So I have taken up checking the daily hero on a daily basis. I have so far
managed to get 4 of 5 missing dungeons completed and am now only missing
Nexus and hopefully this will come up once before patch 3.3 hits.
As my schedule has lately been fairly late at night most of my guildies that
still run heroic 5 mans have usually already done the daily heroic, so I
have ended up doing these 4 runs with PUGs.
Even though I have occasionally had the PUG all the stories stem from,
usually my experiences are positive. Except for the one on friday!
Old kingdom was the daily hero, one of the two I still needed so I was
committed to get it done that day. I asked in guild chat, one member was in
(rogue) so we were two damage dealers looking for a group. I put ourselves
up on the LFG tool. We found a healer and second damage dealer fairly
quickly but there was no tank to be had either in the LFG tool, the LFG
channel, guild chat or even trade.
Checking /trade and /lfg showed that there were at least 4 other groups
missing a tank for the daily hero. Things didn't look good. We kept looking
for about 40 minutes and I expected my group members to give up and leave at
any moment when the healer said "I've got a tank" and we flew off towards
Star's Rest.
We head in, pick up the timed drop for the additional quest. I ask if we
wanted to leave the bosses that can be skipped standing until we handed in
the timed quest. The two damage dealers say "yepp", the other two don't say
anything. Then the tank takes the right hand side stairs, a first for me,
we've always gone down the left but I assumed that would be ok. At the
bottom of the stairs we have our third trash pull, suddenly the owl dies,
then the healer dies, then we all wipe.
My guildie and I go "uh oh" in /g.
We run back in, I look at the equipment of the various poeple. The healer,
the rogue and I all are in epics between iLevel 200 and 226. The owl is in
226+ stuff in almost all slots. The warrior is iLevel 200 on all slots. So
we're definitely geared well enough, the druid being overgeared in
comparison to us. Checking recount I see that while I did about 2.3k dps he
did around 3.4k.
We try again and get the trash pull done, and head to the building with the
first boss, I expect us to walk on to bypass him but the tank pulls. Oh
well, time should still be ok I think. Then the healer dies to the non-elite
adds. The tank says: I've only done this instance on my mage main, I always
AoE bomb them, I didn't know they had to be tanked. Ah well, second try and
we down the boss.
After the first wipe I keep an eye on Omen and the druid regularly out
aggros the tank. Still, we down the second boss without a hitch and make our
way through the tunnel. After the next trash pack is cleared the tank heads
down the stairs and pulls the pat on the left side.
The healer and druid say "we need to head right" in /p simultaneously. The
tank pulls the next group on the left. I say "Let's go round to the right".
As the tank pulls the third group on the left, I see the druid fairy fire a
second group on the right. Needless to say it's a wipe.
I ask the druid to let the tank pull. The druid yells at the tank for going
round to the left. The tank says "do you know how long it's been that I've
been in here. If I'm going the wrong way, just tell me in /p". *mind
boggling silence*
We heall up and head towards the right. The druid pulls aggro off the tank
twice and dies but we don't wipe. We get to Herold Volasj (name?) and the
tank asks "Who is tanking him?". The druid says "Whoever has the most
aggro". The tank says "I'll not taunt another mob off you". *cross fingers
and pray* I just want to survive that boss.
We down the boss, the moment looting is done the healer and tank hearth out
(they were from the same guild). The druid swears and leaves as well.
I don't care. I got another step towards my achievment. It's the PUG that is
the exception to the rule that most PUGs are actually pretty much no trouble
at all :-)
I just had to share this with someone...
Cheers
Urbin
--
Dun Morogh-EU (PvE)
Urbin (80), Dwarven Hunter | Surana (68), Draenei Mage
Mymule (80), Gnomish Warlock | Kordosch (65), Human Death Knight
Sunh (80), Nightelven Priest | Juran (33), Nightelven Druid
Could you explain the difference between an achievement and a feat of
strength, apart from the fact that one awares (meaningless?)
achievement points and the other doesn't?
Feats of strength are things that can no longer be achieved.
The "Proof of demise" and "Timear foresees" achievments need you to complete
each daily dungeon quest (heroic and normal respectively) once. As Patch
3.3 will remove daily dungeon quests and replace them with random dungeons,
these two achievments will be impossible to complete if you have not done
so before the patch.
I already had the "Timear foresees" achievment (normal dungeon daily) complete
when this was announced but was missing five of the heroic ones, so I am
trying to complete it while I still can.
