing, but were better than the first
>batch. (However, the first lot of Targetmasters were better than double
>variety.) The Pretenders always made the outer shell look better than
>the Transformer, which was a bad idea. :-(

>I think that they should have made more Pretender Classics instead.

I dunno... The Pretender Classics were pretty sad reproductions of the
original toys, except maybe for Grimlock who had a nice transition
between believable modes. I do wish they'd gone through with the idea of
having Skywarp and Thundercracker Pretenders, if the art on the back of
the Pret.Classic boxs is any indicator that this is true.

KKC, thinks the Pretender mode is most appropriate for Starscream, for
some reason. Lemme take this opportunity to mention again how similar are
the faces of Pretender Starscream and the 12 inch Hall Of Fame Cobra
Commander under the mask. :)
--
"Three million lbs of thrust, laser-guided targeting - Kendrick Kerwin Chua
system, chrome wingtips, and pull-out CD player..." - mail kend...@io.com
I'm trading copies of the Japanese Transformers Television Show for TF toys
E-mail me now for terms, a list of episodes and a list of toys that I need!

Dirge

unread,
Jun 13, 1996, 3:00:00 AM6/13/96
to

Playground Psychotic <tenor...@valleynet.com> writes:

-> Nah. You have to admit, no other Transformers had
-> better-looking heads, and the toys were fun, transforming
-> both body and head at the same time, then yelling "Head on!"
-> and plugging them in. I think it was the Micromasters that
-> ruined the whole thing. Incredibly small Transformers for
-> the same price as a big one... what's the appeal?

<Salamadrus mode on>

Well, I happen to _like_ Micromastrs. Heck, for the price I paid for
Mindwipe I could get 16 Micromasters! There's got to be some appeal in
that, the fact that they are so inexpensive.

For the most part, Micromasters were cool for their size. Some sucked
(Power Punch, Sledge), but they weren't expensive, individually they cost
about 2 bucks. they were as complex as some larger TFs too, compare
Bombshock to Highbeam.. which one is more complex?

<Salamandrus mode off>

I think the reason that they didn't help TF sales is that (along with
Actionmasters), they were the only things available at the time. If a kid
didn't like Micromasters or Actionmasters, there wasn't much to buy..

Don't get me wrong, I like Mindwipe.. (:

Darren, OK so it isn't a BWADL topicm but I needed a flamer mode (:

Fill in your name here

unread,
Jun 15, 1996, 3:00:00 AM6/15/96
to

Playground Psychotic (tenor...@valleynet.com) wrote:
> Jagr Schlagre wrote:
> >[snip]
> and plugging them in. I think it was the Micromasters that
> ruined the whole thing. Incredibly small Transformers for
> the same price as a big one... what's the appeal?
>
Micromasters were COOL! (boy are we getting off topic). The
Micros were not the same price as the big ones. One patrol averaged for
$4.99-$7.99 for FOUR little TF's. Not bad IMHO. Also, a lot of the
coolest characters came out during the Micromaster era. Skystalker,
Countdown, Star Convoy, Micromaster Hot Rod, Diatrus, Sonic Bomber and
many more. Also, I loved the 'connecting cities' concept. The picture on
the Micromaster Zone toy catalog made me jealous with all those cities and
Metrotitan connected. Made me shudder. :)
Er...just to stay on topic, I liked the Headmasters! :)


Ben
ye...@is2.nyu.edu

Zobovor001

unread,
Jun 17, 1996, 3:00:00 AM6/17/96
to

Weeeeeelll...

The thing about the 1987 toys (Headmasters especially) was that they were
really... erm... crappy.

Now what I mean to say by this is, they were designed for REALLY little
kids. We're talking four-year-olds here. I suppose they wanted to make
Transformers extra-durable, or else they just wanted to make the
transformations more simplified so more of the little kids could figure
them out.

Compare, if you will, someone like Jazz to someone like Chromedome. Jazz
will break if you look at him funny; Chromedome, well, you'd pretty much
have to take a sledge hammer to him.

