FVPORT - Creates floating viewport on DEFPOINTS by two corner picks at
user defined scale
FVBOX - Creates box in modelspace corresponding to limits of selected
floating viewport
FVUCS - Matches paperspace UCS angle to rotation angle of selected
floating viewport
FVENTER - Switches to tilemode view represented by selected floating
viewport
FVROT - Rotates view of current floating viewport to angle defined by
two points at user defined scale
FVMATCH - Imposes layer settings of a selected floating viewport on any
other selected viewport(s)
FICV - Freezes layer of selected entity in current floating viewport
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link.
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