If you have suggestions for different ways to do things, now's a good
time (before the codebase gets really big) to suggest it so changes
can be made.
I'm always glad for help, although I haven't really worked on a
project with more than 1 or 2 other people before, so it might be a
good idea to discuss where the emulator should go and make sure
everyone's on the same boat. I don't mean it has to be my boat, of
course---especially since there are members on this group who are far,
far, far more knowledgeable than I am in this field. I'm sure there
will be plenty of good ideas that might involve some major changes to
the design and/or goals.
Anyway, give me some feedback..
-Matt 'orangesquid' Williams
Hi:
This sounds like a very good news :)
Thanks,
Paco
I had a problem compiling this on OSX - I had to make a change to
io/console.c to make it work (int console_chan; -> int console_chan =
0;) otherwise it gave an undefined symbol (I'm assuming that the
compiler optimised the variable away since it wasn't being used)
Keith
Hi Matt,
Do you want someone to write documentation? I can do man pages,
oldskool WinHelp, HTML...
:-)
SC
That'd be great! I don't really have any documentation written at all
yet. Also, I set up a few skeleton files for using Doxygen to auto-
generate some documentation from the code (when I start to document,
which will be a definite *very soon* so that other people will be able
to orient themselves in a reasonable amount of time); I don't know if
that would be something you'd at all be interested in helping with.
You (and anyone else interested, of course) can join the sourceforge
group at http://sourceforge.net/projects/h6180/ and leave me a note
(SF user orangesquid) with what kinds of things you want to do.
-Matt / os