Think: Really Big Parts. Mindwipe's feet are HUGE; easy to wrap little
fingers around. Highbrow's feet are HUGE. The bigger the parts, the
easier for little kids (and the simpler the transformation has to be).

(Zobovor had an odd thought about the forgotten "My First Headmaster"
line, but realizes that WAS the Headmasters...)

Deadmasters?


Robert Edward Powers

unread,
Jun 17, 1996, 3:00:00 AM6/17/96
to

Dirge (dj...@uow.edu.au) wrote:
: <Salamadrus mode on>

Your BWADL name, eh? Very nice. I guess I'm only going to be a
part-time BWADLer, due to my part-time net.access, but count me in.
Beware the wrath of Chicken Lips, the
fire-breathing chicken! (Chicken Lips was a joke character I came up with
a long time ago. I even made a tech spec for him, complete with a segment
of his "package front" on the back, the same as you got when you cut out a
mini-bot tech spec. The segment from the "front" of the "package" also
included the usual blurb about his transform; CL's said "Chicken Lips
transforms to a fire-breathing chicken!")

: Well, I happen to _like_ Micromastrs. Heck, for the price I paid for

: Mindwipe I could get 16 Micromasters! There's got to be some appeal in
: that, the fact that they are so inexpensive.

Amen! I regret now that I didn't buy more of them when they were in the
stores.
As for Headmasters, I just don't think they were as well designed as
they could have been. I just rebuilt Nightbeat so that his legs could
move, he has elbows, and his head can move. None of the HM jnrs could move
these joints in robot mode. The first-run HMs did at least have this over
the second-runs. But they all suffer chunkiness from having to have a
drivers' compartment. Overall, not all they could have been. My votes for
the best go to the Horrorcons, Apeface and Snapdragon. They're very
posable, they're triple changers, and the driver compartment isn't all
that huge.
--
Robert Powers of the Ever-Changing .sig
repo...@artsci.wustl.edu_______________
| SONG IN MY HEAD RIGHT NOW: |
| The Events Theme, as seen in Ultimate|
|__Doom 3's RBFATE. ____________________|

Fill in your name here

unread,
Jun 17, 1996, 3:00:00 AM6/17/96
to

Zobovor001 (zobov...@aol.com) wrote:
> [snip]

> Think: Really Big Parts. Mindwipe's feet are HUGE; easy to wrap little
> fingers around. Highbrow's feet are HUGE. The bigger the parts, the
> easier for little kids (and the simpler the transformation has to be).
>

I agree that the Headmasters were meant for kids, but then again,
wasn't the whole line? I mean, TF's are toys first and foremost, the
designs being simplistic really don't surprise me all that much.
Also, I agree that the HM's were made big and blocky but that
didn't change the fact that a few of them were cool characters and neat
toys. Chromodome for instance, he's bit,but I like his vehicle and robot
modes (he was my first HM, *sniff*). His characterization in the cartoon
(Japanese) was neat and I liked the ability of the Headmasters to get
together and combine their powers, that head switching thing they did was
fun too!
I could go on ranting about how much I love Scorponok and Fortress
Maximus but methinks I've made my point.

Ben
ye...@is2.nyu.edu

Zobovor001

unread,
Jun 17, 1996, 3:00:00 AM6/17/96
to

In article <4pnc6c$e...@power5.rz.uni-hohenheim.de>,
sco...@viaduct.custom.net (Scott Neukam) writes:

>I agree. But this brings up a question that I've had...Does anyone
>else's Classic Pretenders have pealing stickers and paint? Both my
>Classic's (Jazz and Bumblebee) have stickers about to fall off and I
>just repainted Bumblebee's front bumper. Did I just pick 2 bad ones
>off the shelf or does anyone else have this problem?

The paint was crap. The decals were crap. End of story. I wonder, why
did Bumblebee, Grimlock and Starscream have cheap foil-and-paper decals
that fell off if you looked at them funny, but Jazz had cool
plastic-and-paper decals? Or it is just mine?

