Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

What IDIOT Came up with the Snake Trap?

173 views
Skip to first unread message

Tib

unread,
Jan 31, 2008, 2:05:13 PM1/31/08
to
When hunters were first introduced, I was one of those who refused to
create one because EVERYBODY created one, and because I thought they
were overpowered. I'd rather be the underdog and enjoy my victories
than the favorite to win in every match by virtue of my class alone.
That's just me.

Hunters, though, have been nerfed a bit over the initial version, and
until recently, I considered them a fair and useful addition to the
game. I even created a hunter of my own, that I enjoyed playing.

But WHAT THE HELL is up with the snake traps?! You set down a trap on
a PVE server and just because YOU want to attack a low-level character
in PVP combat YOU get to make that decision alone? What is up with
this one guys? You put down a trap and the other guy has no
choice...while minding his own business he gets attacked by the snakes
and is suddenly PVP.

Blizzard seriously needs to fix this. It's a load of dung IMHO. They
have PVP servers, battlegrounds, and arenas for this. Why should a
single class' feature change the whole ruleset of a PVE server?

I demand representation: a rogue pet, kiting spells, and a rogue sap
that both saps you and turns on your PVP flag in one move. Better
yet...I'll accept the ability to pick pocket other players at will
with no chance of being detected. Sounds about even to me. How about
that Blizz.?! And I'll take these features now please, or are hunters
paying more to play than everybody else...no, I didn't think so.

Now, I just can't wait to see what Blizz is going to do with warlocks
given they have already provided them the ability to see through
stealth, felhound minions who do the same via paranoia, and kiting
skills that would leave Benjamin Franklin envious. It's gonna be a
doozy whatever it is.

Mike

unread,
Jan 31, 2008, 2:24:05 PM1/31/08
to

I totally agree with you. There was a high level ally hunter doing
this in the barrens recently.
I noticed that I didn't flag pvp if I didn't fight back. That snakes
are bad enough to kill a low level character though. He had a ally
buddy so i didn't go get my main and take him out.
I just moved out of the area think 'what a loser'.

Mike

Dr Richard Cranium

unread,
Jan 31, 2008, 2:26:55 PM1/31/08
to

"Tib" <pat...@gmail.com> wrote in message
news:9ec28595-2783-4ce8...@c4g2000hsg.googlegroups.com...
: When hunters were first introduced, I was one of those who refused to


LOL,, as long as the player doesn't attempt to hit back at the snakes he won't be flagged
PvP.

** no fate **

dracman
Tomb Raider: Shotgun City
http://www.smokeypoint.com/tomb.htm
my game machines:
http://www.smokeypoint.com/My_PC.htm

Aliase female hume rogue lvl 70 PVE solo
http://armory.worldofwarcraft.com/character-sheet.xml?r=Zul%27jin&n=Aliase
Subtlety
5/22/34

Zebby female NE Huntress lvl 70 / Aja nightstalker cat lvl 70 (bite,prowl)
PVE solo
http://armory.worldofwarcraft.com/character-sheet.xml?r=Zul%27jin&n=Zebby
Marksmanship
17/34/10

WoW ingame pictures in a smoke free environment:
http://www.smokeypoint.com/if_airport/telaar.html
http://www.smokeypoint.com/if_airport/IF_airport.htm
http://www.smokeypoint.org/wow/worldofwarcraft1.html

-----------------------------------------
http://thottbot.com/?c=hunter
http://thottbot.com/?c=rogue
-----------------------------------------

................................................................
Posted via TITANnews - Uncensored Newsgroups Access
>>>> at http://www.TitanNews.com <<<<
-=Every Newsgroup - Anonymous, UNCENSORED, BROADBAND Downloads=-

Tib

unread,
Jan 31, 2008, 2:30:35 PM1/31/08
to
Why should it flag at all. It's a trap, not a pet. And the snakes do
kill low-level characters who are not flagged.

Magnus, Robot Fighter

unread,
Jan 31, 2008, 2:35:39 PM1/31/08
to
On Thu, 31 Jan 2008 11:05:13 -0800 (PST), Tib <pat...@gmail.com>
wrote:

>When hunters were first introduced, I was one of those who refused to
>create one because EVERYBODY created one, and because I thought they
>were overpowered. I'd rather be the underdog and enjoy my victories
>than the favorite to win in every match by virtue of my class alone.
>That's just me.
>
>Hunters, though, have been nerfed a bit over the initial version, and
>until recently, I considered them a fair and useful addition to the
>game. I even created a hunter of my own, that I enjoyed playing.
>
>But WHAT THE HELL is up with the snake traps?! You set down a trap on
>a PVE server and just because YOU want to attack a low-level character
>in PVP combat YOU get to make that decision alone? What is up with
>this one guys? You put down a trap and the other guy has no
>choice...while minding his own business he gets attacked by the snakes
>and is suddenly PVP.
>
>

What....wait...what?

Really? I've never rolled a hunter and I've never run into
this...really?

lcpltom

unread,
Jan 31, 2008, 2:36:16 PM1/31/08
to
On Jan 31, 2:30 pm, Tib <pats...@gmail.com> wrote:
> Why should it flag at all. It's a trap, not a pet. And the snakes do
> kill low-level characters who are not flagged.

There are a lot more rules as far as PvP griefing on PvE servers, did
you try reporting him?

Tib

unread,
Jan 31, 2008, 2:49:38 PM1/31/08
to

No...I didn't report him. It happened to me on a Pally-alt. I saw the
two 70 tauren hunters standing there, and was intending to ignore
them, but I was busy fighting 2 ogres (I'm hedgehog build, so no
problem) and I did not realize snakes had even engaged the snakes
before they killed my and I saw my PVP flag had come on. The hunters
killed me, not the snakes, but they were damaging me.

I logged out and onto my rogue and caught up with them raiding rebel
camp. I killed one, and then it turned into a big us versus them and
their friends at sentinel hill.

I have other family members who this has happened to since, and it is
my understanding that they did report it. No word on any response yet.

Aboo

unread,
Jan 31, 2008, 2:56:54 PM1/31/08
to


Umm, the snakes don't chase you that far, just jog off a bit and don't
hit them.

Although I could see how a lvl 70's snake trap might take down a low
level character fairly quickly...

lcpltom

unread,
Jan 31, 2008, 2:58:21 PM1/31/08
to

Yeah, I can see why they would have targeted you then. The way it
works is they duel each other, one throws down a snake trap, and the
other triggers the trap, releasing the snakes, and with the 2nd one
being a hunter, just feign death so they attack something else. In
your case however, since you were already fighting ogres, as a
hedgehog pally all they had to do was trigger the trap near you, and
your AoE style of play would have handled the rest. Attacking the
snakes puts on your PvP flag.

