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Things I Havent Done So Far

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Simon Dean

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May 8, 2006, 7:42:35 AM5/8/06
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* Drank the Elixir of Life... Im a real fan of not using any cheats or
life preserving features. I believe people should live, learn, earn,
have children, die. But I guess I need to alter my belief on that. There
doesn't seem to be a long enough life to do everything you need your
Sims to do. But you can't make all your Sims live that long because it
will be boring. But I don't like increasing the life of my Sims.
* Resurrected the Dead...
* Been Abducted By aliens... I want an alien baby in Pleasantviw
* Chosen an alternative career ie Paranormal
* Been intelligent and looked through the Simology of people and matched
them with the right jobs or partners
* Still can't design a decent house... all the ones in the Sims are far
too small, by only about one square, to do anything decent with. There's
like only one kitchen work surface, and by the time you've put the book
case in, they can't get to the sofa. So I start designing a house, but
mine are far too generic, long sweeping hallways that waste space, huge
bedrooms, huge bathrooms because I can't get the right size, I start off
with a small living room, then cringe when I realise there's no where
for the Hi-Fi to go, stairs with one square of space behind on the
ground floor because they can't go up to an external wall unless you
expand upstairs. I try expanding The Corner Shop, my electronics shop,
and find there's just not enough decent room to create a decent
symmetrical shelving aisle with enough space either side for the staff
and the customers to stand and discuss requirements
* Never adopted
* Never got divorced

Feel like Im not playing the game to its potential

Cya
Simon

Jeanie

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May 8, 2006, 10:05:54 AM5/8/06
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Simon Dean wrote:
> * Drank the Elixir of Life... Im a real fan of not using any cheats or
> life preserving features. I believe people should live, learn, earn,
> have children, die. But I guess I need to alter my belief on that. There
> doesn't seem to be a long enough life to do everything you need your
> Sims to do. But you can't make all your Sims live that long because it
> will be boring. But I don't like increasing the life of my Sims.

The Elixir of Life and the Cow Plant are both ways to prolong the life
of your sims that are not hacks at all, but are features of the game you
can use. The Elixir is an aspiration reward that is not available until
your sim reaches platinum and stays there for a while. The Cow Plant is
the Career Reward in the Natural Science career field (I think) that is
only available after the sim reaches a certain career level, which takes
a long time if you play without the no-friends-needed-for-careers hacks.
You must send the sim to University and have them major in Math or
Biology in order to even get that career as an option and to progress at
the fastest possible speed. The Cow Plant is handy for getting rid of
NPCs and unsavory sims (a fitting end sometimes -- "The guy sure looks
like plant food to me" to quote Audrey II of Little Shop of Horrors <g>).

There are ways to obtain both of these game features without going
through all that if you don't want to wait (go to MTS2 and look for the
collection that opens up all Career and Aspiration Rewards for
everybody), but if you don't want to play with hacks and cheats, they
are still available. They simply enhance your gameplay and offer you
new avenues to explore. Don't you have a rather creepy mad scientist
type in your neighborhood that needs to be immortal? LOL Feed the
neighbors (or family members or NPCs) to the Cow Plant, then have that
sim milk it and drink their life essence. It will add 3 days to the
life span every time you do it.

> * Resurrected the Dead...

The only way to do this without hacks is to send a sim to Uni, major in
Psychology or Art and get a job in the Paranormal career field. The
Resurrect-a-tron phone is the career reward for that field. (Again, it
is available for all the sims with cheats if you want to do that.)
There is a trick to it, getting the sim back whole with all their
memories intact costs a lot of simoleons. Otherwise you get a zombie or
a sim with memories wiped clean, both of which can produce rather
interesting story lines if you are so inclined. If you have OFB
installed, you apparently cannot resurrect any of the dead sims that
come with the game when you first start. I have reset my neighborhoods
and have been trying to resurrect some of them with no luck. Think I'll
put the old saved neighborhoods back and pick up where I left off a
while back.