(Why do they picture Pretender Bumblebee carrying Nautilator's gun in the
checklist? For that matter, why is practically NOBODY holding the right
gun??)


Bob

unread,
Jun 17, 1996, 3:00:00 AM6/17/96
to

On Jun 17, 1996 07:57:10 in article <Re: Why did the headmasters suck so

bad?>, 'zobov...@aol.com (Zobovor001)' wrote:


>Weeeeeelll...
>
>The thing about the 1987 toys (Headmasters especially) was that they were
>really... erm... crappy.
>
>Now what I mean to say by this is, they were designed for REALLY little
>kids. We're talking four-year-olds here. I suppose they wanted to make
>Transformers extra-durable, or else they just wanted to make the
>transformations more simplified so more of the little kids could figure
>them out.
>
>Compare, if you will, someone like Jazz to someone like Chromedome. Jazz
>will break if you look at him funny; Chromedome, well, you'd pretty much
>have to take a sledge hammer to him.
>
>Think: Really Big Parts. Mindwipe's feet are HUGE; easy to wrap little
>fingers around. Highbrow's feet are HUGE. The bigger the parts, the
>easier for little kids (and the simpler the transformation has to be).
>
>(Zobovor had an odd thought about the forgotten "My First Headmaster"
>line, but realizes that WAS the Headmasters...)
>
>Deadmasters?
>
>
>
>
>
>
>

Although the Headmasters were a bit above G2(crapwise), you must admit -
they had a good idea. It's just too bad they made it pre-school style.

--

Bob

Raksha

unread,
Jun 18, 1996, 3:00:00 AM6/18/96
to

>Jagr Schlagre (pengu...@igloonet.com) wrote:
>> forgive the pun but they are the reason i think the transformers met their
>> early demise.it seemed from a little bit after the movie up to the
>> appearance of those stupid F'n headmasters there was a steady decline,but
>> those headmasters those god damned evil headmasters they killed the
>> transformers!
>> DAMN THEM FOREVER!!!!!!!!!!!!!!!
>> does anyone agree with me?

Well, I agree that the *concept* of the Headmasters is the worst one they ever
came up with, and they certainly hastened the downhill slide of the TFs, but as
you point out, I think it was the Movie that really started the decline.
*Masters was a lame attempt by Hasbro to revive interest in the TF line,
thinking that somehow kids might "identify more" with the TFs if there was
now an organic component to them -- which was a drastic mistake, of course,
since I really think most fans identify with the *Transformer* characters, not
any of the humans/organics. Why do you think so many people hate the
Witwickys (or however you spell that), and other "token humans" in the various
series? Because, IMO, they were added in hopes of letting kids relate to them,
when, in comparison to the robots, they came off as complete nothings.....
I've said plenty of times why I despise Headmasters -- I don't much care
for Targetmasters and Powermasters either, but the Headmasters are the absolute
worst - but I won't bore you with another tirade. I do have to say, though,
that as *toys*, the original 4 Autobot Headmasters are really neat in vehicle
mode. Just like Wheelie, as pathetic as the character is and as horrible as
the robot mode is, still looks neat in vehicle mode. I just like those
space-age-type vehicle modes......

--Raksha

-----------------------------------------------------------------------------
"I am the Plumed Serpent, I strike and I soar!"
-----------------------------------------------------------------------------
Soundwave@2005 MUSH: "The secrets of the Universe reveal themselves
to those who listen."
-----------------------------------------------------------------------------
e-mail: jk...@magnus.acs.ohio-state.edu Dept. of Zoology, OSU
Web Page: http://www.geocities.com/TheTropics/1139
-----------------------------------------------------------------------------

Mr M J McVay

unread,
Jun 19, 1996, 3:00:00 AM6/19/96
to

In article <4q6o6k$s...@charm.magnus.acs.ohio-state.edu>,

jk...@magnus.acs.ohio-state.edu (Raksha) writes:
>Well, I agree that the *concept* of the Headmasters is the worst one they ever
>came up with, and they certainly hastened the downhill slide of the TFs, but
>as
>you point out, I think it was the Movie that really started the decline.

