Myself, I am excited for the movie. Rather i think it'll be good: yes, i
love doom i think i'll like it no matter what. Rather i think it'll stay
true to Doom: hard to say. :)
a LJ for discussing Doom (movie, books, games, whatever):
http://www.livejournal.com/community/doomgames/
I still need to play DOOM3 I bought for the XBOX. I was there when it
was this 'freeware' phenomenon, now it's a movie! The movie doesn't
have to be some deep social relevancy crap, just be DOOM! Make it fast
and scary! That's what we liked abot the game.
On topic? Yes we can! Let's take your favorite RPG that can have furs
in it and give 'em guns and add DOOM critters! BLAST AWAY!! RAR!
--
Skytech
^^
<00>
.D
Seb Wildcat
>> So, who's excited about the upcoming movie? It comes out October
>> 21st.
>>
>
>I still need to play DOOM3 I bought for the XBOX.
Better than going outside eh?
>I was there when it
>was this 'freeware' phenomenon, now it's a movie!
It was never "freeware" it was "trialware". You got the first 3 levels
and if you liked it you *bought* the full edition.
>The movie doesn't
>have to be some deep social relevancy crap, just be DOOM! Make it fast
>and scary! That's what we liked abot the game.
>
I sense much violence in you dumb one :)
>On topic? Yes we can! Let's take your favorite RPG that can have furs
>in it and give 'em guns and add DOOM critters! BLAST AWAY!! RAR!
>--
>Skytech
> ^^
> <00>
> .D
>
Got frustration, much?
:)
>> So, who's excited about the upcoming movie? It comes out October
>> 21st.
>>
>
> I still need to play DOOM3 I bought for the XBOX. I was there when it
> was this 'freeware' phenomenon, now it's a movie!
Doom was never freeware, it's always been shareware that you were required
to pay a license fee for until id Software did the right thing and released
Doom again under the GPL (why they can't be bothered to do this first is
sad).
--
Paul Johnson
Email and Instant Messenger (Jabber): ba...@ursine.ca
Got jabber? http://ursine.ca/Ursine:Jabber
> So, who's excited about the upcoming movie?
This is probably a stupid question, but how can someone make a movie about
Doom? I realize it was a popular game, but it basically had no plot or
backstory - you just ran around shooting stuff.
--
-Ostrich! <")
And that's what happens in the trailer.
-};>~
Actually it did...if you explored the games included files (and the
boxed version had the story in the manual) you'd find the story of how
a EVIL company called UCN(?) had opened up a stargate to mars or
something to make it easier to mine the minerals on mars or some
ASSteroid or something and of course, HORRORS! They started having
monsters come through the gate. So your mission lil soldier was to suck
it up and go to the wrecked mars base and kill the zombie humans and
close the gate or some such nonsense :)
FYI
HTH
Actually it DID have a story/reason for all the violence if you read all the
inbetween-level information. ;) It was also made into four books.
Yeah, like kids read all that between levels. I be surprised if any read
manuals these days :)
It be:
1. Rip cover off.
2. Quickly open box.
3. Slam in game.
4. Play.
5. Get frustrated.
6. Then look at manual because after 6 goes you just had to stop dying.
--
Skipai
"UAC" (Union Aerospace Corporation)
Yes, it had a backstory, but it was only a few paragraphs, and did little
more than explain why you had to run around shooting stuff. But running
around shooting stuff was what Doom was all about! A detailed plot would
have meant too much reading and thinking! :)
I haven't closely followed what happened with the movie, but it's only like
when id made Doom3, as that's meant to be a retelling of the original Doom
story (but suddenly there's lots more plot...)
Definitely not appealing to the average gamer...
>I haven't closely followed what happened with the movie, but it's only
like
>when id made Doom3, as that's meant to be a retelling of the original
Doom
>story (but suddenly there's lots more plot...)
>
The "more plot" happened because folks realised that it might make a
suitable moo-vie some day.
And since action-adventure moo-vies are short on plot & long on
violence its perfect.
> Cray Drygu wrote:
>
>> First of all, Doom's plot isn't exactly a complicated one.
>> Researchers at the Union Aerospace Corporation base on Mars
>> accidentally open a portal to Hell, and you're sent in to battle
>> the demons. And they still managed to screw it up! It's not
>> longer on Mars, it's on a "remote planet." And the bad guys
>> aren't demons from Hell, they're humans infected with some sort of
>> virus.
>
> That was the plot of the first one. You're getting Doom I and Doom
> II mixed up I think.
According to the original plot, scientists at the UAC accidentally
opened a portal to hell while researching teleportation. And while the
initial bad guys you face are former humans, they weren't mutated by a
virus, but "turned into zombies." Further evidence of the link to hell
can be seen in enemy names (Baron of Hell, Hell Knight), in Episode 2's
title (Shores of Hell), and at the end of the game, where the endgame
text proclaims that you are "too tough for Hell to contain."
The sequel, and its often left-out subtitle -- Doom II: Hell on Earth --
takes place on Earth, where the demons you thought you'd eradicated from
Hell have taken over.
I did get one thing wrong, though. You aren't sent to Mars to clean up
-- you're there as a punishment for assaulting a superior officer, and
being pretty much the only military presence there who isn't
immediately killed, you get to be the one to clean up.
Doom 3 follows the plot of the original Doom pretty closely, but expands
on the story in-game.
While the information here was still based largely on my memory, facts
were verified with information from the DoomWorld website
(www.doomworld.com), the Wikipedia entry on Doom
(http://en.wikipedia.org/wiki/Doom), and the Doom Wiki
(http://doom.wikicities.com/wiki/Entryway).
And while I discovered it too late to use as reference for this post, my
final confirmation was my own personal Doom website, which was semi-
popular in its day, at least for a site that honestly didn't have
anything that every other site didn't have. Anywho, I dug it up with
Archive.org's Wayback Machine, and it contains the most detailed copy of
the Doom plot that I've been able to find on the internet.
http://web.archive.org/web/19990218074008/members.aol.com/doomguy/story.
htm
Don't mess with the DoomGuy ;) (And yeah, I used AOL, so sue me.)
</geekout>
--
Cray
http://www.furrywolf.com/
Swap the "craydrygu" and "comcast" to email
And console games barely have something close to a manual. Why bother
because:
1. Buy game.
2. Open box.
3. Play for six to ten hours. (You figure the out
the controller pattern as you play)
4. Take finished game back to store.
5. Get half its value back.
6. Repeat.
--
Skytech
^^
<99>
.]
Reminds me why Star Wars became a smashing success. Science fiction
movies had become dull, socially relevant, intellectualist talkies.
Star Wars (and DOOM) said let's just have fun! I like fun.
Anyone have the Barney end game mod?
> It was also made into four books.
Heh, if you can call them that! ;)
So you're promoting FRAUD. Is that some kind of Furry Value?