I ask because when leveling my druid recently I ran every instance I
did with a level-appropriate group[*]--and it was surprisingly easy to
find such groups along the way--but it'd be nice to know that the next
time I level a character it woudl be easier.
As for 80-level instances, I found that when signing as a healer or
tank for random instances I'd get into a group in a second or two
thanks to drawing from the entire battleground. DPS? I aborted after
about 90 seconds and counting. Admittedly this was just over a few
attempts but, still, too many DPS versus tanks/healers.
[*] Not just one or two, either: Before arriving in Northrend I'd run
Blackfathom Deeps, Gnomeregan, Monastery, Zul'Farrak, Maraudon, Sunken
Temple, Ramparts, Blood Furnace, Slave Pens, Underbog, Mana-Tombs,
Auchenai Crypts, and Sethekk Halls, several more than once.
--
<URL:http://www.pobox.com/~ylee/> PERTH ----> *
Well, only used it so far with my 80's, but a guildy playing his 70
mage managed to stay pretty solidly in instances for a few hours.
I suspect if you sign up as a tank or healer and as a dps, it'll be
unlikely you'll end up assigned as dps. Not impossible, as I guess if
there's only 4 people trying to get into a certain instance and the
tank and healer slots are already filled and then you join the LFG
tool for that instance, it'll slot you in as dps. But with my 80's as
soon as I joined, it signed me straight up as the tank or as the
healer.
Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!
I got a question about this. I got a 62 Hunter and was curious about the
LFG system. If I sign up for a random dungeon will I risk being signed
up for Orange/Red marked dungeons which are perhaps a bit high level for
my hunter? I could see in the tool that Mana Tombs was visible but with
a red color, and I was unsure if I risked joining it.
If I deselect the low/high level dungeons will I still be able to get
the reward for a random dungeon ?
> As for 80-level instances, I found that when signing as a healer or
> tank for random instances I'd get into a group in a second or two
> thanks to drawing from the entire battleground. DPS? I aborted after
> about 90 seconds and counting. Admittedly this was just over a few
> attempts but, still, too many DPS versus tanks/healers.
So far, my experience has been...not good. I've signed up for DPS(warlock)
and took awhile to get in anything. And the 2 of the 3 I did get into were
both massive failures. The first time, we ended up in ToC. Problem was, one
of our "DPS" as we found out, was actually a warrior...in prot spec...using
a 2 handed weapon. The disc priest we got as a healer was doing roughly as
much damage as he was. Yeah. The other time, our tank was a DK, and the ONLY
way I could avoid drawing aggro from him was to not cast. Anything. I mean,
Corruption ALONE was drawing aggro from the tank. And, well, I'm demo, not
affliction...my corruption ticks for like, 1k, max.
>I suspect if you sign up as a tank or healer and as a dps, it'll be
>unlikely you'll end up assigned as dps. Not impossible, as I guess if
>there's only 4 people trying to get into a certain instance and the
>tank and healer slots are already filled and then you join the LFG
>tool for that instance, it'll slot you in as dps. But with my 80's as
>soon as I joined, it signed me straight up as the tank or as the
>healer.
Yeah I only signed up as a healer, got a group pretty much
instantly... or rather a group of 4, then a minute wait for a tank.
Wasn't actually going for random there, just trying the new instances
(on normal, I don't have the confidence in my skills to want to try
them on heroic just yet... which is a bit of a problem, given that I
*am* eligible for them gearwise, meaning I'll likely get dumped in
them when I try to queue for a random heroic, argh), but was nice and
fast to find a group as a healer.
Good group as well, dps warrior tended to be a touch afk at times,
and I kept dying (bit hard to avoid taking damage from adds in an
instance you don't know at all so don't expect them to spawn on you),
but we never wiped thankfully, and I didn't let anybody apart from
myself die, so not too bad going. Same group just ran through all
three of them since we were doing fine, felt weird being with people
I'd never seen before since usually on my own server any pug will
contain at least one name I've seen around town etc.
--
EU-Draenor:
Sagart (80 Undead Priest)
Tairbh (80 Tauren Druid)
Buinne (78 Troll Shaman)
Balgair (73 Human Rogue)
Eilnich (70 Blood Elf Warlock)
Ruire (70 Blood Elf Paladin)
We had a guild run through the first two of the new five mans, and then our
rogue had to go, so we figured we'd pick up a fifth through the LFG system
(since all our other guildies were either a) already running the new
dungeons or b) couldn't get into dungeon 3 because they'd not yet done 1
and 2.
Got a real jerk of a rogue. Kept pulling aggro off the tank (usually by
concentrating his attacks on the shackle target), had a running commentary
of what was wrong with the tank's gear and spec (some of his points were
likely valid, as tank was this chars offspec, but there's no call to be
rude.) Generally was the first person to die, mostly because he was doing
his own thing rather than paying attention to who was being focusfired.
Luckly, after the 5th wipe, the server crashed, and we decided to go to
bed.
--
Rob Wynne / The Autographed Cat / d...@america.net
http://www.autographedcat.com/ / http://autographedcat.livejournal.com/
Gafilk 2010: Jan 8-10, 2010 - Atlanta, GA - http://www.gafilk.org/
Aphelion - Original SF&F since 1997 - http://www.aphelion-webzine.com/
Why didn't you use the new vote kick function?
> One of the big selling points of the new 3.3 LFG tool is, by drawing
> from an entire battleground, being able to find groups for instances
> at all levels much more easily. What's been your experience in finding
> lower-level instance groups with it?
Something doesn't feel right.
I signed and after a while appeared this pop-up saying I was about to
join a group.
But then someone failed the ready check and nothing happened.
I mean, cross-realm is fine but it won't let you join a group unless
everyone's ready to go.
Is there still a way to find people on your server alone?
>Yeechang Lee wrote:
>
>> One of the big selling points of the new 3.3 LFG tool is, by drawing
>> from an entire battleground, being able to find groups for instances
>> at all levels much more easily. What's been your experience in finding
>> lower-level instance groups with it?
>
>Something doesn't feel right.
>I signed and after a while appeared this pop-up saying I was about to
>join a group.
>But then someone failed the ready check and nothing happened.
