For Horde I usually go to Zoram'Gar (in Ashenvale). For Alliance I'd
have to say Menethil Harbor (Wetlands)
I'm pretty sure Hilsbrad is good too for both factions.
>Has anyone noticed a good place to fish for these? Not sure if I
>remembered the name right but it's that one for making the reagent for
>Underwater Breathing Potion.
check any length of coast... you'll find them in schools.
My favourite spot is Menethil Harbour, as I often wait there coming from IF
waiting for a boat. There are Oily Blackmout schoools close to the harbour,
too. You should also be able to find more of those schools outside Menethil.
There probably is a place like this on Kalimdor as well, but I am not
familiar enough with it.
Cheers
Urbin
--
Urbin (60), Dwarven Hunter (PvE) @dunmorogh.de
Sunh (46), Nightelven Priest (PvE) @dunmorogh.de
Juran (24), Nightelven Druid (PvE) @dunmorogh.de
[FAQ] Get the alt.games.warcraft faq from http://www.ursbeeli.ch/wow [FAQ]
Depends on where you are.
One can occasionally find single schools of these along the coast of
Westfall.
Another good place to fish is in Southshore, in the Hillsbrad Foothills.
The village harbour has 3 spawn spots which will either have Oily
Blackmouth, Firefin Snapper or Floating Wreackage. There's a 4th spawn
spot at the mouth of the river, but it is guarded by creaturs of around
lvl 30. I have also only ever seen this 4th spawn spot spawn Firefin
Snappers.
If you follow the river north, you'll find lots of schools of Sagefish
Delight, but unless you're at least 20th level, doing so is unsafe.
Fishing from the harbour is safer, though.
You can also swim south from Westfall. It's a long trip, but eventually
you'll get to a neutral (yellow) Goblin harbour town. There may be a
single spawn spot on the right hand side of the pier (that side you
stand on if you wish to debark from or board a ship).
The best part about this town, though, is that you can take the ship to
Ratchett, which is on the Western continent (Kalimdor?). The Ratchett
harbour has at least 3 spawn spots, which contain Oily Blackmouth or
Floating Wreckage.
Mind you, spawn spots are sometimes empty. Some weeks ago I fished a lot
in Southshore, and the harbour spawn spots always held something, which
I found a bit silly. Now, they're often empty... Perhaps the patch
changed this.
Each school will give you several fish. Sometimes only 2 or 3, sometimes
5 or more.
--
Peter Knutsen
sagatafl.org
It's a big harbour, though, and it is easy to overlook a school.
As for the coast, yes there are further schools north of the town, but
that area may be dangerous for Ryder's character, unless he's at least
level 22-23'ish.
Same goes for Hillsbrad Foothills. There are schools of Blackmouth and
Snappers to the east of the village, but they are heavily guarded by
level 30'ish monsters. There are probably also schools to the west of
the village.
If one swims far to the east of Southshore village, one comes to a small
bay with neutral (yellow) NPCs, and (at least) two spawn points. But
I've only seen them spawn Firefin Snappers. Also, the NPCs don't seem
interesting at all. No quests, no vendors, no nothing.
> There probably is a place like this on Kalimdor as well, but I am not
> familiar enough with it.
Ratchett is good. There are only 3 spawn points, I believe, but it's a
very small harbour so there's no risk of overlooking them.
--
Peter Knutsen
sagatafl.org
You can find oily blackmouth schools along the coast of Westfall too,
I'm pretty sure.
-Marshall
I'll probably visit it again, within a few days, with one of my
characters. Then I'll post the name here.
--
Peter Knutsen
sagatafl.org
It's in the zone east of the zone Southshore is in. That zone is almost
directly north of the Wetlands.
But if you can't find it with those directions, I'll probably return to
this thread in 1-2 days and post the name of the location.
> have time. I'm trying to find out of the way firefin spawns ...
> my mage is going through firepower elixirs like nobody's business
I've never had any use for Fire Oil yet, for any of my characters
(highest are lvl 29 and 28, though), and attempts to sell Fire Oil (or
Blackmouth Oil) in the AH have resulted in expiration unless the buyout
is set very low. The same goes for the "raw" fish.
I do actually use a bit of Blackmouth Oil (to dive for pearls and
Stranglekelp), but the OPs need for it clearly exceeds my need by a vast
degree.
> and the supply of firefin on the AH is really expensive (was 9g a
> stack the other day) for me.