As far as responses from GM's on the sort of harassment, they'll never
tell you what they outcome of their investigation is. Some kind of
privacy issue. The only way you'll ever really know if anything
happened is by making a horde alt and putting their names on your
friends list. If you log on and get a message saying they were
removed from your friends list because they no longer exist, then you
know something happened.

The only issue is just how should this be changed. If they change it
so attacking the snakes does not flag you for PvP, it opens up the
possibility of non-flagged players griefing any hunter who happens to
use that trap for some reason. The other option would be to only
allow the snakes to attack mobs and players who are flagged, which
would probably be the best solution.

Tib

unread,
Jan 31, 2008, 3:03:11 PM1/31/08
to
From what I read on wowwiki it is a level 68 skill. I don't know that
from experience, but if you are rolling a hunter, it may be a while
before you get it.

evankimori

unread,
Jan 31, 2008, 3:12:49 PM1/31/08
to
> Umm, the snakes don't chase you that far, just jog off a bit and don't
> hit them.
>
> Although I could see how a lvl 70's snake trap might take down a low
> level character fairly quickly...

Imp. Snake trap = 30% more snakes plus crippling + deadly poison +
instant poison. Trust me: it sucks. Plus they actually daze you if
attacking from behind.

Xymmie

unread,
Jan 31, 2008, 3:41:55 PM1/31/08
to

"Tib" <pat...@gmail.com> wrote in message
news:9ec28595-2783-4ce8...@c4g2000hsg.googlegroups.com...

>


> Blizzard seriously needs to fix this. It's a load of dung IMHO. They
> have PVP servers, battlegrounds, and arenas for this. Why should a
> single class' feature change the whole ruleset of a PVE server?

They're working on it.

Blue post here:

http://forums.worldofwarcraft.com/thread.html?topicId=4311162936&sid=1&pageNo=2

"Egads! Another Snake Trap thread?

Okay, I'ma break it down for you:

1) Yes, we are aware of this issue, Virginia.

2) Yes, we are working hard to resolve it, but the snakes are ornery, and
it's more complicated than it seems. Hopefully it won't be an issue soon,
though.

3) Yes, you can get into lots of trouble for exploiting your little slithery
buddies to flag/kill unflagged players. If you see this happening, report
it.

4) No, it doesn't matter what kind of realm type you're on. You can wait a
few levels to start ganking them, k?

5) Indiana Jones hates you if you do this. "

- - - - - - -

I know from personal experience that non-flagged players can drop snake
traps that attack non-flagged players. You're dead, someone killed you, and
if all of your friends log on to avenge you, well, the other guy is still
not flagged....

Xymmie


Shimrod

unread,
Jan 31, 2008, 7:21:35 PM1/31/08
to
On Thu, 31 Jan 2008 11:05:13 -0800, Tib wrote:

snip rant/whine

It's a bug. It will be fixed. Calm down, fer pete's sake, yer gonna hurt
yourself whining that hard.

If a hunter abuses that bug, report him. He'll get a nice 3 day ban to
show him the error of his ways.

Shimrod

JohnR

unread,
Jan 31, 2008, 7:22:18 PM1/31/08
to
"Tib" <pat...@gmail.com> wrote in message
news:9ec28595-2783-4ce8...@c4g2000hsg.googlegroups.com...
>
> But WHAT THE HELL is up with the snake traps?! You set down a trap on
> a PVE server and just because YOU want to attack a low-level character
> in PVP combat YOU get to make that decision alone? What is up with
> this one guys? You put down a trap and the other guy has no
> choice...while minding his own business he gets attacked by the snakes
> and is suddenly PVP.
>
> Blizzard seriously needs to fix this. It's a load of dung IMHO. They
> have PVP servers, battlegrounds, and arenas for this. Why should a
> single class' feature change the whole ruleset of a PVE server?
>
I play on a PvE server because I'll do PvP when I want to by going to the
BG. Occasionally world PvP but that's mostly confined to the meeting stones.
I have to say if I was minding my own business (questing for example) and
got trolleyed by a low down dirty trick like this I'd ticket the fucker
straight away, also log my alliance place holder to tell them what I thought
about it too. On a PvP server it's probably all part of the masochistic
"fun"


JohnR

unread,
Jan 31, 2008, 7:31:32 PM1/31/08
to

"Aboo" <jhem...@gmail.com> wrote in message
news:7e0927f3-ff9d-4f73...@l32g2000hse.googlegroups.com...
If you're a Paladin dropping consecrations won't this trigger pvp or a Mage
mid AoE or whatever? Or even passive dmg shields? If aoe or dmg shields do
damage to them and trigger pvp flag I'd have to say it would be impossible
to avoid unless you were expecting it and very ready.


Message has been deleted

David Casey

unread,
Jan 31, 2008, 8:21:00 PM1/31/08
to
On Thu, 31 Jan 2008 11:05:13 -0800 (PST), Tib wrote:

> But WHAT THE HELL is up with the snake traps?! You set down a trap on a
> PVE server and just because YOU want to attack a low-level character in
> PVP combat YOU get to make that decision alone? What is up with this one
> guys? You put down a trap and the other guy has no choice...while
> minding his own business he gets attacked by the snakes and is suddenly
> PVP.

I'll admit to having a blast with this when my hunter got to 70 and I was
bored. But it has since worn off and I can understand how it needs to be
fixed. :)

Dave

Catriona R

unread,
Feb 1, 2008, 3:26:58 AM2/1/08
to

As long as the snakes work like players, you can't get flagged from aoeing
- it just doesn't hit a flagged player unless you're flagged as well. Think
that was added in the early days of WoW to prevent griefing by standing in
somebody's aoe :-)
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 60)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
Cathach - Gnome Warrior (lvl 30)

Mark Neil Konrad

unread,
Feb 1, 2008, 3:53:34 AM2/1/08
to

now i realise what happened.
these hunters placed the trap and you had consecration (? is that the name
of that pally aoe?) cast, thus engaging the snakes.

you shouldn't have done that ;)

your main is a rogue ? theres some cool thing you can do infront of
zul'aman. sneak up to two horde dueling and wait til someone activates some
kind of aoe during the duel. they will engage you doing that and then you
can watch how the guards around zul'aman crush them ;)

--
regards

Mark
=========================
http://eu.wowarmory.com/character-sheet.xml?r=arthas&n=yaelle

steve.kaye

unread,
Feb 1, 2008, 4:08:58 AM2/1/08
to
On 1 Feb, 08:53, Mark Neil Konrad <nos...@nospam.org> wrote:

> now i realise what happened.
> these hunters placed the trap and you had consecration (? is that the name
> of that pally aoe?) cast, thus engaging the snakes.

