Classic Deck: Vampire: The Eternal Struggle
By Chris Thomasson
Dawn
Crypt (12)
2 Cardano
3 Ian Forestal
1 Iliana
1 Marlene, the Infernalist
4 Muaziz, Archon of Ulugh Beg
1 Pieter
Combat Cards (28)
2 Amaranth
2 Burst of Sunlight
10 Skin of Night
2 Skin of Steel
2 Superior Mettle
10 Weather Control
Master Cards (20)
1 Academic Hunting Ground
1 Arcane Library
2 Blood Doll
1 Dreams of the Sphinx
2 Fortitude
1 Golconda-Inner Peace
1 KRCG News Radio
1 London Evening Star, Tabloid Newspaper
2 Minion Tap
2 Slave Auction
2 Sudden Reversal
2 Thaumaturgy
1 The Rack
1 Tomb of Rameses III
Actions (5)
3 Ambush
2 Bum's Rush
Action Modifiers (17)
3 Conditioning
10 Dawn Operation
4 The Kiss of Ra
Reactions (17)
7 Deflection
4 Obedience
6 Wake with Evening's Freshness
Equipment and Retainers (3)
1 Mr. Winthrop
2 Sport Bike
This 90-card tournament deck is one that has survived many a fierce
struggle for supremacy, and was once responsible for 14 burned vampires
in a single four-player game.
This deck focuses on the use of disciplines as a theme. There are only
a few vampires involved, and they all have at least a basic version of
the Thaumaturgy and Fortitude disciplines. The vampires that are the
most useful to this deck are Cardano, Ian Forestal, and Muaziz, Archon
of Ulugh Beg. All are quite expensive, but there are a number of pool-
filling Master cards in the deck, as well as Deflections for defense;
keeping your pool up around 10 or 15 shouldn't be difficult.
The deck revolves around a three-card combo: Dawn Operation, Weather
Control, and Skin of Night. Once you have one of each of these cards in
your hand, start bleeding every turn. If your prey lets you through,
that's great. If he or she blocks, play Dawn Operation followed by
Weather Control. Now the damage from Weather Control is aggravated, so
you calmly finish the combo with Skin of Night, and watch the enemy
vampire go to torpor. The only cards that will help your prey fend off
this combo are Skin of Night or Blood Tears of Kephran.
(editor's note: Blood Tears of Kephran will not prevent the damage
from Weather Control.)
The use of Cardano gives you a couple of votes to play with, and
there's just enough intercept in the deck to block actions you don't
want to see go through. The Conditionings are great for bringing a game
to a close, and the rest of the cards provide you with enough
versatility to make the deck unpredictable.
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Before you buy.