That's intended behaviour, if there's not 5 people willing to join
it'll put you back in the queue and find you a group where there is 5
people ready.
>
>I mean, cross-realm is fine but it won't let you join a group unless
>everyone's ready to go.
>Is there still a way to find people on your server alone?
LFG channel. But the tool should be faster.
I signed up as dps on my druid (feral dps) for the random daily wotlk
heroic. A group was formed in under a minute, but we couldn't get into
the dungeon (unable to create more instances).
I missed what happened next but somehow we got ported into another
instance Gun'Drak. Strangely, when hovering over the party names I
couldn't view what server they were from, so I guessed they might all
be from my own, because for 30 seconds between being ported out of the
daily instance and into Gun'Drak I was sitting in Dalaran and all
party members portraits were viewable.
Instance went smoothly.
> so I guessed they might all be from my own, because for 30 seconds between
> being ported out of the daily instance and into Gun'Drak I was sitting in
> Dalaran and all party members portraits were viewable.
I was with a guy from Antonidas(not my server), and after a wipe where
everyone else left group, me and him ended up in Dal. I could not only see
his portrait, I could even see the dot on the map showing where he was. When
I went to that spot, his toon could not be seen however.
Instance went smoothly.
> One of the big selling points of the new 3.3 LFG tool is, by drawing
> from an entire battleground, being able to find groups for instances
> at all levels much more easily. What's been your experience in finding
> lower-level instance groups with it?
Probably the best thing made by Blizzard since dual spec.
I have a prot/ret Pally and resto/elemental Shaman. I figured I would get
picked as tank, so I just went ahead and switched to prot spec, then
queued. In a matter of 10 seconds, I was put into a group for Heroic
Violet Hold as a tank. I had to right-click and choose teleport since the
first one didn't take. Healer was insane: 22K healing crits on me!
Constant use of riptide...wish I could of kept grouping with him. Half way
through the instance, one of the DPS left group. The tool asked if we
wanted to continue and we said yes and kept going. In a matter of 20
seconds, a DPS warrior was teleported in and we continued on (we only
downed 1 boss). VH is a series of timed events that can't be stopped...this
is seriously a nice side effect of the new system.
I then hopped on my Shaman and just picked healing role (my DPS is only
about 2300). Took about 30 seconds to get the group together. Heroic
Violet Hold (again!). Tank took about 10 minutes to find his icon to
teleport in. During this time, we tried to vote kick him, but it wouldn't
let us? Finally, he made it in and did a whopping 730DPS, even with the 5%
Luck of the Draw buff! Aggro was all over the place, with the DK OTing,
but no wipes....just took a big longer.
Overall, I am very impressed with this system. I might even take my feral
Druid in PVP gear and build out a proper tank set for him!
> One of the big selling points of the new 3.3 LFG tool is, by drawing
> from an entire battleground, being able to find groups for instances
> at all levels much more easily. What's been your experience in finding
> lower-level instance groups with it?
I seem to have pretty good luck with the LFG tool. Greif has been kept
thoroughly busy running instances since the patch. No luck at all with
LFR. However, I have not tried either tool with lower level instances
or raids.
--
Waddling Eagle
World Famous Flight Instructor
If it does fail, you go to the head of the line for the next group, so
the wait is usually no longer than a minute or two.
How does one access the LFR tool? I didn't find it??!
Actually this happened 3 times in a row before I was finally able to
join a group.
but I guess I mustn't judge it on day one.
Another thing: when leaving the instance each one of us got ported back
to where he was before entering. Is there a way to avoid this?
> How does one access the LFR tool? I didn't find it??!
Open the Social window and click on the Raid tab. There should be a button
at the top of that screen. I think you can also just type /lfr.
--
John Gordon A is for Amy, who fell down the stairs
gor...@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"
Nothing but good things to say about it so far, after about 7-8 random
heroics as a healer. Instant queues, although the dps I talk to say
the queue can be 5+ minutes.
One issue we did have was in heroic OK, a DK was doing 2300 dps, but
halfway to the second boss, we noticed he was doing about half the
damage as the tank. Appears he put himself on follow at some point,
but did some dps at the beginning to avoid detection. We booted him.
Maybe this is a possible precursor to the BG afk problem?
Because right about the time we got sick of him, the server crashed and we
went to bed.
I could choose to spin this that we vote kicked him so hard it brought down
the entire realm, but in truth, it was just a coincidence.
Or....was it? *dramatic music, crash of thunder*
> As for 80-level instances, I found that when signing as a healer or
> tank for random instances I'd get into a group in a second or two
> thanks to drawing from the entire battleground. DPS? I aborted after
> about 90 seconds and counting.
That's the level of your patience?...
My god. :p
So far, my impression is AWESOME!
Works like a charm.
--
Permanently behind me: SWG & Age Of Conan.
Currently playing: WoW, LOTRO, WAR & Aion.
Waiting for: Dawntide, STOnline & Mytheon.
> Actually this happened 3 times in a row before I was finally able to
> join a group.
> but I guess I mustn't judge it on day one.
Everyone is getting used to it and trying it out. I'm surprised it is
working as well as people here seem to report, given how new it is to
the players.
>
> Another thing: when leaving the instance each one of us got ported back
> to where he was before entering. Is there a way to avoid this?
That is the behavior stated in the release notes.
--
- Burt Johnson
MindStorm, Inc.
http://www.mindstorm-inc.com/software.html
> Nothing but good things to say about it so far, after about 7-8 random
heroics as a healer.
It's been nice for me too. Sure, not every group is perfect, but for the
most part they've went well. So far, me, someone who, in all honesty, had
barely set foot in an instance before this patch, has gotten a couple dozen
done since the patch. Already bought ilvl 245 wand and shoulders and saving
for a helm now.(and no, despite never really doing instances before, I was
not carried through, I contributed as much as more as any other DPSer in my
groups).
> Instant queues, although the dps I talk to say the queue can be 5+
> minutes.
As a pure DPSer, 5-10 minutes seems to be the average queue time on my main
server. I've had a few quicker ones, and not had any take longer than 10
minutes so far.
