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"Eternal Champions"

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Danny Chan

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Oct 8, 2001, 9:52:39 PM10/8/01
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Does anybody know of cheat codes for the Sega Genesis version of
"Eternal Champions" that makes you totally invulnerable, or cheat
codes for the Sega CD version of "Eternal Champions: Challenge from
the Dark Side" that you makes you totally invulnerable?
I HELLA like these two "Eternal Champions" games, but don't play
them very much now because they're too hard to beat. I've NEVER
beat "Eternal Champions" with any character because the game is too
hard, and did beat "Eternal Champions: Challenge from the Dark Side"
with many -if not most- of the characters but only did so after
trying millions of times.

kariim

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Oct 9, 2001, 10:56:11 AM10/9/01
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go to

www.gamefaqs.com


"Danny Chan" <danny...@tlcs.com> a écrit dans le message de news:
58bbe757.01100...@posting.google.com...

Quadriflax

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Oct 9, 2001, 3:17:44 PM10/9/01
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On 8 Oct 2001 18:52:39 -0700, danny...@tlcs.com (Danny Chan) wrote:

>Does anybody know of cheat codes for the Sega Genesis version of
>"Eternal Champions" that makes you totally invulnerable, or cheat
>codes for the Sega CD version of "Eternal Champions: Challenge from
>the Dark Side" that you makes you totally invulnerable?

There aren't any for the Genesis version. I too have yet to beat it,
but I've stopped trying since I used the cheats to win on the SCD
version :-) That's the only version cheats exist for. In fact, I
actually wrote one of the programmers, Steve Lashower, a while ago
about it. Here's what he had to say:

---------
Hiya Tom-

EC has no cheat codes. I believe there are some in the Sega CD
version, but since I wasn't directly involved in that game, I couldn't
tell you what those were.

There are a few easter eggs in the original game, but unfortunately,
none of them make the game any easier. When you are playing the
normal contest (where you fight up until the EC), the game
automatically sets the AI to the hardest level (it has a recation time
of 1/60th of a second, which is pretty insane). It doesn't cheat...
it just isn't fair ;) That was Mike Latham's (the designer) idea, not
ours (the development team).

- Steve
---------

--Quadriflax
"To insanity and beyond..."

Danny Chan

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Oct 9, 2001, 10:42:53 PM10/9/01
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"kariim" <kar...@wanadoo.fr> wrote in message news:<9pv32a$goi$1...@wanadoo.fr>...

Thanks for the info!

Danny Chan

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Oct 9, 2001, 10:57:57 PM10/9/01
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Quadriflax <quadri...@SPAMyahoo.com> wrote in message news:<45j6stsdg81es80nc...@4ax.com>...

Thanks for the info! It's literally impossible to beat "Eternal
Champions" because you need to kill the top boss many times: you
need to kill the top boss aka the Eternal Champion somewhere between
five to ten times consecutively, and everytime you defeat the
Eternal Champion your energy level is just brought up a little
whereas the Eternal Champion's energy level is brought back up to
full strength...you thus never have enough energy left to beat all
incarnations of the Eternal Champion...also, you only get ONE
chance to beat all incarnations of the Eternal Champion, and if you
lose just once the game is over (you can't continue the game).
What are the Easter eggs in "Eternal Champions", I didn't know
there were any.
The AI in "Eternal Champions" is HELLA hard to beat. It's not
just the AI, it's also how your opponents can do special moves
nonstop without charging up at all whereas you always need to charge
up before doing special moves.
What is your favorite character in the two versions of "Eternal
Champions"? Mine is Trident cuz he's HELLA hard to beat.

Danny Chan

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Oct 9, 2001, 11:08:10 PM10/9/01
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Quadriflax <quadri...@SPAMyahoo.com> wrote in message news:<45j6stsdg81es80nc...@4ax.com>...

Speaking of "Eternal Champions", Sega made it to directly compete
with Capcom's "Street Fighter II" (SFII was a 2D fighting game that
became the most-popular game in the world and the #2 game in
videogame history -Namco's "PacMan" is #1-, and Sega wanted to
release a competing game that became most-popular in the world).
"Eternal Champions" is actually a HELLA good game, but I hate how
it's so hard to beat and how -everytime you get killed- you get
taken back several characters and have to defeat those characters
again before you can fight the character who originally beat you.
Sega had major plans for "Eternal Champions" and even planned to make
a "Eternal Champions" cartoon series to be broadcasted on TV, but
later spent its resources developing "Virtua Fighter" vs. "Eternal
Champions" (Sega's "Virtua Fighter" is a fighting game just like
"Street Fighter II" but is 3D vs. 2D, and Sega hoped "Virtua Fighter"
would kill "Street Fighter II"..."Virtua Fighter" never did so, but
it did become the first videogame of all time to be placed in the
Smithsonian ?Institute cuz of its technological advancements).
As of now, "Virtua Fighter 4" will come out sometime soon.

