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Q-Zar rules!!!!!!!!!!!!!

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Jynx220

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Dec 9, 1999, 3:00:00 AM12/9/99
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LMFAO.....please Q zar sucks. Come play a real laser tag. Oh I guess your too
pussy to play Photon. BTW i do play other tags so dont start that why dont i
play yours shit. I would play it if it was worth spending my money. Most people
who play other tags like LQ DL and UZ all say it sucks, Hell its just a step
above laserstorm!
J I N X 220

havok

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Dec 9, 1999, 3:00:00 AM12/9/99
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>It's simply the ONLY laser tag out there worth a damn.

Pass the pipe when you're done smoking man....

That's GOTTA BE good shit.....

havok
point blank.

Phydeaux

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Dec 9, 1999, 3:00:00 AM12/9/99
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----- Original Message -----
From: "Q-ZAR RULES" <qzaris...@lasertag.com>
Newsgroups: alt.sport.photon
Sent: Friday, December 10, 1999 3:55 PM
Subject: Q-Zar rules!!!!!!!!!!!!!
>
>
> It's simply the ONLY laser tag out there worth a damn.
>


Dumb troll can't even fake his headers right:
"lasertag.com" is Intersphere, not Qzar.

Q-ZAR RULES

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Dec 10, 1999, 3:00:00 AM12/10/99
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Chris Adams

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Dec 10, 1999, 3:00:00 AM12/10/99
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not that I'm taking up for the guy but I believe that his header for his
email is saying that "qzar is better @ laser tag"....just what I'm
taking from it.

chris
nashville

Phydeaux wrote:

> ----- Original Message -----
> From: "Q-ZAR RULES" <qzaris...@lasertag.com>
> Newsgroups: alt.sport.photon
> Sent: Friday, December 10, 1999 3:55 PM
> Subject: Q-Zar rules!!!!!!!!!!!!!
> >
> >

> > It's simply the ONLY laser tag out there worth a damn.
> >
>

Cynthia Ross

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Dec 10, 1999, 3:00:00 AM12/10/99
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Hmm....check it out...he's so proud of his "game" that he has to post under
a fake email address, fake headers, and couldn't even sign his name. Off
hand, I'd say he's actually ashamed to be associated w/ Q-Zar.

Cynthia Ann Ross - XP/Photon Player.

Q-ZAR RULES wrote in message <385168C6...@lasertag.com>...

KLe3609283

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Dec 11, 1999, 3:00:00 AM12/11/99
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I've done played that dumb ass game and it sux. They even thought i was good
enough to work for them I guess I beat them that bad that they needed some with
better lasertag exp.

Lil Term
Judgement
"Don't Sing it Bring it"

Chris Adams

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Dec 12, 1999, 3:00:00 AM12/12/99
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>
>
> I've done played that dumb ass game and it sux. They even thought i was good
> enough to work for them I guess I beat them that bad that they needed some with
> better lasertag exp.
>
> Lil Term
> Judgement
> "Don't Sing it Bring it"

*snicker snicker* I've played Ultrazone and Laserquest and both sucked cause of
shoulder targets. If you need 2 more targets to hit someone especially on the
shoulders then you have no skills at laser tag. Just my opinion of course though.

Chris
Nashville
Q-Zar


Night Stalker

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Dec 12, 1999, 3:00:00 AM12/12/99
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Chris Adams wrote:
> *snicker snicker* I've played Ultrazone and Laserquest and both sucked cause of
> shoulder targets. If you need 2 more targets to hit someone especially on the
> shoulders then you have no skills at laser tag. Just my opinion of course though.
>
> Chris
> Nashville
> Q-Zar

Shoulders would eliminate the whole covering process. I am not
surprised at all to hear that from a Q player. Shoulder targets
froce a player to play with more skill as the vest simulate a more
realistic situation. I would give UZ some credit there due to the
fact that they have stuns(non-fatal wounds), and deactivations(fatal
wounds). Honestly Q would be an playable game if some minor
adjustments were made as prove by Q-2000, who still has a ways to go.
As a side note you are not going to convince anyone here otherwise
just as no one can convince a die hard Q player otherwsie. I say
just have fun and let others do likewise. If you want to prove
something come to the Armageddon 2000 tourney in Dallas July 4th and
we will all see what system is the best, minus Photon of course :(

Night Stalker

Night Stalker

Rapsux2345

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Dec 13, 1999, 3:00:00 AM12/13/99
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>If you want to prove
>something come to the Armageddon 2000 tourney in Dallas July 4th and
>we will all see what system is the best

And when was someone gonna tell me about this tourney? What is it anyway? The
only Armageddon I knew of was last night on Pay Per View. (Thank the lord for
Miss Kitty) So, someone let me know what this joint is, aiight? Peace

$lick (formerly GOD)
$Wolfpack$ 98,99...00??
"You don't Know Us Like That"

Chris Adams

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Dec 13, 1999, 3:00:00 AM12/13/99
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>
>
> Shoulders would eliminate the whole covering process. I am not
> surprised at all to hear that from a Q player. Shoulder targets
> froce a player to play with more skill as the vest simulate a more
> realistic situation. I would give UZ some credit there due to the
> fact that they have stuns(non-fatal wounds), and deactivations(fatal
> wounds). Honestly Q would be an playable game if some minor
> adjustments were made as prove by Q-2000, who still has a ways to go.
> As a side note you are not going to convince anyone here otherwise
> just as no one can convince a die hard Q player otherwsie. I say
> just have fun and let others do likewise.

I'm just picking at you guys man........UZ wasn't all that bad really. I just can't get
used to the shoulder targets being there. I picked up on the dodging techniques as well
as the best way to hold thier guns but like you said.....die hard fans of one game can't
be changed. :) If Q had shoulder targets when I first started I would never have kept
playing. But I can see where you think the skill level might be higher with those
targets. But could you as a player of that system in turn come to a Q tournament and win
many games? I'm thinking that maybe you would have a harder time hitting through the
covers since you have no shoulder targets......just my thoughts. I look forward to any
replys. :)

Chris
Nashville
Q-Zar


Jeff Ellis

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Dec 13, 1999, 3:00:00 AM12/13/99
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http://www.darkware.net/a2000/index.htm

Be sure to hit the ENTER button all the info is on the page.

Roundabout
Jeff Ellis

Nimrod110

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Dec 14, 1999, 3:00:00 AM12/14/99
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All laser tag tournaments should have a rule that says you can't fire in a
45+ degree lean
Then you need to figure a way to stop covering, but that happens even in
Photon to some small degree.

Chris Adams <reg...@bellsouth.net> wrote in message
news:3855825E...@bellsouth.net...

Night Stalker

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Dec 14, 1999, 3:00:00 AM12/14/99
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Chris Adams wrote:
>
> I'm just picking at you guys man........UZ wasn't all that bad really. I just can't get
> used to the shoulder targets being there. I picked up on the dodging techniques as well
> as the best way to hold thier guns but like you said.....die hard fans of one game can't
> be changed. :) If Q had shoulder targets when I first started I would never have kept
> playing. But I can see where you think the skill level might be higher with those
> targets. But could you as a player of that system in turn come to a Q tournament and win
> many games? I'm thinking that maybe you would have a harder time hitting through the
> covers since you have no shoulder targets......just my thoughts. I look forward to any
> replys. :)
>
> Chris
> Nashville
> Q-Zar

Opinions, mine or otherwise, are just that. I have to adisagree that
die hard
fans cannot change. There have been several systems that I have played
where
the whole philosophy of how to play the game has changed and the players
changed with it. How many Q games could I win in a tourney. Hmmm,
lemme
think. ZERO. Yup. You think correctly when you state that less
targets
are easier to cover. Hell the two targets in the old Laser Chaser were
even
easier to cover but you don't hear them going around proclaiming its
greatness.
I would also say that a newbie could be shown a cover and go stand in
the corner
of a Q arena and even the best players in the world could not hit them.
I wouldn't
calll that skill but that is just my opinon. The same philosophy goes
for Laser
Storm by the way.

Night Stalker

havok

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Dec 14, 1999, 3:00:00 AM12/14/99
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>die hard fans of one game can't
>be changed. :)

That is not exactly true....

I have known of at least fifteen or twenty people that have come to "check out"
photon and fell in love with the game........

Now.... getting a photon player to abandon our sport is another story....

havok
point blank.

MrPredz2u

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Dec 14, 1999, 3:00:00 AM12/14/99
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>Opinions, mine or otherwise, are just that. I have to adisagree that
>die hard
>fans cannot change.


I disagree. I've been playing since 1985 and have had to learn to play
differently in order to survive. New people bring new ideas and styles into
the game. It's in constant evolution.

Chris Adams

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Dec 14, 1999, 3:00:00 AM12/14/99
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>
>
> Opinions, mine or otherwise, are just that. I have to adisagree that
> die hard
> fans cannot change. There have been several systems that I have played
> where
> the whole philosophy of how to play the game has changed and the players
> changed with it. How many Q games could I win in a tourney. Hmmm,
> lemme
> think. ZERO. Yup. You think correctly when you state that less
> targets
> are easier to cover. Hell the two targets in the old Laser Chaser were
> even
> easier to cover but you don't hear them going around proclaiming its
> greatness.
> I would also say that a newbie could be shown a cover and go stand in
> the corner
> of a Q arena and even the best players in the world could not hit them.
> I wouldn't
> calll that skill but that is just my opinon. The same philosophy goes
> for Laser
> Storm by the way.
>
> Night Stalker

The skill involved in the covering though is in your one on one ability. I know it's a TEAM
game but when the players have to get closer to play for points it makes it more fun. I stayed
in one spot in UZ and LQ and sniped the whole game on ppl's shoulder targets cause they
couldn't stop it. I think that shoulder targets should be eliminated in tournaments and
leagues or atleast be harder to hit as far as the sensitivity of the target goes. I'm not sure
but can you bounce shots in LQ? I know you can't in UZ. In Q-Zar, you can bounce shots off the
floor and walls and such to help shoot ppl in thier covers.

