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Net Yaroze chat server:
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Chat and attachments archived:
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Channel: #game-jam
Date: 2023-03-13
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@@Garcia - i got the game r
1083630739087691846
MoliT#4416
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@Aionmagan#9607 - 2023-03-12 01:22
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@Garcia#3676 - 2023-03-13 08:53
....Replying to....
Aionmagan#9607
2023-03-12 01:22:21.902000
....Replying to....
very cool SDL2 ports to most things!
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@MoliT#4416 - 2023-03-13 08:53
....Replying to....
Garcia#3676
2023-03-13 08:53:08.910000
very cool SDL2 ports to most things!
....Replying to....
have you ever think on porting it to the Yaroze?
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@MoliT#4416 - 2023-03-13 08:53
lol
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@Garcia#3676 - 2023-03-13 09:02
SDL1 supports older devices, but I think the PS1 is too old
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@Garcia#3676 - 2023-03-13 09:03
SDL2 is great, HTML5, desktop, mobile and consoles
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@Aionmagan#9607 - 2023-03-13 09:33
....Replying to....
MoliT#4416
2023-03-13 08:53:50.499000
have you ever think on porting it to the Yaroze?
....Replying to....
XD lmao
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@Aionmagan#9607 - 2023-03-13 09:34
but yeah ps1 native code is easier to understand then to work with SDL2
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@MoliT#4416 - 2023-03-13 09:48
hahaha
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@MoliT#4416 - 2023-03-13 09:48
I was kidding
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@Aionmagan#9607 - 2023-03-13 09:48
it was a good joke
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@Aionmagan#9607 - 2023-03-13 09:48
XD
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@MoliT#4416 - 2023-03-13 09:48
PS1 is not powerful enough to add another layer of abstraction
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@MoliT#4416 - 2023-03-13 09:49
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@Aionmagan#9607 - 2023-03-13 09:49
i want to build a game in pure mips assembly just for the heck of it
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@Garcia#3676 - 2023-03-13 09:50
....Replying to....
Aionmagan#9607
2023-03-13 09:34:24.950000
but yeah ps1 native code is easier to understand then to work with SDL2
....Replying to....
oh yeah, the PS1 official library has been reversed engineered by the driver2 project to SDL2, unfortunately, they havent touched GSLib
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@MoliT#4416 - 2023-03-13 09:52
but thats different, or I did not understand you...
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@Garcia#3676 - 2023-03-13 09:52
https://github.com/OpenDriver2/PsyCross
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@MoliT#4416 - 2023-03-13 09:53
then is what I thought
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@Garcia#3676 - 2023-03-13 09:53
its a PSY-Q layer on top of SDL2
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@MoliT#4416 - 2023-03-13 09:53
so they did the same as SDL, but for Sony libraries
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@MoliT#4416 - 2023-03-13 09:53
yes, so they can compile code using that for other platforms
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@MoliT#4416 - 2023-03-13 09:54
same as SDL, which handles OS stuff for you
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@MoliT#4416 - 2023-03-13 09:55
but if theres no libgs we cannot use it to compile our games for other platforms
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@Garcia#3676 - 2023-03-13 09:55
I asked them years ago
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@Garcia#3676 - 2023-03-13 09:57
i started hacking it manually, but stopped because theres no TMD support there, and I cant reverse engineer it :/
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@Aionmagan#9607 - 2023-03-13 09:58
but you are the yaroze jesus man, get to reverse engineer that libgs
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@Garcia#3676 - 2023-03-13 09:58
jaroze jesus, thats a good one
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@Garcia#3676 - 2023-03-13 09:59
Ill have another look at it, if the high level SPU audio functions/structs are there, then it will work for 2D games
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@Garcia#3676 - 2023-03-13 10:03
It doesnt, it doesnt even have GsInitGraph
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@Garcia#3676 - 2023-03-13 10:04
its only the pro low-level stuff
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@Aionmagan#9607 - 2023-03-13 10:04
oh damn, that really sucks, but that could be something fun to do
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@MoliT#4416 - 2023-03-13 10:04
hahahaha
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@Aionmagan#9607 - 2023-03-13 10:04
but now im moving to psy-q because am pro XD lmao
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@MoliT#4416 - 2023-03-13 10:05
I guess it will be easier to implement a basic SDL layer
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@MoliT#4416 - 2023-03-13 10:05
lol
