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Re: Anybody know how to de-contaminate an area after the Nuclear Power Plant explodes ?

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James Kuyper Jr.

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Oct 18, 2008, 8:55:36 AM10/18/08
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JazzItUp wrote:
> in Sim City 3000 my grandson is playing his Nuclear Power Plant
> explodes and it leaves a large area of his city un-inhabitable due to
> radio active fallout.
>
> there are these nuclear hazard symbols all over the area surrounding
> where the plant once stood and the whole neighborhood is in ruin.
>
> we tried everything to clean this area up but nothing works. we
> tried sinking the land after demolishing all the contaminated
> buildings and streets... no good. we tried raising the land... no
> good.
>
> we tried putting the Toxic Waste clean up incinerater right in the
> radio active toxic neighborhood... no good even after a century of
> time went by.
>
> we tried putting the Waste to Energy incinerator in there too... no
> good.
>
> anyone ever had this problem and fixed it ? if so, please post how
> the boy can fix this radio active problem. thank you.

In older versions of Simcity, the radiation left behind by a nuclear
power plant explosion slowly decayed away over hundreds of years. I
could never verify whether or not this will happen in Simcity 3000.
Running unattended at the highest speed I could get it to run at, it
would have taken a week to run 500 game years; I've never been willing
to perform that test.

For practical purposes, the fallout symbols are now a permanent feature
of your city; you'll have to build around them. This isn't a bug, that's
precisely what the game designers intended. This is a risk you take
when you build nuclear power plants, and if you do decide to build one
anyway, it's a strong reason to do everything you can to prevent them
from blowing up. Never overload them, replace them before they get too
old, and keep a fully funded fire station right near the plant to put
out any fires that break out.

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