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I'm new to FF - just started playing origins!

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TheKeith

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Feb 24, 2003, 2:00:02 PM2/24/03
to
I recently got a leaked pirated copy of final fantasy origins (US version)
from the binaries and having never played any final fantasy game before
(which is pathetic since i'm 24 and had a huge collection of nes and snes
games) - I'm just discovering how cool they are. I'm starting with the very
first one and so far I love it! - what was I thinking way back then? I've
been using one of teh www.gamefaq.com nes ff guides for the nes version
since origins hasn't officially come out, but there are quite a few minor
differences. For example the temple of fiends is now called the temple of
chaos and, apparently, there are differences in teh character classes too.
The guides mention a 'black belt' character and there is no black belt
character in the ff origins version - the only classes are: Warrior, Thief,
Monk, Red Mage, White Mage, Black Mage. Anyway, from what screenshots I've
seen of the original, this new revamped 16bit version looks so much cooler
and the movies are fantastic - very well done.

My question really has nothing to do with the above: why didn't they include
ff3 in this compilation - 3 is the only ff game to not be on the
playstation. This is just wrong - what's going on?

Keith


W. Blaine Dowler

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Feb 24, 2003, 4:03:34 PM2/24/03
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TheKeith wrote:

> My question really has nothing to do with the above: why didn't they
> include ff3 in this compilation - 3 is the only ff game to not be on the
> playstation. This is just wrong - what's going on?

FF: Mystic Quest hasn't been released on PlayStation either. (Most
wouldn't consider that a great loss; Mystic Quest is meant as a player's
first RPG, and it's the only Final Fantasy game that I can comfortably
finish in a single afternoon.)

Anyway, the games in FF: Origins are the ones that were recently revamped
for the Wonderswan portable in Japan. (This is why they're up to the 16
bit level now.) FF3 was not in the revamp, so it hasn't been released.
I'm hoping for FF3 in a similar package at some point in the future,
though. I've played it on emulators, and it's easily my favourite of the
8 bit generation.

--
- Blaine

http://www.bureau42.com
XFW # 299792458, WM, SW, WNS, NRMTPB, FPSSG
SVS# 0.00729735308002..., CoC #36, SSUCS

Rfinney55

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Feb 24, 2003, 4:03:44 PM2/24/03
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Final Fantsy 3 is on the PS, because my brother said that Final Fantasy 3 is
the same as Final Fantasy 6 which is for the PS.

Brendan

Steve Jones

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Feb 24, 2003, 4:20:04 PM2/24/03
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"Rfinney55" <rfin...@aol.com> wrote in message
news:20030224160344...@mb-fd.aol.com...

> Final Fantsy 3 is on the PS, because my brother said that Final Fantasy 3
is
> the same as Final Fantasy 6 which is for the PS.

I can't believe I didn't see this response coming

- Steve


Jiro

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Feb 24, 2003, 5:35:54 PM2/24/03
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"W. Blaine Dowler" <fiz...@bureau42.NOSPAM.com> wrote in message
news:GMv6a.74975$na.15...@news2.calgary.shaw.ca...

> TheKeith wrote:
>
> > My question really has nothing to do with the above: why didn't they
> > include ff3 in this compilation - 3 is the only ff game to not be on the
> > playstation. This is just wrong - what's going on?
>
> FF: Mystic Quest hasn't been released on PlayStation either. (Most
> wouldn't consider that a great loss; Mystic Quest is meant as a player's
> first RPG, and it's the only Final Fantasy game that I can comfortably
> finish in a single afternoon.)

MYSTIC QUEST IS THE PWNZ0R.

--
JIRO - EVEN THOUGH YOU GOT SADDLED WITH A HORRIBLE NPC FOR THE FINAL BOSS.
I WANT MY REUBEN.


Bunz

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Feb 24, 2003, 5:37:34 PM2/24/03
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"Steve Jones" <xa...@mindspring.com> wrote in message
news:b3e2eu$cs8$1...@slb4.atl.mindspring.net...

I can't believe you were that easy on him...


Ramen Junkie - Mob Boss

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Feb 24, 2003, 6:22:39 PM2/24/03
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"TheKeith" <n...@spam.com> wrote in message
news:6Kidna3I46o...@giganews.com...

It is called "screwing the fans".


