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Only one henchman?

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Rich Ireland

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Jul 29, 2002, 10:57:20 PM7/29/02
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I seem to remember a 1st/2nd edition rule about charisma limiting the
number of henchmen you could have is this still true in NWN/3rd edition?

Matthew Miller

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Jul 29, 2002, 11:12:55 PM7/29/02
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Rich Ireland <rire...@nospam.xmission.com> wrote:
>I seem to remember a 1st/2nd edition rule about charisma limiting the
>number of henchmen you could have is this still true in NWN/3rd edition?

The DMG is wishy-washy on this point, unless I'm missing something. In one
place, you can take the Leadership feat, which has got a chart for how many
cohorts and followers you might have based on leadership skill (level + cha
modifier). Later on, though, it says "there are no limitations ... to the
number of cohorts who can be employed by a character".

I'm sure someone will be glad to clarify. :)


--
Matthew Miller mat...@mattdm.org <http://www.mattdm.org/>
Boston University Linux ------> <http://linux.bu.edu/>

John Simpson

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Jul 29, 2002, 11:55:50 PM7/29/02
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"Rich Ireland" <rire...@nospam.xmission.com> wrote in message
news:MPG.17afae78b...@news.xmission.com...

>
> I seem to remember a 1st/2nd edition rule about charisma limiting the
> number of henchmen you could have is this still true in NWN/3rd edition?
>
Not sure in D&D 3e ( Getting the DMG tomorrow) but in NWN it has no effect
since you can only have 1 henchman/woman at a time anyway

--
John Simpson
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http://www.9cy.com/members2/manjil/ ( Suggest getting Adsgone to Remove the
Stupid Popups)
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James "Hey , Is it worth it?"
K " Oh yeah , Its worth it. If your Strong Enough"
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Jeremy Reaban

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Jul 30, 2002, 12:43:49 AM7/30/02
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"Rich Ireland" <rire...@nospam.xmission.com> wrote in message
news:MPG.17afae78b...@news.xmission.com...
>

Any relationship between the 3rd edition D&D rules and NWN is purely a
coincidence.

In 3E, henchmen are renamed "Cohorts", and the character needs to take
a feat in order to get them. There's no limit per se, it's up to the
DM, and really depends on the game (or number of players).


Kish

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Jul 30, 2002, 1:11:55 AM7/30/02
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Matthew Miller wrote:
>
> Rich Ireland <rire...@nospam.xmission.com> wrote:
> >I seem to remember a 1st/2nd edition rule about charisma limiting the
> >number of henchmen you could have is this still true in NWN/3rd edition?

In NWN, you can only have one at a time. In 3ed, Charisma (and level)
do indeed govern how many followers you can have.

>
> The DMG is wishy-washy on this point, unless I'm missing something. In one
> place, you can take the Leadership feat, which has got a chart for how many
> cohorts and followers you might have based on leadership skill (level + cha
> modifier). Later on, though, it says "there are no limitations ... to the
> number of cohorts who can be employed by a character".
>
> I'm sure someone will be glad to clarify. :)

You can only have one cohort (and a variable number of followers, which
are different) at a time, in any case. But there's no limit to how many
you can have in your lifetime, unless you gain a reputation for getting
those who follow you killed.

James Simpson

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Jul 30, 2002, 2:07:56 AM7/30/02
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On Mon, 29 Jul 2002 23:43:49 -0500, "Jeremy Reaban"
<j...@Xconnectria.com> wrote:

>
>"Rich Ireland" <rire...@nospam.xmission.com> wrote in message
>news:MPG.17afae78b...@news.xmission.com...
>>
>> I seem to remember a 1st/2nd edition rule about charisma limiting
>the
>> number of henchmen you could have is this still true in NWN/3rd
>edition?
>
>Any relationship between the 3rd edition D&D rules and NWN is purely a
>coincidence.

NWN is quite close in mechanics, spirit, and feel to 3e, much moreso
than any previous computer games to their 1e/2e contemporary rulesets.
You do the game a dishonor by suggesting otherwise.

>In 3E, henchmen are renamed "Cohorts", and the character needs to take
>a feat in order to get them. There's no limit per se, it's up to the
>DM, and really depends on the game (or number of players).

The Leadership feat in the 3e DMG is for particularly loyal followers,
best suited for charasmatic leaders such as paladins. Anyone can hire
run-of-the-mill henchmen and a feat is not required to do such.

js

Memnoch

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Jul 30, 2002, 9:02:52 AM7/30/02
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On 30 Jul 2002 03:12:55 GMT, mat...@mattdm.org (Matthew Miller) wrote:

>Rich Ireland <rire...@nospam.xmission.com> wrote:
>>I seem to remember a 1st/2nd edition rule about charisma limiting the
>>number of henchmen you could have is this still true in NWN/3rd edition?
>
>The DMG is wishy-washy on this point, unless I'm missing something. In one
>place, you can take the Leadership feat, which has got a chart for how many
>cohorts and followers you might have based on leadership skill (level + cha
>modifier). Later on, though, it says "there are no limitations ... to the
>number of cohorts who can be employed by a character".
>
>I'm sure someone will be glad to clarify. :)

Surely a more realistic view would be a combination of Leadership, Charisma
and how much gold you are willing to spend. Some people would join you because
you impress them somehow or believe in your goals/quest and others just want
the cash. I can't see a reason why you couldn't have an entire army if you
just obtained a Dragons horde apart from play balance.

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