Note: When I made the Dwindlings, I tried playing with the stretch
skeleton cheat but it was just too much of a pain. I found this fix for
simPE and voila! short people that stay short! It's a great fix. I also
made Bron Brae really tall...will be altering the height of seeral other
SIMS along the way. Rexus Mentatus is going to become a very imposing
creep! And, oh...if they are heavy SIMS and you make them short they
just get rounder, which is quite cute! haven't a clue, though, why the
baby has a port wine stain...I know that Po got her preggers and he nor
she have got any facial anomalies going on.
http://www.modthesims2.com/showthread.php?t=132248
Best wishes
maxon
"katy" <katy...@netscape.com> wrote in message
news:5iunttF...@mid.individual.net...
--
MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
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"maxon" <ma...@NOSPAMntlworld.com> wrote in message
news:wJvyi.23793$ie3....@newsfe3-gui.ntli.net...
The skins that come with the game are assigned numbers on a scale of light
to dark. Custom skins can be made genetic with SimPE by assigning a number
to them, also. Most of them are placed (using decimals) between the Maxis
default skins of light, tan, medium, and dark. Once you have geneticized
skins in your game, they can show up at any time in a birth UNLESS the two
sims are of the same skintone themselves and don't carry any recessive genes
(ie, CAS sims of the first generation).
So, if someone made the birthmark skin genetic and placed it between, say,
the light and tan skin values in the game, and you had a light skinned sim
and a tan sim breed, you might get a light skinned baby, a tan skinned baby,
or any of the genetic skins between those two values, including the
birthmark skin.
Genetics in this game fascinate me. I don't have that birthmark skin, but
it would be interesting to see it pop up from time to time.
Jeanie
and speaking of babies...why on earth do SIMS put them on the floor when
there's a bed avaialbe? That really irritates me...Colly put the baby
down on the floor right in front of the crib last...irk irk...BTW, the
baby will be turning toddler today and that snake, Po, has already got
Colly pg again withtwins...
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MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
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"katy" <katy...@netscape.com> wrote in message
news:5j0gcvF...@mid.individual.net...
It just goes to show you that baby beds are pretty much optional in this
game. I've had poor sims who had twins and could only afford one crib and I
tried to take turns putting each baby in the bed, but the one on the floor
did just fine. Once they become toddlers, though, they tend to have a bit
of trouble sleeping on just the floor. They don't "rest" as well and
sometimes wake up cranky. That's when the toddler blanket comes in handy.
Jeanie
Best wishes
maxon
Of course you could just open Tym in SimPE and see what number skin he is
using. Then open the birthmark skin in your game (confirm it has the same
number) and check to see if it's been geneticised - by seeing if the genetic
line of the XML portion of the skin is custom (0) or genetic (anything
greater than 0)
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MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
http://www.genensims.com/guest/MadameMim/index.htm
"katy" <katy...@netscape.com> wrote in message
news:5j17omF...@mid.individual.net...
I don't know if you've sent the house yet or not - you could try posting it
in a binaries group or zipping and mailing it to me. Just make the message
title nice and descriptive so I don't bounce it. I've been having a lot of
offers of pictures from nice lonely girls and messages from bank managers
just recently, so you could get lost in the dross.
--
MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
http://www.genensims.com/guest/MadameMim/index.htm
"katy" <katy...@netscape.com> wrote in message
news:5j2rteF...@mid.individual.net...
--
MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
http://www.genensims.com/guest/MadameMim/index.htm
"katy" <katy...@netscape.com> wrote in message
news:5j2rnaF...@mid.individual.net...
Girth is related to the mesh - meshes come in two sizes normal and 'fat'
(which is a joke) - well some meshes (body meshes) some in three sizes:
ripped, normal and 'fat'. It's not possible to slide between them, there's
no equivalent value for girth to the one for height. All the height thing
does is stretch/squash the mesh vertically. I'd guess trying to do that
horizontally would cause tremendous problems for the animations - anyway
it's simply not set up that way. If you want fat sims, you have to download
a fat mesh which can be properly fat or even fatter. There's a fat family
set of meshes on MTS2 and also a thin one. You can make the mesh stick for
all states by some jiggery pokery with SimPE (which I haven't tried yet
though I have plans for both bodyshapes in Little Carping).
Best wishes
maxon
I was wondering about those. How exactly do they work? Are they simply
clothing you put on the sim in CAS or do they somehow replace the default
body meshes? I've thought about downloading them but if they are just
clothing, I don't want them. Too disturbing when the sims take a shower.
LOL
Jeanie
--
MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
http://www.genensims.com/guest/MadameMim/index.htm
"katy" <katy...@netscape.com> wrote in message
news:5j3381F...@mid.individual.net...
Po Dwindling
skin 00000001-0000-0000-0000-000000000000
Colly Dwindling
skin 095b10fc-4d4d-8f7e-c470-9a9ac1ba1cbb
Tym Dwindling
skin 095b10fc-4d4d-8f7e-c470-9a9ac1ba1cbb
--
MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
http://www.genensims.com/guest/MadameMim/index.htm
"katy" <katy...@netscape.com> wrote in message
news:5j3381F...@mid.individual.net...
--
MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
http://www.genensims.com/guest/MadameMim/index.htm
"katy" <katy...@netscape.com> wrote in message
news:5j47nnF...@mid.individual.net...
Sounds disgusting when you put it that way. ;')
Anyway it's my turn to say goodnight. It's 6 minutes past midnight and once
this letter is finished I'm shutting down the PC and myself for the night.
So It's goodnight from me, and it's good morning from you - not quite a two
Ronnies sign off, but it'll have to do.
The jiggery pokery means you can assign a fat mesh for when they are naked
so they retain their bodyshapes at all times thought I suspect they can't
have genetic skintones. It's about time I had a go at it and find out
properly. It's probably dead straightforward. In some ways Sims 2 is far
easier to mod than the first game.
Best wishes
maxon
--
MM
"We Like Our Lizards Frilled, Not Grilled - Please Help Prevent Bush Fires!"
http://www.genensims.com/guest/MadameMim/index.htm
"maxon" <ma...@NOSPAMntlworld.com> wrote in message
news:g_kzi.38990$ie3....@newsfe3-gui.ntli.net...
Well, you've heard of penis envy? Warlock just wants boobies.