For the second time this week, I agree with you. Not only was US #75 how the
Movie should have been, but the Movie range was also the biggest drop in the
quality of the toys. While I can't quite agree with your dismissal of all the
future cartoons, my toy collection is most definitely pre-Movie only.

>*Masters was a lame attempt by Hasbro to revive interest in the TF line,
>thinking that somehow kids might "identify more" with the TFs if there was
>now an organic component to them -- which was a drastic mistake, of course,

If Japan is where the TFs come from originally, then the 'Masters were
initially supposed to be little robots like in the Headmasters cartoon series,
not humans. I guess Hasbro were at fault rewriting them as Spike & co. when
they were released in the US and Europe, but were they to blame for the toys
themselves?

>since I really think most fans identify with the *Transformer* characters, not
>any of the humans/organics. Why do you think so many people hate the
>Witwickys (or however you spell that), and other "token humans" in the various
>series? Because, IMO, they were added in hopes of letting kids relate to
>them,
>when, in comparison to the robots, they came off as complete nothings.....

It may have been different in America, but no-one I know over here hates the
_comic_ Witwickys, just the cartoon ones. The comic's Lord Zarak was very
popular indeed, as were many non-'Master humans such as Circuit Breaker and
some notable UK characters - Professor Morris ('The Icarus Theory') and Joy
Meadows ('In the National Interest'), etc.

Cartoon kids are the irritating ones though, because, as you say, they were
just put in for other kids to supposedly identify with. Spike and Daniel were
bad enough, but in Victory there was that odious little boy Jan (Mekon in the
English-dubbed version). Somehow the Junior Headmasters didn't bother me that
much. Though having them in the first place was a stupid plot twist, at least
they _did_ something.

Martin McVay
ma...@csv.warwick.ac.uk
http://www.warwick.ac.uk/~mavai/tf.html

Raksha

unread,
Jun 19, 1996, 3:00:00 AM6/19/96
to

In article <4q8v94$i...@fennel.csv.warwick.ac.uk>,

Mr M J McVay <ma...@csv.warwick.ac.uk> wrote:
>In article <4q6o6k$s...@charm.magnus.acs.ohio-state.edu>,
> jk...@magnus.acs.ohio-state.edu (Raksha) writes:
>>Well, I agree that the *concept* of the Headmasters is the worst one they eve
r
>>came up with, and they certainly hastened the downhill slide of the TFs, but
>>as
>>you point out, I think it was the Movie that really started the decline.
>
>For the second time this week, I agree with you.

Careful. The galaxy may stop rotating from the shock. ;)

Not only was US #75 how the
>Movie should have been, but the Movie range was also the biggest drop in the
>quality of the toys. While I can't quite agree with your dismissal of all the
>future cartoons, my toy collection is most definitely pre-Movie only.

I'm not so much talking about the quality of the toys, but the quality of the
*characters*. I've never been too concerned with whether a toy is metal with
rubber tires or brightly-colored plastic -- I can see the appeal of both types.
But the Movie's mistake was to thoughtlessly toss away too many of the old
characters -- as though the fans are as fickle as the toy companies and would
forget all about their old favorites without a second glance, as soon as
someone new came along. And there was the mistake.....
Some of the Movie characters actually did turn out to be good ones
(Cyclonus, Rodimus), but since they were introduced at the expense of the old
familiar names, it took longer than it should have to realize that....

>>*Masters was a lame attempt by Hasbro to revive interest in the TF line,
>>thinking that somehow kids might "identify more" with the TFs if there was
>>now an organic component to them -- which was a drastic mistake, of course,
>
>If Japan is where the TFs come from originally, then the 'Masters were
>initially supposed to be little robots like in the Headmasters cartoon series,
>not humans. I guess Hasbro were at fault rewriting them as Spike & co. when
>they were released in the US and Europe, but were they to blame for the toys
>themselves?

