--
Jinston
--------
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--------
"Irish" <irish...@hotmail.com> wrote in message
news:8ocnpf$vhe$1...@nnrp1.deja.com...
> I was at the arcade today, and I was using Cable, CapCom, and Storm.
> Now, I'll be the first to admit I throw quite a bit. But its part of
> the game play to me. This guy, totally flipped because I was throwing
> him with Cable. Now, if we both jump at each other and you don't do
> anything, I'm gonna throw you. After having down this several times
> (around 7 or 8 in a row) he started to get visually agitated. After I
> finished the match off. He flipped out. Swearing at me, as well, as
> asking if I wanted to take it outside. <P>
> Now, SF as been out for around a decade now, a little more I guess. I
> would think people would be a little more open to throws. Are they
> cheap, or even a reason for exploding like this guy at the arcade did?
> Or was he just pissed because I did the same shit he did with Cable and
> CapCom that much better?<P>
> I was just wondering what everybody else's view on the whole throwing
> issue was.<P>
> Irish
>
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.
The Redbastard
j/k
"Irish" <irish...@hotmail.com> wrote in message
news:8ocnpf$vhe$1...@nnrp1.deja.com...
> What's this <P> stuff?
That would be HTML, Jinston.
> And why are you jumping at anyone with Cable?
I was wondering that too.
--
Matt
mgreer[at]artic[dot]edu
who can't sleep tonight...
Umm... no. That's not how HTML references are used, but he jumps at people
with Cable so you could be right.
>
> > And why are you jumping at anyone with Cable?
>
> I was wondering that too.
>
>
> --
> Matt
> mgreer[at]artic[dot]edu
>
> who can't sleep tonight...
>
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.
--
>I was at the arcade today, and I was using Cable, CapCom, and Storm.
>Now, I'll be the first to admit I throw quite a bit. But its part of
>the game play to me. This guy, totally flipped because I was throwing
>him with Cable. Now, if we both jump at each other and you don't do
>anything, I'm gonna throw you. After having down this several times
>(around 7 or 8 in a row) he started to get visually agitated. After I
>finished the match off. He flipped out. Swearing at me, as well, as
>asking if I wanted to take it outside.
>
>Now, SF as been out for around a decade now, a little more I guess. I
>would think people would be a little more open to throws. Are they
>cheap, or even a reason for exploding like this guy at the arcade did?
>Or was he just pissed because I did the same shit he did with Cable and
>CapCom that much better?
>
>I was just wondering what everybody else's view on the whole throwing
>issue was.
>
>Irish
Well, between that and the question about whether we'd see any "skill" (which
you defined as "not Cable, Doom, or Sentinel") at CTF I think we have a rough
idea where you fit into the grand scheme of things. :)
More seriously.... I would suggest that you get over this attitude. There are
very few ways to anchor yourself down in scrubdom better than considering some
element of the game to be "cheap". I usually take it as a pretty good sign
that I'm in scrubland (and I know I'm not alone) whenever I'm beating the holy
tar out of someone and they gripe about something being cheap. That usually
translates pretty well to "I don't even know where to begin analyzing what
I'm doing wrong."
It was actually rather amusing when someone up in Seatac Mall this last weekend
when I was up there was calling me a "roundup player", which he seemed to
define as "someone who calls assists and does the same move over and over."
I'd never heard that particular term for it, and I found it amusing that (a) he
was grousing about the fact that I was simply using a core feature of the game,
(b) he seemed, by implicit admission, to be _falling_ for the same move over
and over. I wasn't even playing a particularly keepawayish team, either... I
was just messing around with Rogue/Doom/Cammy, which pretty much forces you to
play very aggressively (even with Doom) since all the good assists with those
three have a fairly short effective range. _I_ can't help it if the guy's
fool enough to repeatedly get cannon spiked.
=-=-=-=-=-=-=-=
The Stilt Man stil...@teleport.com
http://www.teleport.com/~stiltman/stiltman.html
< We are Microsoft Borg '98. Lower your expectations and >
< surrender your money. Antitrust law is irrelevant. >
< Competition is irrelevant. We will add your financial and >
< technological distinctiveness to our own. Your software >
< will adapt to service ours. Resistance is futile. >
Actually, that's the HTML tag for starting a new paragraph. I think
Irish isn't too familiar with the way his usenet service writes
messages. Needless to say, he only needs to manually push Enter to
start a new paragraph instead of putting the HTML tag in for it.