Azathoth

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Oct 9, 2001, 11:16:23 PM10/9/01
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Danny Chan wrote:
>
> Quadriflax <quadri...@SPAMyahoo.com> wrote in message news:<45j6stsdg81es80nc...@4ax.com>...
>
> Thanks for the info! It's literally impossible to beat "Eternal
> Champions" because you need to kill the top boss many times: you
> need to kill the top boss aka the Eternal Champion somewhere between
> five to ten times consecutively, and everytime you defeat the
> Eternal Champion your energy level is just brought up a little
> whereas the Eternal Champion's energy level is brought back up to
> full strength...you thus never have enough energy left to beat all
> incarnations of the Eternal Champion...also, you only get ONE
> chance to beat all incarnations of the Eternal Champion, and if you
> lose just once the game is over (you can't continue the game).

Yep, the original EC gets frustrating. Thats what makes it cool though,
it wasnt just a breeze to blow through. If only the cart offered more
than a text-only ending.

> What are the Easter eggs in "Eternal Champions", I didn't know
> there were any.

None that I know of. The EC is fully playable with a Game Genie code.

> The AI in "Eternal Champions" is HELLA hard to beat. It's not
> just the AI, it's also how your opponents can do special moves
> nonstop without charging up at all whereas you always need to charge
> up before doing special moves.

Thats a bit cheezy. I always turned that off when playing the exhibition
mode.

> What is your favorite character in the two versions of "Eternal
> Champions"? Mine is Trident cuz he's HELLA hard to beat.

Probably Trident in the cart. CD however, I really like several. Mostly
Midknight, the Senator, Blast, and Thanatos. Dawson and Ramses were cool
too.

Nice to see some more discussion on this great game. Both the cart and
the CD were one of my all time favorite games for the Genny.

I remember reading that the same people that made the shit game
"Criticom" for Psx and SS were behind EC. Thats wrong. They only made
the CG movies.

regards
--------------
"Free men are not equal.
Equal men are not free."
-National Youth Alliance
--------------
replace SPAM with Azathoth to reply
DC online games = Azathoth

Bent Leads

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Oct 10, 2001, 1:44:34 AM10/10/01
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I don't know how many times you have to beat the Eternal Champion. I
can remember beating him repeatedly but I always ended up losing to
him because he just keeps coming back no matter how many times you
defeat him! I always wondered if there was some trick to beating him
that I didn't know about.

My favorite character is Midknight. I love using the move where he
picks up the opponent with one hand then punches him with the other.

ammo...@cc.full.stop.helsinki.fi

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Oct 10, 2001, 10:43:19 AM10/10/01
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Danny Chan <danny...@tlcs.com> wrote:

> As of now, "Virtua Fighter 4" will come out sometime soon.

It's out, I played it in an arcade yesterday.

-a

Danny Chan

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Oct 11, 2001, 1:45:19 AM10/11/01
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In regards to "Eternal Champions"' text-only ending, is the ending
the same for every character or are there different endings for
different characters? I noticed that you referred to playing hidden
characters like Thanatos...you must have a "CD Backup RAM Cart"
cartridge, because that's required to access hidden characters...I
have that cartridge too and used cheat codes to make every hidden
character available for play. Trident is generally my favorite
character for both "Eternal Champions" games, but that's generally
just because he's best at defeating enemies (if I mastered all of the
other characters, I would like other characters more because I
actualy like those characters more): if I mastered all characters,
my favorite characters for "Eternal Champions" would be Shadow and
Larcen (I currently hate Shadow cuz her moves are too weak and do
too little damage)...my favorite characters for the Sega CD version
of "Eternal Champions" would be Eternal Champion and Dark Champion
(it sucks how you can't play them in single-player mode and can
only play them in two-player duels), Riptide, Shadow, Raven, Thanatos
(he's the Greek god of death and is HELLA bad), Larcen, and Blast.
Oh yeah, Slash is as tough as Trident is but I don't like Slash as
much, I HELLA hate Xavier as an opponent cuz he's THE most-difficult
opponent to beat (he cheats all the time), and I previously saw
another dude on the Internet mention that he's a total RAX freak and
plays RAX all the time and mastered RAX so well that he can beat
everybody he fights. Finally, it sucks how you can access and play
hidden characters in the Sega CD version of "Eternal Champions", but
-I forgot if you can fight the Eternal Champion with the hidden
characters or not, so I'll assume you can...I can't remember for
sure, it's been too long- even if you beat the Eternal Champion there
are no endings at all (if you beat the Eternal Champion with a
regular character you see an ending, but if you beat the Eternal
Champion with a hidden character there is no ending at all).

