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**Surprise from Capcom!**

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chris kramer

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Feb 24, 1995, 3:23:21 PM2/24/95
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CAPCOM AND GRAZ ENTERTAINMENT MAKE IT "HIP TO BE SCARED"
Hi-Profile Duo Create Animated TV Series Based on Darkstalkers,
the Current Arcade Hit that Combines Adventure, Comedy and Horror

SUNNYVALE, Calif., (February 23, 1995) -- Millions of kids across the nation will
soon discover that "it's hip to be scared" as video game leader, Capcom USA, Inc. and Graz
Entertainment, one of Hollywood's hottest names in cutting-edge animation, join together to
bring the adventure, comedy, and horror of "Darkstalkers" to life in a brand new syndicated
weekly TV series based on the popular arcade game.

"With an enormous built-in audience of young arcade players across the nation and a
colorful range of fun, but spooky characters who lend themselves so well to animated television,
we're confident that Darkstalkers will be a big hit with kids everywhere," said Jun Aida,
Capcom's director of licensing. "This show will make it hip to be scared."

The series will follow the wacky and wild adventures of Bobby Bridges, your average
kid next door who befriends an eerie entourage of fun and funky characters with supernatural
superpowers. Together they transform Bobby into the Earth's secret champion to defend the
world against a pending alien invasion. Their travels take them to exotic places around the
world and even the universe through time and space, and beyond.

In the thick of the action is the leather-clad Lord Raptor, a rock and rollin' zombie;
Felicia -- an aspiring teen actress who, without a moment's notice, can transform herself into
a feisty, but friendly were-cat; Rikuo, a South American merman; Sasquatch, a modern day
Bigfoot; Dimitri Maximov, the mysterious vampire; and Werewolf Jon, a shaggy, silver local
from London; Morrigan the Scottish succubus renegade; and others.

The Darkstalkers project comes on the heels of Capcom's already-proven success in
animated television. Just last year, Capcom brought video game superhero, Mega Man, to
children's television where he currently stars in the syndicated market's #1 weekly animated
series whose success reinforces the viability of video game characters in Hollywood.

"Video game popularity is at an all-time high with children, so it's no wonder they
respond so well when they see their favorite arcade and home software heroes come to life on
television," states Aida. "With its exciting, complex and hi-profile characters, Darkstalkers is
a hit video game, which will spawn a hit animated series. It's this decade's answer to the
popular Ghostbusters sensation of the 80s."

The debut of Darkstalkers on TV will coincide with the release of several home
entertainment titles for next generation platforms. These titles will be among the very first
games available for hot new 32-bit entertainment systems. Additionally, a new coin-operated
arcade sequel, Night Warriors: DarkStalkers Revenge is coming this summer.

Daniel S. Kletzky, president of Entertainment Licensing Associates will serve as co-
producer and licensing agent for Capcom's Darkstalkers.

With its cutting-edge, quality work, GRAZ, headquartered in Glendale, California, has
helped shape contemporary animation and redefine the Saturday morning network ratings race.
GRAZ is a sought-after producer of animation for children's programming.

Capcom USA, Inc., a wholly-owned subsidiary of Capcom Co., Ltd. of Japan is a
leading force in the interactive entertainment market. The company develops, markets and
distributes video arcade games, CD-ROM game titles for personal computers, and software for
leading entertainment systems, including Super Nintendo, Genesis, Saturn, PlayStation, and
3DO. Capcom USA, Inc. is based in Sunnyvale, Calif.

??

--
-----------------------------------------------------------------
Chris Kramer, System Administrator | "Quick - change the
Capcom USA (408)774-0400 | channel!!"
74774,14...@compuserve.com | Zangief

Louis Y Wang

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Feb 24, 1995, 10:26:00 PM2/24/95
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Chris Noel (r...@destiny.dorm.umd.edu) wrote:
: How about SF3 ... While every other fan of every other fighting game is
: getting thier sequel to thier favorite games, We SF fans are left in the
: cold.

: I was thinking about how Capcom is even surviving. Thier Arcade share has
: gone down to about nill, Home console game sales are pretty low from what
: I have heard. Capcom will probably go bankrupt and we'll never see SF3 :-)

: Next time you have a surprise it better be something GOOD.
Hey! That's what the live action movie and the anime in Japan were
for... oops. Nevermind. :)
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Reed Ballesteros

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Feb 25, 1995, 11:23:36 AM2/25/95
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Uhhh...the Mega Man show is cool, but I think I'll pass this one up until
a Japanese-anime version shows up (a la SF2).