9G for 20? I wish it was like that in my server. I could use the profit.
> The "oil spills" in Stonetalon are nice, they've almost always been there
> and I'm high enough that I don't aggro the goblins.
--
Peter Knutsen
sagatafl.org
>jes....@hexduxhmp.org wrote:
>> "Peter Knutsen (usenet)" <pe...@sagatafl.invalid> wrote:
>>>I'll probably visit it again, within a few days, with one of my
>>>characters. Then I'll post the name here.
>>
>> Great, if I get a chance I may just go look for it but probably won't
>
>It's in the zone east of the zone Southshore is in. That zone is almost
>directly north of the Wetlands.
>
>But if you can't find it with those directions, I'll probably return to
>this thread in 1-2 days and post the name of the location.
That sounds like the pirate ship with a bunch of Booty Bay people at it?
There are a few quests there, around lvl 40ish, so perhaps you're going
with a character too low or too high to see the !'s?
--
EU-Draenor:
Balgair - Human Rogue (lvl 60)
Sagart - Undead Priest (lvl 60)
Sgoildubh - Human Mage (lvl 44)
Beag - Dwarf Paladin (lvl 42)
Sealgair - Dwarf Hunter (lvl 40)
orgrimmar has its own top level domain?
cool! :)
Yes.
> http://www.worldofwar.net/cartography/resources/herbs/arathihighlands.php
>
> See on that map the place I'm talking about. There's a pirate
> ship docked and such?
Yup, that's it.
--
Peter Knutsen
sagatafl.org
There is a pirate ship, and you may be correct that the pirates are
labeled as having Booty Bay allegiance.
> There are a few quests there, around lvl 40ish, so perhaps you're going
> with a character too low or too high to see the !'s?
Too low level.
--
Peter Knutsen
sagatafl.org
I have picked it up on the shore south of Rachet near the pirates cove.
--
Thomas T. Veldhouse
Key Fingerprint: 2DB9 813F F510 82C2 E1AE 34D0 D69D 1EDC D5EC AED1
Speaking of Faldir's Cove, would people agree that this is perhaps the
most-obscure, yet easily-accessible (no complicated prequisite quest
needed) quest source in the game? What I mean is that anyone can go
there and get quests, but by all accounts most people have to be told
about it. I certainly had never heard of it in a year's playing until
recently here.
--
"Sorry, but I consider lack of a 'pause me' command [in World of
Warcraft] to be a bug. At the very least, a lack of needed feature.
fwiw, I am a programmer by profession."
-Burt Johnson, alt.games.warcraft, 11 Jan 2006
>On Wed, 20 Sep 2006 22:59:53 +0200, "Peter Knutsen (usenet)"
><pe...@sagatafl.invalid> wrote:
>
>>jes....@hexduxhmp.org wrote:
>>> "Peter Knutsen (usenet)" <pe...@sagatafl.invalid> wrote:
>>>>I'll probably visit it again, within a few days, with one of my
>>>>characters. Then I'll post the name here.
>>>
>>> Great, if I get a chance I may just go look for it but probably won't
>>
>>It's in the zone east of the zone Southshore is in. That zone is almost
>>directly north of the Wetlands.
>>
>>But if you can't find it with those directions, I'll probably return to
>>this thread in 1-2 days and post the name of the location.
>
>That sounds like the pirate ship with a bunch of Booty Bay people at it?
>There are a few quests there, around lvl 40ish, so perhaps you're going
>with a character too low or too high to see the !'s?
The quests in Faldir's Cove are unlocked with sufficient Booty Bay
rep. I believe friendly or better is enough to be able to talk to the
quest givers. The quests are worth doing because they cover a
relatively small geographic area right there and the final quest
"battle" is a LOT of fun. All hands on deck!
Gnuthulhu, Undead Warlock
Fthagn, Undead Warrior
Rhyleya, Troll Hunter
Thunderhorn,US
Remove your coat for email.
>The quests in Faldir's Cove are unlocked with sufficient Booty Bay
>rep. I believe friendly or better is enough to be able to talk to the
>quest givers. The quests are worth doing because they cover a
>relatively small geographic area right there and the final quest
>"battle" is a LOT of fun. All hands on deck!
No rep required I think, my hunter was neutral when I got there last night,
only hit friendly when I handed one in, I think the one for protecting the
gnome against the water elementals, and I'd already picked up all the
others.
That might've been changed recently of course but there certainly didn't
seem to be any rep requirements for me.
