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#game-jam-2024-02-19

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ch...@netyaroze.com

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Feb 19, 2024, 6:14:23 AM2/19/24
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Channel: #game-jam
Date: 2024-02-19
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@aionmagan#0 - 2024-02-12 12:14
.....Attachment....20240212075147.png - 5539605B
https://cdn.discordapp.com/attachments/1018850045107376238/1206573957231288401/20240212075147.png?ex65dc8090&is65ca0b90&hm9976abc9f37cf286ea594d7515c599434271abb4d01d6bf7f7d825538f718b0d&
.....Attachment....
got bored last night and decided to port Mike Visor to GameCube, got everything except SFX working (kind of got bored porting it so stopped at sfx)
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@mike.garcia#0 - 2024-02-13 12:31
Impressive!
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@mike.garcia#0 - 2024-02-17 09:54
....Replying to....
aionmagan#0
2024-02-12 12:14:08.590000
got bored last night and decided to port Mike Visor to GameCube, got everything except SFX working (kind of got bored porting it so stopped at sfx)
....Replying to....

have you thought about a nuon port? Tiny community, they would love it
https://en.wikipedia.org/wiki/Nuon(DVDtechnology)
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@mike.garcia#0 - 2024-02-17 09:55
There is an opengl v1 API, but not sure how good it its
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@mike.garcia#0 - 2024-02-17 09:55
there are several 3D API
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@aionmagan#0 - 2024-02-17 09:57
....Replying to....
mike.garcia#0
2024-02-17 09:54:24.823000
have you thought about a nuon port? Tiny community, they would love it
https://en.wikipedia.org/wiki/Nuon(DVDtechnology)
....Replying to....

ill look into it, maybe you can land me a hand when porting the game
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@aionmagan#0 - 2024-02-17 09:57
and i dont even know what NUON is but of course ill port it
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@aionmagan#0 - 2024-02-17 09:57
i love porting lmao
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@mike.garcia#0 - 2024-02-17 09:58
I havent done much with it TBO, its like 3DO, a gaming format, 3DO was for CDs Nuon was for DVDs
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@mike.garcia#0 - 2024-02-17 09:59
the SDKs are here: https://www.nuon-dome.com/download.html
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@mike.garcia#0 - 2024-02-17 09:59
emulator is here: https://github.com/andkrau/NuanceResurrection
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@aionmagan#0 - 2024-02-17 10:00
is it as powerful as the PS1 ?
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@mike.garcia#0 - 2024-02-17 10:01
its is, but its a SoC, that does software rendering, the library does it tho
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@mike.garcia#0 - 2024-02-17 10:04
multicore system, pretty complicated assembly IMO, the 3D Ive seen range from PS1 to N64 and a bit better
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@aionmagan#0 - 2024-02-17 10:06
thats good to know, i would have to check how hard it is to write assembly because if i can get n64 level graphics, since the textures are tiny 16x16 those dont really matter
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@aionmagan#0 - 2024-02-17 10:07
have you ever wrote any code for the NUON?
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@mike.garcia#0 - 2024-02-17 10:08
I started hacking at a demo and stopped, I also started trying to get Scotts (dragon shadow industry) Net Yaroze wrapper going...
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@mike.garcia#0 - 2024-02-17 10:08
So yes, but not really
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@aionmagan#0 - 2024-02-17 10:09
....Replying to....
mike.garcia#0
2024-02-17 10:08:51.219000
I started hacking at a demo and stopped, I also started trying to get Scotts (dragon shadow industry) Net Yaroze wrapper going...
....Replying to....

so do you happen to have a virual machine already running ?
if so, would you share with the poor man that is me?
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@mike.garcia#0 - 2024-02-17 10:11
ah I did, it required win x64 for the emulator, but it wasnt very good
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@mike.garcia#0 - 2024-02-17 10:11

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@mike.garcia#0 - 2024-02-17 10:11
youre a VM junky now?
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@aionmagan#0 - 2024-02-17 10:11
for old sdks yeah, it makes life easier compare to modern wrappers
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@aionmagan#0 - 2024-02-17 10:11
plus old helper tools just work in comparison
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@mike.garcia#0 - 2024-02-17 10:12
I think I could make one quickly
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@aionmagan#0 - 2024-02-17 10:12
#GarciaTheGoat
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@mike.garcia#0 - 2024-02-17 10:12

