When flying over extended bodies of water I am getting bad scenery
artefacts in FS2002: Close to the beach and right below the aircraft the
water looks fine, a bit off-shore and in the distance rectangular patches
appear in a different color.
As this is rather hard to describe I have put a screenshot at
http://www.marian-aldenhoevel.de/fsscr.jpg.
Has anyone else seen this? Any suggestions on how to fix it, It sort of
spoils the experience when flying over islands and along beaches.
I have played with the display settings but did not effect any change? Is
it a driver issue? I use FS2002 Standard Edition on WinXP home and to my
shame have to admit that I do not yet know what graphics hardware is built
into the box.
Ciao, MM
--
Marian Aldenhövel, Hainstraße 8, 53121 Bonn
http://www.marian-aldenhoevel.de
>When flying over extended bodies of water I am getting bad scenery
>artefacts in FS2002: Close to the beach and right below the aircraft the
>water looks fine, a bit off-shore and in the distance rectangular patches
>appear in a different color.
>
>As this is rather hard to describe I have put a screenshot at
>http://www.marian-aldenhoevel.de/fsscr.jpg.
>
>Has anyone else seen this? Any suggestions on how to fix it, It sort of
>spoils the experience when flying over islands and along beaches.
I read in a tweaking guide somewhere that this effect is a penalty for not
using multi-texturing. Don't know if that's true, but I did see the same
thing some time ago when I was playing senselessly around with the display
settings.
Best regards,
Henrik Dissing
> I read in a tweaking guide somewhere that this effect is a penalty for not
> using multi-texturing. Don't know if that's true.
It is in my case. Thank you very much.
Yesterday I left Scotland for Iceland in the Skylane, the first time I flew
out of sight of land in a single-engine a/c. And the sea did no longer look
like it was laid out in patches :-).