I remember a discussion here in a.g.sf2 about SF2 action figures and how
Darkstalkers action figures might end up if they were rleased...I guess
the Rikuo figure with flourescent slime will come true...^_^

--
"They're real and they're spectacular!"
-Teri Hatcher, from Seinfeld
Reed Ballesteros
eai...@rigel.oac.uci.edu

Thomas Calvin Cannon

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Feb 25, 1995, 1:17:18 PM2/25/95
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In article <3ilf7p$3nd$1...@mhade.production.compuserve.com>,

chris kramer <74774...@CompuServe.COM> wrote:
>CAPCOM AND GRAZ ENTERTAINMENT MAKE IT "HIP TO BE SCARED"
>Hi-Profile Duo Create Animated TV Series Based on Darkstalkers,
>the Current Arcade Hit that Combines Adventure, Comedy and Horror
>
> SUNNYVALE, Calif., (February 23, 1995) -- Millions of kids across the nation will
>soon discover that "it's hip to be scared" as video game leader, Capcom USA, Inc. and Graz
>Entertainment, one of Hollywood's hottest names in cutting-edge animation, join together to
>bring the adventure, comedy, and horror of "Darkstalkers" to life in a brand new syndicated
>weekly TV series based on the popular arcade game.
>

One question:

IS THIS ANIME?

My guess is, "no", but we'll see.

---
Tom Cannon
ink...@leland.stanford.edu

Jennifer Dolari

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Feb 26, 1995, 3:12:52 AM2/26/95
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Wow...I'd watch just to see Felicia...yum!

Seriously, though, the animated idea sounds great, but what are we to
expect? I mean The Tales from the Crypt cartoon is excellent, yet
shoddy looking. I just hope the new cartoon does it justice.

Jenn
(Let's hope Steve Urkel doesn't do Dimitri's voice!)
-------------------------------------------------------------------------
CHAM CHAM - MAI - CHUN LI - KITANA - SONYA - MILEENA - CAMMY - KING - PAI
Not all warriors are called "Sir!"
dol...@alamo.net
SARAH - CHARLOTTE - MORRIGAN - SHAMPOO - FELICIA - NAKORURU - ORCHID
-------------------------------------------------------------------------

--
dol...@alamo.net (Jennifer Dolari)
ALAMO Internet -- +1 (210) 561-9815/21 -- San Antonio, Texas

Klingon730

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Feb 26, 1995, 9:34:24 AM2/26/95
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All right, folks. We need to get our acts together and assemble a fantasy
cast list for voices in DS: The Cartoon. I honestly can't think of
anything, but maybe you people will have some ideas.


*******************************************************
* "Fireball, Harpoon, Dragon Punch, Blade Fury..." *
* "Them's fightin' words where I come from, mister." *
* *
* Nathan Rosen *
* kling...@aol.com *
*******************************************************

Louis Y Wang

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Feb 26, 1995, 3:07:07 PM2/26/95
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: Yippee, friendly Vampires... Yeah, that'll work... NOT.

Hey, if you read Marvel comics, there's a 'friendly' goodguy vampire
(although genetically engineered). I can't recall his name...

: Not to mention Monster Force. Gee, the animation better be something
: special. =) Personally, I like the quality of Gargoyle's first
: episode...

I did too..

: I'll say it again. Demetri is a vampire. He needs human blood to live.
: He makes an EXCELLENT goodguy. Better even, Morrigan is a succubus. A
: succubus is a female demon that uses it's sexual prowness to seduce men
: to do her bidding (and steal thier souls). Yeah, she'll also make the
: BEST goodguy (or goodgirl).

Hey.. Demetri can drink tomato juice just like that one other video game
vampire.. (I can't seem to recall his name either!)

: Yes, what have they done before? I don't want to sound too negative of
: a possibily great project, but the way video games are translated into
: cartoons leaves much to be desired, including animation quality and
: storylines, that are accurate to the game. Anybody still remember that
: horrid 'Super Mario Bros.' Cartoon starring that former wrestler, Capt.
: Lou Ablano? Yup, that's was just a WONDERFUL translation of a game.

Actually, IMHO, every video game translated cartoon series sucked except
if it was Japanime. I dunno...

: --
: -------------------...@netcom.com-------------------------------
: Paintball only hurts if you get hit. |Team InterNet# 363
: --------------------------------------------------------------------------------

G. A. Golembiski

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Feb 26, 1995, 3:42:43 PM2/26/95
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In a previous article, 74774...@CompuServe.COM (chris kramer) says:

>CAPCOM AND GRAZ ENTERTAINMENT MAKE IT "HIP TO BE SCARED"
>Hi-Profile Duo Create Animated TV Series Based on Darkstalkers,
>the Current Arcade Hit that Combines Adventure, Comedy and Horror
>
>

>??
>
>
>
>--
>-----------------------------------------------------------------
>Chris Kramer, System Administrator | "Quick - change the
>Capcom USA (408)774-0400 | channel!!"
>74774,14...@compuserve.com | Zangief
>


Personally I don't give a jumpin' jimminy if who this Graz company
is. I want credentials buster! What have they pumped out that hasn't been
crap in the past four or five years? If they are responsible for any of
the stuff on TV nowadays thats pretty pitiful. The only decent shows on TV
anymore (WEll saturday morining shows) are Reboot, Animaniacs, and The
Adventures of Batman and Robin.

