As the title says, Vega's got some major problems against
Ken/Ryu when he loses that claw. Being a moderately average
Vega player myself, I usually manage to beat decent Ken/Ryu's
through various combinations of fakes, ticks, and of course,
the aerial back drop. One day though...
There I was, kicking some butt like I normally do here
at B.U., Warren Towers Game Room (um, well maybe not 'normally' but
it was a good day come to think of it) using Vega. I had just
managed to beat one of the local masters around here (playing RYU)
when a Ken comes along.
To make a long story short, I got killed. But one of the
interesting things was when I was playing him, when he made me
lose my claw, he proceeded to show how Vega couldn't even get
close to his Ken.
What he did was tuck himself in the corner, and start
hitting his crouching shorts. Without my claw, _none_ of my
attacks could reach him without me being hit by those shorts. If
I tried a Screaming Eagle, he'd jab DP me out of it, and then
go right back to those shorts. If I tried to jump in, jap DP.
Any other attack I tried got hit or simply didn't reach.
So to all you Vega's and/or Ryu/Ken Masters out there,
whats a guy to do?
BTW: 'Don't lose the claw' is _not_ an answer. :)
Oh yeah, this was on the CE. Haven't really played Vega on the
HF as of yet.
_____
Sigless because for some damn reason the thing didn't come up...
---strider
--
Bison herds must have been an awe- inspiring sight: millions of huge,
majestic animals, forming humongous herds, their hooves thundering like, we
don't know, thunder or something, roaming from the Mississippi River all the
way across the Great Plains to the Rocky Mountains, which they would smash
sounds like a bad situation...
can Vega jump back, kicking out on the way up? It might have just
enough reach and surprise factor to nail him... dunno.
how about a Screaming Eagle fake... although Ken's extended range DP
probably makes this very hard to pull off...
I hate to say it, but it may well be that a Vega player in this
situation has no chance other than hoping the Ken's fingers get tired
and/or he screws up his DP
*:^(
- Phil
1) Don't get hit
2) Do hit your opponent
3) Bring alot of quarters
I did this type of thing on CE to annoy certain Vega's, and it worked
quite well. Of course, it wasn't very hard to make Vega's claw disappear,
but keeping up the short kicks while remaining prepared for the DP was some-
what difficult to pull off. After one or two tries, I managed to keep
the Vega away entirely: he could not jump in, and his wall attacks hurt
him even more than jumping in...
Easy victory...
I did do this once while he still had his claw, but Vega had trouble
finding the right range to hit me, and I threw in a couple of surprise
DP's for him to munch... He lost his claw that way too. It can only be
done if you're ahead. I would hope that Vega would stay away from you if
you did this and was ahead in energy as well. Trying to forcefully
attack Ken is not a good idea...
The only time I tried this on HF failed because the short kick sucks,
but I swore that I was hitting it fast enough. Anyone know if Vega's
footslide goes through Ken/Ryu short kicks now? I know that Bison's
roundhouse slide doesn't, cuz computer Ryu always gets me >-).
--
Caine Schneider (Lord Vader) ca...@uxa.cso.uiuc.edu
"Attack me if you dare, I will crush you." -Ken
"Get lost, you can't compare with my powers." -M. Bison
--
This was brought up some time ago, but I got no real responses.
I guess the Vega's then didn't know how to beat it any better than they
do now. This is a real bastard of a predicament, but in actual game
situations, you just don't see it very often. Couldn't say why though. The thing about jumping back and kicking immediately does not work :(.
The only thing that has worked for me is the rolling claw which will hit Ken/Ryu if spaced correctly. Of course, the Ryu/Ken would have to be
pretty braindead to sit still for this, but I know of nothing else...
Seth Killian
Exactly. A rolling claw is the only thing that might have a chance from the
ground, but the Ken/Ryu would have to be blind to not see a rolling claw
coming his way. DP meat if he sees it, and the penalty is weak if he
fails to counter attack it.
It doesn't happen much in a match because doing this is the really easy
and cheesy way out. I don't think to do it often, but I try it when I'm
way out in front for a relaxed attack for once with Ken. Annoying as hell
for the Vega, thank God no one has tried it on my Vega, but I'd NEVER pick
Vega to fight Ken or Ryu, and I avoid the possibility at all cost.
This is archaic. What if both people try to do the same thing? Don't get
hit, but hit your opponent: BORING! You'll see a couple of guys moving
their characters doing a dance all fucking day.
There is more to it than this... You have to know when to take a hit, and
when NOT to hit your opponent. And, if you do this better than not getting
hit and hitting your opponent, you won't need a lot of quarters.
I've also found this: a) if I hit the opponent enough he will be KO'd, and
b) if I hit the opponent with a decent combination, I can make them dizzy
which in turn makes a) easier. One more thing: if I move the joystick in
right way, and then hit the right button(s), I will do a special move.
Yeah, real fuckin' helpful. :P >) :)
Was in a situation like this today.