Again, I'm not really picking on the toys themselves. Many of them are quite
neat, especially in those futuristic vehicle modes. It's the *concept* that I
can't stand. I like the Japanese version much better, making them small robots
who use their larger forms as sort-of super power armor suits....
Of course then there was Masterforce (shudder)....

Raksha

unread,
Jun 19, 1996, 3:00:00 AM6/19/96
to

In article <4pnc6c$e...@power5.rz.uni-hohenheim.de>,

Scott Neukam <sco...@viaduct.custom.net> wrote:
>I agree. But this brings up a question that I've had...Does anyone
>else's Classic Pretenders have pealing stickers and paint? Both my
>Classic's (Jazz and Bumblebee) have stickers about to fall off and I
>just repainted Bumblebee's front bumper. Did I just pick 2 bad ones
>off the shelf or does anyone else have this problem?

Yes! The eye stickers on the outer shells are constantly peeling off. I have
the same problem with some of the Micromaster and Action Master vehicles. I
think they're just lousy stickers. Anyone have a recommendation for which kind
of glue to use to glue them back in place, without making a total mess?

Message has been deleted

The Nixtr

unread,
Jun 19, 1996, 3:00:00 AM6/19/96
to

You know... in one's own imagination/ fanfic/ etc... I think it isn't
necessary to equate the Headmaster's heads as organic.

Now in the comic & animation universe it's already etched into the TF
universe, but you can have your own alternate slant, like something
revolutionary that happens in the future.

Say all the head master's Nebulans die or something; then they are
replaced with tiny robots. Maybe it happened someway totally diferent.


--
The Nixtr *** Transformer fan ***

Injured by abortion malpractice??? Call 1-800-U-CAN-SUE

Shockwave

unread,
Jun 20, 1996, 3:00:00 AM6/20/96
to

jk...@magnus.acs.ohio-state.edu (Raksha) wrote:
>
> In article <4pnc6c$e...@power5.rz.uni-hohenheim.de>,
> Scott Neukam <sco...@viaduct.custom.net> wrote:
> >I agree. But this brings up a question that I've had...Does anyone
> >else's Classic Pretenders have pealing stickers and paint? Both my
> >Classic's (Jazz and Bumblebee) have stickers about to fall off and I
> >just repainted Bumblebee's front bumper. Did I just pick 2 bad ones
> >off the shelf or does anyone else have this problem?
>
> Yes! The eye stickers on the outer shells are constantly peeling off. I have
> the same problem with some of the Micromaster and Action Master vehicles. I
> think they're just lousy stickers. Anyone have a recommendation for which kind
> of glue to use to glue them back in place, without making a total mess?
>
> --Raksha
>
>

I had that problem, but I used rubber cement applyed with a very fine
paint brush.It stays on really, really good. To stay on topic I liked
the Headmasters.

Trish

Dirge

unread,
Jun 21, 1996, 3:00:00 AM6/21/96
to

repo...@artsci.wustl.edu (Robert Edward Powers) writes:
-> Dirge (dj...@uow.edu.au) wrote:
-> : <Salamadrus mode on>

-> Your BWADL name, eh? Very nice. I guess I'm only going to be a
-> part-time BWADLer, due to my part-time net.access, but count me in.

Yeah, well I guess it's the 'Grass is greener' Sydrome, we don't have
Salamanders here. And the fact that there's yet to be a TF Amphibian. If
I was actually any good at it, I'd get another Iguanus and make him into
Salamadrus.

I'm considering getting one as a pet too, but from the enqiries I've made
so far it's going to have to be an Axelotl (sp?). I really wanted one
with lungs. <sigh>

-> : Well, I happen to _like_ Micromastrs. Heck, for the price I paid for
-> : Mindwipe I could get 16 Micromasters! There's got to be some appeal in
-> : that, the fact that they are so inexpensive.

