- Say you have a light beam which travels
back to the camera. How can you get a
shadowed spot on the object if it is a bright
light being traced?
- Is this the only way to realistically model
spherical surfaces?
- Please post an alternate version of 3
dimensional modeling using System.
Windows.media.media3d in the Visual
Studio framework. If it is good, I will buy
you a ticket out of the city.
Diffuse reflection and diffuse interreflection. BTW I think you are
right when you say Rev. Dr. Meow is a shit.