On Thursday, February 21, 2019 at 11:05:51 AM UTC-5, Neil Turkenkopf wrote:
> Hi Jack!
>
> Sorry to get your hopes up - I don't have an answer for you.
> I also check this NG daily, and I must admit it was nice to see a real live
> message! <g>
>
> I *have* played MTS3 a long while back, so even though it's vaguely
> familiar, I'm afraid I just don't remember that particular section.
> Sorry I couldn't help (with a solution) but at least you know that your
> message-in-a-bottle was found! :-)
>
> Hopefully others check this NG occasionally as well, and you will get a
> better answer!
> (I would also strongly suggest you check out "GameBanshee.com", I have found
> many answers there as they offer *very* detailed Walkthroughs!!)
>
> Good luck!
> Neil ¦¬D
> --
>
> ===================================================
> "Anonymous Jack" wrote in message
> news:71f89695-fef0-4c51-abae-f1cd0df63095 at googlegroups.com...
>
> Long shot, since this newsgroup is quiet. . .
>
> Playing through MTS3 again (the revised version, is supposed to have fixes
> in it) . . In the plane of water, if you go south, you enter an Illithid
> area. I went through and killed everything (or damaged them and they used
> psionic power to teleport away / vanished).
>
> Ended up in a building that split into three sections, each with a Mind at
> the end. If you travel too close, the Mind uses its mental powers and kills
> you instantly (no save).
>
> But I can't interact with anything, and nobody dropped anything important.
> No secret doors or anything, either.
>
> Anyone recall the purpose of this area? Was something supposed to appear?
> I really need to learn how to use the toolset one of these days.
>
> I'm just having fun playing old favorites that I had largely forgotten (this
> is my 2nd complete playthrough)
Thanks, Neil! Glad you are still checking the beach for bottles washing up :)
I will check out GameBanshee. I did a general search of the web and did not see anything (most of the hits actually came back here with MTS as a module recommendation, back in the day). Searching a specific site might yield more, though. I did see a few references that sometimes, things failed to properly spawn.
That Illithid area had another bug - the portal out did not work! So, after finding nothing, I was stuck there as well.
That , I managed to resolve. I opened up the module using the toolset to remind myself of an area I had been to before, "Destruga" and used the console command to go back there. (by using the tilde, DebugMode 1 to access console commands. Then dm_movetoarea Destruga to jump there
That's useful for if you get stuck in an area, or for some of the older large modules that require a lot of running back and forth.