I didn't know that feats of strength don't give achievment points, so I
wonder if I will gain 10 when I achieve it and loose 10 again when it is
transformed into a feat of strength...
> Feats of strength are things that can no longer be achieved.
Not necessarily. The "insane" and "Bloodsail Admiral" achievements are
feats of strength. I don't know why they call them "Feats of Strength"
tbh. It makes it sound like they are harder than regular achievements,
but many of them just require you to being at the right place at the
right time (like the Blizzcon pets).
That's exactly what will happen. Feats of Strength are for things that
either aren't available any more, or things that you'd need extra
special effort to get. There's FoS for removed content, for server and
worldwide firsts, and for pointless things from Vanilla, such as getting
the Legendary weapons. None have points, so you'll lose whatever points
you gained if an Achievement is turned into a FoS. It's possible to
start playing WoW today and get every Achievement, not so with the Feats.
I imagine there will be a pretty big shakeup in the Achievement system
with Cata.
> We heall up and head towards the right. The druid pulls aggro off the
> tank twice and dies but we don't wipe. We get to Herold Volasj (name?)
> and the tank asks "Who is tanking him?". The druid says "Whoever has
> the most aggro". The tank says "I'll not taunt another mob off you".
> *cross fingers and pray* I just want to survive that boss.
>
H OK is one of the hardest instances in the game. I don't mind it as much
now that I have a paladin tank. What I usually do is the first and 2nd
boss. Then I clear the out part of the right side and have everyone make a
run for the stairs right before Volasj. You'll make it to the brazier in
plenty of time.
At the last boss, I ask if anyone wants to do the other two bosses. If they
do, I clear out the right side and kill that boss, then come back down, go
back up the stairs and jump off the ledge.
At the very last boss, you'll need to hearth or a GY hearth as the trash on
the left side will block your exit from the instance.
The trash pulls at the triple split remind me of the ones in Shadow Labs.
Adam
Am I the only one who's somewhat disappointed that the next expansion
is only a one word title? How are we going to refer to it short-hand?
"C" seems a bit too short, "Cataclysm" is just too long to type
easily, and "Cata" just makes me cringe.
TBC and WotLK are easy to use in chat and mostly un-ambiguous.
*shrug*
--
Zil, Level 80 NE Priest, Aman Shan're, Stormrage Europe
Hmm, not so experienced with warriors, but I guess with 26 itemlevels
difference their threat could be struggling vs an overeager owl... So
maybe a problem on both sides a bit. If a DD regularly pulls aggro, they
should hold back if they want to succeed, even if the tank is just not
that good. Aggro used to be more of the DDs reliability back in TBC, now
it seems everybody just goes all out and blames the tank...
>
> H OK is one of the hardest instances in the game. I don't mind it as much
> now that I have a paladin tank. What I usually do is the first and 2nd
> boss. Then I clear the out part of the right side and have everyone make a
> run for the stairs right before Volasj. You'll make it to the brazier in
> plenty of time.
Yeah, OK is a little bit harder than the other Heroics today. Back when
everybody was new, I didn't think the difference was that much. But now,
everybody is used to breezing through the heroics, save ToC. However, OK
has a LOT of magical damage. Tanks scale very very well with physical
damage, I know I have healed sometimes where my Prayer of mending didn't
even proc for its duration... With magical damage, there is almost no
scaling. And even with 40k health fully buffed, those shadow bolts for
10k hurt if nobody can be relied on interupting... The worst groups in
OK are the pulls with 2 of those guys with the flame on the ground. If
two of the flames are stacked, people who don't move out instantly will die.
Best regards, Matt
Ah ok, with the follow up post clarifications I think I get it now. So
that's why I keep seeing people say "I want to get this achievement
before it becomes a 'Feat of strength'".
What they're really saying is, they want to get it before it becomes
impossible to get.
"WoW 2" - It's that much of a change.
pt
> Yeah, OK is a little bit harder than the other Heroics today. Back when
> everybody was new, I didn't think the difference was that much. But now,
> everybody is used to breezing through the heroics, save ToC.
One thing I'm seeing in PUGs a lot now are overeager tanks. They
plunge ahead from mob to mob without checking to see if others (and in
particular my main, the healer) are ready. Last night in H OK, our
tank engaged the second boss with my Holy Pally at half-mana. As a
result, I had to pop potions and other cooldowns to avoid being OOM.
This leaves nothing in reserve.
