OT II
Incidents to be erased: (Run only as many as are necessary for EP of
OT II)
1. Arrow shot through one in space.
2. Dancer (will either be around a campfire or in a palace).
3. Pole (will either be bounced back and forth between two poles or
stuck on one trying to get off, or a barbershop pole going up and
down),
4. Cave incidents.
5. Triangle implants with dummy, apparently live, with you flowing
Clearing
Course type goals at the dummy you think is a real person,
Dummy is to the front of you, emitter of goals is behind
you, and Implanter is to the left. It opens with -For
2/12 years I have lived with you...+ These Clearing
Course type goals you thought you implanted into
another: The BB GPM ,
The above uniformly produce an OT II EP.
If the EP is not attained, extend with running:
1. Bear Goals 8. Religious Implants
2. Cargo Implants 12,000 B.C. to E Level
3. Aircraft Door Implants 9. Bank Snatching Magic Track
4. Helatrobus Implants 10. 1st Picture Incident With 5.
Gorilla Goals Earlier Beginning For Code
6. 9-Flow Implants of Honor Violation
7. Picture Implants 11. 1st Break of Code of Honor
BB GPM Line Plot:
To create To not create
To experience To not experience
To protect To not protect
To have To not have
To resist To not resist
To invalidate To not invalidate
To challenge To not challenge
To suppress To not suppress
To abandon To not abandon
BB GPM Endwords
The first 150 GPMs:
Life, growth, needs, security, awareness, perception, ideas,
awareness,
consciousness, dreams, duplication, imagination, truth, love,
substance,
matter, survival, communication, , difficulties, destruction, evil,
upsets, disconnection, habits, automaticity, reactions, causes,
effects,
powers, 263
sources, dramatization, clarity, orientation, confront,
self-determinism,
certainty, knowingness, selfs, personages, personality, others,
universes,
the physical universe, intentions, overts, motivators, flows, ridges,
dispersal, emotions, misemotions, actions, withholding, pictures,
memory, consciousness, morality, religions, Gods, Devils, beings,
hierarchies, governments, workers, juniors, pets, seniors, games,
entertainment, honor, identities, bodies, histories, symbols, players,
pieces, demons, magicians, art, laws, education, service, help,
exchange,
money, sex, female bodies, male bodies, doll bodies, robot bodies,
theta
bodies, sex, marriage, children, love, homes, jobs, work, effort,
conservatism, groups, insanity, purposes, sacrifice, worship,
subjugation, limitation, will, mankind, humans, animals, environment,
order,
concurrence, definition, identification, illusion, materiality,
spirituality, energy, spaces, viewpoints, time, past, present, future,
urges, impulses, hate, popularity, integrity, things, people, ideas,
thought, intelligence, admiration, perfection, decency, honesty,
sincerity,
obligations, alternatives, dichotomies, as-isness, willingness,
articulation, repetition, death.
Then, there is a series of explosions and pictures of thetan returning
for a
between lives implant and taking a new body.***
Then, the rest of the GPMs (172 more):
Ownership, hospitals, babies, conquests, truth, awaking, identity,
togetherness, sociality, brotherhood, rewards, punishment, existence,
lifetime, strategy, opposition, co-existences, absence, ***, longevity
money, agreements, optimum solution, enemies, wars, entrapments,
implantation, hypnotism, drugs, pains, sensation, significance+s, mass
study, learning, endurance, operating thetans, thought control, hope,
faith humanity, caring, marriage, partners, partnerships, success,
disturbance inhibition, enforcement, desires, curiosity, stewardship,
parents, children invalidation, suppressions, other-determinism,
sickness, disease, romance, rhythm, unconsciousness, virtue, spirals,
cycles of action, oppression, objectification, mock ups, humor,
interest, inequity, points, familiarity, substitution, waste, attack,
abhorrence, domination, slavery, desertion, escape, actuality,
apparency, microcosm, macrocosm, mock ups, rarefaction, traction,
pressing, observation, massing up, departures, loss, objections,
valences, vias, compulsions, obsessions, avoidance, ignorance,
innocence, falsity, supposition,
obedience, vanishments, alteration, responsibility, feelings, stops,
starts, consumption, beingness, havingness, doingness, decisions,
postulates, mysteries, pretenses, control, reason, logic, art,
justice, co-
operation, work, death as a body, sleep, exteriorization, feeling
others,
motion, serenity, self, motion, other beings, now, ability, confront,
freedom, overself, motionlessness, perceptions, blackness, randomity,
consideration, words, result, location, form, stupidity, friends,
opponents, copy, my universe, others universes, our universe, destiny,
fate, forgetfulness, rememberance, creations, charges, matrix,
machinery, declination, blankness, never was, eternity, farewells,
obscurity, oblivion.
Running out the first 5 uniformly produces the OT II state: of the
ability to confront the whole track. I have never had to extend (nor
know
of anyone who has had to extend running the other items), but as a
matter
264
of record, I thought I would include them as other things that could
be
run.
The person R3Rs out the first 4 incidents. They use the repeater
technique on the 5th (as they did on the CC), just spotting the goal
and
getting all the charge off of this implanted bank. It is what society
dramatizes.
Probably 98% of what is going on in society is simply an act out of
this particular bank. This whole bank will normally erase on the pc
between the 16th and the 50th GPMs. If they have to go ahead and 372
of them,
well fine, I have never seen a pc run beyond -concurrence+.
Thus, they attain the state of OT II. So, then you take an attestation
that they have gained the ability to confront the whole track and they
have gotten freedom from their inability to confront the whole track.
Usually, they can see the whole thing. Your key way of knowing if this
is properly done is that they will exteriorize with very excellent
perception, never again play these games in society, and they will see
that that is what society is totally into.
Now, they go on to OT III.
page 265
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Arnie Lerma
Ex-Sea Org Slave
Clear 3502
"I'd prefer to die speaking my mind than live fearing to speak"5