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@Aionmagan#9607 - 2023-03-13 10:06
bro no!! XD lmao
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@Garcia#3676 - 2023-03-13 10:09
have a look at psy-q docs and headers
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@Aionmagan#9607 - 2023-03-13 10:09
i dont need to, am pro XD lmao
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@Garcia#3676 - 2023-03-13 10:10
NY is like openGL 1 , psy-q is like Vulkan
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@Aionmagan#9607 - 2023-03-13 10:10
i code my games with psy-q using python
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@Aionmagan#9607 - 2023-03-13 10:10
XD lmao
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@Garcia#3676 - 2023-03-13 10:10
NY is more like DX9 actually lol
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@Garcia#3676 - 2023-03-13 10:10
TMD .x
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@Aionmagan#9607 - 2023-03-13 10:11
i have actually only used OGL but not much to be honest so i dont understand the difference
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@Garcia#3676 - 2023-03-13 10:12
DX9 was like XNA, highlevel functions with highlevel formats
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@Aionmagan#9607 - 2023-03-13 10:13
never used xna
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@Garcia#3676 - 2023-03-13 10:13
.x was a great format, like milkshapes
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@Garcia#3676 - 2023-03-13 10:13
lol
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@Aionmagan#9607 - 2023-03-13 10:13
sorry man i didnt grow up in windows so all i have used is OGL so thats my bad
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@Garcia#3676 - 2023-03-13 10:14
xna libgs... ie it was xboxs NY like project
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@Garcia#3676 - 2023-03-13 10:15
https://en.wikipedia.org/wiki/XboxLiveIndieGames
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@Aionmagan#9607 - 2023-03-13 10:15
oooh ok
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@Aionmagan#9607 - 2023-03-13 10:15
so psy-q it is XD jajaja
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@Aionmagan#9607 - 2023-03-13 10:15
man im just messing around
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@Aionmagan#9607 - 2023-03-13 10:15
but after our 3d game jam
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@Aionmagan#9607 - 2023-03-13 10:16
i want to try out some psy-q and maybe create a vm just like you did for NY
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@Aionmagan#9607 - 2023-03-13 10:16
i freaking love your vm set up man
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@Aionmagan#9607 - 2023-03-13 10:16
easy to understand and good IDE and tools
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@Garcia#3676 - 2023-03-13 10:18
the PSXDEV pros dont like VMs, im just telling you now
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@Garcia#3676 - 2023-03-13 10:18
theyre hardcore and work on bare metal
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@Garcia#3676 - 2023-03-13 10:18
bleed-edge bare metal PSXDEV
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@Garcia#3676 - 2023-03-13 10:20
no, im not joking
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@Garcia#3676 - 2023-03-13 10:20
And there is already a PSXDEV psy-q winxp image, made by shadow from
psxdev.net
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@Garcia#3676 - 2023-03-13 10:21
and I doubt shadow even uses it
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@Garcia#3676 - 2023-03-13 10:29
http://www.psxdev.net/help/virtualmachine.html
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@MoliT#4416 - 2023-03-13 10:38
@Aionmagan, I can share SIOCONS later today, do you want to give it a try?
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@MoliT#4416 - 2023-03-13 10:43
Well, using a VM can slow down thing
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@MoliT#4416 - 2023-03-13 10:44
But for using old real SDK is probably your best opinion unless you use an old computer
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@Garcia#3676 - 2023-03-13 11:02
Do you call it Jiocons?
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@Garcia#3676 - 2023-03-13 11:02
or javacons?
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@Garcia#3676 - 2023-03-13 11:03
is it a GUI or commandline?
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@MoliT#4416 - 2023-03-13 11:07
commandline
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@MoliT#4416 - 2023-03-13 11:07
well... I called it jsiocons
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@MoliT#4416 - 2023-03-13 11:07
lol
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@Garcia#3676 - 2023-03-13 11:08
cool
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@MoliT#4416 - 2023-03-13 11:08
but the shell script I use for launching it it is named siocons
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@Garcia#3676 - 2023-03-13 11:09
The Net Yaroze Jesus, for me was Rob Swan
I learnt a lot from his code!
But really this man has to take the honor
http://netyaroze.com/Media/Bedroom-DIY-Inside-the-new-Yaroze
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@MoliT#4416 - 2023-03-13 11:12
then you are the Pope
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@MoliT#4416 - 2023-03-13 11:12
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