Why not get the company that produced Thundercats and Silverhawks
if they're still in business. Those were great animated shows with catchy
theme songs and awesome toy lines. :) (What the heck was the tiger guy
with the whip's name anyhow?) Seriously, if it's not quality animation we
won't watch. I know cause everything that's touted to be so great sucks!
(Look at Wild C.A.T.s)

Come on Cappy hire some real talent!
--
Spaceflea (C) for universal president in '96!
3DO. It's time to put the cat out.
ATARI: *A*nother *T*ramiel *A*ttempt to *R*ip-off *I*ndividuals

Adam R. Wood

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Feb 26, 1995, 8:13:48 PM2/26/95
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: >>GRAZ is a sought-after producer of animation for children's programming.

: >I've never heard of GRAZ or seen a logo by that name
: >in any cartoon I've watched. What have they done before?

: I've never heard of GRAZ either, don't sound too great to me...

Ahem. The are responsible for the number one cartoon show of all time...

The Tick.
Adam R. Wood
the Zotmeister

The Dark Dragon

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Feb 26, 1995, 8:52:38 PM2/26/95
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Jennifer Dolari (dol...@alamo.net) wrote:

: Wow...I'd watch just to see Felicia...yum!

: Seriously, though, the animated idea sounds great, but what are we to
: expect? I mean The Tales from the Crypt cartoon is excellent, yet
: shoddy looking. I just hope the new cartoon does it justice.

: Jenn
: (Let's hope Steve Urkel doesn't do Dimitri's voice!)

ICK.. now that WOULD be scarey! ;-)

: -------------------------------------------------------------------------


: CHAM CHAM - MAI - CHUN LI - KITANA - SONYA - MILEENA - CAMMY - KING - PAI
: Not all warriors are called "Sir!"
: dol...@alamo.net
: SARAH - CHARLOTTE - MORRIGAN - SHAMPOO - FELICIA - NAKORURU - ORCHID
: -------------------------------------------------------------------------

: --
: dol...@alamo.net (Jennifer Dolari)
: ALAMO Internet -- +1 (210) 561-9815/21 -- San Antonio, Texas

--
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# Daniel "If ya can't take the heat, #
# "The get yo ass out the kitchen... #
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Aphoriel/Kinsman

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Feb 26, 1995, 9:40:40 PM2/26/95
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Wow! So that's who they are! The-Americans-most-likely-to-be-able-to-
duplicate-the-anime-style company!

Well now, this makes Darkstalkers sound much better than before..

-Aphoriel/Kinsman
Sean Givan

Chris Suh

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Feb 26, 1995, 10:20:16 PM2/26/95
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: >
: >: I've never heard of GRAZ either, don't sound too great to me...

: >
: >Ahem. The are responsible for the number one cartoon show of all time...
: >
: >The Tick.
: > Adam R. Wood

The Tick has to be one of the funniest, most original cartoons to
grace the TV screen for a long time. If it's this same company which is
lined up to produce the new Darkstalkers cartoon, I'm eager to see the
final product.
- Chris

Billy J. Bissette

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Feb 26, 1995, 10:20:35 PM2/26/95
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In article <3ir90c$d...@narnia.ccs.neu.edu>, z...@ccs.neu.edu (Adam R. Wood) writes:
>Ahem. The are responsible for the number one cartoon show of all time...
>
>The Tick.

I wouldn't give Graz the credit. The only ones responsible for the Tick
are those who were involved in his creation, and he was a comic book well
before he was a cartoon. FOX can get a little credit for it also, for
agreeing to bring it to the air, but GRAZ hasn't done squat in my opinion
except be responsible for second rate scripts which are notably inferior
to those of the creator's.
--
Billy J. Bissette [song from Eek! the Cat] bjbi...@eos.ncsu.edu
We're the Squishy Bearz / and we're right over there;
We're the squishiest bears you know! / We're the Squishy Bearz,
We have squishy hairs! / Here come the swell Squishy Bearz!

aefig...@miavx1.acs.muohio.edu

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Feb 26, 1995, 11:51:27 PM2/26/95
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In article <3irge3$q...@taco.cc.ncsu.edu>, bjbi...@eos.ncsu.edu (Billy J. Bissette) writes:
> In article <3ir90c$d...@narnia.ccs.neu.edu>, z...@ccs.neu.edu (Adam R. Wood) writes:
>>Ahem. The are responsible for the number one cartoon show of all time...
>>
>>The Tick.
>
> I wouldn't give Graz the credit. The only ones responsible for the Tick
> are those who were involved in his creation, and he was a comic book well
> before he was a cartoon. FOX can get a little credit for it also, for
> agreeing to bring it to the air, but GRAZ hasn't done squat in my opinion
> except be responsible for second rate scripts which are notably inferior
> to those of the creator's.
> --

Then I guess I'll just assume the Dark Stalkers cartoon will suck. I'll watch
the first few episods anyway. Any idea when it'll start yet?
I just hope that the Dark STalkers anime will be made anyway with faithful
character designs and none of this crap about friendly vampires and succubusses
and what not...

