I've never written anything quite like this before, so I'm not sure what
problems I might face. I know its not exactly the same as running a text
based mud, but presumably some of the problems I might face will be the
same. Any advice, ideas or general feedback would be very much appreciated!
I've already spent a *lot* of time on this project! I've had to write my own
engine entirely from scratch. When it goes online all you'll have to do to
play is go to my webpage, the java program which handles all the graphics
will load, and automatically connect to the server. I'm amazed how well
things are going, because to start with I never thought this idea would
work, but its now working very well. The network code is very optimised and
only requires a bandwidth of about 0.3k /sec to play smoothly!
It should go online in about a month (hopefully!), and I might start taking
on beta testers slightly before that. For more details and screenshots visit
this webpage: http://sleepy.fitz.cam.ac.uk/mud/