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DPI PPI or resolution. I want HIRES

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kee...@yahoo.com.invalid

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Dec 31, 2009, 9:31:09 AM12/31/09
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This became an issue the other day when I found zooming to 3200 % wasn't
enough, and the text was just a blur.

I've seen Burt Monroy's lifelike paintings, and I know for fact that he's got
it down pat on how to zoom to a fly's eye ball, and correctly draw each and
every lens in the eye. And have it visible after zooming out ..

so 72 dpi,ppi isn't so great..
Yet that's what 99% of the images on the web are.. 72 DPI does more for zits
than all the face creams ever made..

I'll learn more today, but maybe someone would like to explain just HOW I can
zoom in and paint every facet of a fly's eye, and preserve those pixels after
zooming out to have the entire horse pasture in view and have the fly's eyeball
standing out as crisp and sharp as the hairs on the horses mane, and the
individual blades of grass. ?

You can see what I'm talking about with one of Bert's images of the adobe
offices and parking lot. You can see more than an acre of buildings and land,
and zoom to a car in the mid ground parking lot, and identify the license plate
by numbers..
CSI magic zoom.. No, it was a demo of the GPU reaction times. But more. Where
you could barely make out a license plate at full zoom out, when zoomed in the
plate was clearly readable.

For now I'm starting to use 300 DPI on the images I'm drawing. What I'm trying
for is drawing in hires. When I used the zoom bar at the top for 'original
size' vs the same drawing at 72 dpi , the 300 dpi was about 1 1/2 times larger
on screen than the 72.
I'll find out in a minute, but what could I expect drawing on a 3200 dpi image
? I have 2 gigs ram, and PS is allowed 60%.
I know I can always print the images at 72 dpi. But I want the POP graphics,
not the color blurs you get..

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Mike Russell

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Dec 31, 2009, 1:44:41 PM12/31/09
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On Thu, 31 Dec 2009 08:09:46 -0800, Sir F. A. Rien wrote:

>>I've seen Burt Monroy's lifelike paintings, and I know for fact that he's got
>>it down pat on how to zoom to a fly's eye ball, and correctly draw each and
>>every lens in the eye. And have it visible after zooming out ..

I was fortunate to see one of his classes at Photoshop world. He uses
vector graphics, created in either illy or ps, for virtually everything -
almost nothing is scanned or pixel based.
--
Mike Russell - http://www.curvemeister.com

John Stafford

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Dec 31, 2009, 3:02:49 PM12/31/09
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In article <1lvt1ek1...@mike.curvemeister.com>,
Mike Russell <grou...@MOVEcurvemeister.com> wrote:

I wasn't paying attention earlier - but yep, he's one amazing vector
drawing artist! I'd say the best for realism. I gotta believe he works
from at least a photo beside his monitor. I know the Chicago El, and his
stuff is so accurate!

Fred

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Jan 7, 2010, 4:22:47 AM1/7/10
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>> >>I've seen Burt Monroy's lifelike paintings, and I know for fact that
>> >>he's
>> >>got
>> >>it down pat on how to zoom to a fly's eye ball, and correctly draw each
>> >>and
>> >>every lens in the eye. And have it visible after zooming out ..
>>
>> I was fortunate to see one of his classes at Photoshop world. He uses
>> vector graphics, created in either illy or ps, for virtually everything -
>> almost nothing is scanned or pixel based.
>
> I wasn't paying attention earlier - but yep, he's one amazing vector
> drawing artist! I'd say the best for realism. I gotta believe he works
> from at least a photo beside his monitor. I know the Chicago El, and his
> stuff is so accurate!

Take a look here http://revision3.com/pixelperfect , he explains a lot about
how he does things

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