I'm just curious to know whether we can expect to see
big-eyed anime style drawings of Jakallan slave girls in
sailor suits. Or giant transforming Ru'un battles?
-Jeff Dee
--
"It is as morally bad not to care whether a thing is true
or not, so long as it makes you feel good, as it is not to
care how you got your money as long as you have got it."
-Edmund Way Teale, "Circle of the Seasons", 1950
unig...@io.com * http://www.io.com/unigames/index.html
* * * AA #1355 - Knight of the BAAWA since 10/26/99 * * *
>Some Anonymous Jerk wrote:
>>
>> tor...@diku.dk (Torben AEgidius Mogensen) wrote:
>>
>> >The Tri-Stat system is a definite improvement over the existings
>> >Tekumel systems (almost any system would be), but it is perhaps a
>> >trifle on the light side, i.e., better suited to games like Sailor
>
>I'm just curious to know whether we can expect to see
>big-eyed anime style drawings of Jakallan slave girls in
>sailor suits. Or giant transforming Ru'un battles?
Unlikely.
BTW, I disagree with Torben's assessment of Tri-Stat. I think it's a great
medium-light system suitable for a wide range of non-anime games. It's about on
the level of Unisystem for complexity. And very generic.
---
Brett Slocum <slo...@skypoint.com> - ICQ #13032903
http://www.skypoint.com/~slocum/
GURPS: http://www.skypoint.com/~slocum/gurps/
Tekumel: http://www.skypoint.com/~slocum/tekumel/
Well darn. That woulda been fun ;-)
> >I'm just curious to know whether we can expect to see
> >big-eyed anime style drawings of Jakallan slave girls in
> >sailor suits. Or giant transforming Ru'un battles?
>
> Unlikely.
Given the amount of clothing that the women wear in many anime
series, it seems it would be a natural for nearly-naked Tekumal
characters. ;'/
Of course if I were to recommend any artist to draw Tekumal, I'd go
for Carla Speed McNeil. Her manga influence is secondary to the
fact that she knows how to draw a wide variety of people extremely
well. For giving a sense of a different place, she'd be number one-
but she is probably out of GOO's price range.
>
> BTW, I disagree with Torben's assessment of Tri-Stat. I think it's a great
> medium-light system suitable for a wide range of non-anime games. It's about on
> the level of Unisystem for complexity. And very generic.
As someone mentioned, it can be made as complex as necessary- and
it's easy to port systems into it.
--
Eric Tolle sch...@silcom.com
People tend to underestimate the impact of scientific progress.
Why just fifty years ago, only a few people had even heard of DNA,
and now everybody who is somebody uses it!
>fact that she knows how to draw a wide variety of people extremely
>well. For giving a sense of a different place, she'd be number one-
>but she is probably out of GOO's price range.
Nothing is out of the price range of the Great Old Ones!
Oh.
Never mind.
Also, I kept reading "BESM" as "Bug-Eyed Space Monster",
which is also wrong.
--
Joe Bay HUMANS ARE PROTECTED www dot WE ARE
Stanford University HUMANS HAVE GONE DOWN THE STAIRS stanford dot HERE
and Nike Sweatshop WE ARE THE SPACE ROBOTS edu slash TO PRO
Palo Alto CA OUR MISSION IS COMPLETE tilde jmbay TECT YOU