>One issue we did have was in heroic OK, a DK was doing 2300 dps, but
halfway to the second boss, we noticed he was doing about half the
damage as the tank. Appears he put himself on follow at some point,
but did some dps at the beginning to avoid detection. We booted him.
Well, it was OK, can't really blame him ;-). Kidding of course, and at least
we got the boot option to prevent someone from just afking an entire run or
something.
Indeed. And I quite like it this way, to boot. This way, I can be out doing
my dailies or farming or whatever while queued up, do the instance, then
when it's over get right back to doing whatever I was doing before.
No, and therein lies a problem if the instance is something like Old
Kingdom where people like to pick up the corpse quest just outside the
instance. If you run out through the instance portal it puts you back
where you were instead of in the cave by the quest giver.
I just type /lfr.
Ok, I got time today to try it a couple of times.
First on a level 18 mage. Found a group in less than a minute. Instance
was Wailing Caverns. Seems you can join Ragefire Chasm as well for
alliance, that makes it easier to get there :)
The group was completely chaotic. Seems most in the group was very well
geared and wanted to show off, so there didn't seem to be a concept of
"tank" or "healer" in the group. I left after the first wipe.
Second was my 80 resto druid. Took a random heroic. In less than 30
seconds it was formed. Heroic was Culling of Stratholme. The run was
smooth and unproblematic, and all people were nice. Since one in the
group was enchanter I got a handful of enchanting mats by rolling for it.
I love this feature and I will definately use it a lot in the future :)
Kill yourself and release :-) You'll be back at the closest graveyard
instead.
--
If you're not part of the solution, you're part of the precipitate.
Great. As mid-70 mage and 40 warrior the instances are popping very
fast (warrior is dual-specced as tank so it certainly helps).
Groups at 80 are also amazingly fast. I've run more instances
yesterday and today than during last two weeks ;) Mainly because my
play time is highly fragmented and now when I have a bit of time to
play the group is ready in a moment and not after an hour or not at
all.
--
Regards
Matt
Don't know for certain, but two of my levelling toons that tried
"random" option were always put in yellow marked dungeon.
> If I deselect the low/high level dungeons will I still be able to get
> the reward for a random dungeon ?
No - you have to choose "random dungeon" option and not "specific
dungeon" where you get to pick.
--
Regards
Matt
>nuts <nusp...@re.net> wrote:
>
>> Actually this happened 3 times in a row before I was finally able to
>> join a group.
>> but I guess I mustn't judge it on day one.
>
>Everyone is getting used to it and trying it out. I'm surprised it is
>working as well as people here seem to report, given how new it is to
>the players.
Yeah, instance servers are really taking the strain today
>> Another thing: when leaving the instance each one of us got ported back
>> to where he was before entering. Is there a way to avoid this?
>
>That is the behavior stated in the release notes.
So now it's like battlegrounds.
mm, I don't like it at all.
When in a nice pug you may want to run another instance with them,
only this way you can't.
>
>"Burt Johnson" <bu...@mindstorm-inc.com> wrote in message
>news:1jai4w8.aoihw01v4zlt1N%bu...@mindstorm-inc.com...
>>> Another thing: when leaving the instance each one of us got ported back
>>> to where he was before entering. Is there a way to avoid this?
>>
>> That is the behavior stated in the release notes.
>
>Indeed. And I quite like it this way, to boot. This way, I can be out doing
>my dailies or farming or whatever while queued up, do the instance, then
>when it's over get right back to doing whatever I was doing before.
Personally I think it's screwed up. If you want to teleport back to
where you were (which yes, is a good thing at times), you've got the
option from the minimap icon. If you walk out the front door though,
it should put you outside the instance so you can actually hand in the
quests you've just completed.
I suppose programmatically, it might not be *that* easy to tell which
method you used to leave the instance.
Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!
No, you can still run more instances with the same group of people
despite them being on different servers. You just have to have them
not leave the party before the party leader signs the party up for
another instance. Where you'd end up after teleporting out of the
instance has no effect on this.
Wow are you impatient. 4-5 minutes is excellent.
You can not deselect - random means random, you have no choice and it
will pick one they think you should be able to do. The list is if you
specifically want to chose some dungeons, but they are not counted as
random (and you get locked out after one run)
I have none for lowlevel.
But high level is excellent. The only problem was the can not 'create
more instances' (everybody using it?)
Otherwise it was in out in out in out, 40 emblems in a few hours.
A healer had to leave in the middle of one dungeon, so we seeked a new
one via LFG and he popped up within one minute.
Beam out next to a repair vendor, LFG again, sell repair (perhaps
enchant) and you're off again.
Totally efficient, and fantastic experience :)
Kick him and invite another.
It keeps looking - and if not, join again.
Rubbish. You stay in the group and LFG for another group.
You are supposed to chose the role you want to fulfill.
> I then hopped on my Shaman and just picked healing role (my DPS is only
> about 2300). Took about 30 seconds to get the group together. Heroic
> Violet Hold (again!). Tank took about 10 minutes to find his icon to
> teleport in. During this time, we tried to vote kick him, but it wouldn't
> let us?
Hm.. perhaps not everybody voted yes?
I think you can't vote to kick until you've actually done something in
the instance.
Had one guy teleport in then say he just noticed that time and had to
go. And then spent the next 5 minutes standing in Dalaran saying
sorry while we couldn't kick him to get someone new in.
Thinking on it now, if we'd 4 manned the first pull, we might then
have been able to vote to kick him.
> No, you can still run more instances with the same group of people
> despite them being on different servers. You just have to have them
> not leave the party before the party leader signs the party up for
> another instance. Where you'd end up after teleporting out of the
> instance has no effect on this.
cool, I didn't know that!
I guess that the reason it is like this is to stop people using
instances as a means to get around similar to how people used to use
them as a hearthstone.
Want to go somewhere near the entrance to Gun'drak? Queue for Gun'drak
and leave as soon as you get the instance.
It could cut down a lot on travel time provided you didn't need to get
to a place ASAP. Then you could continue questing / grinding / whatever
until you got the instant teleport to where you want to go.
steve.kaye
> One of the big selling points of the new 3.3 LFG tool is, by drawing
> from an entire battleground, being able to find groups for instances
> at all levels much more easily. What's been your experience in finding
> lower-level instance groups with it?