Chris
Q-Zar
Nashville


Chris Adams

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Dec 14, 1999, 3:00:00 AM12/14/99
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havok wrote:

There is no Photon arena close to me anywhere. Only Q-Zar and LQ.

Chris


Facesofdef

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Dec 15, 1999, 3:00:00 AM12/15/99
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>There is no Photon arena close to me anywhere. Only Q-Zar and LQ.
>
>Chris

that sounds more like a personal problem to me

Night Stalker

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Dec 15, 1999, 3:00:00 AM12/15/99
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Chris Adams wrote:

> The skill involved in the covering though is in your one on one ability. I know it's a TEAM
> game but when the players have to get closer to play for points it makes it more fun. I stayed
> in one spot in UZ and LQ and sniped the whole game on ppl's shoulder targets cause they
> couldn't stop it. I think that shoulder targets should be eliminated in tournaments and
> leagues or atleast be harder to hit as far as the sensitivity of the target goes. I'm not sure
> but can you bounce shots in LQ? I know you can't in UZ. In Q-Zar, you can bounce shots off the
> floor and walls and such to help shoot ppl in thier covers.
>
> Chris
> Q-Zar
> Nashville

I agree that covering is a skill in the same manner as leaning in
Lasertron.
Anyone can do it but the good player can do it quicker and thus tag
someone
and get back into it without a very large window of opportunity to tag
them
back. I would also agree that I like dog fighting more than sniping but
sniping is am important element of the game and falls along the same
lines
as covering. It may be seen as some to be cheap but a good, quick, long
shot
is a very valuable tool and also a hard to come by skill. Yes you can
sit
back and snipe in most games but honestly while your ration mught be
nice
you are going to be looking up from the bottom of the scorecard. I have
to say that while bouncing shots in Q-zar is kinda fun it is not
something
I look for in laser tag. I am not even going to compare laser tag to
real
life but you get where I could head with that one. Playing the angles
on
shots is fun but I will stick with pool for my kicks on that one.

Night Stalker

Night Stalker

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Dec 15, 1999, 3:00:00 AM12/15/99
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havok wrote:
> That is not exactly true....
>
> I have known of at least fifteen or twenty people that have come to "check out"
> photon and fell in love with the game........
>
> Now.... getting a photon player to abandon our sport is another story....
>
> havok
> point blank.

You have an excellent point except for the point that people did not
choose to abandon Photon it chose to abandon us. When the question
of retirement or switching to another game while some chose to hang
up the phasor and wax nostagic some of us were to young to do so and
moved on. When the hell is Photon coming back to Dallas so I can
renew my love interest?

Night Stalker

Phydeaux

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Dec 15, 1999, 3:00:00 AM12/15/99
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"Chris Adams" <reg...@bellsouth.net> wrote...

> I stayed
> in one spot in UZ and LQ and sniped the whole game on ppl's shoulder
targets cause they
> couldn't stop it. I think that shoulder targets should be eliminated
in tournaments and
> leagues or atleast be harder to hit as far as the sensitivity of the
target goes.
>

Part of the game...

Those people should not have gotten themselves into
a position where a sniper could take advantage. At the
very least, one of them should have left their dogfight
and gone to flush you out.

Nimrod110

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Dec 15, 1999, 3:00:00 AM12/15/99
to

> back. I would also agree that I like dog fighting more than sniping but
> sniping is am important element of the game and falls along the same
> lines
> as covering. It may be seen as some to be cheap but a good, quick, long
> shot
> is a very valuable tool and also a hard to come by skill. Yes you can
> sit
> back and snipe in most games but honestly while your ration mught be
> nice
> you are going to be looking up from the bottom of the scorecard

I love how actually shooting a person is considered "Cheap" but standing
right in front of someone in such a way that you can be prefectly still and
still not be hit is considered not cheap. Why do you guys even go into an
arena? Just chalk off a section of sidewalk and face off with someone. COVER
FAGS!

Nimrod110

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Dec 15, 1999, 3:00:00 AM12/15/99
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His point is all valid. Name one player who volunteered to leave Photon for
another Tag. There are none. Sorry about the closings and all but Havok is
100% correct.

Night Stalker <Mat...@flash.net> wrote in message
news:38572F...@flash.net...

Reason1024

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Dec 15, 1999, 3:00:00 AM12/15/99
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In article <EpN54.20$f86....@dca1-nnrp1.news.digex.net>,

"Phydeaux" <reply2....@bigfoot.com> wrote:
> "Chris Adams" <reg...@bellsouth.net> wrote...
> > I stayed
> > in one spot in UZ and LQ and sniped the whole game on ppl's shoulder
> targets cause they
> > couldn't stop it. I think that shoulder targets should be eliminated
> in tournaments and
> > leagues or atleast be harder to hit as far as the sensitivity of the
> target goes.
> >

Chances are that you hit the members of both teams about the same number
of times, and given the fact that he was only hitting shoulders while
sniping, the people dogfighting almost assuredly got better scores by
cashing in on the deacs in the chest or back.

Casual players like dogfighting because it's a lot like the one-on-one
confrontations in other sports, i.e. basketball's moves to the hoop.
Serious players like dogfighting because if you're a markedly better
dogfighter, you can get away with a serious lack of finesse in the
teamwork and sniping department, just because a lot of arenas don't
demand them.

> Part of the game...
>
> Those people should not have gotten themselves into
> a position where a sniper could take advantage. At the
> very least, one of them should have left their dogfight
> and gone to flush you out.

It's an interesting game theory sort of problem, because whoever goes to
flush out the sniper scores very low, while all of his enemies back in
the dogfight start scoring much higher!

Players who get pissed when a sniper breaks up a dogfight usually get
that way because either:
1) If they're playing for fun, they just want to screw around
2) If they're playing to win, you've just spread the field out. If they
don't want to lose ALL their points to you, they have to come out and
dogfight you, which lets the dogfighting victims shoot each other or get
better position.

Mike / reason
(michae...@hotmail.com)

Sent via Deja.com http://www.deja.com/
Before you buy.

Chris Adams

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Dec 15, 1999, 3:00:00 AM12/15/99
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> I have
> to say that while bouncing shots in Q-zar is kinda fun it is not
> something
> I look for in laser tag. I am not even going to compare laser tag to
> real
> life but you get where I could head with that one. Playing the angles
> on
> shots is fun but I will stick with pool for my kicks on that one.
>
> Night Stalker

I wouldn't necessarily call it fun but it's useful. I don't bounce unless necessarily.

Chris
Nashville
Q-Zar


Chris Adams

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Dec 15, 1999, 3:00:00 AM12/15/99
to
>
>
> I love how actually shooting a person is considered "Cheap" but standing
> right in front of someone in such a way that you can be prefectly still and
> still not be hit is considered not cheap. Why do you guys even go into an
> arena? Just chalk off a section of sidewalk and face off with someone. COVER
> FAGS!

Shooting a person is not cheap.....the FACT that a shoulder target that can't be
covered gets you shot way too easily is cheap. To me it takes away from the
game. I like facing off with ppl in the arena as well as anybody else does and
the covering is what makes it harder for the opponent to hit you. That in turn
makes you counter the moves they are pulling and makes you think. I understand
NIMROD that you may need the ease of having easy targets to hit in your laser
game but when you can come into my arena and tag me multiple times through a
cover or non cover then I'll be impressed with you. Q-Zar is more of a strategy
game to me than LQ or UZ is. That's just my opinion on the matter but I have
played all 3 systems and to me LQ & UZ didn't take a lot of thought on what to
do.Q-Zar may not have the 2 or 3 level centers that you have but the teamwork is
better and the game is harder.

Chris
Nashville
Q-Zar


Chris Adams

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Dec 15, 1999, 3:00:00 AM12/15/99
to
>
>
> Chances are that you hit the members of both teams about the same number
> of times, and given the fact that he was only hitting shoulders while
> sniping, the people dogfighting almost assuredly got better scores by
> cashing in on the deacs in the chest or back.
>
> Casual players like dogfighting because it's a lot like the one-on-one
> confrontations in other sports, i.e. basketball's moves to the hoop.
> Serious players like dogfighting because if you're a markedly better
> dogfighter, you can get away with a serious lack of finesse in the
> teamwork and sniping department, just because a lot of arenas don't
> demand them.
>
> It's an interesting game theory sort of problem, because whoever goes to
> flush out the sniper scores very low, while all of his enemies back in
> the dogfight start scoring much higher!
>
> Players who get pissed when a sniper breaks up a dogfight usually get
> that way because either:
> 1) If they're playing for fun, they just want to screw around
> 2) If they're playing to win, you've just spread the field out. If they
> don't want to lose ALL their points to you, they have to come out and
> dogfight you, which lets the dogfighting victims shoot each other or get
> better position.
>
> Mike / reason
> (michae...@hotmail.com)
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.

But see, that is what I am trying to say about teamwork. It seems to me
that Q-Zar requires more teamwork and strategy to win. There are 8 guys in
Q-Zar from several cities ( I won't name them cause if they are reading they
know who they are *cough* Legends *cough*) who played in several tourny's
together and tore the hell outta a lot of ppl cause they had excellent
teamwork and were not selfish with the points. Eventually however ppl caught
on to this and 2 other teams ended up beating them after 4 tournament wins
together. The point is they became less selfish with the points and played
with TEAMWORK. Team games require teamwork and that is why Q-Zar in my
humble opinion is the tougher game.