I want to know something..
Will DS be available on normal super nintendo or only the 64 bit nintendo and
32 bit sega?
--
The Darksphere Master
* Dark Defender of *
* the Church of *

* Grandis * Kei * Yuri * Miriya * Ran * Washyuu * Shampoo * Urd * B-Ko *
* Lum * A-Ko * Kahm * Battia * Anapuma * Unipuma * Knight Sabers *
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... and * Lady Death *

Harvey T Griffin

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Feb 26, 1995, 11:58:59 PM2/26/95
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Darkstalkers: the Animated Series. This _could_ be done in many
ways, unfortunately the plot described in the original post leaves a
horrid tase in my mouth (Captain N revisited, AAARRGH).
Now here is _my_ idea on how to make a good (IMNSHO) cartoon out
of this good (ITPO) fighting game.

Setting: Present or _very_ (think Gargoyles) near future.

Plot: An alien creature (we could never get away with "demon
from hell" in the 'States) with great sourcerous power has begun his
plans for the conquest and eventual destruction of our wonderful planet
through the use of a combination of mystic, technological, and mundane
catspaws. A career soldier/diplomat with ESPer powers convinces the U.N.
that there is a serious threat to the world and gains permission to
recruit a small 'special forces' team in order to fight fire with fire.
With little but rumour and his/her (preferibly her, don't ask me why)
meager powers, she assembles a potentially explosive team of mystic and
mutant creatures with conflicting personalities and natures (reasons for
joining range from "if the evil is not stopped, my people's isolation will
not protect them" to "I'm still human, and I will lay down my life to prove
that" to "this evil I thought destroyed long ago must never rise again"
to "if humanity is destroyed, who will I conquer/prey upon (besides, the
jerk double crossed me)" to "this looks like fun"). This team will
travel the world to halt the plans of the evil Pyron, hoping to survive
until the ultimate confrontation.

Cast:
Maverick Officer (tm): Strong personality with a smooth
tounge and latent mystic powers due to ancestreral ties to traditional
shamans/mikos/druids/you get the general idea.

Dimitri: Arrogant nobleman turned powerful vampire.
Smart enough to know that Pyron is not to be trusted as an ally and would
kick his ass in a solo confrontation.

Ankharis: Souceror of old Egypt, managed to lock a
severely inexperienced Pyron down and entrap him within the earth at the
cost of his own mortal life.

Morrigan: Mage which attempted to summon Pyron, but
instead was captured and turned into an immortal succubus before
escaping. When he shows back up, she fears the loss of her freedom and
power.

Talbain: Angst filled werewolf whom Pyron's servants
locked into beast form as gueniea pig.

Felicia: Experiment in combining Tech and magecraft to
play around with DNA and mutations turns a young runaway into a demicat
in both mind and body. She immidiately escapes and ends up in Las Vegas
as a cat-dancer.

Sasquatch: Powerful warrior from race of Yeti. Defies
isolationist leadership to deal with long term threat.

Victor: Artificial construct wishes to be let alone,
until the evil of Pyron hits too close to home.

L. Raptor: Slightly demented ghoul with a taste for metal
and a hidden agenda and a mysterious master.

Bishmaion: Morbid gaurdian spirit bound on this plane for
unknown reasons with a mystic blade and a talking suit of armor with an
attitude problem.

Riuko: ?

Hutzil: Enigmatic robot with no disernable alliance.
Sometimes fights Pyron, more often harrases the Nightwarriors.

Pyron: Bad Guy (tm). Grants pawns power and promises
them much more, but ultimate goal is to enslave all on this world which
could be useful to him and destroy the rest.


So what do you think?


HTG

Reed Ballesteros

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Feb 27, 1995, 2:29:16 AM2/27/95
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aefig...@miavx1.acs.muohio.edu writes:

>Then I guess I'll just assume the Dark Stalkers cartoon will suck. I'll watch
>the first few episods anyway. Any idea when it'll start yet?
>I just hope that the Dark STalkers anime will be made anyway with faithful
>character designs and none of this crap about friendly vampires and succubusses
>and what not...

Does anyone know if there is a Vampire anime going to show up in Japan
sometime or is in the works? The character designer of the arcade game
(what is his/her name?) should be the one for the anime as well.

Also, I heard that there are Vampire/DS manga there as well. What's that
about?

One last comment: There should be an X-Men anime too...the FOX show is OK
at times, but after playing the arcade game...I'd like to see Japan go
at it as well...there's an anime opening for the Japanese X-Men show,
so why not make it all anime as well? Just a thought...