No, as I understand it, the snakes engage targets that aren't flagged
for PvP. You don't need to attack them for them to attack you but you
do need to attack them to be flagged. The natural reaction to being
attacked is to fight back so it works on most. Low level players
could even be killed by the snakes if they don't fight or run.


> your main is a rogue ? theres some cool thing you can do infront of
> zul'aman. sneak up to two horde dueling and wait til someone activates some
> kind of aoe during the duel. they will engage you doing that and then you
> can watch how the guards around zul'aman crush them ;)

Is there something special about Zul'Aman? As I understand it AoE
will not normally attack players if you are not flagged for PvP.

steve.kaye

Mark Neil Konrad

unread,
Feb 1, 2008, 4:18:26 AM2/1/08
to

alright on pve you would have to flag yourself first ;)

JohnR

unread,
Feb 1, 2008, 4:30:03 AM2/1/08
to

"Catriona R" <catrion...@totalise.co.uk> wrote in message
news:mrl5q39cd6nk1rrf6...@4ax.com...
Yep, being a victim of that in the dim and distant past duelling some
alliance dude who's buddy decided to even up the match by flagging pvp and
jumping into the AoE.


JohnR

unread,
Feb 1, 2008, 4:31:08 AM2/1/08
to

"Mark Neil Konrad" <nos...@nospam.org> wrote in message
news:8wk9hew7ry75.b...@40tude.net...
Oh I bet you feel the big man after a stunt like that.


Mark Neil Konrad

unread,
Feb 1, 2008, 4:57:11 AM2/1/08
to

well whats this fuss about anyway ? there's no death penalty in wow anyway.
you cannot loot anyone else, no experience loss. and yet this incident that
happened to someone once in a wow lifetime is worth mentioning.

Shammy

unread,
Feb 1, 2008, 5:51:57 AM2/1/08
to

MNK> well whats this fuss about anyway ? there's no death penalty in wow
MNK> anyway.

I would like to know too.. People from PVE servers get ganked once and they
make soooo big drama out of it like it's the end of the world, talking about
how they logged out immediatly and angry and it ruined wow etc...
Seriously there is no penality at all and if you are on pve server just wait
5 min and continue what's the problem? Immagine to be on pvp server getting
corpsecamped for 1 hour and when you complain in general you get "QQ more
n00b".


Catriona R

unread,
Feb 1, 2008, 6:04:19 AM2/1/08
to

We play on PVE servers to avoid the ganking crap.... if there were servers
that were pure PVE, where you could not pvp at all, I would be on them, and
I bet the same applies to plenty of other people.

Mark Neil Konrad

unread,
Feb 1, 2008, 6:28:08 AM2/1/08
to
On Fri, 01 Feb 2008 11:04:19 +0000, Catriona R wrote:

> On Fri, 1 Feb 2008 11:51:57 +0100, "Shammy" <no...@nothing.com> wrote:
>
>>
>>MNK> well whats this fuss about anyway ? there's no death penalty in wow
>>MNK> anyway.
>>
>>I would like to know too.. People from PVE servers get ganked once and they
>>make soooo big drama out of it like it's the end of the world, talking about
>>how they logged out immediatly and angry and it ruined wow etc...
>>Seriously there is no penality at all and if you are on pve server just wait
>>5 min and continue what's the problem? Immagine to be on pvp server getting
>>corpsecamped for 1 hour and when you complain in general you get "QQ more
>>n00b".
>
> We play on PVE servers to avoid the ganking crap.... if there were servers
> that were pure PVE, where you could not pvp at all, I would be on them, and
> I bet the same applies to plenty of other people.

true there are such players. on the other hand, while say, blackrock
battles were quite annoying at the time they happened on a pvp server,
cause you wanted to join an instance at that time. looking back it was
kinda cool, with all the corpses on the way, which was true pvp ;)

there are also players like the fellow hunters in this story, who didn't
know of the impact chosing a pve server or changed their mind on the way.
they found a way to involve someone in a fight.

wow in general is too much of a pve game, and although i truely play it
that way, i miss the war that was waged during the strategy parts of the
game (warcraft I-III) and what the game could have become.

i also played on a pve server once and what i missed there was grouping and
talking to the opposite side (because there really is no reason why they
should not be able to do that) the only difference beeing, not getting
autoflagged in contested regions is just too simple imho.

our 1st poster in this thread would certainly never have played ultima
online, asherons call or daoc ;) even on a wow pvp-server as there's
nothing that would come even close.

Catriona R

unread,
Feb 1, 2008, 7:13:18 AM2/1/08
to
On Fri, 01 Feb 2008 11:28:08 GMT, Mark Neil Konrad <nos...@nospam.org>
wrote:

>On Fri, 01 Feb 2008 11:04:19 +0000, Catriona R wrote:
>
>> On Fri, 1 Feb 2008 11:51:57 +0100, "Shammy" <no...@nothing.com> wrote:
>>
>>>
>>>MNK> well whats this fuss about anyway ? there's no death penalty in wow
>>>MNK> anyway.
>>>
>>>I would like to know too.. People from PVE servers get ganked once and they
>>>make soooo big drama out of it like it's the end of the world, talking about
>>>how they logged out immediatly and angry and it ruined wow etc...
>>>Seriously there is no penality at all and if you are on pve server just wait
>>>5 min and continue what's the problem? Immagine to be on pvp server getting
>>>corpsecamped for 1 hour and when you complain in general you get "QQ more
>>>n00b".
>>
>> We play on PVE servers to avoid the ganking crap.... if there were servers
>> that were pure PVE, where you could not pvp at all, I would be on them, and
>> I bet the same applies to plenty of other people.
>
>true there are such players. on the other hand, while say, blackrock
>battles were quite annoying at the time they happened on a pvp server,
>cause you wanted to join an instance at that time. looking back it was
>kinda cool, with all the corpses on the way, which was true pvp ;)

That's fine, on a pvp server - it's the point of the different server
types, so those who like it can have it, those who don't can avoid it. I
often get annoyed when I hear people on my server whining about "not enough
world pvp"... well, if they wanted world pvp what the heck are they doing
on a pve server? For the 3-4 weeks it'd take to level up again, they could
just reroll rather than whine for months :-/

>i also played on a pve server once and what i missed there was grouping and
>talking to the opposite side (because there really is no reason why they
>should not be able to do that) the only difference beeing, not getting
>autoflagged in contested regions is just too simple imho.

