On Mon, 10 Sep 2012 09:50:58 +0100, Steve Kaye
<
nos...@giddy-kippers.co.uk> wrote:
>I hit my first problem quite quickly..... setting up my action bars I
>couldn't find Life Tap. I looked all over the place for it but it
>wasn't there. I checked my affliction spell book and it was there and
>didn't say anything about it being affliction only. I checked google
>and finally found someone saying that destruction warlocks don't need
>life tap because they have crazy mana regen. I checked and that's
>right - at level 80 she have 10.5k mp5 and at level 82 she has 15.5k
>mp5. Apparently our new resource is Burning Embers (replaces soul
>shards) and we raise it by casting Incinerate on an Immolated target
>and use them by casting Chaos Bolt.
I was thinking you must have some bug oir other since even my ironman
warlock with *no* talent spec has life tap! Then I logged on my lowbie
destruction warlock and sure enough, where Life tap was on my
actionbars is now a passive called Chaotic energy which gives a really
high mana regen, so it does indeed change for destro warlocks. That'll
take some getting used to!
>Wow.... that's a bit of a shift for a new spec. It's almost like
>respeccing my Warrior to be Arms and getting an energy bar instead!
>
>It is quite fun though. We need to manage two sort of resources, the
>second being a stackable buff (that I forget the name of) which
>increases Incinerate cast speed and you get three stacks of when
>casting Conflagrate.
Yeah I'm liking the new warlock resources, haven't looked at
Affliction and Destruction yet but Demonology is pretty fun, generate
demonic fury by casting regular spells, go demonform and use the fury
you generated to power more spells :-)
>Also, Chaos Bolt hurts.... in one shot almost all normal mobs that I
>cast it on in Va'shir and Hyjal. It hits most normal mobs for more
>than 3/4 of a bar so far in Deepholm. I think that the difference is
>that I was geared better relative to the first two zones so if I'd
>gone in with normal quested Wrath gear it wouldn't have been
>one-shotting things.
>
>Another change in playstyle is the level 75 talent. According to
>posts that I read on the internet, the best choice for a Destruction
>warlock is to use Grimoire of Sacrifice which means that you run
>without a pet to get a 25% damage buff (plus one of the pet's
>abilities - I sacrifice a Felhunter to get Spell Lock)
That's a blast from the past, I remember a long time back sacrificing
pets was a common playstyle, never much liked it myself but it's good
to have the option back for those who do like it.
>No Life Tap though..... that just doesn't seem right even though you
>don't need it :)
Hehe I agree. Although I'm jealous, my mana disappears very fast on my
demo lock, based on target dummy testing, I ended up glyphing life tap
to not take away my health (but now it negates my selfhealing talents
as it'll absorb heals instead, oh well), since I had to use it quite a
lot!