This may be an old one.
I was playing last night and noticed that the Gaians had managed to
position several sensors in the water. Now, according the rules that can't
be done. So how did they do it? and even more importantly, how can I?
Cheers,
Col.
The computer players can (at least sometimes) do whatever they want.
--
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I *think* what happens is that the sensors got built on land, but
that local elevation (or sea level) changed later and the sensors
got flooded. I've seen this happen a number of times.
----------
Jon F. Zeigler: Mathematician, amateur historian, science fiction fan,
freelance writer, occasional scribbler of bad poetry
JFZe...@aol.com
"Never speak for others. You can get in enough trouble speaking for yourself."
So can your automated sea formers.
Ryan
Automated formers are a total joke. For example, I had a Conquest
victory ensured (even the AI couldn't lose it for me) and decided to
try for a Transcendance victory to see the point difference. I knew
the fungus would strike, so I had every one of my 100+ bases make a
sea former. Then I put them all on auto fungus removal.
They would ALL goto the same location, which was ALWAYS the one
farthest away, not the adjacent fungus square. I noticed when the
6-10th one would arrive, the fungus was gone, and later arrivals would
stop, then go to a new square (and the process would repeat). I did
pretty much clear the oceans, but I never automate formers anymore.
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Build sensors on low lying land. Raise the sea level. Voila.
: This may be an old one.
yep.
: how can I?
Underwater sensors are built on land. When the land
is lowered (by terra) or flooded (GW) the sensors
stay put. This *may* have been fixed in one of the
patches.
Regards,
martinl
Mike
CDW wrote in message <9a1jfe$abj$1...@sirius.dur.ac.uk>...
Cheers, --- Phil