Agreed, I wish there was more difference on pve realms, they could've done
so much with the lore side of things. I always had a slight RP story about
my first character that he was working towards peace between the Alliance
and the horde, but it's a bit hard to do anything with that when you can't
talk to or even group with horde, even when you're doing the same things.

And why can't I be a diplomat and go to visit a Horde town, or even a
faction leader, without getting killed by all the guards? I've never once
killed a Horde player or NPC in over 2 years on that character, so...
surely that should count for something? I used to hope they'd introduce a
way to gain reputation with the other faction, maybe not to get high
levels, but at least to not be hated with them any more. Considering the
two sides are *not* at war currently, according to the lore, then building
friendly relations ought to be possible :-)

Bynahmar

unread,
Feb 1, 2008, 7:39:58 AM2/1/08
to
I think the snake traps should be removed from the game until they are
fixed....they did it to the boat crews, after all.....I can attest
that the snakes will kill low level characters who are otherwise
minding their own business, which is clearly unfair and griefing on a
PvE server. I even had a situation where a couple of horde assholes
were using them around the summoning stone in Colifang trying to get
opposition players to flag. That would have been interesting to see
that turn into a major battle.....

Shammy

unread,
Feb 1, 2008, 7:51:43 AM2/1/08
to
Hello, Bynahmar!
You wrote on Fri, 1 Feb 2008 04:39:58 -0800 (PST):

B> I think the snake traps should be removed from the game until they
B> are fixed....they did it to the boat crews, after all.....I can
B> attest that the snakes will kill low level characters who are
B> otherwise minding their own business, which is clearly unfair and
B> griefing on a

So how do you think non griefers (the majority) would feel for losing snake
trap? Blink was broken for years (and still is for some stuff) so mages
could blink in BG through doors and give their team an unfair advantage (now
it's fixed that you can't blink before a BG starts). How would mages feel if
they removed one of their key spells because of some idiots... I play mage
and I never blinked through the barrier in eots for example.

B> PvE server. I even had a situation where a couple of horde assholes
B> were using them around the summoning stone in Colifang trying to get
B> opposition players to flag. That would have been interesting to see
B> that turn into a major battle.....

Well I see battle there very often and you know people survive and still
raid.

Sorry but saying a spell should be removed cause you can get OMG flagged for
OMG 5 min is just bad in consideration to all good non griefing hunters. As
they would asy on a pvp server QQ more :p


Mark Neil Konrad

unread,
Feb 1, 2008, 7:56:32 AM2/1/08
to

on my pvp server, you'll often have two raids the opposite side porting
their members peacefuly.... sometimes you feel its just beeing quiet before
war breaks out and the meeting stone turns into a battlefield ;)

when karazhan was still new and knowledge about new abilities of other
classes wasn't that spread. we had one of our warlocks starting so cast
seeds of corruption in a crowd of horde..... the tauren continued to
scratch their behinds as if nothing really happened until the seed blew up,
boy i had such a laugh.

as for snaketraps, they have purpose and are useful (especially on that
last boss in arkatraz) wish hunters have had them back in the days where
c'thun trash consumed our healers (including me) one by one with that mind
flay.

Bynahmar

unread,
Feb 1, 2008, 8:35:59 AM2/1/08
to

I play a mage and blink does not make or break my play style. If Blizz
took it away, would you stop playing your mage? Same goes for the
hunter snake traps, I doubt that mature players would simply quit if
they had to do without the snake trap for a while....
I guess my complaint isn't with the traps, it's with the griefers, and
I wish Blizz had a simpler method of reporting them. As it is now,
it's really unclear as to what the gods of Azeroth consider to be
griefing and a punishable offense.....
...and for the record being "OMG flagged for OMG 5 min" doesn't bother
my rogue in the least. I can give a good fight to anyone who cares to
take me on. It's when a 3 or 4 lvl 70 horde assholes set snake traps
to kill me and my son who are lvl 30-something in STV and minding our
own business that bothers me.

lcpltom

unread,
Feb 1, 2008, 8:51:25 AM2/1/08
to

Its not unheard of. I think it was when 2.0 went live, warlock and
hunter pets started getting a percentage of their masters stats,
including spell damage. Shortly after the launch of TBC, it was
discovered that the % of bonus spell damage given to the warlock's imp
was set too high. Instead of waiting for a patch to fix this issue,
they applied a hotfix that removed the bonus spell damage from the imp
completely.

Not so much of a big deal for most warlocks. At the time, I was
playing my destro warlock. My pets in groups were mostly useless, so
I usually ran with my imp for Blood Pact. However, I also had points
in Improved Firebolt, letting me use my imp to supplement my damage.
Combining that with CoE and after level 64 using a Immolate+Incinerate
+Conflagurate combo I was able to do some really nice damage with my
warlock. Removing that bonus spell damage from my imp hurt a lot.
Not long after that I started my 2nd warlock on a PvP server, and
haven't been back to my destro lock since. Eventually, a patch did
fix the problem, giving the imp the correct bonus spell damage.

But I do agree with you. Removing something just because a few people
are abusing it is stupid. Ban the abusers and plan a fix for the
bug. In the case of the warlock's imp, its unclear how this was such
a major issue that they needed to issue a hotfix for it. Very few
warlocks use their imp for offensive purposes.

Tib

unread,
Feb 1, 2008, 9:16:55 AM2/1/08
to
On Jan 31, 6:31 pm, "JohnR" <repro...@hotmail.com> wrote:
> "Aboo" <jhemph...@gmail.com> wrote in message

In my case this is not true. Not all Paladins are created equally. I
am a hedghog/protection build which means I am specced fmor melee...I
gain health from being hit in melee as well as by my own melee
attacks. AoE does not result in these heals ans so, at least when I am
soloing, I choose melee targets and use melee attacks..not AoE.

Mark Neil Konrad

unread,
Feb 1, 2008, 9:18:15 AM2/1/08
to

if it is really grief play, you'll be able to report it.

as for blink, are you sure you don't underestimate that ability ?
as it breaks stun and movement impairing effects. a mage would (at last)
become victim to a rogue stunlocking him, boy would that be nice, from a
rogues point of view.

Tib

unread,
Feb 1, 2008, 9:28:06 AM2/1/08
to

For the record, I play on both PVP and PVE servers. I'm not against
PVP by any means. I'm against an uneven application of the rules that
favors one class over another.