I've not played WoW for a few months now but I'm really tempted to come
back and have a go because of this change.
I like doing instances but I rarely do them because of a) I'm too shy
and actually have to pluck up courage to ask a group for an invite and
b) I often don't have time to look for a group *and* do the instance
because looking for a group often takes too long. This sounds like the
perfect solution - especially for my lower level characters.
I patched WoW and all my addons last night, in preparation.
steve.kaye
Reason a) is why I haven't done many instances for ages as well,
really liking the new tool so far - I've only done the new instance on
normal and nothing else since I've been short on time, but expecting
to do quite a few now. Only downside is that random thing... I don't
believe I'm geared/skilled enough to heal the new instances on heroic
yet (been reading on forums that HoR is really hard going for healers
even when they're geared and not months out of practice) and I just
bet I get dumped in them :-/ Guess I can just leave and let the group
find another healer but feel kinda bad doing that.
--
EU-Draenor:
Sagart (80 Undead Priest)
Tairbh (80 Tauren Druid)
Buinne (78 Troll Shaman)
Balgair (73 Human Rogue)
Eilnich (70 Blood Elf Warlock)
Ruire (70 Blood Elf Paladin)
>> I then hopped on my Shaman and just picked healing role (my DPS is
>> only about 2300). Took about 30 seconds to get the group together.
>> Heroic Violet Hold (again!). Tank took about 10 minutes to find his
>> icon to teleport in. During this time, we tried to vote kick him,
>> but it wouldn't let us?
>
> Hm.. perhaps not everybody voted yes?
Nope...said player cannot be kicked now. Supposedly, people are saying you
can't kick someone until the 15 minute debuff wears off which kind of sucks
if you have someone teleport in and do nothing.
Only took 48 hours for someone to make my ignore list :) Had some mage
named Burnedbirdo AFK part way through instance. Claimed he was ordering a
pizza or some nonsense. At least I won't have to group with him again.
Adam
If the new one comes up, you can just say in advance, you don't know if
you're geared enough to heal it but you're willing to try. If you are able
to do it, cool, and if you aren't, well, you said so in advance so they
can't get too mad about it. And if you get some group that doesn't want you
to try, well, either they kick you or you leave by request, either way you
won't need to feel too bad about them finding another healer.
> One of the big selling points of the new 3.3 LFG tool is, by drawing
> from an entire battleground, being able to find groups for instances
> at all levels much more easily. What's been your experience in finding
> lower-level instance groups with it?
>
> I ask because when leveling my druid recently I ran every instance I
> did with a level-appropriate group[*]--and it was surprisingly easy to
> find such groups along the way--but it'd be nice to know that the next
> time I level a character it woudl be easier.
>
> As for 80-level instances, I found that when signing as a healer or
> tank for random instances I'd get into a group in a second or two
> thanks to drawing from the entire battleground. DPS? I aborted after
> about 90 seconds and counting. Admittedly this was just over a few
> attempts but, still, too many DPS versus tanks/healers.
>
> [*] Not just one or two, either: Before arriving in Northrend I'd run
> Blackfathom Deeps, Gnomeregan, Monastery, Zul'Farrak, Maraudon, Sunken
> Temple, Ramparts, Blood Furnace, Slave Pens, Underbog, Mana-Tombs,
> Auchenai Crypts, and Sethekk Halls, several more than once.
Well after a couple days using it, I can say the following:
It's made finding a group _much_ easier - even for low level instances
in the middle of the night.
Sadly the cross-server groups I've been in have without exception been
even more lacking in social discourse than before. It's been like
playing with NPCs at times. Though an AI would do a better job than
some...
Hell - even PvP BGs are typically more fun and filled with conversation
than these new cross server LFG-made PvE groups.
Understand I don't mean I want non-stop meaningless chatter (which some
newbies especially on RP realms seem to make the mistake of doing,
perhaps thinking that's RP) - yuck. But when something good or bad
happens or some wit comes to mind, it's nice if people speak up a
little.
Oh - and I'm also pissed to discover that the LFG channel is now city
only. WTF??? That has KILLED it's usefulness to me :-( It might as well
not exist at all now.
Yeah, reason B is why most of my lower toons are just sitting around
right now, I keep them normally full rested and the old instances give
great XP because they're normally a little longer... When I have to
sleep for work in 2 hours and it takes me over 1 hour to find a
group... well, that doesn't leave time for some of the longer
instances (WC, BRD, Strat, etc with level appropriate groups).
This got me back into Wow. I love it. I have no friends, and my
server is low population. I got into a Nexus Pug tonight and had a
blast with people I've never met before. Very nice system.
No more spamming trade channel. No more facing picky punks who request
epic achievement for a UK run. And as mentioned being a healer or tank
grants you faster entry.. But in my battlegroup even with my Boomkin
and Mage I get in as fast as my priest.
The new loot system is great. No more fighting and no more Disenchant
arguments. Absolutely good
Thanks Blizzard, this is a great feature
Aww dude, I'll be your friend. ^5
So today I did my first entirely random group with it, and it was
excellent. We managed a smooth run of Culling of Stratholme, successfully
completing the timed run (delighting one fo the two people who didn't have
the drake). The only hitch came when the healer ditched us right after
losing the drake, since that was apparently the only reason she'd come. We
found another healer promptly and finished off Mal'ganis.
--
Rob Wynne / The Autographed Cat / d...@america.net
http://www.autographedcat.com/ / http://autographedcat.livejournal.com/
Gafilk 2010: Jan 8-10, 2010 - Atlanta, GA - http://www.gafilk.org/
Aphelion - Original SF&F since 1997 - http://www.aphelion-webzine.com/
Sure you can. I got into a great group that did seven instances in a
row this way. We were pretty tired by the time we were done.
--
Waddling Eagle
World Famous Flight Instructor
>
> "Yeechang Lee" <yl...@pobox.com> wrote in message
> news:slrnhhvl9...@pobox.com...