> * Been Abducted By aliens... I want an alien baby in Pleasantviw

This is pretty tough to do without hacks or using the
testingCheatsEnabled cheat, but it is possible. It's worth the effort
if only just to see it happen once. Be aware that the babies are butt
ugly, though, and those genetics last a LOOONNNNGGGG time. LOL

> * Chosen an alternative career ie Paranormal

Again, worth trying. Some are pretty neat. Your little manual that
came with University includes a list of uni majors and which careers
they apply to on page 7. Any graduate can usually get any of the extra
careers, but they progress faster with the correct major.

> * Been intelligent and looked through the Simology of people and matched
> them with the right jobs or partners

I try to do this all the time and it often backfires. Sims are far too
much like people to be easily manipulated! LOL

> * Still can't design a decent house... all the ones in the Sims are far
> too small, by only about one square, to do anything decent with. There's
> like only one kitchen work surface, and by the time you've put the book
> case in, they can't get to the sofa. So I start designing a house, but
> mine are far too generic, long sweeping hallways that waste space, huge
> bedrooms, huge bathrooms because I can't get the right size, I start off
> with a small living room, then cringe when I realise there's no where
> for the Hi-Fi to go, stairs with one square of space behind on the
> ground floor because they can't go up to an external wall unless you
> expand upstairs. I try expanding The Corner Shop, my electronics shop,
> and find there's just not enough decent room to create a decent
> symmetrical shelving aisle with enough space either side for the staff
> and the customers to stand and discuss requirements

I can help you there! LOL I build houses that are very easy to play on
small or medium sized lots that don't eat all your computer's resources
and you are welcome to download any of them that you want to. I've got
them stashed in several yahoo groups. All of them were packaged using
only Maxis decor and furniture, but you will have to have Sims2, Uni,
and NL for most of them plus OFB for the latest ones at Mortgage Row.
Check them out!
http://groups.yahoo.com/group/TV_Land_Sims2
http://groups.yahoo.com/group/TV_Land2_Sims2
http://groups.yahoo.com/group/TV_Land3_Sims2
http://groups.yahoo.com/group/TV_Land4_Sims2
http://groups.yahoo.com/group/Sims2_Mortgage_Row

> * Never adopted

You ain't missing much. IMO. :-) The children available through the
social worker are pretty ugly, too, plus most of them have pretty goofy
names. Unless you've had a family lose their children to the social
worker, in which case those kids are available for adoption by other
families. I've used the hacked teleporter bush to move in a couple of
townie children in a couple of households (kind of like foster kids) and
they even kept their own last names but were raised and educated by the
foster families. That was kind of neat.

> * Never got divorced

It ain't no big thing, either. Just like breaking an engagement or
going steady. You get the option to break up if one spouse catches the
other one even just flirting with someone else. Kind of ridiculous, but
the option is there pretty easily if you want to give it a try. The
only thing is that the sim getting set on the curb ends up leaving the
property immediately and can't take anything with them unless they've
already got it in their inventory. If the offended spouse has caught
the other one in the middle of woohoo in the bed, the sim gets sent
packing in their underwear which is rather fun to watch. But it's a bit
disturbing if there are children because the kids cry for days
afterward, thinking about their missing parent and the divorce.


>
> Feel like Im not playing the game to its potential
>
> Cya
> Simon

I know there are a lot of features of the game that I haven't explored,
either. Like Vampires. I've only ever seen one in the game at all and
didn't befriend it. I've also not had much to do with owning a
business. It's incredibly boring IMO and takes far too much game play
time when I could be spending time furthering my families along. I
don't mind using cheats at all and do so often with most families. I
motherloded Josiah Burb (the last son of John and Jennifer before her
untimely demise in a dreaded computer accident) when he became an adult.
His step-brothers, the Broke boys, all went to college, but he went
straight into the used car business, opening Pleasantville Motors out on
the road leading out of town and is doing quite well out there so far.
(He now wears sunglasses, plaid pants and white shoes. LOL) Lots of
cheats in place so his employees don't crap out on him. But the problem
is, the playable sims in my neighborhood spend most of their money on
cars! Claire Huxtable has three roadsters and a hearse in her inventory
and no driveway at home so I can't even get rid of them! LOL

Jeanie

PuppyKatt

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May 8, 2006, 4:31:53 PM5/8/06
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Where did you get the hearse?