And for those who say there is no "loss", that's crap. There is a loss
of time. SV is a big area. It is a long damned walk from the graveyard
to the cave where this happened. Not all of us have unlimited time to
sit and play WoW...No one death will not blow my time budget...but I
don't need idiots deciding how I spend it. There is also a cost in
armor repairs, and a cost if you happen to be working on a quest to
fight a special MOB who is killed while you are death-walking and now
you have to stand around waiting for the respawn. Most importantly
there is a cost in my enjoyment of the game, which is what I am paying
and playing for.

I'm just trying to inform people. I don't like it, but I'll deal and
move on like I always do. But this post is to inform, and by reading,
I can see that not everyone knew about this one.

Mark Neil Konrad

unread,
Feb 1, 2008, 9:35:55 AM2/1/08
to
On Fri, 1 Feb 2008 06:28:06 -0800 (PST), Tib wrote:

> I'm just trying to inform people. I don't like it, but I'll deal and
> move on like I always do. But this post is to inform, and by reading,
> I can see that not everyone knew about this one.

alright, cos from the topic chosen "What IDIOT Came up with the Snake
Trap?" and some lines in the text, some might have thought you were calling
for a nerf (removal of the idiotic snake trap) glad you did not mean it
that way ;)

Tib

unread,
Feb 1, 2008, 9:38:48 AM2/1/08
to

Exactly. This is going to blow some of you away, but there are ALL
sorts of people playing Wow. Some seem to think it is all teens and
that is not the case at all. MY WHOLE family plays it. Even those out
of state. It's a great way for people to stay in touch on a regular
basis while having fun. I have family in 5 cities and 3 states all
together running instances. The age range is 12 to, get this, 75! And
guess what...the 75 year old fell victim to this snake trap trick
twice at Southshore which was when I finally posted here. But the game
should be fixed to mitigate that sort of thing where possible, and
should play according to the ruleset EVERYONE has.

Tib

unread,
Feb 1, 2008, 9:41:12 AM2/1/08
to

I was pissed, so sue me.

Shammy

unread,
Feb 1, 2008, 9:44:57 AM2/1/08
to

B> I play a mage and blink does not make or break my play style. If
B> Blizz took it away, would you stop playing your mage?

Sorry you really dont know what you are talking about... blink is THE CORE
mage abilty, I pvp with my mage mostly and blink is the most important
spell. So yes I would deffinitly stop playing my mage without blink as would
99,9% of any mages that do pvp...

B> snake traps to kill me and my son who are lvl 30-something in STV and
B> minding our own business that bothers me.

This wont help you too much but if you dont want to get ganked do something
we on pvp servers learned 3 years ago... do not go in STV at any cost if you
dont like being ganked, all the morons of the server go there just to gank
lowbies.
Yesterday I went to STV to grab the new FP and to got to ZG with my 70 druid
I coulnt believe that there were 6+ lvl 70 horde in the hunter's camp
ganking anyone who would pass. I could immagine 1 horde and I would think he
was passing by but 6+ lvl 70....


Dan

unread,
Feb 1, 2008, 9:45:44 AM2/1/08
to
Mark Neil Konrad <nos...@nospam.org> wrote:

>On Fri, 1 Feb 2008 01:08:58 -0800 (PST), steve.kaye wrote:
>> On 1 Feb, 08:53, Mark Neil Konrad <nos...@nospam.org> wrote:
>>
>>> your main is a rogue ? theres some cool thing you can do infront of
>>> zul'aman. sneak up to two horde dueling and wait til someone activates some
>>> kind of aoe during the duel. they will engage you doing that and then you
>>> can watch how the guards around zul'aman crush them ;)
>>
>> Is there something special about Zul'Aman? As I understand it AoE
>> will not normally attack players if you are not flagged for PvP.
>

>alright on pve you would have to flag yourself first ;)

It still wouldn't work, the a.o.e wouldn't hit you unless both you
and the ones duelling were flagged as well - in which case you could
just attack them anyway.

The snake trap *should* work the same way, but doesn't. It'll
probably be fixed next patch.

Dan


Tib

unread,
Feb 1, 2008, 9:51:32 AM2/1/08
to

This actually happens quite a bit. Look at the other topics on this
site. What is your estimation of that high level of standard that has
to be met before posting? I don't see it.

Tib

unread,
Feb 1, 2008, 9:52:24 AM2/1/08
to
On Jan 31, 6:21 pm, "Shimrod" <shim...@myway.com> wrote:
> On Thu, 31 Jan 2008 11:05:13 -0800, Tib wrote:
>
> snip rant/whine
>
> It's a bug. It will be fixed. Calm down, fer pete's sake, yer gonna hurt
> yourself whining that hard.
>
> If a hunter abuses that bug, report him. He'll get a nice 3 day ban to
> show him the error of his ways.
>
> Shimrod

:) You are right, of course.

morag

unread,
Feb 1, 2008, 10:35:24 AM2/1/08
to
On Feb 1, 1:08 am, "steve.kaye" <nos...@giddy-kippers.co.uk> wrote:
> On 1 Feb, 08:53, Mark Neil Konrad <nos...@nospam.org> wrote:

> No, as I understand it, the snakes engage targets that aren't flagged
> for PvP.  You don't need to attack them for them to attack you but you
> do need to attack them to be flagged.  The natural reaction to being
> attacked is to fight back so it works on most.  Low level players
> could even be killed by the snakes if they don't fight or run.


You are correct. On a PvE server you do *not* have to be flagged for
PvP in order to be attacked by the snake trap. The snakes will go
after you and, if you are a low level, kill you as they pack quite a
whollop.

ToolPackinMama

unread,
Feb 1, 2008, 11:45:07 AM2/1/08
to
Catriona R wrote:
> On Fri, 1 Feb 2008 11:51:57 +0100, "Shammy" <no...@nothing.com> wrote:
>
>> MNK> well whats this fuss about anyway ? there's no death penalty in wow
>> MNK> anyway.
>>
>> I would like to know too.. People from PVE servers get ganked once and they
>> make soooo big drama out of it like it's the end of the world, talking about
>> how they logged out immediatly and angry and it ruined wow etc...
>> Seriously there is no penality at all and if you are on pve server just wait
>> 5 min and continue what's the problem? Immagine to be on pvp server getting
>> corpsecamped for 1 hour and when you complain in general you get "QQ more
>> n00b".
>
> We play on PVE servers to avoid the ganking crap.... if there were servers
> that were pure PVE, where you could not pvp at all, I would be on them, and
> I bet the same applies to plenty of other people.

I am one who would be happier with NO PVP. Even on an RP server idiots
are constantly challenging me to unprovoked duels, or using snake
trapand other dirty tricks to try to start fights - and I find it tiresome.

People, if you are on an RP server you properly should have an in-game
reason to challenge someone to a duel. If they are simply standing
around shopping at AH, or passing you on the road, that is not a reason.