Chris
Nashville
Q-Zar


Cynthia Ross

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Dec 15, 1999, 3:00:00 AM12/15/99
to

>
>Shooting a person is not cheap.....the FACT that a shoulder target that
can't be
>covered gets you shot way too easily is cheap. To me it takes away from
the
>game. I like facing off with ppl in the arena as well as anybody else does
and
>the covering is what makes it harder for the opponent to hit you. That in
turn
>makes you counter the moves they are pulling and makes you think. I
understand
>NIMROD that you may need the ease of having easy targets to hit in your
laser
>game but when you can come into my arena and tag me multiple times through
a
>cover or non cover then I'll be impressed with you. Q-Zar is more of a
strategy

>game to me than LQ or UZ is. That's just my opinion on the matter but I
have
>played all 3 systems and to me LQ & UZ didn't take a lot of thought on what
to
>do.Q-Zar may not have the 2 or 3 level centers that you have but the
teamwork is
>better and the game is harder.
>
>Chris
>Nashville
>Q-Zar


Easier targets? Hello genius.....we don't have shoulder or back targets.
(The ones on the back of the helmet are damn tricky to get on the fly...and
they are about 1/20 of the size of the back targets on those vest systems. )
Can't cover the shoulder? You're not very creative then...I've seen both
Darklight and Ultrazone players do that just fine. Simple enough to shrug
that "one size fits no one" vest down the back a bit...or just limbo. Jinx,
a *Photon* player, gives guys at the other systems fits from the way he can
hide his sensors. But then, why hide them? Can't you just dodge?
Oh..sorry..forgot...you aren't allowed to run there, are you? Too dangerous
for the kiddies.
By playing "all three systems", I'm assuming - from your note, you
mean Q-Zar, LQ, and UZ....pssst! Newsflash bright boy! ....this is the
PHOTON newsgroup. If you ain't played Photon - or XP as it's called now --
then you haven't a clue.
Why don't you try our game before you run your mouth on our newsgroup?
You have no right to say any one system is the best until you've tried them
ALL. And BTW, I have - at least - all available on the east coast. (That
includes Kiddie-Zar, LQ, and UZ) I believe that most of the folks here,
inlcuding Nimrod, have as well. We tried 'em..and we made our choice.
'Course, you may not like our laser tag - it's damn hard when folks can
shoot you constantly--- even if you've just been shot. A bad player can
spend the whole game w/out coming up for one shot. Don't believe me? Why
don't you come find out? Or are you just a cowardly little puppy...yapping
away at the wolves while hiding inside your little cyber doggie house?

Jazzetta

PS......if real players like Nimrod, Jinx, Havok, and such scare you...you
could always try your first game against me. Any one of them can kick my
ass all over that field...surely a big tough boy like you could handle a
dame? Or could you?

Cynthia Ross

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Dec 15, 1999, 3:00:00 AM12/15/99
to
>There is no Photon arena close to me anywhere. Only Q-Zar and LQ.
>
>Chris


I said before, and I'll say it again...you have no experience with our
game. If you haven't played ALL the games out there, how can you say yours
is the best? You could say "it's the best I've tried", but I haven't seen
that. And exactly why are you babbling about Q-Zar on alt.sport.photon
anyway?

Jazzetta

Chris Adams

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Dec 15, 1999, 3:00:00 AM12/15/99
to
>
>
> Easier targets? Hello genius.....we don't have shoulder or back targets.

Well hello genious yourself....we didn't specify the gane of choice in that
conversation...we mentioned all games.

>
>
> Can't cover the shoulder? You're not very creative then...I've seen both
> Darklight and Ultrazone players do that just fine.

If you wanna lean halfway back the whole game then that's fine but it gets
difficult to play several games in a row if you play like that a lot.

> Simple enough to shrug
> that "one size fits no one" vest down the back a bit...or just limbo.

So are you saying you alter the pack to hide targets?

> Jinx,
> a *Photon* player, gives guys at the other systems fits from the way he can
> hide his sensors. But then, why hide them? Can't you just dodge?

Send Jinx to nashville or huntsville (AL) and I'll show him where his sensors
are. They'll be the targets that are shaking from being hit. Yes I can dodge
just fine. My covers aren't that good so I play rifle style which is no cover
with your gun pulled back so I know about dodging.

>
> Oh..sorry..forgot...you aren't allowed to run there, are you? Too dangerous
> for the kiddies.

No bitch it's called protecting the equipment. Just because you can buy your
replacement Photon packs in Wal-Mart doesn't mean that Q-Zar can afforf to let
thier packs and guns get damaged.

>
> By playing "all three systems", I'm assuming - from your note, you
> mean Q-Zar, LQ, and UZ....pssst! Newsflash bright boy! ....this is the
> PHOTON newsgroup.

Once again...we never specified the system of choice we were talking about

> If you ain't played Photon

You from down here too?? :)


>
>
> Why don't you try our game before you run your mouth on our newsgroup?

I would if there was one here!!!!!

>
> You have no right to say any one system is the best until you've tried them
> ALL. And BTW, I have - at least - all available on the east coast. (That
> includes Kiddie-Zar, LQ, and UZ) I believe that most of the folks here,
> inlcuding Nimrod, have as well. We tried 'em..and we made our choice.
> 'Course, you may not like our laser tag - it's damn hard when folks can
> shoot you constantly--- even if you've just been shot. A bad player can
> spend the whole game w/out coming up for one shot. Don't believe me? Why
> don't you come find out? Or are you just a cowardly little puppy...yapping
> away at the wolves while hiding inside your little cyber doggie house?

Cyber doggie house.......what are you? 12???? Where is the closest system to
Nashville,Tennessee? I'll play you in yours and then you play me in mine.

>
>
> Jazzetta

Nice name, got a sister named Sha na na?

>
>
> PS......if real players like Nimrod, Jinx, Havok, and such scare you...you
> could always try your first game against me. Any one of them can kick my
> ass all over that field...surely a big tough boy like you could handle a
> dame? Or could you?

Girl you couldn't handle my jock strap, but I'll let you hold my gun after I
shoot your ass up with it.

Chris
Nashville
Q-Zar

Chris Adams

unread,
Dec 15, 1999, 3:00:00 AM12/15/99
to

Cynthia Ross wrote:

I jumped in on a conversation that had already been started. That's where it
came from.

Chris
Nashville
Q-Zar


Facesofdef

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>Q-Zar may not have the 2 or 3 level centers that you have but the teamwork is
>better and the game is harder.

LMFAO!!
Q sucks monkey balls
Photon is way harder then any damn laser tag system out there,you cant even run
in Q right?!!!!

§nipe

Jynx220

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Look dude ill say this, give me 6 months at your game hell give me 3 and i
gaurantee ill be better at your game you will be at mine.
Your game is trash and even other lasertags say so like i said before your only
one step above laserstorm!
BTW running is not allowed in your site not becasue of the potential of
damaging equipment, but because your insurance wont coveri t casue the dont
have helmets. So there is a good reason to wear them damm things.
J I N X 220

Nimrod110

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

Chris Adams <reg...@bellsouth.net> wrote in message
news:38582DB5...@bellsouth.net...

>
> Shooting a person is not cheap.....the FACT that a shoulder target that
can't be
> covered gets you shot way too easily is cheap. To me it takes away from
the
> game. I like facing off with ppl in the arena as well as anybody else does
and
> the covering is what makes it harder for the opponent to hit you. That in
turn
> makes you counter the moves they are pulling and makes you think. I
understand
> NIMROD that you may need the ease of having easy targets to hit in your
laser
> game but when you can come into my arena and tag me multiple times through
a
> cover or non cover then I'll be impressed with you.

Dude, MY point is I have equipment that doesn't get covered very easily and
I move my whole head and chest OUT OF THE WAY OF THE SHOT!!! Try doing that!
Then I"LL be impressed.

Q-Zar is more of a strategy
> game to me than LQ or UZ is.

I can't argue that.

> That's just my opinion on the matter but I have
> played all 3 systems and to me LQ & UZ didn't take a lot of thought on
what to

> do.Q-Zar may not have the 2 or 3 level centers that you have but the


teamwork is
> better and the game is harder.
>

> Chris
> Nashville
> Q-Zar
>

You should play 5 or 6 games of Photon. I hope one day you can.

Nimrod110

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
> No bitch it's called protecting the equipment. Just because you can buy
your
> replacement Photon packs in Wal-Mart doesn't mean that Q-Zar can afforf to
let
> thier packs and guns get damaged.
>
> >
The no running rule is GAY. End of story.

Photon packs are about $1000 a pop. There just built better to last years
and years. I think your thinking about the home version.

Nimrod110

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
I think the reason we don't get along here is your trying to come on here
and preach Teamwork like it could save our lives or something and then you
claim that Q has the best team work. Yoe state here that even in Q people
are starting to catch on. The reason were all offended is because you don't
understand that Photon requires more team work based on it's ability to
allow you to hit a deactivated player. Think of it like this, 2 players
cover(back up, not shielding) each other, one faces off with an opponent and
gets a double D(happens a lot in Photon). The player covering can then move
in and collect more points. This also creates a good reason for the person
to disengage. Now that's teamwork. I have simplified it here because I hate
to type a lot but others I'm sure will fill in the gaps.

Thanatos

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
In article <3855825E...@bellsouth.net>,

Chris Adams <reg...@bellsouth.net> wrote:
> >
> >
> > Shoulders would eliminate the whole covering process. I am not
> > surprised at all to hear that from a Q player. Shoulder targets
> > froce a player to play with more skill as the vest simulate a more
> > realistic situation. I would give UZ some credit there due to the
> > fact that they have stuns(non-fatal wounds), and deactivations(fatal
> > wounds). Honestly Q would be an playable game if some minor
> > adjustments were made as prove by Q-2000, who still has a ways to
go.
> > As a side note you are not going to convince anyone here otherwise
> > just as no one can convince a die hard Q player otherwsie. I say
> > just have fun and let others do likewise.
>
> I'm just picking at you guys man........UZ wasn't all that bad really.
I just can't get
> used to the shoulder targets being there. I picked up on the dodging
techniques as well
> as the best way to hold thier guns but like you said.....die hard fans

of one game can't
> be changed. :) If Q had shoulder targets when I first started I would
never have kept
> playing. But I can see where you think the skill level might be higher
with those
> targets. But could you as a player of that system in turn come to a Q
tournament and win
> many games? I'm thinking that maybe you would have a harder time
hitting through the
> covers since you have no shoulder targets......just my thoughts. I
look forward to any
> replys. :)
>
> Chris
> Nashville
> Q-Zar
>
>

seems like about every few months a thread like this pops up... can't
we just agree that to play at a tournament level in any system, be it
Q-Zar, Photon, Laser Quest, Ultrazone, Laserforce, Darklight, Lasertron,
whatever - takes different skills depending upon the game? it's all
in what type of game you enjoy, and what is close to you. in a
perfect world, we'd all have easy access to every system we want to try.
just my 2 cents.

