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Frame rate in quake III

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Tor M. Roaldseth

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Oct 22, 2001, 5:12:38 PM10/22/01
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Hi

I was just wondering if anyone can tell me how to increase my frame rate in
Quake III.

I get 60fps in any mode, 16 or 32bits, 640x480, 800x600 or 1024x860.
With Windows me,98 etc etc, I always got 80+ fps in 32bits 800x600 mode

I've got a PIII 600b, Geforce 256DDR.......

Any clue on how to increase the fps without installing a dualbot with Win
ME?

--
to...@start.no


Steve

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Oct 23, 2001, 12:42:47 AM10/23/01
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There is a fix it is the NVIDIA refresh rate fix here is a link
http://www.3dcenter.de/downloads/w2k-nvidia-refresh-rate-fix.php3

If that link is dead try a search under NVIDIA refresh rate fix, there
are lots of links out there.

"Tor M. Roaldseth" <scor...@online.no> wrote in message news:<aZ%A7.5486$pK1....@juliett.dax.net>...

piLaTe

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Oct 23, 2001, 1:52:59 AM10/23/01
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Get the refresh rate fix for win2k/xp. What is likely to be happening is
that your monitor is running in 60hz (oh the pain !) and you have vsync on.

"Tor M. Roaldseth" <scor...@online.no> wrote in message
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Tor M. Roaldseth

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Oct 23, 2001, 12:04:12 PM10/23/01
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Thanks guys. It did the trick, and the command \com_maxfps 125
(a trick from PreasureX) in the console also helped...a lot.
Now I get 97.7 fps running 800x600 high quality (highest ever :)

Mads Larsen

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Oct 23, 2001, 1:18:45 PM10/23/01
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HEHE I had the same problem with 60hertz :(
I dont get why you couldn't see that you were running 60hertz. My eyes hurt
after looking on a 60hertz screen for no more than 2-3 min.

Well in Quake 1024x768 32 bit with everything set to max and 4x4
antialiasing i get 70+ all the time :)


"Tor M. Roaldseth" <scor...@online.no> wrote in message
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RiLLE

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Oct 23, 2001, 10:22:33 PM10/23/01
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Is there a way to do it in UT also?

/RiLLE

Tor M. Roaldseth <scor...@online.no> wrote in message

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