If you both want to mine the same hard-earned silver vein, that maybe is
a reason.

ToolPackinMama

unread,
Feb 1, 2008, 11:47:46 AM2/1/08
to
Catriona R wrote:

> Agreed, I wish there was more difference on pve realms, they could've done
> so much with the lore side of things. I always had a slight RP story about
> my first character that he was working towards peace between the Alliance
> and the horde, but it's a bit hard to do anything with that when you can't
> talk to or even group with horde, even when you're doing the same things.
>
> And why can't I be a diplomat and go to visit a Horde town, or even a
> faction leader, without getting killed by all the guards? I've never once
> killed a Horde player or NPC in over 2 years on that character, so...
> surely that should count for something? I used to hope they'd introduce a
> way to gain reputation with the other faction, maybe not to get high
> levels, but at least to not be hated with them any more. Considering the
> two sides are *not* at war currently, according to the lore, then building
> friendly relations ought to be possible :-)

I love that idea. Diplomacy, and being a double-agent should be in-game
options.

Bynahmar

unread,
Feb 1, 2008, 11:56:45 AM2/1/08
to

OK, for starters, the situation I'm referring to was on a PvE server
where the jerks were purposely setting off the snake traps to either
kill or flag lowbies for ganking....
Exactly how much sport is it for a lvl 70 to kill a lvl 32 for no
apparent reason? If you want to play that way, go to a PvP server.

Next, I do PvP with my mage, and losing blink would not cause my mage
to instantly curl up and die....Blink is the CORE mage ability??? I
don't think so, damn handy at times, but.....makes me wonder what you
did before you got blink....
Don't tell me I don't know what I'm talking about. Perhaps you need to
broaden your play style a bit and use some of the different tools
available to you.

lcpltom

unread,
Feb 1, 2008, 12:11:39 PM2/1/08
to
On Feb 1, 11:45 am, ToolPackinMama <philnbl...@comcast.net> wrote:
> Catriona R wrote:

Keep in mind, a lot of the people who randomly challenge other players
to duels are someones kid who is too young to truly understand the
game. They learn a few basics like controlling their character and
inviting people to groups and duels, but don't always grasp the
progression aspect of the game. They go to where all the other people
are and thats as far as most of them get.

I can't remember the number of times I was riding through the front
gate of Orgrimmar only to be challenged by someone 50 levels lower
than me.

lcpltom

unread,
Feb 1, 2008, 12:17:16 PM2/1/08
to

Well the 2 sides may not be at war anymore, but if someone walked up
to you and said "Hi, I'm a former al Queda member and I want to be
your friend," how hesitant would you be?

And while the 2 sides aren't at war anymore, they are still supporting
sub-factions skirmishing over plots of land.

The closest we come to inter-faction cooperation is at the dark
portal, where both the alliance and horde have established a peace
while protecting the portal from the Legion.

And come to think of it, why is the portal so lightly defended? The
Legion's goal is to invade and destroy Azeroth, and here is an open
portal that anyone can just walk through. Why is the Legion wasting
its time elsewhere in Outland when it could push all its forces
towards the Portal and overrun any defenses quickly. The Azeroth side
of the portal has 3 defenders, and reinforcements for the Legion in
the Blasted Lands.

Tib

unread,
Feb 1, 2008, 12:25:45 PM2/1/08
to
On Feb 1, 10:45 am, ToolPackinMama <philnbl...@comcast.net> wrote:
> Catriona R wrote:

You're right...if it's on an RP server it should fit the role.

You muight want to take a look at an addon called "autod"

http://wow.curse.com/downloads/details/477/

I have used it before, and it does a great job of keeping those pop-up
duel invitations out of your face.

PV

unread,
Feb 1, 2008, 12:28:21 PM2/1/08
to
"Shammy" <no...@nothing.com> writes:
>I would like to know too.. People from PVE servers get ganked once and they
>make soooo big drama out of it like it's the end of the world, talking about
>how they logged out immediatly and angry and it ruined wow etc...

Only losers and the scum of the earth PvP, didn't you get the memo? Sigh. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.

Catriona R

unread,
Feb 1, 2008, 12:38:59 PM2/1/08
to
On Fri, 01 Feb 2008 17:28:21 -0000, pv+u...@pobox.com (PV) wrote:

>"Shammy" <no...@nothing.com> writes:
>>I would like to know too.. People from PVE servers get ganked once and they
>>make soooo big drama out of it like it's the end of the world, talking about
>>how they logged out immediatly and angry and it ruined wow etc...
>
>Only losers and the scum of the earth PvP, didn't you get the memo? Sigh. *

Or people who can't be bothered reading posts properly...

As I said, pvp attracts losers. I never said *only* losers do it... L2read
and stop being a sarky asshole and making it look like you're trying to
prove me right ;-)

lcpltom

unread,
Feb 1, 2008, 12:55:01 PM2/1/08
to
On Feb 1, 12:38 pm, Catriona R <catrionarNOS...@totalise.co.uk> wrote:

PvE attracts its fair share of losers. Has everyone forgotten about
the loot ninja? You still find them once in a while. And wasn't
there another thread here a few days ago with people talking about
harassment issues in Ogrila, like killing rays people are trying to
capture, or getting in the way during the emination quest?

Bynahmar

unread,
Feb 1, 2008, 2:06:31 PM2/1/08
to
LOL...I suddenly remembered the one time my low level warrior DID
deserve to get his butt kicked with a snake trap...
There were about 3 or 4 lvl 70 hordies raiding Sentinel Hill in
Westfall (really challenging for them, huh?) when I happened to fly in
one time. There were a couple alliance 70s that showed up and were
trying to kill the raiders. I decided to make a nuisance of myself
without getting flagged and my warrior proceeded to run around the
hordies and jump around in front of them and other antics (select an
opposition player and type /moon sometime if you've never done it
before...) to make it more difficult for them to target the alliance
70s.....The horde hunter eventually set a snake trap near where I was
annoying him and just stood there waiting for one of the opposition to
come after him and trip the trap. Naturally my dumbass warrior got
killed by the snakes, but I just laughed this one off as I clearly
deserved it....After I rezzed I ran up to the horde hunter and said
LOL, saluted, and ran off to do other things....

PV

unread,
Feb 1, 2008, 2:48:42 PM2/1/08
to
Catriona R <catrion...@totalise.co.uk> writes:
>As I said, pvp attracts losers. I never said *only* losers do it... L2read
>and stop being a sarky asshole and making it look like you're trying to
>prove me right ;-)

I'll be an asshole if I feel like it, thank you very much. *

Message has been deleted
Message has been deleted
Message has been deleted
Message has been deleted
Message has been deleted
Message has been deleted

facema...@yahoo.com

unread,
Feb 1, 2008, 11:39:41 PM2/1/08
to
The snake trapping to flag an opponent is cheezie.