Thanatos
Laserforce Sacramento
and too many others to list...

---
"I hate love songs
and slow songs bother me too...
I don't want to
write another song about you..."

Night Stalker

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Nimrod110 wrote:

> I love how actually shooting a person is considered "Cheap" but standing
> right in front of someone in such a way that you can be prefectly still and
> still not be hit is considered not cheap. Why do you guys even go into an
> arena? Just chalk off a section of sidewalk and face off with someone. COVER
> FAGS!

LOL. You have no idea how silly you sound. The games I play you
can't cover in, at least not legally. By the way stop giving away
Q secrets. The sidewalk thing is a cheap yet effective way to
practice for tourneys. By the way since when does playing style
refelct sexual preference?

Night Stalker

Night Stalker

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Chris Adams wrote:
>
> Well hello genious yourself....we didn't specify the gane of choice in that
> conversation...we mentioned all games.

I think you tried to open her mind up to the possibility
of multiple games at once. Shame.

> If you wanna lean halfway back the whole game then that's fine but it gets
> difficult to play several games in a row if you play like that a lot.

I dunno. I just got back from playing Lasertron in Lubbock a couple of
weeks back and ran around in a back lean for 8 staright hours with no
ill effects whatsoever

> So are you saying you alter the pack to hide targets?

No you would be altering the positioning of the pack. The alter
the intended function of the pack would be cheating.

> No bitch it's called protecting the equipment. Just because you can buy your
> replacement Photon packs in Wal-Mart doesn't mean that Q-Zar can afforf to let
> thier packs and guns get damaged.

Now, now, be nice. Photon is not the only system that allows running as
you should know. It is a site to site rule. I have player plenty of LQ,
UZ, Lasertron, Daklight, Laser X, you name it that I have been able to
run in.

> >
> > You have no right to say any one system is the best until you've tried them
> > ALL. And BTW, I have - at least - all available on the east coast. (That
> > includes Kiddie-Zar, LQ, and UZ) I believe that most of the folks here,
> > inlcuding Nimrod, have as well. We tried 'em..and we made our choice.
> > 'Course, you may not like our laser tag - it's damn hard when folks can
> > shoot you constantly--- even if you've just been shot. A bad player can
> > spend the whole game w/out coming up for one shot. Don't believe me? Why
> > don't you come find out? Or are you just a cowardly little puppy...yapping
> > away at the wolves while hiding inside your little cyber doggie house?

Cool then I get a say in on this one. I would say Darklight is the best
:)
Of course that is not to say that I would not play a hell of a lot of
Photon if given the opportunity.

> Chris
> Nashville
> Q-Zar

Night Stalker

Night Stalker

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

The question would become this : Would you actually play Q for
6 months just to prove a point. I decided long ago to conceed
defeat and save myself the pain of playing more that a couple of
times a year. The same goes for several other systems that I play
a little here and there just for the heck of it.

Night Stalker

Night Stalker

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Nimrod110 wrote:

> The no running rule is GAY. End of story.
>
> Photon packs are about $1000 a pop. There just built better to last years
> and years. I think your thinking about the home version.

None of the arenas in Dallas really enforce the no running rule.
I do not run outside of non-member games because I do not trust
public players and sometime you have to watch your ass.

Is that all Photon packs run? Damn even the lower end systems
such as Trek are way more than that. If the vests are that cheap
I can't believe there are not more out there. Are you sure?

Night Stalker

Night Stalker

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Snope spoke:

> Photon is way harder then any damn laser tag system out there,you cant even run
> in Q right?!!!!
>
> §nipe

What do you base the statement of difficulty on? That is kind of a
broad statement to say. What all have you played?

Night Stalker

Night Stalker

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Chris Adams wrote:

> I wouldn't necessarily call it fun but it's useful. I don't bounce unless necessarily.
>
> Chris
> Nashville
> Q-Zar

I dunno it is an added element that can add balance to a public game.
I have seen games where the members can ONLY bounce shots. I guess
that was along the lines of the original Dream Team in the Olympics
where they would have games where only dunks counted or only three
pointers.

Night Stalker

Night Stalker

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Nimrod110 wrote:
>
> His point is all valid. Name one player who volunteered to leave Photon for
> another Tag. There are none. Sorry about the closings and all but Havok is
> 100% correct.

I see. Name another tag syatem that was around at the time of Photon's
closing. The fact that there were none kinda explains you logic.
It also seems that all of the Shadowland Darklight players did not
give up on that systems just because Photon is around. Photon is
great but it is not the be all and end all of laser tag. If it were
it would be able to stay open more that a couple of months at a time
and expand. I will also point out that while I personally would love
to come and so some tourney play how many people have been actually
showing up to even the draft tourneys. The fact that the answer is
"not many" kinda throws your whole contention out the window.

Night Stalker

Phydeaux

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
"Chris Adams" <reg...@bellsouth.net> wrote...

> Cynthia Ross wrote:
> > I said before, and I'll say it again...you have no experience with
our
> > game. If you haven't played ALL the games out there, how can you
say yours
> > is the best? You could say "it's the best I've tried", but I
haven't seen
> > that. And exactly why are you babbling about Q-Zar on
alt.sport.photon
> > anyway?
> >
> I jumped in on a conversation that had already been started. That's
where it
> came from.
>

Dude, you didn't jump into a conversation...
You responded to a troll that had no business being here
in the first place. Then you start spouting comparisons
between Q and LQ/UZ... totally disregarding the fact that
this group is Photon specific.

THEN, as if that wasn't enough, you get indignant when
the people here counter that your arguments don't hold
water when applied to Photon.

If you are going to continue on this track, you're off-topic
and just as bad as the troll. Take it to alt.sport.lasertag!

If you want to discuss Q v. Photon, then stay. There are
more than enough open-minded people here who have
played both and carry that conversation. But, by doing
so, you have to have your own open-mind and listen to
people when they tell you that Photon is not at all like
the other tags (LQ/UZ) that you've played and that you
can't make those kinds of wide-ranging assumptions.

Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

Facesofdef wrote:

> >Q-Zar may not have the 2 or 3 level centers that you have but the teamwork is
> >better and the game is harder.
>

> LMFAO!!
> Q sucks monkey balls

> Photon is way harder then any damn laser tag system out there,you cant even run
> in Q right?!!!!
>
> §nipe

Why the hell do you feel the need to run? Oh yeah that's right, it's those cheesy
shoulder targets.......or your scared.

Chris
Nashville
Q-Zar


Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

Jynx220 wrote:

> Look dude ill say this, give me 6 months at your game hell give me 3 and i
> gaurantee ill be better at your game you will be at mine.
> Your game is trash and even other lasertags say so like i said before your only
> one step above laserstorm!
> BTW running is not allowed in your site not becasue of the potential of
> damaging equipment, but because your insurance wont coveri t casue the dont
> have helmets. So there is a good reason to wear them damm things.
> J I N X 220

You shouldn't have to run to play laser tag.

Chris

Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
>
> Q-Zar is more of a strategy
> > game to me than LQ or UZ is.
>
> I can't argue that.
>
> > That's just my opinion on the matter but I have
> > played all 3 systems and to me LQ & UZ didn't take a lot of thought on
> what to
> > do.Q-Zar may not have the 2 or 3 level centers that you have but the

> teamwork is
> > better and the game is harder.
> >
> > Chris
> > Nashville
> > Q-Zar
> >
>
> You should play 5 or 6 games of Photon. I hope one day you can.

I honestly wish I could so I could see what it is like.

Chris
Nashville
Q-Zar


Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
> The no running rule is GAY. End of story.

How is it gay???? It keeps you from running into others and hurting them, and
you don't damage the equipment.

>
>
> Photon packs are about $1000 a pop. There just built better to last years
> and years. I think your thinking about the home version.

I was joking about the wal mart shit......Q-Zar packs cost an average of $3500
per pack.


Chris
Nashville
Q-Zar


Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

Nimrod110 wrote:

> I think the reason we don't get along here is your trying to come on here
> and preach Teamwork like it could save our lives or something and then you
> claim that Q has the best team work.

I'm simply saying teamwork wins games not dogfights and solo action. In a
previous post I was told covering was gay and so was sniping cause it ruined the
game by eliminating dogfights. That is my point on teamwork. I would however
like to try your game someday.

Chris
Nashville
Q-Zar


Nimrod110

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
> I see. Name another tag syatem that was around at the time of Photon's
> closing. The fact that there were none kinda explains you logic.
> It also seems that all of the Shadowland Darklight players did not
> give up on that systems just because Photon is around. Photon is
> great but it is not the be all and end all of laser tag. If it were
> it would be able to stay open more that a couple of months at a time
> and expand. I will also point out that while I personally would love
> to come and so some tourney play how many people have been actually
> showing up to even the draft tourneys. The fact that the answer is
> "not many" kinda throws your whole contention out the window.
>
> Night Stalker

First point to you, no other lasertags around during Photon's hayday and
come to think of it, Burtikis is now trying to master a few other tags to
get in shape for Armagedon. Second point to me, there are Judgment players
that played Ultrazone a lot and switched to Photon. Also I think Reason
favors Photon now and he has played most every game out there before he
played Photon.
As for the Draft tourneys, we have gotten 15-20 players from out of town
each time, some from Dallas some form Chicago some from California and some
closer here like NJ.

Jamie

Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
> I said before, and I'll say it again...you have no experience with our
> game. If you haven't played ALL the games out there, how can you say yours
> is the best? You could say "it's the best I've tried", but I haven't seen
> that. And exactly why are you babbling about Q-Zar on alt.sport.photon
> anyway?
>
> Jazzetta

what are you doing babbling period?