As I pointed out in the 'What I wish others knew...' thread, it
really, really helps if I get to top up mana before a major pull, and
a warning when it will occur, so I can put out Beacon and my other
starting moves. Being OP for the instance doesn't really speed me up
much.
pt
You have my vote: WoW2!
--
Greets, Thomas.
Bulgaroth (Hunter), Latigo (DK), Darkhulk (Druid), and Smallwall
(Paladin) on Argent Dawn EU.
I don't know about the bloodsail admiral, but the pets are exactly that:
Either you got the achievment when the pets were handed out or there is no
way you can get it done afterwards...
Exactly!
Well, "the insane" DOES require a lot more time and effort than regular
achievements, that's why it's a Feat of Strength. No clue why Bloodsail
Admiral is one though. As for the Blizzcon pets, they're a FoS for the exact
reason Urbin said-because "FoS", as a category, is mostlyu for achievements
you can only get under a very limited time fame, and once that opportunity
passes, there is no way you can ever get the achievement later on. Either
you were at Blizzcon and got the pet, or you can NEVER complete that
achievement.
Oh, I totally agree. We had been looking for a tank for 40 minutes and I was
happy to have an inexperienced tank instead of no tank. It's just that the
owl didn't seem to realise that holding back a bit would have been faster...
> > H OK is one of the hardest instances in the game. I don't mind it as much
> > now that I have a paladin tank. What I usually do is the first and 2nd
> > boss. Then I clear the out part of the right side and have everyone make a
> > run for the stairs right before Volasj. You'll make it to the brazier in
> > plenty of time.
>
> Yeah, OK is a little bit harder than the other Heroics today. Back when
> everybody was new, I didn't think the difference was that much. But now,
> everybody is used to breezing through the heroics, save ToC.
Actually, ToC is the one we breeze through in our guild. That and Vio are
the two "quick hero runs". A short flight. All in one room. Three quick
bosses.
> However, OK has a LOT of magical damage. Tanks scale very very well with
> physical damage, I know I have healed sometimes where my Prayer of
> mending didn't even proc for its duration... With magical damage, there
> is almost no scaling. And even with 40k health fully buffed, those shadow
> bolts for 10k hurt if nobody can be relied on interupting...
Yepp. And the "time for some fun" phase on Herold is a pain with groups that
have a big gear difference. Ever tried killing a priest whose average item
level is 30-40 above you?
> Yepp. And the "time for some fun" phase on Herold is a pain with groups that
> have a big gear difference. Ever tried killing a priest whose average item
> level is 30-40 above you?
I don't think it takes gear into account. It definitely does not give
them more health, as all the copies have a flat 12K.
--
John Gordon A is for Amy, who fell down the stairs
gor...@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"
It was more my feeling that they had endless mana to heal themselves again.
Maybe my DPS just sucks :-)
> because "FoS", as a category, is mostlyu for achievements
> you can only get under a very limited time fame, and once that opportunity
> passes, there is no way you can ever get the achievement later on. Either
> you were at Blizzcon and got the pet, or you can NEVER complete that
> achievement.
Then again, there are those FoS's available seasonally, like Brefest's
mount or Hallow's End's mount, right? So it's not about 'you can never
get'em later' but yeah, you have to wait for another year.
Cheers.
--
RN ==================================================
Like a rock, like a planet, like a fucking atom bomb!
================================================== BR
Well, except for the Collectors Edition pets, which still show up as soon
as you create a new character on the account tied to it.
--
Rob Wynne / The Autographed Cat / d...@america.net
http://www.autographedcat.com/ / http://autographedcat.livejournal.com/
Gafilk 2010: Jan 8-10, 2010 - Atlanta, GA - http://www.gafilk.org/
Aphelion - Original SF&F since 1997 - http://www.aphelion-webzine.com/
> achievements you can only get under a very limited time fame, and once
> that opportunity passes, there is no way you can ever get the
> achievement later on. Either you were at Blizzcon and got the pet, or
> you can NEVER complete that achievement.
Yes you are right. So, its either hard to get achievements or "impossible
to get" achievements (as of right now).
"cryptoguy" <treif...@gmail.com> wrote in message
news:74c2e26e-66ba-4b21...@k19g2000yqc.googlegroups.com...
> Then again, there are those FoS's available seasonally, like Brefest's
> mount or Hallow's End's mount, right? So it's not about 'you can never
> get'em later' but yeah, you have to wait for another year.
I believe those are FoS because of the difficulty in obtaining them. Limited
time frame per year+low drop rate=FoS.
I believe getting Rivendare's mount is a FoS as well, even though you can do
it year round, because of the immensely low drop rate of it.