--
EU-Draenor:
Balgair - Human Rogue (lvl 60)
Sagart - Undead Priest (lvl 60)
Sgoildubh - Human Mage (lvl 44)
Beag - Dwarf Paladin (lvl 42)
Sealgair - Dwarf Hunter (lvl 41)
> There probably is a place like this on Kalimdor as well, but I am not
> familiar enough with it.
That would be Darkshore, the elf 10-20 area. Lots of oilies, and not a lot
of people questing there, so there's little competition. The western
Kalimdor shoreline increments as it moves south, with Ashenvale (Zoram
Strand) for 20-30, Desolace for 30-40, and Faralas for 40-50.
When I did the Thandol span quests (where you need to get the dwarf in the
pillar of the bridge) I was too stupid to realise there was a stair leading
down into the bridge. I tried to get down by jumping and turning. I fell
into the sea of course and decided to swim west. This brought me to Faldir's
cove. Much too early to accept any of the quests, though... Never been back.
Cheers
Urbin, who might go there just to see what kind of quests they offer
--
Urbin (60), Dwarven Hunter (PvE) @dunmorogh.de
Sunh (48), Nightelven Priest (PvE) @dunmorogh.de
This AM while walking in Auberdine I unexpectedly noticed my cursor on
a little school of oil blackmouths.
So I pulled out Gubber Blump's fishing pole and proceeded to net me a
pair.
But then the scool disappeared.
And here I was thinking that now I knew the exact location to go to get
htese things in Auberdine.
So apparently the schools wander and respawn in different ares around
there.
Anyway it sure is nice to have that first Underwater Breathing Potion.
Thanks for all the help people.
Orion
Schools are random spawns and disappear after you caught a random number of
items (fish, chests, stranglekelp, ...) from them. They tend to respawn in
the same places, so taking note of the location still pays off, at least you
know where to check for a spwan.
Cheers
Urbin
>Getting back to this Oil Blackmouth,...
>
>This AM while walking in Auberdine I unexpectedly noticed my cursor on
>a little school of oil blackmouths.
>
>So I pulled out Gubber Blump's fishing pole and proceeded to net me a
>pair.
well done :)
>But then the scool disappeared.
d'oh!
>And here I was thinking that now I knew the exact location to go to get
>htese things in Auberdine.
>
>So apparently the schools wander and respawn in different ares around
>there.
>
>Anyway it sure is nice to have that first Underwater Breathing Potion.
>
>Thanks for all the help people.
two's a small number to get from a school... i have had up to 7 items
from one (5 fish, 2 items).
one thing to note... you'll notice that the school is made from two
parts. there's an outer ring and the centre. if your bobber lands in
the centre, you are more than likely to catch what is supposed to be
in the school. if you land in the outer ring, chances are you will
catch something else.
tight lines! :)
> When I did the Thandol span quests (where you need to get the dwarf in
> the pillar of the bridge) I was too stupid to realise there was a
> stair leading down into the bridge.
I saw a priest take a novel approach to that quest: Mind control the dwarf
and send him jumping off the bridge. By the time he gets back, you're long
gone.
>Catriona R <catrion...@totalise.co.uk> wrote:
>> No rep required I think, my hunter was neutral when I got there last night,
>> only hit friendly when I handed one in, I think the one for protecting the
>> gnome against the water elementals, and I'd already picked up all the
>> others.
>
>I believe you're correct - I might be wrong but I think it was those
>quests which actually bumped me up to friendly.
My warlock had gone there with a friend long, long ago - he could get
the quests while I could not. The quests simply did not exist to me
though we were similar levels (if anything I was probably higher than
him). Recently my hunter passed through and got the quests straight
away, and, possessing a sterling reputation with the goblins, I
thought I might have finally hit upon the reason I could not do the
quests previously. So I'm puzzled what kept me from doing those
quests so long ago...
All over the dang place. Menthil and Southshore have huge numbers of this
fish, and schools with mostly blackmouth in them. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
Probably. It's just not in a spot you're likely to get too except by
accident - you either have to swim for a very long time, or obsessively
prowl around the walls of Stromgarde castle. *
>Yeechang Lee <yl...@pobox.com> writes:
>>Speaking of Faldir's Cove, would people agree that this is perhaps the
>>most-obscure, yet easily-accessible (no complicated prequisite quest
>>needed) quest source in the game? What I mean is that anyone can go
>
>Probably. It's just not in a spot you're likely to get too except by
>accident - you either have to swim for a very long time, or obsessively
>prowl around the walls of Stromgarde castle.