Chris


Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
>
> Dude, you didn't jump into a conversation...
> You responded to a troll that had no business being here
> in the first place. Then you start spouting comparisons
> between Q and LQ/UZ... totally disregarding the fact that
> this group is Photon specific.

I jumped in saying that I thought his return address stated that
"qzaris...@lasertag.com" which somebody said he even fucked up something
cause it was lasertag.org or some shit.....I said that it was saying q was
better at laser tag....just stating what it said,

>
>
>
>
> If you are going to continue on this track, you're off-topic
> and just as bad as the troll. Take it to alt.sport.lasertag!

I'm on there too

>
>
> If you want to discuss Q v. Photon, then stay. There are
> more than enough open-minded people here who have
> played both and carry that conversation. But, by doing
> so, you have to have your own open-mind and listen to
> people when they tell you that Photon is not at all like
> the other tags (LQ/UZ) that you've played and that you
> can't make those kinds of wide-ranging assumptions.

By all means then......please explain to me your system. I am interested in
knowing about it and one close to me.

Chris
Nashville
Q-Zar


Photon 55

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>Is that all Photon packs run? Damn even the lower end systems
>such as Trek are way more than that. If the vests are that cheap
>I can't believe there are not more out there. Are you sure?
>
>Night Stalker

Dude think about it. Photon equipment is 15 years old.

~DAYDREAM~
Premonition-Quantas-Casual Gods-Intl 6 Fingered
Horde-Anarchy-Evolution-Animation-Gorks R Us-KamanIwanaleiya-Psychadelic
Warlords-House of Puddin-TX Beatdowns Inc.-Evil Smurf Coven-Casual Gods 2-T G
No North or East-TC&S 8-High Priest M.O.T.

Reason1024

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
In article <38582EEA...@bellsouth.net>,

Chris Adams <reg...@bellsouth.net> wrote:
> But see, that is what I am trying to say about teamwork. It seems to
me
> that Q-Zar requires more teamwork and strategy to win. There are 8
guys in
> Q-Zar from several cities ( I won't name them cause if they are
reading they
> know who they are *cough* Legends *cough*) who played in several
tourny's
> together and tore the hell outta a lot of ppl cause they had excellent
> teamwork and were not selfish with the points. Eventually however ppl
caught
> on to this and 2 other teams ended up beating them after 4 tournament
wins
> together. The point is they became less selfish with the points and
played
> with TEAMWORK. Team games require teamwork and that is why Q-Zar in my
> humble opinion is the tougher game.

To clarify things:

The discussion moved on to games like UltraZone and LaserQuest, where
the culture allows you to cover your targets, but only during
"motion-of-fire". Which basically amounts to "whatever you can get away
with without APPEARING to be a cheesy bastard." If you are fighting in
close to someone, and you are deactivated waiting to come up, you can
get away with a lot of arm motion guarding your high-point targets.
They are also three-team games. This equals rewarding lots of
dogfighting. If you're picking and choosing your shots, you're not
gaining enough points to keep up with the other two teams that are
brawling.

Q-zar sounds like it is similar to Actual Reality; there are only TWO
teams, and covering is expressly allowed. Well, in theory, you aren't
allowed to physically touch your targets in AR, but the targets are so
small that shielding them is almost as good as covering them. It's
harder in the case of AR to hit people, up close or far away, I'm
guessing Q is the same way.

The two teams aspect is really damn important; tactics like hiding all
of your players in the same area of the arena go from obvious losers to
plays from the winner's playbook. (I can explain if anyone doubts or
doesn't understand.)

When I watched an Actual Reality tournament, I noticed it was fairly
easy for two players to end up in a standoff where neither player could
hit the other. Usually, instead of trying to hit other people (which
would help the team at the risk of the individual), they would try to
break the deadlock, and the winner would shoot other people before
resuming the dogfight. I thought it would be interesting if the
majority of the players would try to create deadlocks, then shoot the
person their teammate was engaged with, but as the AR tournament scene
wasn't very old, no one tried it.

Using teamwork is a finesse; you give up a little bit of your man-to-man
ability hoping that working with your team will bring bigger gains.

Nimrod (and a lot of the other people posting here) are Photon players.
Based on the discussion we've had so far, you might conclude that Q-zar
rewards more teamwork than UltraZone or LaserQuest (I'd probably agree).
But Photon is a pretty deep game, and I'll talk more about that in the
future.

What kind of teamwork do people employ in Q-zar? What kind of plays
have the good teams run?

(I heard a story from one of my Photon teammates who said he was a Q-zar
champion about how his team would basically map out a "dance" where
everyone knew each others movements through the entire arena for an
entire game. But I don't know how true that is.)

Mike / reason
(michae...@hotmail.com)

Photon 55

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
>I'm simply saying teamwork wins games not dogfights and solo action. In a
>previous post I was told covering was gay and so was sniping cause it ruined
>the
>game by eliminating dogfights. That is my point on teamwork. I would however
>like to try your game someday.
>
>Chris
>Nashville
>Q-Zar
>
>

Much better tone to this post by the way. Teamwor is important in some systems
and not as important in others. There are systems where you don't need it, but
if you have it, you will still be more successful. You should try to play a few
more systems a little bit more extensively before you make comments on this NG.
The people you are dealing with on this NG are for the most part Old School tag
players who have seen and done more in the realm of laser tag than 95% of tag
players. Any perceived slight or disrespect of Photon and you will be
crucified. Keep that in mind and we will discuss the finer points of tag with
you all day.

Oh and by the way, I know people in Nashville who play at the LQ. They don't
get on the NG too often, but I can give you email addresses if you wanted to
get in contact with them.

Photon 55

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
>Why the hell do you feel the need to run? Oh yeah that's right, it's those
>cheesy
>shoulder targets.......or your scared.
>
>Chris
>Nashville
>Q-Zar
>

See, this is where you are setting yourself up. PHOTON HAS NO SHOULDER TARGETS.
You should not make stupid statements if you are not even aware of what you are
talking about. If you want to try to start talking shit, you will be responded
to in kind. The difference will be that I know what I am talking about.

Photon 55

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
>You shouldn't have to run to play laser tag.
>
>Chris

You shouldn't have to stand against a wall and hug yourself to play laser tag.
Running is fun, standing against a wall with your hands around yourself shows
you need more love.

Jynx220

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>You shouldn't have to run to play laser tag.
>

Your right you shouldnt but if u want to play a lasersport its a must :)
J I N X220

Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

Jynx220 wrote:

Speaking of it being a sport....did you guys ever hear about the rumor of
making laser tag a thing in the X games?? I had jeard that a while back but
never followed up on it.

Chris
Nashville


Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
> Using teamwork is a finesse; you give up a little bit of your man-to-man
> ability hoping that working with your team will bring bigger gains.
>
> Nimrod (and a lot of the other people posting here) are Photon players.
> Based on the discussion we've had so far, you might conclude that Q-zar
> rewards more teamwork than UltraZone or LaserQuest (I'd probably agree).
> But Photon is a pretty deep game, and I'll talk more about that in the
> future.

I'm sure it is a deep game. There is a lot I still do not know about it but
am willing to learn.

>
>
> What kind of teamwork do people employ in Q-zar? What kind of plays
> have the good teams run?

Well, generally, teams consist of either a 5 or 6 man team. Strategy
depends on number of team mates. Some of the better teams (while playing a
standard energise 4 game) would rotate attacks and defenses. If 6 men then
they would go 3 up and 3 back and after a HQ hit they would swap places. If
5 players then you would usually see more of an offensive set and see 2 men
hang back to defend while 2 attack and 1 floats around to snipe. But now the
game of choice in tournament play is Supercharge which is you have to get 5
good shots in a row without being shot yourself. When this happens you can
then deactivate the HQ of your enemy and your gun fires 3 shots for every
trigger pull. We have a 6 second penalty for being shot....the first 3
seconds you can't be shot and can cover up or hide but the last 3 seconds
you can be hit. Your gun won't fire this entire time unless you get hit and
then you get a reflex shot. Shooting your own team mate is a smart play in
Supercharge (if anybody wants to know I'll explain later). Some ppl play all
defens and some teams play all out offense. Depends on what your preference
is.

>
>
> (I heard a story from one of my Photon teammates who said he was a Q-zar
> champion about how his team would basically map out a "dance" where
> everyone knew each others movements through the entire arena for an
> entire game. But I don't know how true that is.)

If it's true then he is strange :) If I'm playing a team who dances
their way through the arena then I'm playing against a team of lit up packs
cause that's what would happen to them if they didn't pay

Chris
Nashville
Q-Zar


Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
>
> Oh and by the way, I know people in Nashville who play at the LQ. They don't
> get on the NG too often, but I can give you email addresses if you wanted to
> get in contact with them.
>
> ~DAYDREAM~
>

That would be cool......I may know them myself. I know some of them that play
there. They used to play Q-Zar. I am rather curious as to what the Photon arenas
look like.Shed any light on that for me?

Chris
Nashville

Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

Photon 55 wrote:

> >
> >You shouldn't have to run to play laser tag.
> >

> >Chris
>
> You shouldn't have to stand against a wall and hug yourself to play laser tag.
> Running is fun, standing against a wall with your hands around yourself shows
> you need more love.
>
> ~DAYDREAM~
>

I don't "hug myself" while standing against the wall. Maybe Q-Zar arena's are set
up different than Photon arenas but I've never seen one of yours. We have many
walls and barrels set up in ours that hurt if you run into them....trust me I know
this for fact. :)

Chris
Nashville


Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

>Well hello genious yourself....we didn't specify the gane of choice in that
>conversation...we mentioned all games.
>

You were responding to Nimrod about him needing easier targets...I said
we don't have easier targets. We didn't specify the topic of conversation?
Look at the name of the newsgroup.


>
>> Simple enough to shrug
>> that "one size fits no one" vest down the back a bit...or just limbo.


>
>So are you saying you alter the pack to hide targets?

I don't alter packs. But then, I haven't played on a system that had
packs in the better part of a year either. I've never tried to move the
Photon pod around -- but then, it's impossible to alter how it sits w/ out
being obvious.