>On Mon, 16 Nov 2009 19:08:23 +0000 (UTC), John Gordon wrote:
>> In <slrnhg37ar...@stinky-local.trash.net> Urbin <ur...@invalid.invalid> writes:
>>
>> > Yepp. And the "time for some fun" phase on Herold is a pain with groups that
>> > have a big gear difference. Ever tried killing a priest whose average item
>> > level is 30-40 above you?
>>
>> I don't think it takes gear into account. It definitely does not give
>> them more health, as all the copies have a flat 12K.
>
>It was more my feeling that they had endless mana to heal themselves again.
>Maybe my DPS just sucks :-)
>
>Cheers
>Urbin
That's possible. Though I was in there recently on my warrior tanking
and *I* didn't have any trouble at all killing em, though being able
to shield slam away the priests renews, shield bash their heals and
silence them for a bit, silence them for a bit with heroic throw and
stun them with concussion blow and Shockwave probably helped.
On the other hand, apparently some of the group had trouble killing my
clone.
; )
Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!
Well, those pet achievement ARE pretty hard to complete once "the right
time" has passed, so I think "Feats of Strength" being hard-to-complete
achievements fit the description quite well.
--
Permanently behind me: SWG & Age Of Conan.
Currently playing: WoW, LOTRO, WAR & Aion.
Waiting for: Dawntide, STOnline & Mytheon.
> Well, those pet achievement ARE pretty hard to complete once "the right
> time" has passed,
Hell, for those of us who can't afford to take a week off work, buy tickets
to Blizzcon, then fly/road trip out to it, it's pretty hard to complete even
when "the right time" is still in progress.
That is true for the Blizzcon in past years. This year you could sign up for
the live stream and you got the same pet as those attending. Pretty decent
of Blizz, I thought.
> That is true for the Blizzcon in past years. This year you could sign up
> for
> the live stream and you got the same pet as those attending. Pretty decent
> of Blizz, I thought.
True, though even THAT still cost you $40. Definitely more affordable but
still not something I'd care to pay.
I understand that some people do not want to spend that much money on the
live stream and/or the pet. However, my reason for not attending Blizzcon
was not a problem of not affording the entrance fee but the fact that it
would require a week of holidays and air travel around a considerable part
of the world just to attend.
So the live stream was a good alternative for me and I assume that the fee
they charged is roughly in the same area as you'd pay to get in personally,
so I think that was fair.
Whether it's worth it to you or not is a different point and I have no
problem with you deciding that it wasn't.
I've seen the unscratched Blizzcon pet card going for $30-$60 on eBay
recently if you're really determined to get it.
Grunty is cool enough I've actually considered it, but I can't justify
spending that much on just a pet, no matter how cool he is...
>On Mon, 16 Nov 2009 04:06:58 -0800 (PST), Mark (newsgroups) wrote:
>> On Nov 16, 9:13=A0am, Urbin <ur...@invalid.invalid> wrote:
>> > As some of you might have read in my post elsethread, I am trying to finish
>> > the "Proof of demise" achievement as that will become a feat of strength
>> > with patch 3.3.
>>
>> Could you explain the difference between an achievement and a feat of
>> strength, apart from the fact that one awares (meaningless?)
>> achievement points and the other doesn't?
>
>Feats of strength are things that can no longer be achieved.
Some can like Insane in the Membrane but most cannot, yep, old
acheivements that are no longer achieveable usually get converted to
feats of strength rather than removing them entirely.
>The "Proof of demise" and "Timear foresees" achievments need you to complete
>each daily dungeon quest (heroic and normal respectively) once. As Patch
>3.3 will remove daily dungeon quests and replace them with random dungeons,
>these two achievments will be impossible to complete if you have not done
>so before the patch.
>
>I already had the "Timear foresees" achievment (normal dungeon daily) complete
>when this was announced but was missing five of the heroic ones, so I am
>trying to complete it while I still can.
>
>I didn't know that feats of strength don't give achievment points, so I
>wonder if I will gain 10 when I achieve it and loose 10 again when it is
>transformed into a feat of strength...
You will, yep - I went to Onyxia on as many alts as I could before she
levelled up, each of them gained 10 points then, and lost them again
when it got converted to a feat of strength for killing the lvl 60
version of her.
--
EU-Draenor:
Sagart (80 Undead Priest)
Tairbh (80 Tauren Druid)
Buinne (78 Troll Shaman)
Balgair (71 Human Rogue)
Eilnich (70 Blood Elf Warlock)
Ruire (70 Blood Elf Paladin)
>"Thomas Jespersen" <jesperse...@gmail.com> wrote in message
>news:7md2unF...@mid.individual.net...