Danny Chan

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Oct 11, 2001, 1:56:05 AM10/11/01
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bent_...@yahoo.com (Bent Leads) wrote in message news:<95f8cf74.01100...@posting.google.com>...

The main trick I know of is to use a character that can do
projectile shots from a distance, vs. can just attack from close-up.
The best character to use is Trident, because he can shoot a blast
that temporarily freezes the Eternal Champion and then move up to the
Eternal Champion and attack him some more before the Eternal Champion
becomes non-freezed again...it's kind of like how Sub-Zero in all
Mortal Kombat games can freeze opponents from a distance, and then
move up to them to attack them some more before they become
non-freezed again. The second-best choice after Trident is Slash,
cuz he can do projectile shots and they're pretty powerful too.

Danny Chan

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Oct 11, 2001, 2:00:22 AM10/11/01
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ammo...@cc.full.stop.helsinki.fi wrote in message news:<9q1mq7$2ip$1...@oravannahka.helsinki.fi>...

What is "Virtua Fighter 4" like, how does it differ from "Virtua
Fighter 3TB"? The newest game in my area -San Francisco- is
"Tekken 4", nothing else really good has come out recently. Do you
know when the latest "Street Fighter" game and "Mortal Kombat 5"
will come out? I hope a sequel to "SoulCalibur" comes out soon, cuz
that game features THE most-realistic fighting moves I've ever seen.

ammo...@cc.full.stop.helsinki.fi

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Oct 11, 2001, 2:56:48 AM10/11/01
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Danny Chan <danny...@tlcs.com> wrote:

> What is "Virtua Fighter 4" like, how does it differ from "Virtua
> Fighter 3TB"?

Judging by my first impressions, it's definitely flashier and more
instant-action than VF3. The number of buttons is also reduced to three,
to make it more accessible, but I didn't play it enough to say if the
whole game is made shallower by the focus on casual gamers. The graphics
look great, but somehow I liked the simpler graphics of VF3. (The
graphics of VF3 were "good enough" and I feel the better graphics are a
bit distracting.) I can't comment on the sound as there was a godawful
racket in the arcade and I couldn't hear a thing! There are a couple of
new characters, but they seemed a bit pushover. I only got to level 7,
where I was beaten soundly by Lau, who's even faster than in VF3.
Also, at least the version I played didn't feature teams, but I don't
know if it's selectable or not (most VF3's I played weren't team battles
either). About the other games, I have no idea. This chain of arcades
is pretty heavy on Naomi machines, and they usually get those games
pretty quickly. (They had some boxed boards lying around.. Boy did I
feel like making a grab'n'run!)

-a

Azathoth

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Oct 11, 2001, 8:17:41 PM10/11/01
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Danny Chan wrote:
>
> In regards to "Eternal Champions"' text-only ending, is the ending
> the same for every character or are there different endings for
> different characters?

Different for every character. On the CD, characters that don't have a
CG ending get a text only ending.


> I noticed that you referred to playing hidden
> characters like Thanatos...you must have a "CD Backup RAM Cart"
> cartridge, because that's required to access hidden characters.

I've got one, but I dont have them saved on it. I've got them saved to
the internal memory.


> have that cartridge too and used cheat codes to make every hidden
> character available for play. Trident is generally my favorite
> character for both "Eternal Champions" games, but that's generally
> just because he's best at defeating enemies (if I mastered all of the
> other characters, I would like other characters more because I
> actualy like those characters more): if I mastered all characters,

I've youre having difficulty with the CD version, probably the 2 best
characters to use against the CPU are Midknight and Blast.

Midknight has a combo (cant name it right off the top of my head) that
when exectuted, makes your karma-chi-whatever guage turn infinite for an
amount of time. Its an incredibly easy one that the CPU falls for real
often. If you get it down, not only can you kick it's ass, but if you
execute it right before killing them you'll see their cinekill.

Blast has a *super* cheap combo that the computer hardly ever breaks.
So, you can use it just like Midknight. On top of that, he has his
dizzying ground smash move that is devestating against the computer.
With Blast, not only can you get cinekills easily with his combo, but
you can vendetta easy because of his ground blast dizzying move.


> even if you beat the Eternal Champion there
> are no endings at all (if you beat the Eternal Champion with a
> regular character you see an ending, but if you beat the Eternal
> Champion with a hidden character there is no ending at all).

Text-only ending, you mean :)

Although I like the animals, they are completely useless as far as
gameplay goes.

Quadriflax

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Oct 11, 2001, 12:45:28 PM10/11/01
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On 9 Oct 2001 19:57:57 -0700, danny...@tlcs.com (Danny Chan) wrote:

I never beat the cart EC either, I gave up long before I owned it. I
used to rent it once it a while, but I never got anywhere with it, not
even up to the EC. I did beat it on the emulated version with Game
Genie codes and saving when I did good between matches.

