Lisa <Kiri...@home.com> wrote in message news:384bb645.308144972@news...
so edit a copy of the wccupdate, then copy the "new" update over the top of
the old?
Lisa <Kiri...@home.com> wrote in message news:384c9c30.55476207@news...
-MM
P.S. Anyone know a utility to change the "creation date and time" of a file? I
have a theory I want to test with hexing, and it involves hexing the file then
modifying it to make it look like it was created on the same date/time as the
orignal file.
If you didn't use the crack, would you mind explaining in detail what you did that
has allowed you to edit it? (Operating system and WG/MMUD versions would be nice to
know as well.) I'd love to finally make this piece of crap work, but it's not been
promising.
-MM
Lisa wrote:
> Thats funny, we've been editing our majormud through the update file
> for the last few weeks and havent had a problem with it at all.
> *shrug* maybe it was just our good luck :)
> When you do edit it, I suggest when you open mud back up, go through
> and kill the monsters you edited, that way they will regen with the
> proper exp. You wont get the new exp out of them until they regen.
> Try it :)
>
On Tue, 07 Dec 1999 22:39:46 -0800, TN - MM <sp...@this.com> wrote:
>Well I know they're not edited until they spawn, the point is, when MUD runs its
>automatic update it detects the hex and "corrupts" the file. You've never had this
>happen? Are you using 1.1w for Win9x/NT or the dos version? I've done far too many
>things to try and make this piece of crap work and nothing does. The update edit
>lasts until MUD is *automatically* updated at which point anyone in the game
>presently can play but anyone trying to enter gets the corrupt message. Only thing
>I can guess you did is used the crack that supposedly disables the update, because
>MUD in and of itself (at least with this version and following and probably as few
>previous ones) detects the hex and corrupts the game.
>
>If you didn't use the crack, would you mind explaining in detail what you did that
>has allowed you to edit it? (Operating system and WG/MMUD versions would be nice to
>know as well.) I'd love to finally make this piece of crap work, but it's not been
>promising.
>
>-MM
>
>Lisa wrote:
>
Wish me luck, for I'll need it! :)
-MM
Now, all I need to do is figure out how to make my own class and items and I'll be good
to go!
THANK YOU! Finally I'll be able to get somewhere with this damn hexing crap. Again,
thanks. And to anyone who doubts that it works, read her message (or what I quoted) and
try it, you might be pleasantly surprised. And to you 1.1X people, it would be worth
trying on that too.
-MM
P.S. After a shutdown and bringing it up again and letting it update it's still good.
Wow...time to get hexing :)
Valheru