-> Amen! I regret now that I didn't buy more of them when they were in the
-> stores.

So then you went and sold one of the Micros you did get to me. Don't get
me wrong, I'm not complaining (:

-> As for Headmasters, I just don't think they were as well designed as
-> they could have been. I just rebuilt Nightbeat so that his legs could
-> move, he has elbows, and his head can move. None of the HM jnrs could move
-> these joints in robot mode. The first-run HMs did at least have this over
-> the second-runs. But they all suffer chunkiness from having to have a

Yet to see a small headmaster. Anyone know where Tailgate's gotten to? he
owes me a Squeezeplay.

Darren, feather fur or fins.

The Weeter

unread,
Jun 22, 1996, 3:00:00 AM6/22/96
to

>Why did the headmasters suck so bad?

OH what my DIRTY mind could come up with as an answer to that question.

Head masters, lets see. %50 you find now DONT have their heads. The idea
that a Transformer would self mutilate him self like that is STUPID, the
fact that these heads are robotic suited humans is stupid. The
Transformations are lousey (cept for max)
The fact that the Japan series introduces them in a totally different (and
BETTER) way is STUPID (idea being that micromaster sized TF's upgraded
them selves and became one with their machines)


Zobovor001

unread,
Jun 22, 1996, 3:00:00 AM6/22/96
to

In article <4q9q42$r...@mtinsc01-mgt.ops.worldnet.att.net>, Don93
<Do...@worldnet.att.net> writes:

> I think they *may*
>have had the right idea with reforming Megatron into Galvatron, but went
>too far. His name and voice should have remained unchanged to identify
>with.

Well, the same voice ACTOR went on to play him in the series anyway... Is
that close?

"Farewell, Dinobots... Farewell! Ha ha ha ha ha ha!"
--Megatron doing a Galvatron laugh at the end of "Dinobot Island" part 1


Dan Campbell

unread,
Jun 24, 1996, 3:00:00 AM6/24/96
to

The Weeter wrote:

Well, let's play Interbot's Advocate :) here...

> Head masters, lets see. %50 you find now DONT have their heads. The idea

Whose fault is that? I have all my Headmaster Nebs, but I could see a
person litterally thrashing or flushing the head for the fact that
they're so fragile. As careful as I am with my collection, Gort's left
shoulder pin ripped off. Just ripped. No popping or cracking, it just
peeled right off the surface. My fault? NOOooo, Hasbro. And after the
silly fragile head broke, yeah, I'd want to get rid of it too. (Except
Highbrow is kinda cool.)

> that a Transformer would self mutilate him self like that is STUPID, the

Well, that one was touched on before. Organics think it's pretty nasty
because we're one piece. Robots are composed of metal, plastic, rubber,
and other-substance parts, which come apart anyway. And I don't think
that a (painless) brain implant that actually did what it was supposed
to with no side-effects would be so bad if the result was better aim and
coordination, longer life, less illness and disease, etc.

> fact that these heads are robotic suited humans is stupid. The

Huh? What's so stupid about a suit? You wear clothes, don't you?

> Transformations are lousey (cept for max)

I can't see one good thing about Fort Max's toy that doesn't show up in
other *Masters. Solid limbs? Highbrow, Skullcruncher, Snapdragon.
Stuff comes outta everywhere? Function of size. Apeface has some o'
that. Turns into an accessorized fort and a city? Hey, Scorponok?

> The fact that the Japan series introduces them in a totally different (and
> BETTER) way is STUPID (idea being that micromaster sized TF's upgraded
> them selves and became one with their machines)

It's stupid and it's better? What?
Stupid that the Japanese thought of it and we didn't? Heck, as a TF fan
ya pick yer own continuity.

Which are you saying, that you _do_ like the "Extra Value Micromaster"
idea, or you _don't_?