"Jeanie" <taure...@yahoo.com> wrote in message
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Jeanie

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May 8, 2006, 4:41:57 PM5/8/06
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PuppyKatt wrote:
> Where did you get the hearse?
>
http://www.modthesims2.com/showthread.php?t=107424&highlight=hearse

Jeanie

Nada

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May 8, 2006, 6:15:46 PM5/8/06
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What I do is lay a huge chunk of foundation down, arrange all my furnishings
on the foundation then build my walls, after all the walls are up I delete
all the extra foundation. If I am doing a multi level home I build a level
at a time, doing similar with the 2nd floor, putting all the floor down
first, then furniture, walls, then deleting the excess.


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PuppyKatt

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May 8, 2006, 6:58:05 PM5/8/06
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Thank you very much. All we need now is the Funeral Director or Undertaker
career to go with it!

"Jeanie" <taure...@yahoo.com> wrote in message

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Maxon

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May 8, 2006, 7:07:38 PM5/8/06
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I was going to reply

'Where do you think?'

Best wishes
maxon

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Jeanie

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May 8, 2006, 7:44:12 PM5/8/06
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Nada wrote:
> What I do is lay a huge chunk of foundation down, arrange all my furnishings
> on the foundation then build my walls, after all the walls are up I delete
> all the extra foundation. If I am doing a multi level home I build a level
> at a time, doing similar with the 2nd floor, putting all the floor down
> first, then furniture, walls, then deleting the excess.
>
There's only one problem with that method. If you take a family from
the sim bin and move them onto an empty lot, it's going to cost them a
lot more money to build the house that way. You don't get as much back
as it cost in the first place when you build then delete walls and fences.

Jeanie

Invid Fan

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May 9, 2006, 10:21:19 AM5/9/06
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In article <gJQ7g.721659$084.461407@attbi_s22>, Jeanie
<taure...@yahoo.com> wrote:

You build before you move them in. When remodeling an existing home I
always end up using the back button quite a bit to undo changes that
didn't work out well :)

--
Chris Mack "Refugee, total shit. That's how I've always seen us.
'Invid Fan' Not a help, you'll admit, to agreement between us."
-'Deal/No Deal', CHESS

Jeanie

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May 9, 2006, 10:51:17 AM5/9/06
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Invid Fan wrote:
> In article <gJQ7g.721659$084.461407@attbi_s22>, Jeanie
> <taure...@yahoo.com> wrote:
>
>
>>Nada wrote:
>>
>>>What I do is lay a huge chunk of foundation down, arrange all my
>>>furnishings
>>>on the foundation then build my walls, after all the walls are up I delete
>>>all the extra foundation. If I am doing a multi level home I build a level
>>>at a time, doing similar with the 2nd floor, putting all the floor down
>>>first, then furniture, walls, then deleting the excess.
>>>
>>
>>There's only one problem with that method. If you take a family from
>>the sim bin and move them onto an empty lot, it's going to cost them a
>>lot more money to build the house that way. You don't get as much back
>>as it cost in the first place when you build then delete walls and fences.
>>
>
> You build before you move them in. When remodeling an existing home I
> always end up using the back button quite a bit to undo changes that
> didn't work out well :)
>
For people who like to play without money cheats, a good redecorating
tip is to always remember to use the control button to delete wall and
floor coverings BEFORE you recover them. That saves you a bit of money,
too.

Jeanie

Maxon

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May 9, 2006, 1:52:34 PM5/9/06
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Yeah - it's always struck me as strange that someone somewhere is willing to
pay for scraped off wallpaper.

Sims world - weird.

Best wishes
maxon

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