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VGA: Armageddon

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Jody OHalloran

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Apr 1, 2011, 1:17:55 PM4/1/11
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hi there,
our game has broken down, just when i have a massive fleet finally
ready for battle.
has anyone succesfully run armageddon to have a big ship battle at the
end of vga planets?

i keep getting run time error 200 (i've tried moslow and tpatching the
file with no luck)

Stefan Reuther

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Apr 2, 2011, 4:49:13 AM4/2/11
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DOSBox should slow down the program more than enough.

The version of armageddon I have here (v1.4, 15/Mar/1998, 12064 bytes)
is compressed with PKLite, so you cannot patch it.

That aside, if it's just the "move all ships to 2000,2000 and cancel all
alliances" thing, this can be implemented anew within a day using the
PDK if everything fails.


Stefan

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