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@aionmagan#0 - 2024-02-17 10:12
thats you twitter tag
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@mike.garcia#0 - 2024-02-17 10:13
nah you are more of a goat with the 3D game on cool consoles
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@aionmagan#0 - 2024-02-17 10:14
what do you mean by cool consoles ?
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@aionmagan#0 - 2024-02-17 10:14
its 6am here and i woke up to finish coding sphere collision on the gamecube game (for a game jam im in)
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@aionmagan#0 - 2024-02-17 10:14
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@mike.garcia#0 - 2024-02-17 10:14
wow!
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@aionmagan#0 - 2024-02-17 10:14
and the best part is, im actually sick
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@aionmagan#0 - 2024-02-17 10:15
so headache and coding smoothy, terrible combination
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@mike.garcia#0 - 2024-02-17 10:15
looks cool!
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@mike.garcia#0 - 2024-02-17 10:15
I meant the older 32bit consoles, I think were the coolest
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@aionmagan#0 - 2024-02-17 10:16
i agree, they are fun to code for too!!!!
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@molit#0 - 2024-02-17 14:56
....Replying to....
mike.garcia#0
2024-02-17 10:15:42.957000
I meant the older 32bit consoles, I think were the coolest
....Replying to....

You are getting old too soon
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@molit#0 - 2024-02-17 14:56
lol
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@molit#0 - 2024-02-17 14:56
when you think that only old stuff is cool...
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@molit#0 - 2024-02-17 14:56

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@mike.garcia#0 - 2024-02-18 05:32
....Replying to....
molit#0
2024-02-17 14:56:38.069000
when you think that only old stuff is cool...
....Replying to....

32bit hardware is easy to program, C
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@mike.garcia#0 - 2024-02-18 05:35
....Replying to....
aionmagan#0
2024-02-17 10:09:56.852000
so do you happen to have a virual machine already running ?
if so, would you share with the poor man that is me?
....Replying to....

Ill see if I can do the port and Ill release the VM also
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@aionmagan#0 - 2024-02-18 09:32
....Replying to....
mike.garcia#0
2024-02-18 05:35:59.262000
Ill see if I can do the port and Ill release the VM also
....Replying to....

how dare you steal my fun
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@aionmagan#0 - 2024-02-18 09:33
https://tenor.com/view/despierta-ya-gif-6191108783379205749
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@aionmagan#0 - 2024-02-18 09:34
but no problem and yeah release the VM afterwards
and if there is space add easter eggs (only if there is some extra space)
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@mike.garcia#0 - 2024-02-18 09:52
plenty of space... its 32MB RAM with 8MB VRAM and 512KB audio, its on CD or DVD but I think its limited to how big the data section can be Im no expert, and the only way of testing is via emulation of burning a disc :/
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@mike.garcia#0 - 2024-02-18 09:54
You did a open GL version, but its using shaders right? and not old immediate mode
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@mike.garcia#0 - 2024-02-18 09:55
Nuon has openGL v1.x port, TMK its abit slower then other 3D libs but I guess it would be very easy to port
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@aionmagan#0 - 2024-02-19 01:12
....Replying to....
mike.garcia#0
2024-02-18 09:54:29.174000
You did a open GL version, but its using shaders right? and not old immediate mode
....Replying to....

the PC version that i will not be release was made using immediate mode
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@aionmagan#0 - 2024-02-19 01:12
but the code is very hacky
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@aionmagan#0 - 2024-02-19 01:13
....Replying to....
mike.garcia#0
2024-02-18 09:55:34.284000
Nuon has openGL v1.x port, TMK its abit slower then other 3D libs but I guess it would be very easy to port
....Replying to....

considering my game doesnt have much complexity you should just go for the easiest option to be honest
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@mike.garcia#0 - 2024-02-19 01:14
Cool, yeah That would be using OpenGL
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@mike.garcia#0 - 2024-02-19 01:14
In theory anyway
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@mike.garcia#0 - 2024-02-19 01:15
The good thing is that the Nuon GL implementation source is part of the SDK
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@aionmagan#0 - 2024-02-19 01:16
so you need the PC version of the game ?
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@mike.garcia#0 - 2024-02-19 01:18
Yes please I wont release anything, Ill send stuff just to you
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@aionmagan#0 - 2024-02-19 01:21
i dont mind the NUON version being released, i just dont want the PC port released (if people want to play it they have to support the homebrew scene)

and yeah no problem, im heading to bed now, but tomorrow ill clean up the code and send it your way
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@mike.garcia#0 - 2024-02-19 01:23
Cool You dont need to clean anything though, messy just means more information and clues if I get stuck lol
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@mike.garcia#0 - 2024-02-19 01:24
Dont worry Ill only make a noun build
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