Zackman wrote in message ...
>Hmm... this is news to me. Where is it?
>
>BigPenguin <BigPe...@bigfoot.com> wrote in message
>news:nX5v2.3297$HE5....@news.rdc1.bc.wave.home.com...
BigPenguin <BigPe...@bigfoot.com> wrote in message
news:nX5v2.3297$HE5....@news.rdc1.bc.wave.home.com...
Jon "Arcum" Mohacsi <gmoh...@inforamp.net> wrote in message
news:qh8v2.138$7Y.5...@NewsRead.Toronto.iSTAR.net...
Zackman <zac...@SPAMISEVIL.earthling.net> wrote ...
>should take a look at the map and see if there's another trigger
>square that opens the door. And post your findings here!
I've studied it with QuArK, but did not find any other trigger to open the
secret door, than the one which opens it from the inside.
There's not even a respawn point in here, so I think that either VALVe 'forgot'
to create an outside trigger, or just 'forgot' to remove the room before it was
released.
I also found a trigger_multiple by the 2 satchels in the bunker, which targets
'tower_buttons_ms_targ', but there no object with an targetname of it.
Guess VALVe was in a rush to get this map out.
/Decker
eXpanded-TF released! -> http://home1.inet.tele.dk/decker/
In article <u99v2.1168$9N5....@news.rdc1.ab.wave.home.com>, "Zackman"
<zac...@SPAMISEVIL.earthling.net> writes:
>Ok, I found it, and I found out how to open the door from the *inside*....
>if you walk under the ramp leading up to the crossbow and the health/HEV
>charges, a door sized section of the wall drops down for a few seconds.
>I'm betting there's *SOME WAY* to open it from the outside, too... maybe a
>trigger square on another part of the map (which would require two players
>working together to get into the secret room.) Somebody with some Worldcraft
>experience should take a look at the map and see if there's another trigger
>square that opens the door. And post your findings here!
>-Z-
>
-------
HQH
-------
Get Half-Life FAQ and autoexec.cfg at:
http://members.aol.com/hqh51/index.htm
HLFAQ: v2.1.1999
Autoexec.cfg: v1.23.1999
If you imagine you're looking down on the map and the Satellite Control
bunker with the two gun emplacements is at the north end, then the secret
area is in the southwest corner, occupying a couple of levels.
One odd thing I noticed - I used 'map crossfire.bsp' to reach this level
while I had a single-player map loaded (in order to be able to use noclip)
and when I accessed the map this way, it came complete with two Barneys. Is
this normal?
--
Mark.
mar...@babylonian.demon.co.uk
To e-mail me, remove the 'spamoff.' from my e-mail address.
"Do you have any famous last words?"
"Not yet."
"'Not yet'? Is that famous?" - The Adventures of Baron Munchausen.
I had no idea this room was there untill a couple of days ago. A friend
of mine brought his computer over and we were playing by direct cable.
He keeps his monitor set a little brighter than mine. So when I saw this
area on his monitor, the ladder was in plain sight. I felt pretty stupid
for not finding it durring the past couple of months I've been playing
multiplayer. So needless to say, my monitor is now a little brighter
than it used to be. :-) BTW, you can get to the ladder without
long-jumping. Use the little ledge to the right and you can just jump
onto the ladder.
I find it pretty helpful when you're hurt and somebody is chasing you.
Seems that most people either don't know about it, or don't check it
often. :-)
--Marlin-- aka Dipsy
-------------------------------------------------
Marlin Watson - http://www.cybermail.net/~marlin/
mar...@cybermail.net
No, it's not normal. Normally there are 3 Barneys... :o)
One is in one of the bunkers, one is by the Gluon gun located near the
Satellite Control bunker, and one is in the room directly across from one of
the towers...
--
The Unknown James
On Sun, 07 Feb 1999 05:04:26 GMT, "Zackman"
<zac...@SPAMISEVIL.earthling.net> wrote:
>Ok, I found it, and I found out how to open the door from the *inside*....
>if you walk under the ramp leading up to the crossbow and the health/HEV
>charges, a door sized section of the wall drops down for a few seconds.
>I'm betting there's *SOME WAY* to open it from the outside, too... maybe a
>trigger square on another part of the map (which would require two players
>working together to get into the secret room.) Somebody with some Worldcraft
>experience should take a look at the map and see if there's another trigger
>square that opens the door. And post your findings here!
>-Z-
>
>
The other is in the upper medi kit room (not the one near the shotgun etc)
you need a gauss gun and luck to get up there, when you walk in, look up,
you will see some Steel girders if you jump at the right spot, you can land
on one, or by the edge, I think theres a few rockets up there, just dont
forget you crossbow :)
Hopes this is useful if not, then feck off :)
Daemon
P.S. Just in case there is anyone who doesnt know how to get RPG on
datacore.....yes I can see you at the back, pay attention......get the
gauss, charge up with your back to the RPG ledge, fire and push backwards
(seems to work better than going forwards!?!?) and there you go, oh yeah,
there is some extra ammo for gauss under the stairs above where you find it.
Mark Blunden wrote in message
<918508578.2025.5...@news.demon.co.uk>...
>HQH51 wrote in message <19990207173743...@ngol08.aol.com>...
>>
>>Could you take some snapshots of this area? I'm still blanked out on where
>>this is... I'll be gladly to decompile Crossfire and look at how it works
>>and then tell if anything is good to hear...
>
>If you imagine you're looking down on the map and the Satellite Control
>bunker with the two gun emplacements is at the north end, then the secret
>area is in the southwest corner, occupying a couple of levels.
>
>One odd thing I noticed - I used 'map crossfire.bsp' to reach this level
>while I had a single-player map loaded (in order to be able to use noclip)
>and when I accessed the map this way, it came complete with two Barneys. Is
>this normal?
>
Well, they're obviously handy weapons testing subjects, there to provide
cannon fodder as you check out all the various goodies in the level.
"...Or do I owe the gentlemen an apology?"
In article
<B4239687D5476FA9.DA819EF6...@library-proxy.airnews.net>,
roe...@rocketmail.comNOSPAM (Robert) writes:
>I doubt there's any way to get inside since someone would have
>stumbled upon it during multiplayer. Someone would have been standing
>there, seen the door come down, and made a post about it. Has anyone
>else found the secret area in bootcamp, btw? It's up a red ladder to a
>little room. The only way to reach the ladder is by long-jumping.
>There's a gluon gun, and some health and hev.
You don't. It has been locked off because it unbalanced gameplay in that
level.
Regards,
Harry Teasley
-----Original Message-----
From: Jonathan "Arcum" M [mailto:gmoh...@inforamp.net]
Sent: Saturday, February 06, 1999 7:58 PM
To: con...@valvesoftware.com
Subject: Crossfire Secret
How do you get into that blue room in Crossfire
There ya go folks
Rug
"They were in the wrong place at the wrong time. Naturally they became
heroes".
Princess Leia
Maffu wrote in message <79qj0o$gr$1...@news8.svr.pol.co.uk>...
>
>Its the one where Valve keep the Bots....<g>
AARGGGGGGGGGGGH! Don't start that thread...
Decker <decker@***NO*SPAM*PLEASE***post1.tele.dk> wrote in message
news:36c51cbb...@news.inet.tele.dk...