I love the snake traps in the deadmines when leveling guildies.

Ashen Shugar

unread,
Feb 2, 2008, 12:20:42 AM2/2/08
to
I think it was Lewis <gkr...@gmail.com> that wrote something like...

>In article
><f85cf843-9583-4d98...@h11g2000prf.googlegroups.com>,
> Tib <pat...@gmail.com> wrote:
>
>> There is also a cost in armor repairs
>
>Not for PVP.

Not for dying no, but for getting hit the durability on your gear
wears down. Though if it's just a single gank and not a corpse
camping, it's negliable.

Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!

Catriona R

unread,
Feb 2, 2008, 1:22:38 AM2/2/08
to
On Fri, 01 Feb 2008 15:36:58 -0700, Lewis <gkr...@gmail.com> wrote:

>In article <i5GdnYks376A0D7a...@comcast.com>,
> ToolPackinMama <philn...@comcast.net> wrote:


>
>> Catriona R wrote:
>>> Considering the two sides are *not* at war currently, according to
>the lore, then building friendly relations ought to be possible :-)
>>
>> I love that idea. Diplomacy, and being a double-agent should be in-game
>> options.
>

>You should b able to at least get to neutral with the Horde, I think.
>
>Oh wait, I forgot the obligatory, "There's Lore? No way! Seriously?
>No! Get out!"

Lol, yeah, so many people think lore is something to laugh at, their loss
in my opinion as it adds so much to the game, for me, at least. I certainly
see no reason why you shouldn't be able to get to neutral with the opposite
side, if you've spent a load of time fighting their enemies and never
fought against them (I can proudly show a record of zero HKs on the
character in question ;-)), ok, they'll never trust you as they would one
of their own but still, Thrall got on quite well with Jaina, I understood,
so why would he not be willing to tolerate another human who was trying to
be friends? The tauren never had any issues with most alliance races to
begin with (hey, their druids seem to get on fine with the night elf
druids), and gnomes never seen to have gone far enough from Gnomeregan to
get involved in wars etc anyway.

So there's plenty of reasons why it could be feasible - perhaps to make it
realistic it could be impossible for some races to gain reputation with
some others; I can appreciate why blood elves and night elves can't stand
each other for example, but it should be possible to be more friendly with
at least some of them. A shame I think it'll never be introduced, as I'd
love it.

Catriona R

unread,
Feb 2, 2008, 1:24:53 AM2/2/08
to
On Sat, 02 Feb 2008 05:20:42 GMT, death...@yahoo.com.au (Ashen Shugar)
wrote:

>I think it was Lewis <gkr...@gmail.com> that wrote something like...
>
>>In article
>><f85cf843-9583-4d98...@h11g2000prf.googlegroups.com>,
>> Tib <pat...@gmail.com> wrote:
>>
>>> There is also a cost in armor repairs
>>
>>Not for PVP.
>
>Not for dying no, but for getting hit the durability on your gear
>wears down. Though if it's just a single gank and not a corpse
>camping, it's negliable.

Yup, for getting hit a lot it's fairly significant, I usually find after a
BG or two I'm down as much durability as if I'd had a pve death. The joys
of being a healer, aka main target for everyone who has a brain (although
it's fun when I meet the more dim alliance who don't seem to appreciate why
the person they're hitting never dies, while I'm happily standing there
healing away untouched ;-))

Mark Rimer

unread,
Feb 2, 2008, 5:45:26 PM2/2/08
to
"Xymmie" <xym...@gmail.com> wrote in message
news:60eq4lF...@mid.individual.net...
> They're working on it.
>
> Blue post here:
>
> http://forums.worldofwarcraft.com/thread.html?topicId=4311162936&sid=1&pageNo=2
> "Egads! Another Snake Trap thread? Okay, I'ma break it down for you:
> 1) Yes, we are aware of this issue, Virginia.
> 3) Yes, you can get into lots of trouble for exploiting your little
> slithery buddies to flag/kill unflagged players. If you see this
> happening, report it.

This was all I needed to know.

Thank you from another person caught in this "trap" to get corpse
camped while trying to level in Goldshire of all freakin' places on
a PvE server.

I have PvP characters and BG characters. I don't mind that there.
But a level 7 unflagged warrrior needs SOME help when folks can
flag/unflag him against his will just to be an asshole.

Glad to hear it's going to be looked at and it's cause for being reported
already.


Pete B

unread,
Feb 2, 2008, 11:18:09 PM2/2/08
to
In article <9ec28595-2783-4ce8-9ed6-
f7921c...@c4g2000hsg.googlegroups.com>, pat...@gmail.com says...
> When hunters were first introduced,

They were introduced with the game. Did you buy an account?


> But WHAT THE HELL is up with the snake traps?! You set down a trap on
> a PVE server and just because YOU want to attack a low-level character
> in PVP combat YOU get to make that decision alone? What is up with
> this one guys? You put down a trap and the other guy has no
> choice...while minding his own business he gets attacked by the snakes
> and is suddenly PVP.

Bla bla, they attack you if you attack him.

Pete B

unread,
Feb 2, 2008, 11:21:59 PM2/2/08
to
In article <30088080-e231-4ec0-8158-
5adf18...@j20g2000hsi.googlegroups.com>, nos...@giddy-kippers.co.uk
says...

> On 1 Feb, 08:53, Mark Neil Konrad <nos...@nospam.org> wrote:
>
> > now i realise what happened.
> > these hunters placed the trap and you had consecration (? is that the name
> > of that pally aoe?) cast, thus engaging the snakes.

>
> No, as I understand it, the snakes engage targets that aren't flagged
> for PvP.

No.

Pete B

unread,
Feb 2, 2008, 11:31:10 PM2/2/08
to
In article <f85cf843-9583-4d98-9e49-27c63d9071c2
@h11g2000prf.googlegroups.com>, pat...@gmail.com says...
> I'm against an uneven application of the rules that
> favors one class over another.
>
>
>

If this happens, it is clearly a bug which Blizzard will fix ...
assuming someone reports it to them.

Pete B

unread,
Feb 2, 2008, 11:36:20 PM2/2/08
to
In article <d7m6q312fhj41q49o...@4ax.com>,
catrion...@totalise.co.uk says...