>
>> As for 80-level instances, I found that when signing as a healer or
>> tank for random instances I'd get into a group in a second or two
>> thanks to drawing from the entire battleground. DPS? I aborted after
>> about 90 seconds and counting. Admittedly this was just over a few
>> attempts but, still, too many DPS versus tanks/healers.
>
> So far, my experience has been...not good. I've signed up for DPS(warlock)
> and took awhile to get in anything. And the 2 of the 3 I did get into were
> both massive failures. The first time, we ended up in ToC. Problem was, one
> of our "DPS" as we found out, was actually a warrior...in prot spec...using
> a 2 handed weapon. The disc priest we got as a healer was doing roughly as
> much damage as he was. Yeah. The other time, our tank was a DK, and the ONLY
> way I could avoid drawing aggro from him was to not cast. Anything. I mean,
> Corruption ALONE was drawing aggro from the tank. And, well, I'm demo, not
> affliction...my corruption ticks for like, 1k, max.
A couple of guys were standing around in Stormwind complaining about
how LFG can get you a "fail" DPS who does only 700 and therefore they
will never use it. I suspect a lot of these guys were people who got
kicked from groups because they are obnoxious, so now they hate LFG.
That said, it is a real problem and the only solution is to kick the
underperformer and get someone else.
If you are used to doing speed runs, the 5 man Halls of Reflection
heroic is basically an intense speed run.
Wear your mana regen trinkets, bring a lot of mana biscuits (and eat
them constantly, even if you can only get 1 tick in), and use your
mana cooldowns early and often, even (especially) during trash.
HoR is scripted to be a speed run, so there's no way you can slow it
down. You basically get only 1 break, after wave 10, so every time you
get out of combat, you need to drink up. The time between waves is
like 2-5 seconds, at most, even after the mini-boss on wave 5.
If you are not used to doing speed runs, you are screwed for heroic
HoR. This also includes your tank - there's a lot that's coming out,
and if your tank is not aggressive at picking it all up, it'll be a
wipe. If your dps is good at CC (a lost art in Wrath), that helps
tremendously. Unfortunately, the only people I have found who are good
at CC are (1) experienced arena players, or (2) old timers from the
mid BC era or earlier.
The other Icecrown heroics, outside of HoR, are a lot easier though.
And you won't be put into a heroic HoR without first completing the
other heroic ICC dungeons.
--
// T.Hsu
Heartily seconded. There's several dungeons I've never played because I
could never muster up a guild group to go, and I'd rather eat my own face
than spam the trade channel or sit in LFG chat for a half hour.
Early this morning I had a couple hours free before real life started, so I
figured, what the heck, try to sign up for a heroic and see what happens.
Inside of 10 minutes I'm playing, and ended up finishing not only the daily
random, but the second of the new icecrown heroics. Two instances, finished
in less than 90 minutes, set up with no more work than clicking a couple
checkboxes. Amazing.
I'm calling it "dungeon crack". I forgot how much I loved doing instances
in vanilla when it was a major part of what you did in the game, and this
is even better than those days. Best enhancement to WoW. Ever. *
--
* PV Something like badgers, something like lizards, and something
like corkscrews.
I have a bigger problem with the random dungeon thing, which is
becoming almost a daily problem. My ret set is very decent, but my
prot set is new, I'm new to tanking, so I'm trying to build it up and
become better at tanking in general, I did the 3 ICC heroic prereqs as
ret. But now it seems every time I try and get a random dungeon to
tank, I get thrown into HoR, in which I have no business tanking. So I
have no choice but to bail if someone else can't step up and tank, and
get locked out for 15 min.
I almost which I hadn't done the prereqs on that toon.
> No more spamming trade channel.
I'm still seeing a ton of LFG spam in trade channel. I've started
ridiculing it:
"Intelligence test: Do you want a raid leader who can't find the LFG
channel?"
>> When in a nice pug you may want to run another instance with them,
>> only this way you can't.
>
> Sure you can. I got into a great group that did seven instances in a
> row this way. We were pretty tired by the time we were done.
What do you do to start another instance?
I used the tool today for the first time on my 35 mage and got into SM
(random pick). Immediately the healer bailed out, as she must have left
clicked the "can heal" but was shadow and didn't want to try.
So I went back to questing and an hour later a group went together that was
awesome. We had to kick a hunter that had stayed partied with me from the
first attempt as he'd lost interest in instancing. But we got an awesome
paladin tank who joins the group with a macro announcing just how he pulls
in big groups, and he knew what he was doing. We smashed through Armory
quickly. He got owned at one point along with a pally that replaced the
hunter, leaving us with rogue, priest, and me (mage) with a bunch of mobs
with slivers of health, and we were able to dispatch them and bring the
pallies back up. It was great fun.
> I'm still seeing a ton of LFG spam in trade channel. I've started
> ridiculing it:
>
> "Intelligence test: Do you want a raid leader who can't find the LFG
> channel?"
On my servers, most people don't STAY in lfg. If you wanna find a group, you
use the tool, or if you wanna find a group on your own server, you use
trade.
my experience is that the wait has been around 5 minutes at 80 if
you're DPS trying for Heroics.
my only quibble is that it keeps dumping me in instances that I hate
like Halls of Lightning, Halls of Stone, Old Kingdom and Occulus.
Yeah, 5-10 minutes for me, lvl 80 dps.
>my only quibble is that it keeps dumping me in instances that I hate
like Halls of Lightning, Halls of Stone, Old Kingdom and Occulus.
Yeah, I get OK a lot, and hate it. Not gotten Occulus yet, nor have I gotten
HoL, which I DO like.
> I have a bigger problem with the random dungeon thing, which is
> becoming almost a daily problem. My ret set is very decent, but my
> prot set is new, I'm new to tanking, so I'm trying to build it up and
> become better at tanking in general, I did the 3 ICC heroic prereqs as
> ret. But now it seems every time I try and get a random dungeon to
> tank, I get thrown into HoR, in which I have no business tanking. So I
> have no choice but to bail if someone else can't step up and tank, and
> get locked out for 15 min.
If what someone else said in another thread is true, you might get
better results if you queue in your tanking gear, not your ret gear.