>
>No bitch it's called protecting the equipment.

No, it's called protecting the players from bashing their skulls in...ask
whoever it is that insures the place.

>Just because you can buy your
>replacement Photon packs in Wal-Mart doesn't mean that Q-Zar can afforf to
let
>thier packs and guns get damaged.

Since when can you get injection-molded kevlar at Wal-Mart?
Why don't you try our game before you run your mouth on our newsgroup?
>
>I would if there was one here!!!!!

We've had players show up from as far away as Japan. Last torney, folks
drove up from Texes..... take your next vacation in D.C. Plenty of tourist
stuff for an excuse. It's not that far of a drive.


>Where is the closest system to
>Nashville,Tennessee? I'll play you in yours and then you play me in mine.


I've played the Q-Zar that was out here. I say "was" because I haven't
been to it in years and I have no clue if it's still around or not. I have
no interest in wasting my money there again. - it bored me. XP is Laurel
MD. That would be aprox. 18 hours of driving for you assuming you took the
roads I took when I drove to visit friends in Nashiville.


>Girl you couldn't handle my jock strap, but I'll let you hold my gun after
I
>shoot your ass up with it.
>
>Chris
>Nashville
>Q-Zar
>
Big talk from someone who isn't here to back up the bragging. But
you're right in one point..I probably couldn't handle your jock
strap......short of using tweezers, there's no way to grab on to anything
that small.

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>You shouldn't have to run to play laser tag.
>
>Chris


Ok, so if someone was shooting a REAL gun at you, you'd just casually
stroll away right? That'll sure get the ol' heartrate up. Hmm..then again,
you can in Q-Zar, if I'm remembering right. I seem to recall that once
you're shot there, you are "safe" from being shot again...at least until
your gun re-activates. (Or maybe I'm confusing it w/ Laserstorm.....I
haven't played either in years). In Photon, you can ALWAYS be shot.
Picture this: You follow an opponent around a corner. You find his entire
team there. You get shot. His entire team can drill you as long as you are
in sight....sure..just amble away - that would cost your team the game.
You'd better damn well be able to book it out of sight. If you have a
one-level field, then maybe there is no spot that's better than another.
But there is on a multi-level field. Speed-walking to the gundeck just
doesn't work.

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>I don't "hug myself" while standing against the wall. Maybe Q-Zar arena's
are set
>up different than Photon arenas but I've never seen one of yours. We have
many
>walls and barrels set up in ours that hurt if you run into them....trust me
I know
>this for fact. :)
>
>Chris
>Nashville

Hurts a lot less when you have a helmet on. I've seen folks fly into
each other face first, bounce off, jump up and go w/out a pause. Biggest
danger of injury (IMO) on a Photon field is a twisted ankle from taking a
ramp too quick..or rugburn if you swing wide on the wrong turn and brush
against the wall. The offical rule is "play in a safe and controlled
manner".....only a fool runs past blind turns..but irregardless, the most
common victim of impacts is the plexiglass face shield.

Jazzetta


Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

>Photon packs are about $1000 a pop. There just built better to last years
>and years. I think your thinking about the home version.


Errr...Nimrod? Judging from the last time I talked this over with Marc,
you are missing a "0" on the end of that. The price I was quoted was a lot
closer to 10 grand per complete outfit.

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>Is that all Photon packs run? Damn even the lower end systems
>such as Trek are way more than that. If the vests are that cheap
>I can't believe there are not more out there. Are you sure?
>
>Night Stalker

Nope...I think Nimrod missed a zero.

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

>How is it gay???? It keeps you from running into others and hurting them,
and
>you don't damage the equipment.


The single worse injury I've personally seen at any Photon was a badly
torn up ankle. But the idiot woman in question had the bright idea to run
up and down ramps wearing 5 inch *spike* heeled boots. Darwinism in action,
plain and simple.... trying to weed out the stupid. Aside from that and a
few milder sprains, the worst I've seen is serious rugburn from sliding down
a ramp or along a wall. The equipment they're running with is somewhere
around a decade and a half old - obviously whatever damage it's taken wasn't
that severe or was repairable.

Jazzetta


Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>I think you tried to open her mind up to the possibility
>of multiple games at once. Shame.


Actually, no. He stated his was the best, then when Nimrod responded -
all nice and polite - came back with an attack about Nimrod needing easy
targets. Of course, he had no clue what Nimrod was talking about since he
had no conception of Photon. I've said this before - I've played every
system I've ever found. I gave them all a fair shot - no pun intended. As
a large-chested (double D) female, I think the vest systems SUCK. If I get
them tight enough around the waist to have any stability (so they don't
slide upwards and try to choke me), well, quite frankly, they hurt! For an
equivilant feeling, put your balls in a plastic vice. No, I'm not
overstating the feeling. Aside from that - I do not like the sound effects
in the vests...how can you sneak up on anyone if your damn outfit is
squawking? The missles in Ultrazone are a great example... beep beep BEEP!
Great, now that everyone on the field knows where I am and that I just armed
the missles.......::::shrug::::..hell, why bother? I don't like not having
a helmet. I've gotten busted in the face w/ a laser once, I'd just as soon
not repeat the experience thanks all the same. I don't like asymetrical
fields - one team always ends up w/ a stronger start. I don't like when a
person can take out 4 people in one shot by moving the gun. (Ultrazone - at
least where I played. Don't know if they're all like that) I don't like
the "good ol' boys" network in some systems...they have this idea that
females "don't belong" playing THEIR games....I've walked into places and
been told "you know, this place is really meant for guys.....it's probably
too much for a girl to handle". Or better yet, walked up to the counter
with my money in hand, and stood there while the fool behind the counter
helped every guy in the place - completly ignoring me, then turned to me and
asked me if I was lost and needed directions or something. I've *never*
gotten that at either the old Baltimore Photon, the Photon that used to be
in Ocean City, or the one now called XP.
There are things about XP I don't think are ideal....but it's the best out
there, IMO.

>> So are you saying you alter the pack to hide targets?
>

>No you would be altering the positioning of the pack. The alter
>the intended function of the pack would be cheating.

Altering the placement of the pod and/or helmet in Photon is very much
against the rules. You can *not* move the chest piece w/out being obvious,
and tilting the helmet back doesn't really do you that much good anyway.


>Now, now, be nice. Photon is not the only system that allows running as
>you should know. It is a site to site rule. I have player plenty of LQ,
>UZ, Lasertron, Daklight, Laser X, you name it that I have been able to
>run in.

Different centers than I've been to then. And I doubt very much I'd
want to play them.....I wouldn't want to be knocked head-first into the
floor or face first into a wall w/out head protection.

>Cool then I get a say in on this one. I would say Darklight is the best
>:)
>Of course that is not to say that I would not play a hell of a lot of
>Photon if given the opportunity.

Would you settle for second best? :) The Darklight out here does have
some of the coolest management I've ever seen. They went out of their way
to try to re-create the Photon game (as close as their equipment would
allow) when XP was busy re-modeling and shut down for a year. I have to
give them kudos just for that...but it's still a (ouch!) vest system.

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Daydream already caught this one...but lol....open mouth, insert foot.

And if you have six people who were drilling the crap out of you (because
at no point in Photon game are you NOT a target), running away is called
"smart", not "scared".

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
>I honestly wish I could so I could see what it is like.
>
>Chris
>Nashville
>Q-Zar

Got a car? Point it east and go for aprox. 18 hours. You may be able to
take a more direct route than I did when I drove to Nashville - I made
several stops that were a bit out of the way to visit friends & family.

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>I'm simply saying teamwork wins games not dogfights and solo action. In a
>previous post I was told covering was gay and so was sniping cause it
ruined the
>game by eliminating dogfights. That is my point on teamwork. I would
however
>like to try your game someday.
>
>Chris
>Nashville
>Q-Zar

I didn't see the post that said sniping elimiated dog fights, or I'd
responded to that one....question...if the teams are even, and you have one
player sniping, then you have a player on the other team w/out a
target...what are they doing? Hopefully, going after the sniper if their
team is telling them about it. Covering - or other variations of cheating -
are for people who don't have the skill to play straight. If they could win
by skill alone, why would they cheat? I'd rather loose honestly than win
by taping over my sensors.

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

>There is no Photon arena close to me anywhere. Only Q-Zar and LQ.
>
>Chris


No Photons in Japan either. So when the Japanese players wanted to play
in a tourney, they came to Maryland. Like the folks from CA..and
TX...and...well, you get the point.

Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>what are you doing babbling period?
>
>Chris


It's a Photon newsgroup. I'm a Photon player who's interested in Photon.
It's called "voicing my opinion in the correct place". Babbling would be me
over on the Paintball newsgroup telling them why I think Photon is better
than Q-Zar.
Jazzetta

Cynthia Ross

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
Right now, there are several tag systems up and running within an hours
drive here, along w/ a Photon. If any of us wanted to play anything
different, we can. Some do. No one has entirely left Photon for another
game, Photon is their primary game, and maybe a few times a year, they go
play another system. Case closed.
As to "not many" showing up for the tourneys......hell, the joint was sure
crowded at the ones I went too! I wouldn't want to see too many more
people there - we'd need a full week to get the games in or we'd have to
convert to 8 person teams.
Jazetta

Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
>
> Big talk from someone who isn't here to back up the bragging. But
> you're right in one point..I couldn't handle your jock
> strap.

Glad you seen it my way..... :)

Ok, I'm not gonna respond to any of your other posts. We all got off on the
wrong foot before and I'm not going to keep it going with you.

Chris
Nashville

Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to

Cynthia Ross wrote:

18 hours is a bit far to find out what a laser tag game is like....sorry. I
might drive 3 or 4 hours at the most.

Chris


Chris Adams

unread,
Dec 16, 1999, 3:00:00 AM12/16/99
to
> I seem to recall that once
> you're shot there, you are "safe" from being shot again...at least until
> your gun re-activates. (Or maybe I'm confusing it w/ Laserstorm....