Problems:
1. A decent Knen/Ryu player can DP most of your attacks. ie
Jumping forward Roundhouse, Screaming Eagle, and (most annoyingly) the
crouching roundhouse (slide)
2. (and this really gets me) A good player does those stupid
crouching short kicks until your claw flies away.
So far I have to expect Ken/Ryu to do a jumping whirlwind kick, to get close,
followed by several crouching short kicks. You can stop the whirlwind by a
standing jab, and that usually stuns the operator of your opponent long enoungh
for you to get in another couple of jabs. Or if you don't have time to get
that off you can block for 2 seconds then fierce-roll out from under the coming
attack. Slides can also get you away (and set you up for a S), but that
usually doesnt' get you far enough away/ The problem with dragon punches is
that they can catch everything, and they can be endlessly repeated. Today
(Human) Ken was jab DPing accross the screen and I had the pleasure of
adjusting my distance then suplexing just as he landed. He still won, as by
this time my claw was gone, but he is the local champion, and I feel that I am
making ground on him.
There defenitly needs to be more discussion on how to play Vega. He is
the player that I started out with. I think that it is much more interesting
to fake the other player out until he falls for a screaming eagle than to
fireball/DP someone to death.
George at University of Alaska, Anchorage . . .
Just across the Street from Alaska Psychiactric Institute AND!!!
The Maghulin Youth Center (Junior Prison)
We have a wit. I liked it but John forgot one thing.
4) Don't play
:-)
--
//Lui Sieh |How seldom we weigh our neighbor in the same
Mail: si...@panix.com |balance with ourselves. -- Thomas A. Kempis
_____________________________________________________________________
Disclaimer: These are my opinions...but others may share them as well
>Easy victory...
Doesn't when I do it. That's okay, you can hit with a claw (yes, I know what
this is originally started as.) The computer players _always_ do this to me
when I try the roll-slide that works so well against humans. Very annoying,
and I severely doubt a human could have the reflexes to pull it off... oh
well, just one more instance of computer cheating. BTW, Caine, where have you
been the last few days? Or rather, when have you been playing. I miss those
fun Vega vs. Ken fights we have. Seth provides a fun Vega vs. Ryu, of course,
but it's not quite the same. Sorry, I see I'm rambling. Back to the real
news....
-Brian Waak
bdw5...@uxa.cso.uiuc.edu
>skil...@ux4.cso.uiuc.edu (Seth James Killian) writes:
>> This was brought up some time ago, but I got no real responses.
>> I guess the Vega's then didn't know how to beat it any better than they
>> do now. This is a real bastard of a predicament, but in actual game
>> situations, you just don't see it very often. Couldn't say why though. The thing about jumping back and kicking immediately does not work :(.
>> The only thing that has worked for me is the rolling claw which will hit Ken/Ryu if spaced correctly. Of course, the Ryu/Ken would have to be
>> pretty braindead to sit still for this, but I know of nothing else...
>Exactly. A rolling claw is the only thing that might have a chance from the
>ground, but the Ken/Ryu would have to be blind to not see a rolling claw
>coming his way. DP meat if he sees it, and the penalty is weak if he
>fails to counter attack it.
>It doesn't happen much in a match because doing this is the really easy
>and cheesy way out. I don't think to do it often, but I try it when I'm
>way out in front for a relaxed attack for once with Ken. Annoying as hell
>for the Vega, thank God no one has tried it on my Vega, but I'd NEVER pick
>Vega to fight Ken or Ryu, and I avoid the possibility at all cost.
I certainly hope you're still talking about CE here. I should think my bat-
tles and wins against you would show that Vega can fight Ryu or Ken reasonably well if played correctly, at least, on HF anyway.
-Brian Waak
bdw5...@uxa.cso.uiuc.edu
> Problems:
I wouldn't mind seeing more Vega discussion myself, but of course, I'm a Vega
player. I've pretty much decided to stick with him until I can beat most of
the people around here, which would mean (being in the "cheap" UIUC area)
that I would basically be a complete master. I actually HAVE beaten most of
the people around here, just not as consistently as I'd like. :) Anyway,
regarding your problems with Ken/Ryu constant short kicks, try this (but not
too much or you'll probably lose a lot of money):
Throw him out of it.
Yes, you read that right. Throw him. If Ken or Ryu tries the old HK-eat-my-
shorts (* grin *) routine, you CAN throw him out of the shorts. I know this
for a fact; I've done it. It allowed me to beat a very annoying Ken, who went
away looking very shocked. I could hardly believe it myself when I got it,
but I will swear any promise you like that I did it, and it can work. Now, if
I could just get the timing down to do it again, consistently... :) (* EVIL
grin *). If some of you up here at UIUC don't believe me, you can ask the guy
yourself, assuming you know who he is. Email me if you want, I won't bother
posting it. Suffice to say I know him fairly well, since he lives on my floor
in Snyder Hall. Sorry for not mentioning this in my earlier posts, I just
remembered it. Anyone care to try experimenting with it (somebody with better
timing for throws than me, I mean- c'mon, you know who you are :)?
-Brian Waak
bdw5...@uxa.cso.uiuc.edu