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#programming-gnu-gcc-2024-01-20

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ch...@netyaroze.com

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Jan 22, 2024, 6:27:47 AM1/22/24
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Channel: #programming-gnu-gcc
Date: 2024-01-20
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@mike.garcia#0 - 2024-01-20 12:52
I tried my 3D framework (bouncing balls - https://discord.com/channels/827039316802011156/831005751858036849/1198047524674613349 ) on PSX.dev and I dont know why but my 3D is completely broken, Im guessing theres a difference somewhere between Net Yarozes and the PSY-Q libs they converted... Strange because Robs Adventure worked just fine.
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@mike.garcia#0 - 2024-01-20 12:52
.....Attachment....NetYarozeonPSX.dev-SDK.mp4 - 1037438B
https://cdn.discordapp.com/attachments/827473500813262868/1198248696542920732/NetYarozeonPSX.dev-SDK.mp4?ex65be370f&is65abc20f&hm834ce5cb113768368c495e53d9bf9fcb70f875a47e8f10e3616ffe7721a3d487&
.....Attachment....
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@mike.garcia#0 - 2024-01-20 12:53
Im guessing Its a math function that I used and that RS didnt
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@mike.garcia#0 - 2024-01-20 12:53
too many projects
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@mike.garcia#0 - 2024-01-20 13:21
.....Attachment....image.png - 11537B
https://cdn.discordapp.com/attachments/827473500813262868/1198255890403442728/image.png?ex65be3dc2&is65abc8c2&hm0cc1ec8858849f0513e92ff36bb23e739fd7948910f07e33c7224e09faeaf655&
.....Attachment....
its the gscoordinate2 parenting :/
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@aionmagan#0 - 2024-01-20 13:23
This be looking like a projection issue
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@mike.garcia#0 - 2024-01-20 13:25
yeah, good point, the NY libs seem to be more set up (preconfigured) than PSY-Q so maybe they have to be properly terminated with WORLD or something
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@aionmagan#0 - 2024-01-20 13:28
You can try so, and a simple define to compile that part of the code

I havent used psy-q (i will be using it when i want to build a bigger game next year)
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