The first 3 seconds you have a defense shield....the last 3 seconds you can be
hit

Chris
Nashville


Nimrod110

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
Do you have the registered version of Unreal? Steve, chime in any time here.

Jamie

Chris Adams <reg...@bellsouth.net> wrote in message
news:3859492A...@bellsouth.net...

Night Stalker

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
Chris Adams wrote:

> Why the hell do you feel the need to run? Oh yeah that's right, it's those cheesy
> shoulder targets.......or your scared.
>
> Chris
> Nashville
> Q-Zar

Ironically yes I do run because I am scared to get tagged. What is
the point of playing a game where you can't get tagged? I have played
several games where you don't have to worry about getting tagged
and they were not that fun at all. Where is the adrenaline rush?
Where is the excitement?

Night Stalker

Night Stalker

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
Chris Adams wrote:
> Speaking of it being a sport....did you guys ever hear about the rumor of
> making laser tag a thing in the X games?? I had jeard that a while back but
> never followed up on it.
>
> Chris
> Nashville

According to the Dallas Morning News laser tag while be an expansion
sport, if that is the correct terminology, in the 2012 Olympics. The
whole X games thing could happen any time now but has always been a
rumor at best.

Night Stalker

Night Stalker

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
Jazetta spoke:

All excellent points. I had not looked at the whole vest based
system thing from that point of view. I am making a mental note
to file this bit of info away as we speak.

> Different centers than I've been to then. And I doubt very much I'd
> want to play them.....I wouldn't want to be knocked head-first into the
> floor or face first into a wall w/out head protection.

I would not want to go that route helmet or not. I would be interested
to see what percentage of injuries in laser tag are head based
incidents.

> Would you settle for second best? :) The Darklight out here does have
> some of the coolest management I've ever seen. They went out of their way
> to try to re-create the Photon game (as close as their equipment would
> allow) when XP was busy re-modeling and shut down for a year. I have to
> give them kudos just for that...but it's still a (ouch!) vest system.

Yes as a matter of fact I would. Q is way down my list but to argue
that
fun value of Photon would be foolish at best. I have to say that this
is
the most intelligent multi-system conversation I have seen in a while.
>
> Jazzetta

Hmmmm, I couldn't find anything really to disagree with even with your
lenghty and well thought out response. Hopefully this thread will not
degrade as it is very interesting.

Night Stalker

Night Stalker

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
Daydream spoke:
> Dude think about it. Photon equipment is 15 years old.
>
> ~DAYDREAM~
> Premonition-Quantas-Casual Gods-Intl 6 Fingered
> Horde-Anarchy-Evolution-Animation-Gorks R Us-KamanIwanaleiya-Psychadelic
> Warlords-House of Puddin-TX Beatdowns Inc.-Evil Smurf Coven-Casual Gods 2-T G
> No North or East-TC&S 8-High Priest M.O.T.

I know, I know. I figured that the pack improvements such as
smaller battery belts and the whole state of inflation for parts
might have driven up the cost. Even at 15 years old the technology
is still right up there and could even be argued that it surpases
many of the current systems just starting with the dual IR.

Night Stalker

Night Stalker

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
Thanatos wrote:
> seems like about every few months a thread like this pops up... can't
> we just agree that to play at a tournament level in any system, be it
> Q-Zar, Photon, Laser Quest, Ultrazone, Laserforce, Darklight, Lasertron,
> whatever - takes different skills depending upon the game? it's all
> in what type of game you enjoy, and what is close to you. in a
> perfect world, we'd all have easy access to every system we want to try.
> just my 2 cents.
>
> Thanatos
> Laserforce Sacramento
> and too many others to list...

The differnece is that there are many intelligent and well thought out
portions to this thread and not very much of the common "You suck.
No you suck" stuff

Night Stalker

havok

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
>Why the hell do you feel the need to run?

Cuz we prefer a sport to a game.

>Oh yeah that's right, it's those cheesy
>shoulder targets

For the last time moron.... we don't have shoulder targets.

>or your scared.

That should be "you're"

havok
point blank.

Night Stalker

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
havok wrote:

> Uhm... you seem to be conveniently neglecting the photon that is in existance
> NOW.

Really? When? I guess technically it is closed and XP Laserport
has taken its place.

> Because they couldn't take not being good. THey came, they sawm they got their
> asses whipped and ran home. That's an ego thing... not a system thing.

That is sort of a closed minded way of thinking. Isn't that what every
system says when players, good or not, show up and decide they don't
like
the system? I can't say for those select people but in this case I will
go ahead in throw out that obvious broad generalization which I hate to
do but it seems to fit.

> It's done both. Many a great idea has fallen due to mismanagement and lack of
> funding.... my current company is a great example.

It is true that many a great idea has gone down in smoke but my point
was
that if there is still such a large following, especially do to the fact
that most of the older players are in that income bracket where they can
spend money to play, that there should be at least 2 by now even if
under
different ownership. I guess the point over dirt cheap equipment has
been
corrected already so that bit of the equation is out but still.

> What are you smoking idiot? I don't know what you consider "many" but every
> Laurel tourny has been over-flowing with participants.

The term overflowing is also based on the size of the facility. 30
people
is not overflowing by any stretch of the imagination. Take
Laserstorm(shudder)
for example. The had over 100 people at their tourney. It could be
said by numbers alone that the system is more popular and therefore
better
and although a serious reach the numbers are there.

> Three people that spent about two hundred dollars each, not including airfare
> across the country, to play a game they had never even seen before.
>
> Jeez... that kinda throws YOUR contention out the window....

Which contention? The one where I said Photon was better that Q-zar?
Not a single one of your points held any water and was pure posturing
and blowing smoke. A handful of people showing up for a tourney does
not prove anything my friend as the same people do it for other
tourney on a wide spectrum of systems. If I said a system was bas ass
every time Dark Angel, Outryder, Daydream, etc showed up that would
be very confusing. All countered with was that Photon was a failure
and that there are not many players left. You do point out that they
are wiling to spend lots of money to come play but as I said all
of the original players are of that age and nothing short of 100 people
should be acceptable. Hell look at the tournout of LQ NAC.
>
> havok
> point blank.

I know that is your catch phrase but maybe you shoult get a little
bit closer....closer....closer....there ya go.

Night Stalker

Chris Adams

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to

Night Stalker wrote:

I think it would be cool as hell to have a pro laser tag sport no matter what
system it is.

Chris
Nashville


havok

unread,
Dec 17, 1999, 3:00:00 AM12/17/99
to
>Name another tag syatem that was around at the time of Photon's
>closing. The fact that there were none kinda explains you logic.

Uhm... you seem to be conveniently neglecting the photon that is in existance
NOW.

We've had tons of converts to date and not a single player AWOL.

>It also seems that all of the Shadowland Darklight players did not
>give up on that systems just because Photon is around.

Because they couldn't take not being good. THey came, they sawm they got their


asses whipped and ran home. That's an ego thing... not a system thing.

>If it were


>it would be able to stay open more that a couple of months at a time
>and expand.

It's done both. Many a great idea has fallen due to mismanagement and lack of


funding.... my current company is a great example.

>I will also point out that while I personally would love


>to come and so some tourney play how many people have been actually
>showing up to even the draft tourneys. The fact that the answer is
>"not many" kinda throws your whole contention out the window.

What are you smoking idiot? I don't know what you consider "many" but every


Laurel tourny has been over-flowing with participants.

Shit... DayDream brought up three "virgins" with him to the last tourny....

Three people that spent about two hundred dollars each, not including airfare
across the country, to play a game they had never even seen before.

Jeez... that kinda throws YOUR contention out the window....


havok
point blank.

Photon 55

unread,
Dec 18, 1999, 3:00:00 AM12/18/99
to
>That would be cool......I may know them myself. I know some of them that play
>there. They used to play Q-Zar. I am rather curious as to what the Photon
>arenas
>look like.Shed any light on that for me?
>
>Chris

The guys I know are definately not Q players. As to what a photon field looks
like.... Do you play unreal by any chance?

Night Stalker

unread,
Dec 18, 1999, 3:00:00 AM12/18/99
to
Chris Adams wrote:
> I think it would be cool as hell to have a pro laser tag sport no matter what
> system it is.
>
> Chris
> Nashville

It would be interesting but remember that the Olympics to still a
large extent are an amatuer competition. As a result there is a
much better chance of this coming to fruittion even if it pops out
of nowhere, relatively speaking.

Night Stalker

Chris Adams

unread,
Dec 18, 1999, 3:00:00 AM12/18/99
to
>
>
> The guys I know are definately not Q players. As to what a photon field looks
> like.... Do you play unreal by any chance?
>
> ~DAYDREAM~
> Premonition-Quantas-Casual Gods-Intl 6 Fingered
> Horde-Anarchy-Evolution-Animation-Gorks R Us-KamanIwanaleiya-Psychadelic
> Warlords-House of Puddin-TX Beatdowns Inc.-Evil Smurf Coven-Casual Gods 2-T G
> No North or East-TC&S 8-High Priest M.O.T.

no afraid not......what does it look like in comparison to a Q arena as far as
walls and columns and such go?

Chris
Nashville


Jeff Ellis

unread,
Dec 18, 1999, 3:00:00 AM12/18/99
to
Try this : http://www.lasertag.org/player/maps.htm

XP Laser Sport is Laurel MD. It is a modified Alpha field and it is similar to
some of the other maps like Dallas, OKC or Tulsa. The main difference is that there
is a ramp going up through the center of the field to the upper level.
Someone may have a better map of Laurel, the one on ILTA is missing some lines
and has no lower level section.
The Ocean City Qzar was in an old Photon arena, I am not sure if it was an
Alpha (Dallas) or Omega field (Phoenix), or how much it was modified.
The fields are not as maze like as Q, but there are plenty of places you can
use the field as cover.

Roundabout
Jeff Ellis

havok

unread,
Dec 19, 1999, 3:00:00 AM12/19/99
to
>That is sort of a closed minded way of thinking.

It's the truth actually.