RCR...@kentvm.kent.edu

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Feb 27, 1995, 3:21:00 PM2/27/95
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In article <eaiu476....@aldebaran.oac.uci.edu>

eai...@aldebaran.oac.uci.edu (Reed Ballesteros) writes:

>One last comment: There should be an X-Men anime too...the FOX show is OK
>at times, but after playing the arcade game...I'd like to see Japan go
>at it as well...there's an anime opening for the Japanese X-Men show,
>so why not make it all anime as well? Just a thought...
>
Well... there is an X-Men manga out there. Not the greatest manga
I've ever seen but still fun. They added just a bit of blood and
...er...bounce.
Worth a look anyway.

-Andrew

Patrick Soo Hoo

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Feb 27, 1995, 4:29:21 PM2/27/95
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In <itazuraD...@netcom.com> ita...@netcom.com (Kimiko Itazura)
writes:
>In article <eaiu476....@aldebaran.oac.uci.edu>,
>Reed Ballesteros <eai...@aldebaran.oac.uci.edu> wrote:
>>aefig...@miavx1.acs.muohio.edu writes:

>>Also, I heard that there are Vampire/DS manga there as well. What's
>>that about?
>

>Yes, there is I haven't had a chance to see it at Kinokuniya tho :(

I want to read this too. Do you know the publisher and author of this
stuff?


Pat

Reed Ballesteros

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Feb 27, 1995, 5:19:28 PM2/27/95
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ita...@netcom.com (Kimiko Itazura) writes:

>It seem every single video-game cartoon that was made here sucked, like
>they did for Pac-man, Donkey kong, and that Nintendo boy cartoon. At
>least SMB was somewhat like how the jap. character designs are.

>I hope Capcom won't screw this up like the SF2 LA movie :P

Hey, I liked the Pac-Man cartoon...wasn't that the basis for creating
the Pac Land game? And the way Pac-Man looks like nowadays is based on
how he looked like on his animated series...you know the gloves and shoes
and stuff like that...doesn'the occasinally wear a fedora hat too? ^_^

Reed Ballesteros

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Feb 27, 1995, 5:22:29 PM2/27/95
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RCR...@kentvm.kent.edu writes:

Yeah, I've seen it...not the greatest thing in the world, yes...
But it was worth a look...and that's all...

Torajima

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Feb 27, 1995, 9:21:24 PM2/27/95
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I saw the animated "Streetfighter 2" movie a few weeks ago, it was
awesome! It was in Japanese, so I couldn't understand any of it, but it
looked REALLY cool. All the characters did their special moves, and there
is this great fight scene after ChunLi gets out of the shower......

I'm sure it will come to America, EVENTUALLY!
Torajima

Patrick Soo Hoo

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Feb 27, 1995, 11:45:29 PM2/27/95
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In <eaiu476....@rigel.oac.uci.edu> eai...@rigel.oac.uci.edu (Reed
Ballesteros) writes:
>
>Hey, I liked the Pac-Man cartoon...wasn't that the basis for creating
>the Pac Land game? And the way Pac-Man looks like nowadays is based on
>how he looked like on his animated series...you know the gloves and
>shoes and stuff like that...doesn'the occasinally wear a fedora hat
>too? ^_^

Yeah, but wasn't the choice of voices just completely criminal? Like a
cross between Kermit the Frog and Marlon Brando. And this is a stupid
thing to have been upset about, but the way they handled power pills was
horrible! I mean, in the game, they were part of a resource that you
had to conserve -- in the cartoon, they'd eat like a hundred of them at
a time! And where was Clyde in the cartoon, anyways?? WTF? And
weren't the ghosts in the cartoon the wrong colors?


Sorry, sorry. It was just such a disappointing time for a child who
wanted to grow up to be Pac-Man...


Pat

Ralph Barbagallo

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Feb 28, 1995, 10:55:07 AM2/28/95
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In article <itazuraD...@netcom.com>,
Kimiko Itazura <ita...@netcom.com> wrote:

>It seem every single video-game cartoon that was made here sucked, like
>they did for Pac-man, Donkey kong, and that Nintendo boy cartoon. At
>least SMB was somewhat like how the jap. character designs are.
>
>I hope Capcom won't screw this up like the SF2 LA movie :P

Oh come on, the SF2 movie was so bad...so supremely awful...
it was good! It's the ultimate '90s badfilm. It's so terrible,
it's a laugh riot! I'm buying it when it comes out on video just
for laughs. Best comedy of the year, IMHO.
--
Ralph A. Barbagallo III --- rbar...@cs.uml.edu --- Only AMIGA makes it
URL: http://www.uml.edu/~rbarbaga "Don't be a Dunk!"* Possible... *
R.I.P. Jay Miner: June 20th 1994 Father of the 2600, Atari 8bit, Amiga
-=-VAPS Member=-=-Classic Game Collector=-=-Broke Freelance Journalist=-

