/tar Ill
/tar Kil
/tar Demo
I had a problem with the macro targeting Kil'rek's corpse so I modified it
as:
/tar Ill
/tar [nodead] Kil
/tar [nodead] Demo
(the [nodead] on the demon chains is a bit superfluous as I think they
despawn anyway)
However, when I used this macro, it still targeted Kil'rek's corpse,
requiring me to manually target Illhoof. What am I doing wrong?
-----------------------------------------------------------
Posted using Android Newsgroup Downloader:
.... http://www.sb-software.com/android
-----------------------------------------------------------
The qualifier [nodead] says "do this command if my target is not dead"
- from the previous line your target is Illhoof and he's not dead so
he does nothing.
Maybe try this:
/tar Demo
/tar [dead] Kil
/tar [dead] Ill
That should try to target Demon Chains and if it's dead try to target
Kill'rek and if he's dead try to target Illhoof.
Disclaimer: This is just a suggestion and no warantee is supplied - I
am definatley not responsible for any wipe that may occur due to the
malfunctioning of this macro :P
steve.kaye
Taken from wowwiki :
/cleartarget
/target Demon Chains
/stopmacro [nodead, harm]
/target Kil'rek
/stopmacro [nodead, harm]
/target Terestian Illhoof
CG
Ah, that makes sense. I was grasping at straws and assuming [nodead] meant to
only target the parameter if it was not dead. So now I see why that wasn't
working.
> /tar Demo
> /tar [dead] Kil
> /tar [dead] Ill
The problem with this is that if you're already targeting Illhoof, I don't
think it will ever switch targets to Kil'rek. (assuming I'm understanding the
[dead] correctly).
I think ImmortalCG's macro (from wowwiki) is the winner here. How I've read
that page a dozen times and not seen the macro is beyond me :)
Thanks for the effort though, I understand how [dead] and [nodead] work much
better now!
Ah, that ought to work. Out of curiousity, what is the need for the [harm]?
Is it there a way to render any of these such that they are not harmful? You
can't enslave Kil'rek, can you?
.. and now for a harder problem. My Eagle Boss macro for ZA looks like this:
/tar soar
/castsequence Curse Of Agony, Seed of Corruption
The problem is, it occasionally targets dead eagles. We can't use the same
trick we used for the Illhoof macro, because all the eagles (dead or alive)
have the same name (Soaring Eagle, I think).
I get "Unknown macro option: target" when I try that.
Thanks
No "target:" in an actual targeting command (redundant).
I seem to remember that the options are checked first, so you probably want
to do the chains target last. Also, why bother targeting kil'rek? Just
ignore him - he blows up real good from the SoC spam. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
My usual technique is to alternate between SoC and Shadowbolt (the shadowbolt
pops the SoC). I suppose I could do this on Illhoof the whole time instead of
Kil'rek, but it works equally well on Kil'rek, and we burn him down quicker
with me helping.
I suppose the alternative is just to spread the SoCs around on the little
imps and do away with the shadowbolt, but I've found this does less damage,
as many SoCs expire without popping because the imps are too low on health.
Regardless, it's nice to find a general solution to the problem for future
encounters where this may be an issue (such as the ZA eagle boss fight I
talked about in another message in this thread)
This is because of the semi-random nature of /target. If the demon
chains weren't there you could end up targeting a random raid member
that the client thinks best matches Demon Chains. The [harm] bit
prevents that. (Try /target kjerhre in a city - it will probably
target someone and you'll probably have a job working out why that
person was selected in my experience)
> .. and now for a harder problem. My Eagle Boss macro for ZA looks like this:
>
> /tar soar
>
> /castsequence Curse Of Agony, Seed of Corruption
>
> The problem is, it occasionally targets dead eagles. We can't use the same
> trick we used for the Illhoof macro, because all the eagles (dead or alive)
> have the same name (Soaring Eagle, I think).
Pass, sorry. Have you tried turning on nameplates and click
targeting? :P
steve.kaye
/target just picks the closest mob whose name matches. If a dead eagle
lands at your feet you would have to move away for your macro to work.
Shame you can't skin them.
Hoofu, 70 tauren shaman, Argent Dawn (EU)
[harm] is just there as a quick way of checking that the target has
locked on. If it has, then your target will be harmable. If it hasn't,
then you will have no target and so it will pass on to the next line.
I don't think nodead is needed as a dead target can't be harmed (and
harm does mean "can I harm it", not "will it harm me", as it is true
for yellow mobs).
With the raid constantly hitting illhoof, there is no time that a seed on
him lasts long enough for you to cast another one. Just keep them going on
illhoof, and kil'rek will get blasted along with the imps. Do not spread
the seeds around.
>Regardless, it's nice to find a general solution to the problem for future
>encounters where this may be an issue (such as the ZA eagle boss fight I
>talked about in another message in this thread)
In a number of places, using SoC on the main target works well to get rid
of the adds too. It works quite well on the lion cubs in ZA too. *