> > > And why are you jumping at anyone with Cable?
> >
> > I was wondering that too.
Because Cable has mad air throw priority and if someone want to jump at
you, why not air throw? Builds meter, creates distance, and you didn't
even have to use a helper.
--
Fluffy
> More seriously.... I would suggest that you get over this attitude. There are
> very few ways to anchor yourself down in scrubdom better than considering some
> element of the game to be "cheap".
Actually, there's nothing wrong with considering anything in a game "cheap".
When it comes to this issue, the real problem is those who refuse to use these
"cheap" tactics to win or fail to recognize someone else using them to win. I've
actually heard Alex Valle saying the bosses being "cheap" in ST. We all know he's
no scrub, but we also know exactly what he means - those characters are good.
Greg
CG
Scrub.
--
Ultima - The Right Arm of Scrub Voltron
http://members.xoom.com/Ultima1 - The Street Fighter RPG Manifesto!
http://members.xoom.com/ShinUltima - U's Ultimate Rambling Page
If an arcade doesn't have a version of SF or SS in it, then it's not an
arcade
Oh, and to address the original topic of the post: No, throws are not
cheap. Allow me to break it down for you...
"Hey, man...that's shit's cheap."
Translation: "That is an effective move/strategy that I don't know how
to get out of/counter, and I'm too lazy/incompetent to find out."
-Nick
Besides, the guy you were playing was probably a scrub. I've played against
scrubs who get mad because I comboed in a super (they yell something like,
"Bull shit! I blocked that!"), or something else equally stupid. If getting
mad helps them cope with their own ignorance and the fact that they suck, then
let them get mad.
---------------------------
"Oh man, I almost had a heart attack there."
-Anonymous McDonald's customer
Well, it wasn't exactly a throw. It was more like many, done in part
because it was pissing him off a lot. And an angry opponent is a lot
easier to beat than a calm opponent, in my opinion at least. And in
part because thats how I play.
And I honestly don't do the gaurd break with Cable a lot. I know of
it, can do it, and have. Just tend not to do it a lot. Don't find it
fun, and thats why I play. But anyways
There is a mighty big difference between Valle and a huge chunk of the SF
population.
The "wrongness" about calling stuff cheap is that you can start to use it as
an excuse not to try and get better. A floundering newbie, deciding that
something is cheap, may decide not to even try to learn to beat the
technique. Hampering themselves from ever getting better in that area of
the game.
Hey your site is back? Wasn't that the one with the art and stories and
such? I liked that site!
> > EternalFtr wrote:
> > > I think air throws are totally ok, since the person is jumping and in terms wanting to fight you, but I think ground throws are cheap (excluding PileDriver and anyother throw that is considered a move)
> > Scrub.
Let me ammend this statement: As someone said in another part of this
thread, there's actually nothing wrong with considering something in a
game to be cheap. Hell, there's quite a bit of stuff that O consider to
be mighty cheap.
HOwever, there's a difference between acknowledging something to be
cheap yet using it, and calling something cheap, not using it, and
complaining about those who do. Most things that are cheap *do* have
some kind of counter, even if it's very, very difficult. "If you can't
beat 'em, join 'em" holds true to almost all cheap tactics. And when
it's all but impossible to stop (like WW GUile glitches), then it's time
to stop playing and move on to something else...
[snip]
> Hey your site is back?
"Back"..? It was never gone...
> Wasn't that the one with the art and stories and such? I liked that site!
Well, it has the art. Not sure about "stories" though. I don't really
tell stories, I ramble. ;)
Warning: In case it weren't public knowledge, Xoom SUCKS BLUE DONKEY
BALLS. I mean, they wre bad before, but I'm on a friggin OC-3 line and
they still take for-fucking-ever to load. If you can't access my site,
blmame them. I'm going to see about creating my own webserver soon (I
hope). Maybe then people will actually be able to see my damn site...