> On Fri, 01 Feb 2008 17:28:21 -0000, pv+u...@pobox.com (PV) wrote:
>
> >"Shammy" <no...@nothing.com> writes:
> >>I would like to know too.. People from PVE servers get ganked once and they
> >>make soooo big drama out of it like it's the end of the world, talking about
> >>how they logged out immediatly and angry and it ruined wow etc...
> >
> >Only losers and the scum of the earth PvP, didn't you get the memo? Sigh. *
>
> Or people who can't be bothered reading posts properly...
>
> As I said, pvp attracts losers. I never said *only* losers do it... L2read
> and stop being a sarky asshole and making it look like you're trying to
> prove me right ;-)

But he is *g*

David Casey

unread,
Feb 3, 2008, 2:22:24 AM2/3/08
to
On Sun, 3 Feb 2008 05:21:59 +0100, Pete B wrote:

>> No, as I understand it, the snakes engage targets that aren't flagged
>> for PvP.
>
> No.

They did.

An example: I'm hanging around flagged outside Goldshire waiting for some
alliance lowbie to attack me. I drop a trap and they set it off. The
snakes then go on to attack any alliance character who gets close. If that
alliance character attacks back they are flagged.

The trap would need to be set off by someone flagged, an unflagged player
of the opposing faction would not set it off. But once it was triggered
the snakes went after anyone flagged or unflagged who was on the other
side.

It doesn't seem to be working anymore, though. During some PvP outside The
Crossroads last night I was using the snake trap on a couple casters and
the snakes did not go after any of the non-flagged alliance who were
nearby.

Dave

Catriona R

unread,
Feb 3, 2008, 4:46:09 AM2/3/08
to
On Fri, 1 Feb 2008 09:55:01 -0800 (PST), lcpltom <lcp...@gmail.com> wrote:

>PvE attracts its fair share of losers. Has everyone forgotten about
>the loot ninja? You still find them once in a while. And wasn't
>there another thread here a few days ago with people talking about
>harassment issues in Ogrila, like killing rays people are trying to
>capture, or getting in the way during the emination quest?

True indeed, but it's very rare in any pve environment to see the amount of
babyish abuse and insults that I see thrown around nearly every BG chat :-/
There's the odd idiot, of course, but they're a lot more noticeable in pvp
environments, at least for me.

Perhaps those who play on pvp servers think differently, but to me, on my
pve server I rarely see much namecalling, victimising of people who don't
do exactly what others want, etc, while I see it constantly in pvp - a
shame, as BGs can be fun sometimes but are usually ruined for me by the
people playing them. The worst person I knew on my server for pve (well,
trade channel) insults etc finally got banned, and has now started over on
a new account... on a pvp server.

Xymmie

unread,
Feb 3, 2008, 9:10:28 AM2/3/08
to

"Pete B" <xxxh@_xsomeething.com> wrote in message
news:MPG.220f5fd0f...@news.usenetserver.com...

Yes. My rogue was literally sitting, waiting for the Defias Messenger to
respawn. I wasn't flagged. Two Horde that were at least L40 (they had
riding mounts) dueled right in front of me. At the time I thought, "Wow,
show off much?" Suddenly my rogue was dead, attacked by the snakes released
from a trap set during the duel.

They thought it was hilariously funny, and followed me back toward Sentinel
Hill in an attempt to get me to stop and let them do it again. (I was still
not flagged so they couldn't just kill me. I'm not even sure *they* were
flagged.)

Another time my (unflagged) hunter was after yetis in a Feralas cave and was
attacked by snakes used by two Horde players killing the same yetis. They
weren't flagged, either, but their snakes attacked me after killing a mob.
Neither of us flagged after that encounter, they expressed regret, and we
went to different parts of the cave after that. (I lived through that one.)

Xymmie


gernot almen

unread,
Feb 4, 2008, 8:32:50 AM2/4/08
to
> 5 min and continue what's the problem? Immagine to be on pvp server
> getting corpsecamped for 1 hour and when you complain in general you get
> "QQ more n00b".

See? That's why we started on a PvE server, to get rid of the gankers and
the "QQ more n00b" croud.


gernot almen

unread,
Feb 4, 2008, 8:46:43 AM2/4/08
to
> Well I see battle there very often and you know people survive and still
> raid.

Fine for you. I rolled on a PvE server to get rid of this bullshit. When I
want to do an instance, I don't want to fool around with some sandpit
bullies. Why not disabling Wourld PvP on all servers? Well I see no battle
there very often and you know people live and have fun raiding.

> As they would asy on a pvp server QQ more :p

You wrote many interesting posts in this group. Therefor I think this is
just a slip.


gernot almen

unread,
Feb 4, 2008, 8:49:19 AM2/4/08
to
> as it breaks stun and movement impairing effects. a mage would (at last)
> become victim to a rogue stunlocking him, boy would that be nice, from a
> rogues point of view.

We are talking about PvE here. Hardly any NPS rogue mob stunlocks you, so
this application of blink is not realy important.


lcpltom

unread,
Feb 4, 2008, 8:56:51 AM2/4/08
to
On Feb 2, 5:45 pm, "Mark Rimer" <winterm...@dishmailnot.net> wrote:
> "Xymmie" <xym...@gmail.com> wrote in message
>
> news:60eq4lF...@mid.individual.net...
>
> > They're working on it.
>
> > Blue post here:
>
> >http://forums.worldofwarcraft.com/thread.html?topicId=4311162936&sid=...

> > "Egads! Another Snake Trap thread? Okay, I'ma break it down for you:
> > 1) Yes, we are aware of this issue, Virginia.
> > 3) Yes, you can get into lots of trouble for exploiting your little
> > slithery buddies to flag/kill unflagged players. If you see this
> > happening, report it.
>
> This was all I needed to know.
>
> Thank you from another person caught in this "trap" to get corpse
> camped while trying to level in Goldshire of all freakin' places on
> a PvE server.
>
> I have PvP characters and BG characters. I don't mind that there.
> But a level 7 unflagged warrrior needs SOME help when folks can
> flag/unflag him against his will just to be an asshole.
>
> Glad to hear it's going to be looked at and it's cause for being reported
> already.

Something you might be interested in knowing then.

On a PvE server, your flag wears off after 5 minutes of no PvP
action. This includes time spent as a ghost. If you're getting
corpse camped because some hunter flagged you, just stay as a ghost
until you un-flag. At which point, rez and try to get away or prevent
them from spinging another snake trap on you.

Shammy

unread,
Feb 5, 2008, 9:44:21 AM2/5/08
to

ga> You wrote many interesting posts in this group. Therefor I think
ga> this is just a slip.

I ended the sentence with ":p" that means it's a joke. It's something you
hear very often in pvp servers even though I never said it.


0 new messages