>> On Mon, 16 Nov 2009 13:31:02 +0000, Urbin wrote:
>>
>>> Feats of strength are things that can no longer be achieved.
>>
>> Not necessarily. The "insane" and "Bloodsail Admiral" achievements are
>> feats of strength. I don't know why they call them "Feats of Strength"
>> tbh. It makes it sound like they are harder than regular achievements,
>> but many of them just require you to being at the right place at the
>> right time (like the Blizzcon pets).
>
>Well, "the insane" DOES require a lot more time and effort than regular
>achievements, that's why it's a Feat of Strength. No clue why Bloodsail
>Admiral is one though.
My belief is it's done that way so that points collectors don't feel
forced to do the more crazy reputation achievements just to mark off
the achievements in their logs. And while Bloodsail itself isn't that
much wrk, repairing your reputation afterwards is. Likewise there's a
feat for having been exalted with both the Scryers and the Aldor -
that's a simply massive grind so it's understandable that it's not
part of the normal system.
> As for the Blizzcon pets, they're a FoS for the exact
>reason Urbin said-because "FoS", as a category, is mostlyu for achievements
>you can only get under a very limited time fame, and once that opportunity
>passes, there is no way you can ever get the achievement later on. Either
>you were at Blizzcon and got the pet, or you can NEVER complete that
>achievement.
There's also some that are very very luckbased, like the various
rare-drop mounts (ZG ones, baron charger etc), again I assume so
people aren't 100% at the mercy of RNG for getting the achievements
that are worth points.
>On Mon, 16 Nov 2009 19:08:23 +0000 (UTC), John Gordon wrote:
>> In <slrnhg37ar...@stinky-local.trash.net> Urbin <ur...@invalid.invalid> writes:
>>
>> > Yepp. And the "time for some fun" phase on Herold is a pain with groups that
>> > have a big gear difference. Ever tried killing a priest whose average item
>> > level is 30-40 above you?
>>
>> I don't think it takes gear into account. It definitely does not give
>> them more health, as all the copies have a flat 12K.
>
>It was more my feeling that they had endless mana to heal themselves again.
>Maybe my DPS just sucks :-)
That was a complaint I regularly got even in ilvl 200 blue/purple at
the start of WotLK - I think it's just healers are too strong as
clones in that fight ;-) Especially when there's more than one healer
in the group, my old guild's active players meant we were often using
one holy priest to heal and another to dps in heroics at that time,
thus making it a total utter nightmare for everybody to get through
that phase - thankfully I was usually healing so could get away with
just shielding myself and running away until somebody killed their
clones and came to help me out ;-)
[snip]
> again I assume so people aren't 100% at the mercy of RNG for getting the
> achievements that are worth points.
These two explanations actually make a lot of sense, thanks.
Grunty is extremely cool but I don't think I would have dished out 40 bucks
just for the pet. The combination of the life stream and the pet was a fair
price, though. At least to me :-)
Heh, almost the same, just missing one though.
Did you smoke something?
Insane IS insane, you need to spend months of dedicated time to raise
your reputation with the required sides.
No. Blizzard pets are very easy to obtain. In fact the one from 2009 you
could attain without leaving your house or even without buying it
overpriced on eBay.
> No. Blizzard pets are very easy to obtain. In fact the one from 2009 you
*Blizzcon pets
> Did you smoke something?
> Insane IS insane, you need to spend months of dedicated time to raise
> your reputation with the required sides.
Beside my other response: L2Read.
> No. Blizzard pets are very easy to obtain. In fact the one from 2009 you
> could attain without leaving your house or even without buying it
> overpriced on eBay.
The one from 2009, sure. The others, where you had to take time off work and
fly out to Blizzcon is "very easy to obtain"?
> The one from 2009, sure. The others, where you had to take time off work and
> fly out to Blizzcon is "very easy to obtain"?
Baby Blizzard Bear was easy as well. Log in this sunday and get the 5th
anniversary one. Do you think its hard?
--
Nobody was talking about the anniversary pets, they're talking about
BLIZZCON pets. Didn't you tell someone in another post "l2read"?
> --
>
> jesperse...@googlewave.com
I have been talking all along that "Feats of Strength" is not always
that! At least do an attempt to understand that. Several feats of
strength are very easy. It is you who refuse to understand that, not me!
--