Kimiko Itazura

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Feb 28, 1995, 11:19:44 AM2/28/95
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In article <3ivh0r$p...@ulowell.uml.edu>,

Ralph Barbagallo <rbar...@jupiter.cs.uml.edu> wrote:
>In article <itazuraD...@netcom.com>,
>Kimiko Itazura <ita...@netcom.com> wrote:
>
>>It seem every single video-game cartoon that was made here sucked, like
>>they did for Pac-man, Donkey kong, and that Nintendo boy cartoon. At
>>least SMB was somewhat like how the jap. character designs are.
>>
>>I hope Capcom won't screw this up like the SF2 LA movie :P
>
> Oh come on, the SF2 movie was so bad...so supremely awful...
>it was good! It's the ultimate '90s badfilm. It's so terrible,
>it's a laugh riot! I'm buying it when it comes out on video just
>for laughs. Best comedy of the year, IMHO.

I am sorry, I have to disagree Pulp Fiction was more of a laugh then
SF2 movie :D :P


--
Kimiko Itazura
ita...@netcom.com

Philip John Stroffolino

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Feb 28, 1995, 11:24:14 AM2/28/95
to
Excerpts from netnews.alt.games.sf2: 28-Feb-95 Re: **Surprise from
Capcom!** by Patrick Soo H...@ix.netco
In <eaiu476....@rigel.oac.uci.edu> eai...@rigel.oac.uci.edu (Reed
Ballesteros) writes:
>
>Hey, I liked the Pac-Man cartoon...wasn't that the basis for creating
>the Pac Land game? And the way Pac-Man looks like nowadays is based on
>how he looked like on his animated series...you know the gloves and

I'm pretty sure you have it backwards (the arcade Pac Land game came out
at least a year before the cartoon, I think).

Iain Sinclair

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Mar 1, 1995, 4:10:59 AM3/1/95
to
bjbi...@eos.ncsu.edu writes:
> Maybe Capcom is just scared that IF they come out with SF3, it will be
>roasted as not worth the wait.

No -- SF3 will have to wait for new hardware, like SF2 did.

I posted this information about two years ago; nothing has changed since
then, as far as I know.

The Saturday-morning thing is best left uncommented on.


Aphoriel/Kinsman

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Mar 1, 1995, 9:47:50 AM3/1/95
to
In article <3j0msg$1...@ixnews4.ix.netcom.com> rmch...@ix.netcom.com (=P) writes:
>In <3ire38$1...@sol.sun.csd.unb.ca> kin...@jupiter.sun.csd.unb.ca
>(Aphoriel/Kinsman) writes:
>
>>
>>In article <3ir90c$d...@narnia.ccs.neu.edu> z...@ccs.neu.edu (Adam R.
>Wood) writes:
>>>: >>GRAZ is a sought-after producer of animation for children's
>programming.
>>>
>>>: >I've never heard of GRAZ or seen a logo by that name
>>>: >in any cartoon I've watched. What have they done before?
>>>
>>>: I've never heard of GRAZ either, don't sound too great to me...
>>>
>>>Ahem. The are responsible for the number one cartoon show of all
>time...
>>>
>>>The Tick.
>>> Adam R. Wood
>>> the Zotmeister
>>
>>Wow! So that's who they are! The-Americans-most-likely-to-be-able-to-
>>duplicate-the-anime-style company!
>>
>
>You really think the Tick looks like anime?!?!?!?!?!
>>
>-------------------...@netcom.com-------------------------------

No, the Tick doesn't look like anime.. but when I first saw the cartoon, the
first thing that popped into my head was, "Wow! They use *thin* lines?"
Their animating methods for physical dynamics are fairly close to anime
(though a bit more subdued than most action anime shows, but then, Tick is
meant to be a comedy), and they handle full-body character designs with
good consistency.

-Aphoriel/Kinsman
Sean Givan

Andy White

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Feb 28, 1995, 2:32:58 PM2/28/95
to
Kimiko Itazura (ita...@netcom.com) wrote:
: In article <3ivh0r$p...@ulowell.uml.edu>,

: Ralph Barbagallo <rbar...@jupiter.cs.uml.edu> wrote:
: >In article <itazuraD...@netcom.com>,
: >Kimiko Itazura <ita...@netcom.com> wrote:
: >
: >>It seem every single video-game cartoon that was made here sucked, like
: >>they did for Pac-man, Donkey kong, and that Nintendo boy cartoon. At
: >>least SMB was somewhat like how the jap. character designs are.
: >>
: >>I hope Capcom won't screw this up like the SF2 LA movie :P
: >
: > Oh come on, the SF2 movie was so bad...so supremely awful...
: >it was good! It's the ultimate '90s badfilm. It's so terrible,
: >it's a laugh riot! I'm buying it when it comes out on video just
: >for laughs. Best comedy of the year, IMHO.

