<Blast pit walkthrough>
Inside, you'll see that things are worse than you imagined. A huge beast has
taken up residence in the silo. You'll have to get ride of it, but
conventional weapons aren't going to work. After the Tentacle attacks the
Scientist, leave the control room. Climb the ladder leading to the silo
entrance, but first take out the Barnacle hanging above.
Destroying the Tentacle takes some effort. There are a few steps, but there
are some things you can do to make it easier.
First off, the Tentacle only responds to sound and motion. Crawling puts you
in stealth mode, which should help you sneak past its deadly beak. Grenades
are once again your friends here. Throw a Grenade at the crates blocking the
ladder on the level below you. The Tentacle will go attack that level. Throw
another at the boarded-up door on the second floor of the pit; the Grenade
will (if your aim is good) take out the boards. Finally, throw the third to
the bottom, clearing a path to the door. Climb down the ladder, and stay
crouched while you move. Make your way to the doorway on the second level.
Once through the doorway, you're temporarily safe. Exit the silo. If you
accidentally blow up the bridge while shooting at the Zombie, just jump onto
the pipes to make it across. Follow the pipes to the fuel room.
Unfortunately, the door is locked. You need to find another way in. Near the
door is a ladder down. At the bottom are two Zombies. Kill them and head
down. Go to the grate and break it with the Crowbar. Climb down the ladder
to the pipes below. Walk along the pipes and go left at the intersection.
You'll come to a ladder. Climb up.
Shoot the Zombie and break the grate at the top of the ladder. Grab the
Grenades in the adjacent room, then go down the hall and activate the door.
Two more Zombies await you. Take them out, then climb down the ladders to
the fan. Get to the fan switch. Before switching it, prepare to move
quickly. Once you activate the fan, get back to the ladder as fast as you
can and climb up. Now look up. That's where you want to be. Once the fan
gets going at top speed, jump in the air stream.
At the top, break into the vent with the Crowbar. Climb in and prepare to
fight a few Headcrabs. Make your way through the crawl space, removing any
blockades with the Crowbar. You'll come to a ladder down. Climb down and
take out the Zombies in the fuel room. Push the buttons marked "fuel" and
"oxygen." This will start the flow of both to the blast pit. Climb up the
ladder in the room to the exit and head back across the bridge to the blast
pit
You need to get to the doorway on the bottom level of the blast pit. If you
can manage it, throw a Grenade down to clear out the doorway, then throw
another up onto a higher level to distract the Tentacle. Crawl down to the
first level.
If you need to use the Crowbar to clear the doorway, do it fast. The sound
will attract the Tentacle and that beak is sharp. Go through the doorway,
then jump over the huge gap in the catwalk. The next door will lead to
another bridge, again blocked by some explosive canisters. If you hit them
while fighting the Bullsquid across the way, use the small pipe to make your
way to the other side.
Follow the hallway around, across the puddle and into the large open
chamber. There's a Bullsquid and some Barnacles in the room. Kill them, then
walk out to the elevator controls and summon the elevator. Climb in. It will
stop halfway down. Jump to the ladder on the wall and climb down. At the
bottom, talk to the Scientist. He'll tell you to reactivate the reactor.
Walk down the hallway, then jump on the pipe to avoid the radioactive spill.
Kill the Zombie, then walk out onto the platform and push the button. The
platform will move to the opposite side of the chamber. Climb up the ladder.
Watch the platform that is moving quickly back and forth. Time your jump
down from the ladder so that you are following the platform. Quickly make it
to either of the ladders and climb up. Push the button on the reactor, and
quickly climb about halfway back down the ladder. Wait for the platform to
pass again, then run to the other ladder. Hug the walls to make sure the
platform doesn't knock you off. Climb up the second ladder, and push the
second button. This will start the reactor. Climb back down, all the way to
the bottom. Use the platform to get back to the chamber entrance.
Once again, avoid the radioactive spill by walking on the pipes. There's a
health dispenser near the Scientist, so use it if you must. The elevator is
out of commission, so get back to the ladder. Climb up near the top of the
ladder. To the right there's a very small ledge, which you can jump to. Walk
around the ledge and drop down to the walkway. There's a health dispenser in
the room.
You need to get across the puddle in the adjacent hallway, which will be a
problem now that the power is back on. Push a few of the boxes into the room
to create a makeshift bridge. You'll probably still need to jump a fair way
to make it across.
Head back to the blast pit, then start making your way up. Always crawl, and
use Grenades to focus the Tentacle's attention on other levels if needed.
Once at the top, go to the control room and hit the test fire button. This
will get rid of the Tentacle and clear the opening at the bottom of the pit,
allowing you through. Climb down the ladder. Don't relax now that the
Tentacle is gone; you have a bigger fish to fry next.
At the bottom of the ladder is a pit, and it's quite a fall. Try to land in
the water. Swim up and search the ledge. You'll find the .357, a great
handgun with a lot of stopping power. Get back in the water and swim under
the pipes until you emerge in an area filled with radioactive waste. Climb
down the ladder to the health and HEV power dispensers, then climb back up.
Jump onto the pipe running the length of the room, then follow it until you
can't fit through the passage. Drop to the pipe below on the right. Follow
it to the huge pipe, and climb to the top. Turn the valve to extend the
pipe. Drop down into the opening and follow the pipe, jumping over the gap.
Eventually, the pipe will break away under you and you'll fall into a room
filled with crates. Search the crates to find some trip laser mines, then
head into the hallway
</Blast pit walkthrough>
--
Bryan A
(BDA)
--
Bryan A
(BDA)
wantobe
Bryan A wrote in message <2UI%2.782$6A.2...@news1.rdc2.tx.home.com>...