That way it would put you in a dungeon appropriate to your tanking gear.
steve.kaye
--
Jengu - 80 Undead Death Knight Clokk - 74 Tauren Druid
Jelan - 80 Troll Priest Miho - 72 Blood Elf Rogue
Kibbs - 80 Blood Elf Paladin Jaille - 70 Blood Elf Warlock
Group leader has the option to select random dungeon for the party
before they leave the instance.
The one problem we got into was Oculus. No one likes Oculus (well, our
guild master does, but he was not with us). So we had a choice: either
do Oculus or refuse the dungeon and send everyone back to random pools.
We did Oculus.
>So today I did my first entirely random group with it, and it was
>excellent. We managed a smooth run of Culling of Stratholme, successfully
>completing the timed run (delighting one fo the two people who didn't have
>the drake). The only hitch came when the healer ditched us right after
>losing the drake, since that was apparently the only reason she'd come. We
>found another healer promptly and finished off Mal'ganis.
That sure makes sense - that saved the healer what, about 5 minutes? Sure,
I'd like the drake, but I'm not petty enough not to congratulate the person
who won and finish the instance.
I really don't understand that subset of the WoW population...
--
Mertuka - Rogue (80) : Mallan - Priest (48) : Medanu - Druid (55)
Ralinth - Warlock (80) : Magorg - Hunter (48) : Ralethian - Paladin (60)
Rakhalga - DK (80) : Meedak - Mage (60) : Rahuraluna - Shaman (60)
Relikag - Warrior (10)
> That sure makes sense - that saved the healer what, about 5 minutes?
> Sure,
> I'd like the drake, but I'm not petty enough not to congratulate the
> person
> who won and finish the instance.
On the subject of the drake, I finally got mine the other night. And I was
really annoyed, at first. See, I'd already done CoS twice with the dungeon
finder. First time, drake drops, I roll a 5, one guy rolls a 4, and a rogue
rolls a 95. Obviously Blizz wanted him to have it that night. Next time I do
it, one guy rolls a 48, one guy rolls a 60, I roll a 94, so I think it's
mine for sure. Then the last guy who rolls on it gets a 96. I'm like oh hell
no, seriously? So I was annoyed, but carried on. Third CoS attempt, 3 people
pass on the drake. I roll an 89, so I think cool, only 1 other dude to roll,
and he has to beat an 89...and he rolls a 90. I'm like "Dammit!", thinking I
had to keep trying for the drake, and then the guy who rolls a 90 is like
"oh shit, I already have this, anyone else need it?". The other 3 said they
had it, and so I finally got it, whee!
The bag you get can potentially contain very good items. The last run I
did tonight I got a blue cloak that beat Sentry Cloak, but offcourse it
was useless to me because it got agility.
I also got a belt for completing Ragefire Chasm that beat the belt from
Arugal (a bit less intellect, but 7 spellpower). That belt has lasted
until now.
Out of the instances I have done I have only been in one bad pug with a
useless tank and a warlock that rolled need on everything. Warlock ended
on ignore and I left the group. In general most people has been nice though.
Yeah, the items you get from random classic dungeon loot bag are very
nice. Does anyone know what random BC dungeon awards?
--
Regards
Matt
> The bag you get can potentially contain very good items. The last run I
> did tonight I got a blue cloak that beat Sentry Cloak, but offcourse it
> was useless to me because it got agility.
My 37 mage got Enumerated Shoulderpads of the Sun, replacing her Mantle of
Doan, after a few SM and Uldaman runs.
http://www.wowhead.com/?item=51974
Stats are:
49 Armor
11 Spell Power
6 Stamina
9 Intellect
(Wowhead doesn't yet have a specific page for the "of the Sun" variation.)
I thought the Uldaman run was gonna suck, as we had a ret pally who was
intent on running off and doing his own run, while our hunter's bear was
tanking. We finally kicked him and got a good pally and zipped through the
rest of the instance with no problems. Well, except that my Blizzard kept
agro'ing everything in sight (I was lowbie!), and I needed a few rez's, but
everyone was very understanding. :P
'i' is the default keybind for it.
--
"Clothes make the man. Naked people have little or no influence on
society." -Mark Twain
Um, no, that's the new dungeon finder. As mentioned, you can find the
raid finder under your raid tab, or apparently by typing /lfr.
--
ald
reply via email to ald_007_1999 at yahoo dot com
About half the time I'm in a 4-man pre-made, and we're just PUGing the
last spot for the 5% bonus.
Hoofu, 80 tauren shaman, Argent Dawn (EU)
Ognian, 80 troll warrior, Argent Dawn (EU)
Yeah - it's annoying when so many shammies won't lay down totems. Hell -
it's not like they cost much mana, and they can be super helpful to a
group so long as the right ones are used.
--
If you're not part of the solution, you're part of the precipitate.
I'm diggin' this tool a lot more than I thought I would, my little
druid got a WC group fairly quick (non-random) and the group was a
little over-eager (moving fast not letting anyone get mana), but we
had no wipes, but very little communication. Then he did a random and
got Deadmines! My toons NEVER get that one that early... Then my
little dusty mage got a quick random SM Cath group... All the groups
were almost silent and moved VERY fast... Was disappointed with mmy
reward for random on my mage... I was told the blue belts went by
spec, and my druids did, but my little fire mage for a str, stam, def
belt.... wtf??
So far so good with the new LFG!
Hoofu, 80 taruren shaman, Argent Dawn (EU)
> I didn't know about the bonus items for lower level dungeons. Does
> this apply to all characters below the level cap? If my 72 huntard
> gets into Utgarde Keep, will he get an item or badges?
Me, either. I ran some stuff on my level 38 Druid this weekend and
didn't get anything - well, anything besides a very nice shoulder
upgrade from Glutton and a whole whack of fun. But I did see some
characters with blue items not from standard instances drops, and once
during a dungeon in party chat there was a notificfation that a member
created [some blue item], and I wondered what that was about.
--
Jill
My 77 mage got 2 Emblems of Triumph from random dungeon (Gun'Drak
normal). Characters running random classic dungeon get the bag with
blue item, not sure about TBC dungeons.
