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Weird Captain Storm...

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Terra

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Oct 2, 1998, 3:00:00 AM10/2/98
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I was playin' MvC (yeah I know, old), and I was using Captain Commando
(hey the guy himself is cool) and I had Colosses and I sent him out on
War Machine and I did a Captain Storm... it appears like before the
uppercut launched him, Colossus KOed him... then it went to the blue
super combo KO screen but it didn't say "Captain Storm" and it went to
the top of the screen and Ginzu the Ninja, Mack the Knife, and Baby Head
came (as part of the Captain Storm) VERY SLOWLY and hit at NOTHING. Then
CapCom came down w/ the final Captain Corridor... the whole time War
Machine was KOed on the ground. Weird, yet kinda cool! The slowdown was
the cool part. Any other weird "slowdown" glitches?

Terra


JDBerg1031

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Oct 3, 1998, 3:00:00 AM10/3/98
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Yup. I've got that one, and another one when you do Strider's Oroubous/Raganok
combo (I hope that's spelled right, I haven't played in months). If the 'Bous
is what kills them, but the Raganok connect's immediatly after, you get the
same effect, and this time your actually hitting the opponent, only very
akwardly. The slashes don't line up quite right and you often end up chasing
the guy off the top of the screen.

Ziggy

Mike Z

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Oct 3, 1998, 3:00:00 AM10/3/98
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>Any other weird "slowdown" glitches?

It's just mega style points, but....
This works with any one-shot move (i.e. if blocked, 1 hit, otherwise it
does the whole thing), but the most interesting have to be USA's Final
Justice (whole thing hits, but slow), Chun's Senchesi (sp?) Kyaku (you
just have to SEE this), the Weapon X (again, super slow) and the Venom
Web. And, of course, the Cap'n Storm, Darkness Illusion, Eternal
Slumber, and Ragnarok. Too bad it doesn't work with the FAB, since it's
a grab instead of a hit.....
On another tack, if you are Gold and normal War Machine, do a Team
Beating, and both do War Destroyers. There's too much onscreen at once,
and stuff randomly starts to disappear or slow down....also works with 2
Venom Webs, but that's harder to get. Better yet, if both teams have 2
War Machines and all do War Destroyers (4, that is) you can crash the
game :^)
--
Mike Z--The Zangief Solution:
They jump/duck/punch/kick/Super/special/throw attempt?
Block or Tech Hit, (if applicable,) then SPD/FAB.
They die? Laugh. Then whup the computer.

Ultima

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Oct 3, 1998, 3:00:00 AM10/3/98
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Useless factor: Moderate
Rambling factor: Moderate

Warning: Read at your own discretion
************************************

Terra wrote:

> I was playin' MvC (yeah I know, old),

Old is nothing. But the game is garbage, and that's bad ;)

> and I was using Captain Commando (hey the guy himself is cool) and I had Colosses and I sent him out on War Machine and I did a Captain Storm... it appears like before the uppercut launched him, Colossus KOed him... then it went to the blue super combo KO screen but it didn't say "Captain Storm" and it went to the top of the screen and Ginzu the Ninja, Mack the Knife, and Baby Head came (as part of the Captain Storm) VERY SLOWLY and hit at NOTHING. Then CapCom came down w/ the final Captain Corridor... the whole time War Machine was KOed on the ground. Weird, yet kinda cool! The slowdown was the cool part. Any other weird "slowdown" glitches?

I've done a few. In MvC, I connected with Strider's Ouroboros (y'know,
the satellites super) on my oponent's last character, and *right* as it
KOed him, I cancelled into Ragnarok. Even though my opponent was KOed,
Strider managed to grab him just before he flew away. He still carried
him up, but the effect was weird: He did his usual, but it was
SLOOOOOOOOW, and on the last attack, Strider and the other guy
disappeared for a good few seconds while the screen continued the super
flash. It took about 5 seconds for Strider to reappear and the game to
return to normal.

In A2G, I did something similar with Gen: Hit someone with his Death
Point Attack system, and as the last tick of the timer killed him, I
connected with the Cruel Shadow (started up right with the DPA's super
flash finish). The Cruel Shadow landed and the hits came out very
slowly - actually, the whole game just slowed down big time for about 5
seconds. Then it returned to normal... There are several ways to do this
with Gen I believe, including activating a CC with the DPA, but I've
never tried that... :p

--
U

Rylan Hilman

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Oct 3, 1998, 3:00:00 AM10/3/98
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Ultima wrote:
>
> Useless factor: Moderate
> Rambling factor: Moderate
>
> Warning: Read at your own discretion
> ************************************
>
> Terra wrote:
>
> > I was playin' MvC (yeah I know, old),
>
> Old is nothing. But the game is garbage, and that's bad ;)
>
> > and I was using Captain Commando (hey the guy himself is cool) and I had Colosses and I sent him out on War Machine and I did a Captain Storm... it appears like before the uppercut launched him, Colossus KOed him... then it went to the blue super combo KO screen but it didn't say "Captain Storm" and it went to the top of the screen and Ginzu the Ninja, Mack the Knife, and Baby Head came (as part of the Captain Storm) VERY SLOWLY and hit at NOTHING. Then CapCom came down w/ the final Captain Co
>
> I've done a few. In MvC, I connected with Strider's Ouroboros (y'know,
> the satellites super) on my oponent's last character, and *right* as it
> KOed him, I cancelled into Ragnarok. Even though my opponent was KOed,
> Strider managed to grab him just before he flew away. He still carried
> him up, but the effect was weird: He did his usual, but it was
> SLOOOOOOOOW, and on the last attack, Strider and the other guy
> disappeared for a good few seconds while the screen continued the super
> flash. It took about 5 seconds for Strider to reappear and the game to
> return to normal.

This works with pretty much any auto-combo super. Or even a super that
can grab them between the time the block damage from Colossus kills them
and the time they hit the ground and can't be OTG'ed. The trick is to
activate your super RIGHT BEFORE it kills them. I once watched someone
try all day to block-damage kill someone and then catch them with a
Darkness Illusion, and when he finally did it, Morrigan grabbed him,
and did the Darkness Illusion, but VERY VERY slowly. That's the only
one I've seen connect, but technically any super than can OTG or connect
before they land should work. A fun idea to try would be to do a Weapon
X,
which would probably look 10 times cooler in slow motion... :)

> --
> U

WhoaMoses

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Oct 5, 1998, 3:00:00 AM10/5/98
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Well I've seen the coolest one yet:

A guy I know was using Venom and Wolverine, and pulled a gang-bang super at the
end of the match (my name for the new MvsC double team move). First he called
out Colossus, hit CapCom with him to the point of death, and then did a
Weapon-X. The motion also made Venom do his Venom Web, and Wolverine and Venom
did this super-awesome 20+ hit super slow-mo combo that I've never seen after
that ever again! I call it the Venom-X. It has to be seen to believed.

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