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vs. Baldur's Gate

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MDR

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Feb 20, 2003, 7:27:34 PM2/20/03
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How does this game compare to Baldur's Gate?


Corey Dyke

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Feb 20, 2003, 7:40:30 PM2/20/03
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BG was good but imho, doesn't even begin to compare to NWN
nowhere near being on the same level i think

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Devast8or

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Feb 21, 2003, 6:43:52 AM2/21/03
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I haven't regretted spending the money on NWN, but I prefer BG2.

Devast8or

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Brian G. Vaughan

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Feb 21, 2003, 3:21:33 PM2/21/03
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"MDR" <as...@asdf.com> wrote...

> How does this game compare to Baldur's Gate?

Neverwinter Nights is designed to allow for good multiplayer play, and for
easy creation of custom modules. This comes at some cost: the Baldur's Gate
series featured richly detailed maps, most of which were unique and
distinctive. Neverwinter Nights makes use of reuseable tilesets, which are
very detailed, and are modelled in three dimensions. However, there are only
a few tilesets and musical tracks in NWN, so it gets repetitive very
quickly. This can be offset by good map design, but the limitation is still
there.

The "official campaign" is very long, comparable in length to Baldur's Gate
or Baldur's Gate II, and seems reasonably well-balanced and flexible enough
to suit different player characters or multiplayer online play. On the other
hand, I don't think it was a very good story, and it quickly becomes rather
formulaic and repetitive. The OC seems to have been a showpiece for NWN,
rather than its focus. As I said, NWN is designed with online multiplayer
play and extensive customization.

A great deal of the fun of BGII was in the choice of NPCs for your party. I
played BGII several times, for the sake of the NPC character interactions,
and the optional quests that came with them. In NWN, you can only have one
NPC "henchman" at a time, and while each has affiliated optional quests,
neither those quests, nor the NPCs, are very interesting.

In summary, the official campaign in NWN is fun, but not nearly as good as
the Baldur's Gate series. Neverwinter Nights has the significant advantages
of good multiplayer support and expandability, which give it greater
longevity.


Sloth

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Feb 21, 2003, 6:00:59 PM2/21/03
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"Brian G. Vaughan" <bg...@mindspring.com> wrote in message
news:b361p8$qti$1...@slb5.atl.mindspring.net...

> "MDR" <as...@asdf.com> wrote...
> > How does this game compare to Baldur's Gate?
>
> Neverwinter Nights is designed to allow for good multiplayer play, and for
> easy creation of custom modules. This comes at some cost: the Baldur's
Gate
> series featured richly detailed maps, most of which were unique and
> distinctive. Neverwinter Nights makes use of reuseable tilesets, which are
> very detailed, and are modelled in three dimensions. However, there are
only
> a few tilesets and musical tracks in NWN, so it gets repetitive very
> quickly. This can be offset by good map design, but the limitation is
still
> there.

True, to a point, but you can actually create your own 'resource' files.
Including new tilesets, textures etc, and import new sound files. If you
have the time, unlike me :)

See http://nwn.bioware.com/downloads/max_tileset.html

And then try creating new monsters/weapons etc - it can be done.


>
> The "official campaign" is very long, comparable in length to Baldur's
Gate
> or Baldur's Gate II, and seems reasonably well-balanced and flexible
enough
> to suit different player characters or multiplayer online play. On the
other
> hand, I don't think it was a very good story, and it quickly becomes
rather
> formulaic and repetitive. The OC seems to have been a showpiece for NWN,
> rather than its focus. As I said, NWN is designed with online multiplayer
> play and extensive customization.

Yes, it plays better multiplayer, just finished the OC in a multiplayer
group last weekend; after many sunday night games of about 3-4 hours each
(With some breaks, and some reloads after things went very bad.... :).
Playing with others means the 'weak' parts of the story are not so obvious,
the group interaction/roleplaying etc is what you tend to concentrate on.

>
> A great deal of the fun of BGII was in the choice of NPCs for your party.
I
> played BGII several times, for the sake of the NPC character interactions,
> and the optional quests that came with them. In NWN, you can only have one
> NPC "henchman" at a time, and while each has affiliated optional quests,
> neither those quests, nor the NPCs, are very interesting.
>
> In summary, the official campaign in NWN is fun, but not nearly as good as
> the Baldur's Gate series. Neverwinter Nights has the significant
advantages
> of good multiplayer support and expandability, which give it greater
> longevity.
>
>

Good summary, BG2 might have the edge for single player, but NWN is great
for MP.

Dave

John Twernbold

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Feb 21, 2003, 6:58:01 PM2/21/03
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Sloth wrote:
> Playing with others means the 'weak' parts of the story are not so
> obvious, the group interaction/roleplaying etc is what you tend to
> concentrate on.

And if you're drunk, even banging the gongs is fun. Or so I'm told. ;-)


--
Bold
aka John Twernbold
jtwernbold (at) yahoo.com
www.aghl-nwn.org

Steve Ashton

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Feb 22, 2003, 10:13:36 AM2/22/03
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Nope, sorry, you got that bass-ackwards: NWN does not come close to
being as good as BG/TOSC (OK, so shoot me. I think 3rd edition is an
abomination). I miss the interaction between a party of NPC's and being
able to control their development.

Any suggestions of other AD&D (non-3rd edition) games I should try
instead of NWN?

Devast8or

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Feb 22, 2003, 12:02:30 PM2/22/03
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Steve Ashton wrote:
>
> Nope, sorry, you got that bass-ackwards: NWN does not come close to
> being as good as BG/TOSC (OK, so shoot me. I think 3rd edition is an
> abomination). I miss the interaction between a party of NPC's and
> being able to control their development.
>
> Any suggestions of other AD&D (non-3rd edition) games I should try
> instead of NWN?

Yeah, BG2+TOB if you haven't already ;)

J.S.

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Feb 22, 2003, 5:04:48 PM2/22/03
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"Corey Dyke" <cd...@telus.net> wrote in message
news:2Ae5a.39742$495.2...@news1.telusplanet.net...

> BG was good but imho, doesn't even begin to compare to NWN
> nowhere near being on the same level i think


Depends on what you look at and consider the most important. Replayabilty
wise, NWN is best as it is with multi (ugh I hated multi in BG series/IWD).
Single player wise, story, character interaction BG1+2 win hands down. I
finished the single player campaign after about 6 months after the game was
out in NWN, the story just wasnt that engaging.

J.S.


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