You _both_ wrong! Pac-Man was cool cartoon, and SF Movie ROCKED!

--Andy, who practices selective semantic deletion

Rant n' Rave

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Mar 1, 1995, 6:37:41 PM3/1/95
to

Whats this I hear about another StreetFighter anime being
planned? The stunner is that the next anime is supposedly going to
be a vehicle to introduce the NEW characters that are going to be
in SF3?
Can someone (preferably some Capcom rep.) please confirm/tell
me its nonsense because I'm very curious.
BTW I think its one heck of a GREAT idea.
-Keith

Masatoshi Hirono

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Mar 1, 1995, 8:36:10 PM3/1/95
to
In article <3ivh0r$p...@ulowell.uml.edu>,
Ralph Barbagallo <rbar...@jupiter.cs.uml.edu> wrote:
>
> Oh come on, the SF2 movie was so bad...so supremely awful...
>it was good! It's the ultimate '90s badfilm. It's so terrible,
>it's a laugh riot! I'm buying it when it comes out on video just
>for laughs. Best comedy of the year, IMHO.
>--

I agree with you all the way!! I hadn't seen a B-movie that's as good as
Street Fighter for a very long time, and I'm definitely gonna buy its
video!!

MMAASSAA

August Yang

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Mar 1, 1995, 11:45:42 PM3/1/95
to
Torajima (tora...@aol.com) wrote:
: I saw the animated "Streetfighter 2" movie a few weeks ago
: I'm sure it will come to America, EVENTUALLY!

Screw "eventually". I've seen a subtitled version at a friend's house.
I was very pleasently surprised. It was actually intelligent! (as far as
action movies go.)

Also, I saw a great parody of SF2 called Future Cops. Very Strange.

August Paul Yang may post a reveiw later on.
--
wntr...@ritz.mordor.com | For my Life
Public Relations and Official Test Audience for the FDC | Still ahead,
"Have you any idea how successful censorship is on TV? | Pity me. -Queen
Don't know the answer? Hm. Successful. Isn't it?" -Max Headroom

--
wntr...@ritz.mordor.com | For my Life
Public Relations and Official Test Audience for the FDC | Still ahead,
"Have you any idea how successful censorship is on TV? | Pity me. -Queen
Don't know the answer? Hm. Successful. Isn't it?" -Max Headroom

=P

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Feb 28, 1995, 9:41:20 PM2/28/95
to
In <3ire38$1...@sol.sun.csd.unb.ca> kin...@jupiter.sun.csd.unb.ca
(Aphoriel/Kinsman) writes:

>
>In article <3ir90c$d...@narnia.ccs.neu.edu> z...@ccs.neu.edu (Adam R.
Wood) writes:
>>: >>GRAZ is a sought-after producer of animation for children's
programming.
>>
>>: >I've never heard of GRAZ or seen a logo by that name
>>: >in any cartoon I've watched. What have they done before?
>>
>>: I've never heard of GRAZ either, don't sound too great to me...
>>
>>Ahem. The are responsible for the number one cartoon show of all
time...
>>
>>The Tick.
>> Adam R. Wood
>> the Zotmeister
>
>Wow! So that's who they are! The-Americans-most-likely-to-be-able-to-
>duplicate-the-anime-style company!
>

You really think the Tick looks like anime?!?!?!?!?!
>


=P

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Feb 28, 1995, 9:50:53 PM2/28/95
to
In <3iu1b4$h...@newsbf02.news.aol.com> tora...@aol.com (Torajima)
writes:

Yeah, one way or another. Well, I'll hunt it down at Anime Expo
this year.

Purple Lightning...That's always a good sign

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Mar 2, 1995, 8:20:06 AM3/2/95
to

Sorry to nitpick, but does the thread about cartoons belong on a video
game Newsgroup? Please move it someplace else.

Thank you

Kwang Soo Suh

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Mar 3, 1995, 5:51:31 PM3/3/95
to
Aphoriel/Kinsman (kin...@jupiter.sun.csd.unb.ca) wrote:

: -Aphoriel/Kinsman
: Sean Givan

Not only that, but the Tick is FUNNY!

Alex Werner

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Mar 3, 1995, 11:23:59 PM3/3/95
to
In article <3j86hj$a...@ra.lib.ucalgary.ca>,

Kwang Soo Suh <ks...@acs.ucalgary.ca> wrote:

>
>Not only that, but the Tick is FUNNY!
>

and not only that, but it comes to us free over the airwaves, so
watching the tick, or, as we might phrase it, Ticking, is cheap! :)

--
Alex Werner | Math/CS | Haverford College
awe...@haverford.edu awe...@ralph.cs.haverford.edu
---------------------------------------------------------------
"I don't have a red crayon." "Why not?" "I ate it"

Billy J. Bissette

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Mar 3, 1995, 3:26:53 AM3/3/95
to

In article <1995Mar2.182006.1@daniel>, eso...@daniel.drew.edu (Purple Lightning...That's always a good sign) writes:
>Sorry to nitpick, but does the thread about cartoons belong on a video
>game Newsgroup? Please move it someplace else.