>=|
1. Some characters had huge throw range
2. Originally the throws were inescapable, and since there were no rolls,
sometimes you were instantly sent up for another throw....and
3. Throws did huge amounts of damage
Basically, throws could ruin the gameplay of the original SF2 games just
because it took away from actual fighting....whether than trying to figure out
how to do a nice combo, you would try to figure out how to throw effectively.
But now throws are totally different. For the most part, throw range is minimal
in SF and versus games. Throws usually only do about 8-10% damage (with some
exceptions, like Commando's in MvsC2 which usually does about 15%, but even
then that's not a huge amount). And now nobody has any reason to complain,
because throws can be tech hit out of for a large window of time, and even if
you miss the tech, you can roll out of most of them to safety. Somebody was
complaining about you throwing in MvsC2? That just proves their level of
scrubbiness is higher than the average Guile player.
Behold the true power of the Darksyde...
You shouldn't be complaining about throws in any of the games..that's
just part of the game..and it's just as important as anything
else...If you think you can't counter it, then you're very much
mistaken (not you..but people in general)...
You are reading the posts out of order.
news:39AB9CD6...@rit.edu...
On Mon, 28 Aug 2000, 03:54:31 GMT, Irish <irish...@hotmail.com> wrote in
<8ocnpf$vhe$1...@nnrp1.deja.com>:
No, he was just pi$$ed because he didn't know how to play the game
effectively, but he decides to blame it on your "throwing" instead.
My Transformers comic:
<http://pages.prodigy.net/transformer_mtmterid/Transformer_MTMTErid/fanmade_project/comic-strip.htm>.
Get your Transformers sights, sounds, etc. at my FTP site:
<http://pages.prodigy.net/transformer_mtmterid/Transformer_MTMTErid/TF_server.html>.
My TF fan-made stuff:
http://pages.prodigy.net/transformer_mtmterid/Transformer_MTMTErid/fanmade_project/0.htm
Weapon X <-Allan-> QSB...@prodigy.com
SORTI...@aol.com
Visit my Transformers webpages at:
<http://pages.prodigy.com/Spiders_Web/tf-web.htm>
<http://pages.prodigy.com/Transformers/>
Spider's Web(site): <http://pages.prodigy.com/Spiders_Web>
My Webpage of cool stuff: <http://pages.prodigy.com/Spiders_Web/al.htm>
Transformers -- More ... Much More Than Meets The Eye
flame/curse/whatever
oz
In article <0Qpq5.66$MT28.1...@news.randori.com>,
"Jinston" <1JJC...@MtSAC.Edu> wrote:
>
> "tortoise" <tor...@my-deja.com> wrote in message
> news:8od3ln$bvp$1...@nnrp1.deja.com...
> > In article <POnq5.58$MT28.2...@news.randori.com>,
> > "Jinston" <1JJC...@MtSAC.Edu> wrote:
> >
> > > What's this <P> stuff?
> >
> > That would be HTML, Jinston.
>
> Umm... no. That's not how HTML references are used, but he jumps at
people
> with Cable so you could be right.
> >
> > > And why are you jumping at anyone with Cable?
> >
> > I was wondering that too.
> >
> >
> > --
> > Matt
> > mgreer[at]artic[dot]edu
> >
> > who can't sleep tonight...
> >
> >
> > Sent via Deja.com http://www.deja.com/
> > Before you buy.
>
> --
> Jinston
> --------
> LEGAL NOTICE: Anyone sending unsolicited commercial e-mail to this
address
> will be charged a $1,500 proof-reading fee. This is an official
> notification. Failure to abide by this will result in legal action
as per
> the following: By US CODE Title 47,sec.227(a)(2)(b), a
> computer/modem/printer meets the definition of a telephone fax
machine. BY
> SEC 227 (b)(1)(c), it is unlawful for anyone to send any unsolicited
ads to
> such equipment. BY SEC 227 (b)(3)(c)a violation of the a fore
mentioned
> Sec. is punishable by action to recover actual monetary loss, or
$1500,
> which ever is greater.
> --------
>
>
--
Homepage for Marvel Vs. Capcom I and
II:http://www.geocities.com/therealjinmaster/
Homepage for Starcraft:
http://www.geocities.com/therealjinmaster/starcraft/intro.html