--


Dan "Hey, you can't get away with replying like that!" Campbell
http://ucunix.san.uc.edu/~campbd

Robotech_Master

unread,
Jun 24, 1996, 3:00:00 AM6/24/96
to

In article <4qgu73$d...@newsbf02.news.aol.com>,

Zobovor001 <zobov...@aol.com> wrote:
>In article <4q9q42$r...@mtinsc01-mgt.ops.worldnet.att.net>, Don93
><Do...@worldnet.att.net> writes:
>
>> I think they *may*
>>have had the right idea with reforming Megatron into Galvatron, but went
>>too far. His name and voice should have remained unchanged to identify
>>with.
>
>Well, the same voice ACTOR went on to play him in the series anyway... Is
>that close?

WRONG. Galvatron in the series was played by Chris Latta. Megatron
was played by Frank Welker.
--
Chris Meadows aka | Author, Team M.E.C.H.A., Crapshoot & Co.
Robotech_Master | on the Superguy Listserv (bit.listserv.superguy)
robo...@jurai.net | **TAKE NOTE!** My homepage has changed to
robo...@eyrie.org | http://www.jurai.net/~robotech/index.html

Kendrick Kerwin Chua

unread,
Jun 25, 1996, 3:00:00 AM6/25/96
to

In article <4qnl2v$d...@eyrie.org>, Robotech_Master <robo...@eyrie.org> wrote:
>
>WRONG. Galvatron in the series was played by Chris Latta. Megatron
>was played by Frank Welker.

This is a horrible misconception that needs to be pounded into the ground
before people will believe otherwise. :)

Galvatron was played by Leonard Nimoy in the motion picture. Frank Welker
was responsible for the voices of both Megatron AND Galvatron in the TV
show. Longtime fans of Welker will note that Galvatron's voice is the
same one used by Welker for the rich old man who tries to take it all
with him from 'The Real Ghostbusters'. Independent confirmation of Welker
playing Galvatron can be found in the Botcon 1994 book, where Welker is
listed as the voices of Pinpointer, Chromedome, and Galvatron.

Chris Latta, better known to us as Starscream, did not do the voice of
Galvatron.

For those of you who don't have the Botcon94 book, that same voice credit
list can be found on http://www.io.com/~kendrick in the Transformers
Weekday link.

KKC, you wouldn't believe how many people still think that Peter Cullen
does the voice of Batman in the current series too. :)
--
Kendrick Kerwin Chua - kend...@io.com -KKC- "In Dayton, Ohio, bus travel
is free! The system turns a profit by leasing aisle seats to real estate
promoters, insurance salesmen, and spokesmen for the Unification Church!"
I trade Japanese Transformers TV Show copies for TF toys -email for terms

Mike

unread,
Jun 25, 1996, 3:00:00 AM6/25/96
to

Robotech_Master wrote:
>
> In article <4qgu73$d...@newsbf02.news.aol.com>,
> Zobovor001 <zobov...@aol.com> wrote:
> >In article <4q9q42$r...@mtinsc01-mgt.ops.worldnet.att.net>, Don93
> ><Do...@worldnet.att.net> writes:
> >
> >> I think they *may*
> >>have had the right idea with reforming Megatron into Galvatron, but went
> >>too far. His name and voice should have remained unchanged to identify
> >>with.
> >
> >Well, the same voice ACTOR went on to play him in the series anyway... Is
> >that close?
>
> WRONG. Galvatron in the series was played by Chris Latta. Megatron
> was played by Frank Welker.
> --
> Chris Meadows aka | Author, Team M.E.C.H.A., Crapshoot & Co.
> Robotech_Master | on the Superguy Listserv (bit.listserv.superguy)
> robo...@jurai.net | **TAKE NOTE!** My homepage has changed to
> robo...@eyrie.org | http://www.jurai.net/~robotech/index.html

Wrong again. Megatron and Galvatron were done by the same person. One
of the people was just temporary.

Mike

unread,
Jun 25, 1996, 3:00:00 AM6/25/96
to
0 new messages