--
Regards
Matt
> One of the big selling points of the new 3.3 LFG tool is, by drawing
> from an entire battleground, being able to find groups for instances
> at all levels much more easily. What's been your experience in finding
> lower-level instance groups with it?
I finally got to try out this new feature this weekend. Since I am
needed in raids on weekdays and I work full time and have a long
commute, by the time I get home, it's raid time, then bed time, so I
was unable to try it until Saturday.
Really, really enjoying it. I haven't queued as a single person yet -
the times I tried it was myself and several guildies. Let me tell you,
if you're just waiting on one DPS or tank, the wait is forever. Last
night we needed one DPS and a tank for H HoR. We waited so long -
probably about 20 minutes - that I finally decided to tank it on my
Paladin, rather than heal. I didn't want to, as it was only my second
time there and first time tanking that place and the spirit waves
rather intimidate me, but the minute the only role we needed was a
healer, we got one in seconds, interestingly. Did rather well actually
- no wipes at all, and only one Rogue death during the waves.
Another time all we needed was a tank. Found one, and got HoS. Did so
well - not even a death on the Brann gauntlet event, even with a
Paladin healer - that we stayed as a party and did several more
Heroics. You know you're getting comfortable with your party when the
tank says, "Hey, anyone try for the [xyz] achievement?" So we did
"Better Off Dred" and "Don't Look Up".
Tried it on my level 38 - now 39 - Druid with my level 38 Shaman
friend. I was shy while levelling - on all of my characters - and
never, ever ran any instances, so it's been interesting and a lot of
fun running lower-level stuff. I'm a Bear tank and my Shammy friend is
a healer, so we got groups rather quickly. We did SM Armory twice. I
have to say, I was amazed - people waited for me to get aggro,
attacked the target with the Skull, Paladins HoJed runners, etc. Once
they figured out I was LoSing some pulls, they ran back with me.
Sometimes, with tricky pulls, I'd go cat form and stealth, then sneak
in, mark targets, and go back to my party, who were waiting patiently.
I have been finding that people have been fair and considerate of
drops. Really, while granted I have only tried it a few times, I can't
say enough about this new system. My only complaint is that, since I
work full time and have a long commute, I can't use this feature as
much as I'd like since, when I get home, I raid. Clearly, having to
work for a living is a serious bug. Blizzard, please fix. Kthx.
--
Jill
Can you pre-form a group of three from your server and then sign up in the
LFG tool to fill the last 2 spots? I would think so but haven't tested this
yet.
Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (70), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
Why didn't he just leave the group?
So, far, have only tried the tool with a few of my 80's. My healer gets
a group inside of 30 seconds every time. One thing I'm really loving is
that I can actually play my warlock I had more-or-less abandoned on
Drak'Thul-US due to the server being so low population (one of the
lowest) that I can do a /who on Dalaran and not hit the 49-player
results max.
I have yet to have any random dungeon group fall apart completely,
though have had to replace a few players, and every time that has
happened quickly.
Seen some awesome players, and some who fail ... like a hunter in UP
that somehow managed to do <600 DPS - and he was using more than
auto-shot, so I can only figure he wasn't even attacking most of the time.
Ran H CoS with a Paladin, that buffed, had 54k HP ... after clearning
the gauntlet in two pulls, he proceeded to pull the Infinite Corruptor
to Mal'ganis, and we then killed Mal BEFORE the Corruptor :-D
All-in-all, and for good and for bad, this feature has definitely
renewed my interest in the game.
Yes.
You sure can. Form a party of the 3 people, and then have the leader use
the tool. It works great. *
--
* PV Something like badgers, something like lizards, and something
like corkscrews.
> Can you pre-form a group of three from your server and then sign up in the
> LFG tool to fill the last 2 spots? I would think so but haven't tested
> this
> yet.
Yeah, my lock from Nesingwary ended up in a group of 4 guys from Moon Guard,
all in the same guild last night. Apparently they were 1 dps short, so they
used the tool to pick someone up.
> Cheers
> Urbin
Because he was a reject? Wanted to annoy us? Was too busy jerking
off at the thought of pissing us off?
Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!
So it would appear that farming a specific regular instance over and
over again isn't possible with a cross server group. You could
probably/possible farm two by alternating instances, but even then,
possibly not. Unless someone else has managed to do it?
Why do people act like jerks? Cause they figure they can get away with
it especially cross-server. Blizzard needs to beef up the friend's and
ignore lists a good deal, IMO. They were barely adaquate in single
server usage.
Update on my experience with the new LFG tool:
I actually got a real friendly random group last night. First ever since
3.3. Hopefully there will be more, cause most remain all too impersonal.
I'm going to have a go at some partial pre-mades which ought to make
things more social. Once you've a few players chatting and having fun,
the rest often open up and join in, IME (in other games). The players
make the game! :-)
Since that's where my Mage is atm, I can answer that. They get the bag
with a blue item.
Cool, thanks.
> >> Had one guy teleport in then say he just noticed that time and had to
> >> go. And then spent the next 5 minutes standing in Dalaran saying
> >> sorry while we couldn't kick him to get someone new in.
^^^^^
> >Why didn't he just leave the group?
>
> Because he was a reject? Wanted to annoy us? Was too busy jerking
> off at the thought of pissing us off?
I thought there might have been another reason because I assumed if he was
saying he was sorry, he actually felt bad for holding you up :-) I guess I
was just too naive to realise that he could say he was sorry while having a
ball screwing you over...
Well, I've been trying the LFG tool a few times. Here is my experience:
- found a group for normal Forge of Souls within 5 minutes, the group
stuck together through all three new dungeons
- looked for the new heroic dungeons, by mistake selected all of them,
landed in heroic HoR and wiped for two hours with changing healers
- looked for heroic FoS, found a group in less than 5 minutes, it went
well but the group disbanded soon after
- looked for heroic PoS, found a group in a bit more than 5 minutes,
things went well until the first boss on which we wiped 3 times,
then one of the group left, we looked for more, wiped once more,
the new person left, we found one more, wiped again, another person
left
- tried looking for a random heroic, didn't find a group in 10 minutes
despite it claiming that the average wait time is 6 minutes, called it a
night
My impression is, that it is very easy to find a group for dungeons (at
least at the moment) but apparently in cross server groups, people tend to
leave much sooner in case of failure and usually without even saying
anything. This is not something I had seen running PUGs on my server before
patch 3.3. Even if things didn't go well (which was rare, admittedly) people
stuck through with it or if they left, at least said why and appologised. It
seems that the threshold to just up and leave is lower with cross server
groups.
