"PlaystationFan.Com" wrote:
>
> PLAYSTATIONFAN.COM ARTICLE
>
> With the event of hardware becoming more sophisticated, the 2D genre
> that was so popular has been giving way to 3D and its polygons.
I'll say one thing about 3D games - I've been playing Quake2 deathmatch
recently (only just really got into it). It's incredibly engrossing,
because basically you are running around what resembles a 'real'
environment, playing against real people. It's extremely addictive and
actually warps your sense of reality - if you play it before going to
bed, you lie there with these scenes playing round and round in your
head. That's why I think 3D games like this are going to be more and
more at the forefront, the more realistic and interactive they get. I
could be wrong...
Mark D.
Don't get me wrong, I like to play online Quake2 too once in awhile to lap
in the luxuries of technology too, but 2D will always be around to give us
some depth and intelligence and Street Fighter will always be back with a
new collection.
Have Fun-E.
"Eric A. Sim" wrote:
>
> I agree to the point where the more realistic games are often the better and
> more played games, but 3D doesn't necessarily mean better...
> some of the more engrossing games aren't even visually complex. Explainsthe
> sales of such games as tetris and pikachu.
No! Of course! My favourite games of all time are Tetris on the C64
and Lemmings on the Amiga (esp. 2-player). I'm just saying that
obviously if you are going to simulate reality, it has to be in 3D.
Even 2D games can warp your sense of reality though - playing Lemmings
against a friend for a full day (250 games!) made me go loopy by the end
of the day.
Mark D.
>No! Of course! My favourite games of all time are Tetris on the C64
>and Lemmings on the Amiga (esp. 2-player). I'm just saying that
>obviously if you are going to simulate reality, it has to be in 3D.
>Even 2D games can warp your sense of reality though - playing Lemmings
>against a friend for a full day (250 games!) made me go loopy by the end
>of the day.
>
>Mark D.
Some games can get by just fine using 2D... Most realistic strategies and
battle simulators use 2D to open up the field of view, making the game more
immersive.
Yes, I do think that 3D is necessary to make such games as Quake feel
"real", but in any case, 2D and 3D should just get along, they're both quite
needed in the gaming industry.
E.
Agreed.