Its about the Darkstalkers cartoon, thats why its here. The Tick was brought
in because people wanted to know what the heck Graz was famous for. Evidently
they are famous for taking the credit of someone elses work, because they
haven't don't anything quality-wise for The Tick.
--
Billy J. Bissette

=P

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Mar 4, 1995, 3:05:35 AM3/4/95
to
In <3j86hj$a...@ra.lib.ucalgary.ca> ks...@acs.ucalgary.ca (Kwang Soo Suh)
writes:

Oh, just wait until you see the funny Vampires and Werewolves. And
you'll just (to use 'Net terms) ROFL when the funny Ghoul cracks a pun.

rebe...@yahoo.com

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Oct 7, 2019, 5:51:46 AM10/7/19
to
On Friday, February 24, 1995 at 2:23:21 PM UTC-6, chris kramer wrote:
> CAPCOM AND GRAZ ENTERTAINMENT MAKE IT "HIP TO BE SCARED"
> Hi-Profile Duo Create Animated TV Series Based on Darkstalkers,
> the Current Arcade Hit that Combines Adventure, Comedy and Horror
>
> SUNNYVALE, Calif., (February 23, 1995) -- Millions of kids across the nation will
> soon discover that "it's hip to be scared" as video game leader, Capcom USA, Inc. and Graz
> Entertainment, one of Hollywood's hottest names in cutting-edge animation, join together to
> bring the adventure, comedy, and horror of "Darkstalkers" to life in a brand new syndicated
> weekly TV series based on the popular arcade game.
>
> "With an enormous built-in audience of young arcade players across the nation and a
> colorful range of fun, but spooky characters who lend themselves so well to animated television,
> we're confident that Darkstalkers will be a big hit with kids everywhere," said Jun Aida,
> Capcom's director of licensing. "This show will make it hip to be scared."
>
> The series will follow the wacky and wild adventures of Bobby Bridges, your average
> kid next door who befriends an eerie entourage of fun and funky characters with supernatural
> superpowers. Together they transform Bobby into the Earth's secret champion to defend the
> world against a pending alien invasion. Their travels take them to exotic places around the
> world and even the universe through time and space, and beyond.
>
> In the thick of the action is the leather-clad Lord Raptor, a rock and rollin' zombie;
> Felicia -- an aspiring teen actress who, without a moment's notice, can transform herself into
> a feisty, but friendly were-cat; Rikuo, a South American merman; Sasquatch, a modern day
> Bigfoot; Dimitri Maximov, the mysterious vampire; and Werewolf Jon, a shaggy, silver local
> from London; Morrigan the Scottish succubus renegade; and others.
>
> The Darkstalkers project comes on the heels of Capcom's already-proven success in
> animated television. Just last year, Capcom brought video game superhero, Mega Man, to
> children's television where he currently stars in the syndicated market's #1 weekly animated
> series whose success reinforces the viability of video game characters in Hollywood.
>
> "Video game popularity is at an all-time high with children, so it's no wonder they
> respond so well when they see their favorite arcade and home software heroes come to life on
> television," states Aida. "With its exciting, complex and hi-profile characters, Darkstalkers is
> a hit video game, which will spawn a hit animated series. It's this decade's answer to the
> popular Ghostbusters sensation of the 80s."
>
> The debut of Darkstalkers on TV will coincide with the release of several home
> entertainment titles for next generation platforms. These titles will be among the very first
> games available for hot new 32-bit entertainment systems. Additionally, a new coin-operated
> arcade sequel, Night Warriors: DarkStalkers Revenge is coming this summer.
>
> Daniel S. Kletzky, president of Entertainment Licensing Associates will serve as co-
> producer and licensing agent for Capcom's Darkstalkers.
>
> With its cutting-edge, quality work, GRAZ, headquartered in Glendale, California, has
> helped shape contemporary animation and redefine the Saturday morning network ratings race.
> GRAZ is a sought-after producer of animation for children's programming.
>
> Capcom USA, Inc., a wholly-owned subsidiary of Capcom Co., Ltd. of Japan is a
> leading force in the interactive entertainment market. The company develops, markets and
> distributes video arcade games, CD-ROM game titles for personal computers, and software for
> leading entertainment systems, including Super Nintendo, Genesis, Saturn, PlayStation, and
> 3DO. Capcom USA, Inc. is based in Sunnyvale, Calif.
>
> ??
>
>
>
> --
> -----------------------------------------------------------------
> Chris Kramer, System Administrator | "Quick - change the
> Capcom USA (408)774-0400 | channel!!"
> 74774,14...@compuserve.com | Zangief

Looks pretty bad fam. I'm from 2019
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