Yep, I never even knew it existed for a long time - it is visible on one
flightpath (I think the Horde one from UC to Kargath?) as I've flown past
it a few times but unless you happen to take that particular flightpath
you'd be unlikely to ever find it. And even if you do take that flightpath
you still have to be looking around you and paying attention, and then be
curious enough to wonder if there's anything interesting at the random boat
you can see in the cove.
>Yeechang Lee <yl...@pobox.com> writes:
>>Speaking of Faldir's Cove, would people agree that this is perhaps the
>>most-obscure, yet easily-accessible (no complicated prequisite quest
>>needed) quest source in the game? What I mean is that anyone can go
>
>Probably. It's just not in a spot you're likely to get too except by
>accident - you either have to swim for a very long time, or obsessively
>prowl around the walls of Stromgarde castle. *
Hehe, I'll take the latter label then. :) It's always nice (but
rare) to go "the back way" and be rewarded with a discovery.
Thats how i found it on my first char. Was wandering around the outside
of the castle looking for mithril deposits and noticed the tunnel. Went
back there later with some friends and spent a long time swiming around
doing those underwater collection quests great fun!!
If you want to go a little further and check out a well-hidden but otherwise
useless little dwarf farm in the middle of nowhere, swim on out around
past Faldir's Cove and aaaaaall the way up the long passage south of there,
the one that goes under the bridge between Wetlands and Arathi Highlands,
until you come to the open ocean an the far end... then swim north a little
ways until you come to the peaceful farm along the beach. A house and
some barns and stuff, some garden patches, and a dwarf or two just hangin'
out. No quests or anything to do there, no hostile mobs, just a peaceful
pastoral scene. Never did find the farmer's daughter, though...
-Marshall
>If you want to go a little further and check out a well-hidden but otherwise
>useless little dwarf farm in the middle of nowhere, swim on out around
>past Faldir's Cove and aaaaaall the way up the long passage south of there,
>the one that goes under the bridge between Wetlands and Arathi Highlands,
>until you come to the open ocean an the far end... then swim north a little
>ways until you come to the peaceful farm along the beach. A house and
>some barns and stuff, some garden patches, and a dwarf or two just hangin'
>out. No quests or anything to do there, no hostile mobs, just a peaceful
>pastoral scene. Never did find the farmer's daughter, though...
That's a nice place, yeah - only visited it on my undead priest though,
which meant I couldn't get too close to the dwarves as they were hostile to
me and I didn't want to have to kill them ;-)
>Catriona R <catrion...@totalise.co.uk> wrote:
>> That's a nice place, yeah - only visited it on my undead priest though,
>> which meant I couldn't get too close to the dwarves as they were hostile to
>> me and I didn't want to have to kill them ;-)
>
>By the time I got there, they were all civies to me and left me alone.
>Well, I prefer to think of it as cowering in fear.
Yeah they were that to me too but I figured they'd probably still aggro if
I got too close ;-) Never actually tested whether civilians aggro if you
stand on top of them, perhaps they don't after all.
>On Thu, 28 Sep 2006 09:44:01 -0500, jes....@hexduxhmp.org wrote:
>
>>Catriona R <catrion...@totalise.co.uk> wrote:
>>> That's a nice place, yeah - only visited it on my undead priest though,
>>> which meant I couldn't get too close to the dwarves as they were hostile to
>>> me and I didn't want to have to kill them ;-)
>>
>>By the time I got there, they were all civies to me and left me alone.
>>Well, I prefer to think of it as cowering in fear.
>
>Yeah they were that to me too but I figured they'd probably still aggro if
>I got too close ;-) Never actually tested whether civilians aggro if you
>stand on top of them, perhaps they don't after all.
i don't think they do... at least the alliance civilians in
winterspring and the barrens don't.
>Marshall <Mars...@nospam.com> wrote:
>> ways until you come to the peaceful farm along the beach. A house and
>> some barns and stuff, some garden patches, and a dwarf or two just hangin'
>
>There's even one in bed. That made me laugh ... an undead shadow priest
>running around his house and he doesn't even wake up.
I didn't didn't touch the dwarves, but slaughtered their livestock and
marched into their home, sat at their table, and ate their food. And
sleepy head there in the room with me just kept dreaming.