But the SCD version is far superior. It's got the cool cut scene
animations and more characters. I beat it using cheat codes that are
built in to view all the endings since it's still damn ass hard.
Kudos to anyone who actually beat it, and I know there are some of you
out there.

As for my favorite character--Crispy. No doubt. Sure, he's a hidden
character, but the first time I saw him I laughed my ass off. And
I've actually gotten pretty far with him not using cheat codes. He
avoids projectiles easy and gets in pretty close to peck his opponents
to death! And I do believe the extra characters have endings--but
only text, no animations like the others.

All around a good game. Better 2-Player than 1-Player though. But
then, so are most fighting games IMO.

Quadriflax

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Oct 11, 2001, 10:30:44 PM10/11/01
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--Quadriflax
"To insanity and beyond..."

Danny Chan

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Oct 13, 2001, 1:30:42 AM10/13/01
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Azathoth <lord...@geocities.com> wrote in message news:<3BC636A5...@geocities.com>...

Do you remember what the specific moves are to perform the combos
for Midknight and Blast? They work HELLA good for you, so I'd like
to try them too.
Speaking of combos for the Sega CD version of "Eternal Champions",
there's a faq that's specifically about combos for "Eternal
Champions". The latest version of the faq was released in 4/2001
aka six months ago (it's 140k in size and is HELLA detailed), and
I've only found it available at one place (BBS Networks, aka a
telnet BBS). To get the faq, go to telnet://bbsnets.com, go to the
file section, search for the key words "eternal" and "champion" and
"combo", and download the file "ffctrn02.zip" (that's the newest
version, a older version is available too there but it has less
information). Speaking of BBS Networks, it's probably the world's
largest telnet BBS and -if you like to download IBM programs- you
might be interested in knowing that it has 70 CD-ROMs full of IBM
files online at the same time (that's 70, not 7)...the sysop
originally wanted to buy a 250-disc CD-ROM drive (it holds up to
250 CD-ROMs at the same time, vs. just one CD-ROM) so he could put
all of his 70-plus CD-ROMs online at the same time, but the 250-disc
CD-ROM drive cost too much money so he bought a HELLA huge
multi-terabyte hard drive (not gigabyte, terabyte) while copying the
contents of all 70 CD-ROMs onto the hard drive and making all of
those files available for downloading at the same time. Right now,
Simtel.net at http://www.simtel.net or ftp.simtel.net is the world's
most-famous source of IBM files to download, but BBS Networks at
telnet://bbsnets.com is just as good as Simtel.net while even having
many files that Simtel.net doesn't have at all...if you want IBM
files to download, it's best to use both sources vs. just one source.

Danny Chan

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Oct 13, 2001, 1:45:19 AM10/13/01
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ammo...@cc.full.stop.helsinki.fi wrote in message news:<9q3frg$qfa$1...@oravannahka.helsinki.fi>...

Do you know who the top boss in "Virtua Fighter 4" is? After you
said that "Virtua Fighter 4" came out, I immediately went to the
main arcade in my area -San Francisco...there used to be HELLA many
arcades in San Francisco, but right now there are just four major
arcades in San Francisco along with all of the small stores that
have one or two videogame machines- to see if "Virtua Fighter 4"
came out there yet...unfortunately for me, "Virtua Fighter 4" still
hasn't come out in any arcade in my area yet. The newest game in
my area is still "Tekken 4", and I actually saw a dude beat the game:
there apparently are just eight levels/fights total, and you
initially fight various regular characters and then fight Kazuya
and then fight a robot and then fight Heihachi (Heihachi is the top
boss)...if you beat Heihachi, you don't see an animated story-type
ending like in "Street Fighter III: 3rd Strike" but see footage of
how you defeated each character one character at a time (you
initially see footage of the finishing moves you used to kill the
first character, the footage of the finishing moves you used to kill
the second character and on and on, and finally footage of the
finishing moves you used to kill the top boss character).

ammo...@cc.full.stop.helsinki.fi

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Oct 13, 2001, 9:44:15 AM10/13/01
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Danny Chan <danny...@tlcs.com> wrote:

> Do you know who the top boss in "Virtua Fighter 4" is?

Sorry, I only played it that one time and I only got to level 7. VF3 had
nine levels, and I'd imagine VF4 has the same amount. It's kind of funny
that the game is released in Finland and not in the USA, but Sega's been
good to Europe so maybe that's the reason.

(Tekken 4)


> if you beat Heihachi, you don't see an animated story-type
> ending like in "Street Fighter III: 3rd Strike" but see footage of
> how you defeated each character one character at a time (you
> initially see footage of the finishing moves you used to kill the
> first character, the footage of the finishing moves you used to kill
> the second character and on and on, and finally footage of the
> finishing moves you used to kill the top boss character).

That's what VF3 did. Nice to see that everyone's still ripping off
everyone else..

-a

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