Still, so far I think the tool is a good thing.
Yeah, at least with the old Surprise Rend Runners, there was a lot of
dungeon still to get through, with that bastard Drakkisath at the end,
but Mal'Ganis is right there! Why leave then...
A problem I've found on my battlegroup it seems (and I'd reserved
judgement on this until I'd used the LFG tool a couple days) we seem
to have a plague of people that will sign up for a random old world
instance and only have 10 or 15 minutes to play... Get to first boss,
or just before, and someone is "g2g guys, sorry" and *poof*. This
happened 4 times in a BFD group last night, and it was a good group,
no wipes, but went through 2 DPS and 3 healers... One was in for a
total of 6 mobs and "g2g guys ;-) ". This has happened at least once
in every group I've been in so far (3 or 4 with my 18-22 druid, made 4
levels in instances, and 2 with my 40 mage). Really not diggin this
aspect, hopefully people settle down soon...
We do this a lot to get the 5% bonus.
I got into a random group and ended up tanking in Heroic UP. On the
first boss, someone ran over to the other side of the room and pulled
a Stitchy, which ran up onto the platform and started pounding on me
while I was under Ritual of Sword. It knocked me off the platform out
of LOS, I died, and the group wiped. I quit and went somewhere else.
>A problem I've found on my battlegroup it seems (and I'd reserved
>judgement on this until I'd used the LFG tool a couple days) we seem
>to have a plague of people that will sign up for a random old world
>instance and only have 10 or 15 minutes to play... Get to first boss,
>or just before, and someone is "g2g guys, sorry" and *poof*. This
>happened 4 times in a BFD group last night, and it was a good group,
>no wipes, but went through 2 DPS and 3 healers... One was in for a
>total of 6 mobs and "g2g guys ;-) ". This has happened at least once
>in every group I've been in so far (3 or 4 with my 18-22 druid, made 4
>levels in instances, and 2 with my 40 mage). Really not diggin this
>aspect, hopefully people settle down soon...
Argh that must get really annoying. I'm considering making a side
project of a character on a random server that levels entirely through
instances... might be tricky if that kind of thing happens a lot :-/
--
EU-Draenor:
Sagart (80 Undead Priest)
Tairbh (80 Tauren Druid)
Buinne (78 Troll Shaman)
Balgair (73 Human Rogue)
Eilnich (70 Blood Elf Warlock)
Ruire (70 Blood Elf Paladin)
>"Catriona R" <catrion...@totalise.co.uk> wrote in message
>news:7oekncF...@mid.individual.net...
>>
>> I don't
>> believe I'm geared/skilled enough to heal the new instances on heroic
>> yet (been reading on forums that HoR is really hard going for healers
>> even when they're geared and not months out of practice) and I just
>> bet I get dumped in them :-/ Guess I can just leave and let the group
>> find another healer but feel kinda bad doing that.
>
>If the new one comes up, you can just say in advance, you don't know if
>you're geared enough to heal it but you're willing to try. If you are able
>to do it, cool, and if you aren't, well, you said so in advance so they
>can't get too mad about it. And if you get some group that doesn't want you
>to try, well, either they kick you or you leave by request, either way you
>won't need to feel too bad about them finding another healer.
That's a good idea, will probably try that. From what I saw on normal
they look potentially ok, but I've read a few people saying HoR is
really difficult (and I can believe it, since I died myself on normal,
had no chance when a renew tick on the tank meant all the newly
spawned mobs aggroed on me and I was too slow with Fade), the other
two may be doable though. Don't really mind if groups don't want me to
try, too, since I don't really want to do them, rather do the places
better suited to my abilities!
>On Dec 11, 5:20�am, Catriona R <catrionarNOS...@totalise.co.uk> wrote:
>> Only downside is that random thing... I don't
>> believe I'm geared/skilled enough to heal the new instances on heroic
>> yet (been reading on forums that HoR is really hard going for healers
>> even when they're geared and not months out of practice)
>
>If you are used to doing speed runs, the 5 man Halls of Reflection
>heroic is basically an intense speed run.
>
>Wear your mana regen trinkets, bring a lot of mana biscuits (and eat
>them constantly, even if you can only get 1 tick in), and use your
>mana cooldowns early and often, even (especially) during trash.
>
>HoR is scripted to be a speed run, so there's no way you can slow it
>down. You basically get only 1 break, after wave 10, so every time you
>get out of combat, you need to drink up. The time between waves is
>like 2-5 seconds, at most, even after the mini-boss on wave 5.
>
>If you are not used to doing speed runs, you are screwed for heroic
>HoR. This also includes your tank - there's a lot that's coming out,
>and if your tank is not aggressive at picking it all up, it'll be a
>wipe. If your dps is good at CC (a lost art in Wrath), that helps
>tremendously. Unfortunately, the only people I have found who are good
>at CC are (1) experienced arena players, or (2) old timers from the
>mid BC era or earlier.
Sounds like I definitely want to leave that a bit then, I'm not enough
in practice with my healing to think I'm up to the task right now -
have hardly done any instances since about March or so.
>The other Icecrown heroics, outside of HoR, are a lot easier though.
>And you won't be put into a heroic HoR without first completing the
>other heroic ICC dungeons.
You only have to complete them on normal... heroic HoR is available
for me to queue for even though I've only done any of the ICC 5-mans
in normal mode.
> Argh that must get really annoying. I'm considering making a side
> project of a character on a random server that levels entirely through
> instances... might be tricky if that kind of thing happens a lot :-/
That hasn't been a problem for me. I have a "pet" project as well. I am
leveling a rogue inside instances. Have done it since level 15 and I am
very soon level 22. I have only seen somebody afk once and we agreed to
vote him out eventually.
Most of what I see at low level dungeons are people who are either
inexperienced in the game or in the class they play. That makes the runs
more "interesting" :)