thanks.
--
___________________________________________________
my favorite video game quotes:
"THUNDERSPEAR!" Demon Familiar in Castlevania:SotN
"Hee-hee, I got it!" Mario winning in Mario Party
"My favorite time of the year...Halloween!" Gex in the Christmas level
my first Website
http://www.geocities.com/Area51/Zone/3726/index.html
My very own RPG site!
http://members.tripod.com/~kwarlord/index.html
My very first FAQ
http://members.tripod.com/~kwarlord/Forsaken_64_v12.txt
http://members.tripod.com/~kwarlord/Mario_Party.txt
___________________________________________________
>all I need at this moment is the exact order of the realms....and maybe the
>names of the levels on the realms not found in the arcade version.
>
>thanks.
There is no order to do them really.
but the first one is the mountain realm, correct? I hear that you have to
unlock the other realms first, though.
Mountain, Castle, Citadel, and Underworld are all from the arcade.
Town, Ice, and Battlefield are brand spankin' new for the N64.
But you knew that, right? :-)
Town:
- The Poisened Fields
- The Haunted Cemetary
- The Venemous Spire
- The Toxic Airship
- The Vat of the Plague Fiend
Ice:
- Artic docks
- The Frozen Camp
- Crystal Mine
- The Erupting Fissure
- Yeti's Cavern
Battlefield:
- The Battle Trenches
- The Fortified Towers
- The Infernal Fortress
(Note: Fortress is spelled "Fortess" at the bottom of the screen when you're
standing on the entrance portal. A mistake? It sounds like FortRess when
Sumner announces it. Besides, if Fortess even IS a word, I'll admit I've no
clue what it means.)
hope this helps!
~todd
kwarlord wrote:
> all I need at this moment is the exact order of the realms....and maybe the
> names of the levels on the realms not found in the arcade version.
>
> thanks.
>
>Warrior's mountain is open from the beginning. Obelisks there unlock the
>Valkyrie's Castle. That leads to The Skytown, which opens up the Ice Domain.
>After this, you can enter Skorne's Citadel (cathedral and alter). At some
>point, wither before or after the Citadel I'm not sure, a 5th realm, The
>Battlefield, is opened. Finally you head to the Underworld for the last
>confrontation.
>
WHre is the walkthru so we can go back and find all the stones without
having to go thru the whole game again?
its under construction. sorry. :-(
Sarah wrote:
> WHre is the walkthru so we can go back and find all the stones without
> having to go thru the whole game again?
As of right now, I personally know of no faqs/walkthroughs that are on the web...
I've
considered writing one myself, but I have very little extra time. My indulegnce
in this game
has already taxed my busy schedule.
I have just one quick tip that might help a little. Skorne will taunt you when
you leave a
level with an unfound runestone. Also, the stones get lined up in relitive order
-- that may help you narrow down which levels they are in.
~todd
~tnt...@ignmail.com
Thanks in advance,
Tom (remove ".spamless" to reply by e-mail)
Rick <DontE...@nerv.com> wrote in message
news:38004303...@nntp.ix.netcom.com...
> On Wed, 06 Oct 1999 17:39:02 GMT, Sa...@trix.net (Sarah) wrote:
>
> >On Tue, 05 Oct 1999 13:13:55 -0400, tnt118 <tnt...@ignmail.com> wrote:
> >
> >>Warrior's mountain is open from the beginning. Obelisks there unlock
the
> >>Valkyrie's Castle. That leads to The Skytown, which opens up the Ice
Domain.
> >>After this, you can enter Skorne's Citadel (cathedral and alter). At
some
> >>point, wither before or after the Citadel I'm not sure, a 5th realm, The
> >>Battlefield, is opened. Finally you head to the Underworld for the last
> >>confrontation.
> >>
> >
> >WHre is the walkthru so we can go back and find all the stones without
> >having to go thru the whole game again?
>
> This game doesn't need a walkthough. Just do a good job searching and
> pay attention to the hint scrolls.
>
> Rick
> Actually it would be kinda nice. I happen to be stuck on the Ice Docks. I
>cleared out the stage and have been running around the entire level trying
>to figure out how to get the rune stone.
I don't rememeber...I just didn't have any problem getting any of
the rune stones. I thought the "hidden" caves and such were pretty
obvious...they were off color or other wise easy to spot.
> That and I was never able to figure out how to get to the three "secret"
>areas of the Castle Treasure Room (namely the two glass walls and the black
>pillar on the far wall of the room where you find the Ice Axe.
> Anyone feel like clueing me in here?
I did that area twice...if I remember right there was something to
blast in the room that revealed a switch....ok...just checked...
At the very beginning go down the stairs and make sure you trip all 3
switches.
Be sure to trip the switch in the enclosed area next to 1st golem
area.
In the Ice Axe room trip all switches and there is a skull and
crossbones on a drop down pedistal. Ride up to another level and trip
the switch and blast the dark gray pillar on the ledge. This reveals
another switch and doorway with 3 switches behind them.
At this point you can go down and trip all of the other switches to
get the stuff behind the glass walls.
Head out of the area (to a new area) and go through the transporters.
Right before the next transporter is a barrel. Break it and you'll
find a scroll saying Untar's Ice Axe is in your grasp and there's a
switch underneath. Hit it and it lowers the Axe pedestal. Backtrack
and pick it up.
It's cake!
Rick
>Thanks in advance,
>Tom (remove ".spamless" to reply by e-mail)
>
>Rick <DontE...@nerv.com> wrote in message
>news:38004303...@nntp.ix.netcom.com...
Rick
On Sat, 9 Oct 1999 22:54:45 -0500, "T. Simmons"
<thomas_...@mindspring.spamless.com> wrote:
> Actually it would be kinda nice. I happen to be stuck on the Ice Docks. I
>cleared out the stage and have been running around the entire level trying
>to figure out how to get the rune stone.
> That and I was never able to figure out how to get to the three "secret"
>areas of the Castle Treasure Room (namely the two glass walls and the black
>pillar on the far wall of the room where you find the Ice Axe.
> Anyone feel like clueing me in here?
>
> Actually it would be kinda nice. I happen to be stuck on the Ice Docks. I
>cleared out the stage and have been running around the entire level trying
>to figure out how to get the rune stone.
OK...here's the key areas...battle until you get to a "choose the
right fork" or something like that scroll. Go to the left (as your
back is to the water) and go to the dock. A "raise the ice" scroll is
there. Bust the boxes at the end of the dock to reveal a switch that
raises some ice...hit the switch on the ice.
Now follow the right path from the "choose your fork" scroll I
previously mentioned. Do not go up the train tracks. Hit the switch
at the end of the path to raise a series of ice blocks. Keep hitting
the switches to riase ice and cross the water. Once across go to the
right thru a locked gate. Find a scroll that says something like "The
rune stone is clear but not if the gate is up." Bust the rock past
the scroll (at the dead end) to reveal another switch.
Follow the path to the left (do not recross the water) and follow the
path up to the tracks that bridge the water. Cross the water and go
to the right through the now open gate. "This alone gets you half way
to the rune stone" scroll is there. Take the next bridge across the
water. The rest of the way is linear. Continue to the right and take
the path up through a gate. The rune stone is on a platform at the
end of the path.
Cake!!!
Rick