>especially do to the fact
>that most of the older players are in that income bracket where they can
>spend money to play, that there should be at least 2 by now even if
>under
>different ownership.

Without intamite knowledge of the market here in Maryland as well as the
expenses, commitment, involved etc... your comment is invalid.

Hell, if it's that easy... why don't you shut up and open one?

>30
>people
>is not overflowing by any stretch of the imagination.

I believe the initial Laurel tourny had around a total of 80 participants. For
that center that most certainly qualifies as Overflowing.

Where are you getting your "facts"?

>If I said a system was bas ass
>every time Dark Angel, Outryder, Daydream, etc showed up that would
>be very confusing.

You're right... those three are just addicts anyway.... But explain the
consistant showing of texas, OKC, NJ, VB, OC, players etc... Explain the
increasing number of "outsiders" showing up to each tourny.

>Hell look at the tournout of LQ NAC

God you are stupid. How many LQ centers are there you idiot? Don't be fucking
ridiculous.

havok
point blank.

Night Stalker

unread,
Dec 19, 1999, 3:00:00 AM12/19/99
to
havok wrote:

> It's the truth actually.

No it is YOUR opinion. Don't take coversations personally it
makes you look very silly and makes anything your throw out
there look uninformed and invalid.

> Without intamite knowledge of the market here in Maryland as well as the
> expenses, commitment, involved etc... your comment is invalid.

It is a statement based on reality. People who played Photon back
"in the day" are no longer high school punks but productive
members of society who don't rely on mommy and daddys checkbooks
to play.


> Hell, if it's that easy... why don't you shut up and open one?

It would be a bad investment at has been proven multiple times.
Why would I want to go into a business venture that is doomed to
fail. There is a reason that other systems are popping up all
over the place. Whether you, I, or anyone else likes is only
the die hard "players" will choose Photon on one of the other
systems.

> I believe the initial Laurel tourny had around a total of 80 participants. For
> that center that most certainly qualifies as Overflowing.

I agree that is very good. The point was that the last one did
not fare very well. It could be extrapolated, coreectly or not,
that over half of the people were disappointed and as a result
did not come back.



> Where are you getting your "facts"?

If you back track this thread you would see. Plus the fact that
I know players up there and talk about Photon a lot. Just
because I do not show up every week does not mean I don't
know what I am talking about.



> You're right... those three are just addicts anyway.... But explain the
> consistant showing of texas, OKC, NJ, VB, OC, players etc... Explain the
> increasing number of "outsiders" showing up to each tourny.

80 down to 30 is not an increase. Any major tourney will bring
outsiders.
Look at NAC, NATS, Q-ZAR, Laserforce, Lasertron, etc. They all brought
in
out of state players and in some cases out of country players. The
point
is that laser tag is growing, however slow, and that if you are going to
compare you can't compare a system to itself but to all others.

> God you are stupid. How many LQ centers are there you idiot? Don't be fucking
> ridiculous.

I am being rediculous? How many Photons did there used to be? Calling
a
spade a spade and saying that Photon can't even keep one location open
while a system like LQ can keep open hundreds of locations on a
multi-national
scale is not stupid. It is a valid point. Photon is for "players".
Other
systems are for "public". Laser tag is a business and no amount of
trying
to convince someone who agrees with you in principle will change that.

> havok
> point blank.

Don't take this personally.

Night Stalker

Nimrod110

unread,
Dec 19, 1999, 3:00:00 AM12/19/99
to
>
> I am being rediculous? How many Photons did there used to be? Calling
> a
> spade a spade and saying that Photon can't even keep one location open
> while a system like LQ can keep open hundreds of locations on a
> multi-national
> scale is not stupid. It is a valid point. Photon is for "players".
> Other
> systems are for "public". Laser tag is a business and no amount of
> trying
> to convince someone who agrees with you in principle will change that.
>
>

I would like to know the longest living laser tag out there. That means
someone tell me how long their laser tag has been open and compare them to
the longest run at Photon. Everyone let us know how long your Photon was
open so we can compare "longevity".

Jamie

Jeff Ellis

unread,
Dec 19, 1999, 3:00:00 AM12/19/99
to
This is from the ILTA : http://lasertag.org/history.htm

George Carter III, in 1982, while watching the Millinium Falcon battle scene
in Star Wars gets the idea to build Photon - The Sport of the Next Century.
The first location opened in Dallas, TX in 1984.

1988 - January
Laserforce - KBG Ltd.
Kelly Brother Games opens the first Laserforce centre in Brisbane Australia -
the longest running facility in the world which is still in operation to this
day.

1988 - December 28
LaserTron
LaserTron Corporation opens the Buffalo, NY facility - the longest running
facility in the USA which is still in operation to this day.


Roundabout
Jeff Ellis

Cynthia Ross

unread,
Dec 19, 1999, 3:00:00 AM12/19/99
to
>It is a statement based on reality. People who played Photon back
>"in the day" are no longer high school punks but productive
>members of society who don't rely on mommy and daddys checkbooks
>to play.

True. So what about all the teenagers and younger that are playing XP
right now? In leagues and tourney? What about the fact that on weekends they
are booked solid w/ birthday parties? Considering the *mass* of kids
having parties there, I'd be suprised if the average age of XP players was
anything over 22. Fact: Both adults and kids love it. Fact: Adults will
spend their hard earned bucks there, and kids will beg Mommy and Daddy for
"just one more game".

>It would be a bad investment at has been proven multiple times.
>Why would I want to go into a business venture that is doomed to
>fail.

Why would anyone? Answer: they wouldn't. Nothing is "doomed" from the
start if you have someone w/ sound business skills @ the helm....like XP
does right now. Since you haven't been around, I guess you just haven't
seen how damn crowded they've been getting on the weekends - hell, I don't
even go on the weekends anymore since I don't like having to book my games
an hour in advance. If that's your definition of "failure", what the hell
would you consider "sucess"?

> There is a reason that other systems are popping up all
>over the place. Whether you, I, or anyone else likes is only
>the die hard "players" will choose Photon on one of the other
>systems.

And that reason is....they make money. And they continue to do so until
the owners get tired of fixing their cheesy equipment. Hell, I've had the
damn cords (they use phone cords of all things...you could buy 'em @ Radio
Shack) of the UZ guns litterally drop out mid-game...when I was standing
still. Now, if they invested in some nice solid equipment that could last a
decade or so, maybe they wouldn't drop like flies.

>The point was that the last one did
>not fare very well.

By who's standard? The joint was packed. If we'd had too many more
players, the damn tourney would have ran a week to get any number of games
in at all. Either that, or we'd had to have gone to 8 person teams.

>It could be extrapolated, coreectly or not,
>that over half of the people were disappointed and as a result
>did not come back.

Maybe they couldn't afford that flight from Japan again?
Or maybe, just maybe, they couldn't get that weekend off? It's not like
this last tourney was scheduled 6 months in advance like the one before it
was, and some of us have jobs that require more than two weeks notice to get
a day off. Hell, the only reason I was there on Friday is that I called in
sick. Like I said, there were more than enough players there to justify it
as a sucess.


>
>> Where are you getting your "facts"?
>
>If you back track this thread you would see.

lmao..THIS thread? The one started, and continued (for the most part) by
people who have NEVER played Photon? Who haven't got a fucking clue what
the equipment looks like? You know, the ones who think we have shoulder
sensors? Oooh...GREAT source for "facts". Edward R. Murrow would be so
proud of the way you get to the bottom of things.


> Plus the fact that
>I know players up there and talk about Photon a lot. Just
>because I do not show up every week does not mean I don't
>know what I am talking about.

So you get your "facts" second or third-hand, from folks that may or may
not have a clue..and if their names aren't Pete, Estelle, Marc, or Dave,
then their "facts" are largely guesswork....care to name names of your
sources? I can tell you if they've been there more than twice in the past
month.


.
>
>80 down to 30 is not an increase.

Where are you getting your numbers? Oh..that's right..you know people
who know people who know people. There were a damn sight MORE than 30
people for that tourney. Maybe they all didn't play in the event YOU did.
FYI, there were plenty of people who were there and played Friday who were
not there on Saturday, and vice versa....for that matter, there wasn't a
whole lot of overlap between the two days.

>The
>point
>is that laser tag is growing, however slow, and that if you are going to
>compare you can't compare a system to itself but to all others.
>

Why? By who's rules? ALL laser tag systems have something that makes
them different from each other. Photon/XP has MORE differences. The
direct vs. reverse IR's is enough to make it an entirely different
thing..never mind the fields, the equipment, the fact you can always be
hit... ect. Yeah, they're all laser games. Pro-rodeo and horseracing both
use horses...so they're the same too, right? Indoor and outdoor soccer both
are soccer...so it's only fair to compare them to each other. Canadian
football, Australian football, and US football should be judged by each
other --- after all, they're all football, right? It DOES NOT matter how
many people show up at Q-Zar or any other system - that doesn't take players
away from XP. People who are hooked into XP are gonna stay w/ XP. No one
has played seriously at XP then walked away for another system willingly -
although the reverse has happened frequently. Public players will play
wherever they have the most fun. A lot of folks seem to like having the
ability to run, and the parents of the younger set like the added safety
factor of the helmets. XP and the other tags are different things - apples
and oranges.


>I am being rediculous? How many Photons did there used to be? Calling
>a
>spade a spade and saying that Photon can't even keep one location open
>while a system like LQ can keep open hundreds of locations on a
>multi-national
>scale is not stupid.

How long has LQ been open on a "mutli-national" scale so far? The orig
Photon ran at that level for years....and there's no guarentee that LQ will
be around in five years. Time will tell.

> It is a valid point. Photon is for "players".
>Other
>systems are for "public".

Glad you made that clear. Next time I show up on a weekend, I'll be sure
to inform the mass of public players that Photon is not for them.....maybe
then I won't have to wait an hour for a game.

Jazzetta


Chris Adams

unread,
Dec 19, 1999, 3:00:00 AM12/19/99
to
Thanks you.

Chris
Nashville

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