Sean Daugherty

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Feb 24, 2003, 9:45:12 PM2/24/03
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"TheKeith" <n...@spam.com> wrote in message news:<6Kidna3I46o...@giganews.com>...
> I recently got a leaked pirated copy of final fantasy origins (US version)
> from the binaries and having never played any final fantasy game before
> (which is pathetic since i'm 24 and had a huge collection of nes and snes
> games) - I'm just discovering how cool they are. I'm starting with the very
> first one and so far I love it! - what was I thinking way back then? I've
> been using one of teh www.gamefaq.com nes ff guides for the nes version
> since origins hasn't officially come out, but there are quite a few minor
> differences. For example the temple of fiends is now called the temple of
> chaos and, apparently, there are differences in teh character classes too.
> The guides mention a 'black belt' character and there is no black belt
> character in the ff origins version - the only classes are: Warrior, Thief,
> Monk, Red Mage, White Mage, Black Mage. Anyway, from what screenshots I've
> seen of the original, this new revamped 16bit version looks so much cooler
> and the movies are fantastic - very well done.

The major differences in translation in FF Origins have largely to do
with the fact that FF Origins is ostensibly closer to the original
Japanese. The original NES made some significant changes, some
neccessary because of space restraints (many monster names, and, in
particular, the rather esoteric spell names). Other than the
translation, and the updated graphics the game is essentially the same
as the original release. Or rather, the game, when played on "hard"
mode, with all of the "enhancements," like hit redirection and dash
capability, turned off, is the same as the original.

But the movies and the special features/omake are nice, to be sure.

> My question really has nothing to do with the above: why didn't they include
> ff3 in this compilation - 3 is the only ff game to not be on the
> playstation. This is just wrong - what's going on?

A bit of backstory here: FF1 and FF2 were released seperately for the
PSX in Japan, and both of the games were based very closely on the
remakes of the original 8-bit games for the Japan-only portable
system, the WonderSwan Color. It was basically an issue of porting the
portable games to the PSX. FF3, though initially planned for a
WonderSwan release, never materialized, probably because the system
floundered, and Square eventually started developing games for the
Game Boy Advance instead. So there was no remake of FF3 to port to the
PSX, and, without a PSX game, there's nothing to bring to America.

Dan Posluns

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Feb 24, 2003, 8:20:31 PM2/24/03
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In article <3Px6a.2458$Gt....@newssvr16.news.prodigy.com>,

Beat me to it. >:(

Dan.

--
Dan Posluns - remove the obvious from my e-mail address to reply
http://www.danposluns.com
ICQ: 35758902

Dan Posluns

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Feb 24, 2003, 8:21:41 PM2/24/03
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In article <e7x6a.19006$UF6.2...@newssrv26.news.prodigy.com>,
"Jiro" <cjho...@sbcglobal.net> wrote:

CAST CURE ON HIM, DUDE.

Dan.

AWESOMEST FINAL BOSS MUSIC EVER

Ramen Junkie - Mob Boss

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Feb 24, 2003, 6:21:19 PM2/24/03
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"Dan Posluns" <d...@removeallexceptdanposluns.com> wrote in message
news:dan-D1B351.2...@news.cogeco.ca...

> In article <e7x6a.19006$UF6.2...@newssrv26.news.prodigy.com>,
> "Jiro" <cjho...@sbcglobal.net> wrote:
>
> > "W. Blaine Dowler" <fiz...@bureau42.NOSPAM.com> wrote in message
> > news:GMv6a.74975$na.15...@news2.calgary.shaw.ca...
> > > TheKeith wrote:
> > >
> > > > My question really has nothing to do with the above: why didn't they
> > > > include ff3 in this compilation - 3 is the only ff game to not be on
the
> > > > playstation. This is just wrong - what's going on?
> > >
> > > FF: Mystic Quest hasn't been released on PlayStation either. (Most
> > > wouldn't consider that a great loss; Mystic Quest is meant as a
player's
> > > first RPG, and it's the only Final Fantasy game that I can comfortably
> > > finish in a single afternoon.)
> >
> > MYSTIC QUEST IS THE PWNZ0R.
> >
> > --
> > JIRO - EVEN THOUGH YOU GOT SADDLED WITH A HORRIBLE NPC FOR THE FINAL
BOSS.
> > I WANT MY REUBEN.
>
> CAST CURE ON HIM, DUDE.

I miss TCELES B HSUP ;-;

--
Ramen

Best spell ever


HarleGuy

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Feb 25, 2003, 7:19:23 AM2/25/03
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"TheKeith" <n...@spam.com> skrev i meddelandet
news:6Kidna3I46o...@giganews.com...

> The guides mention a 'black belt' character and there is no black belt
> character in the ff origins version - the only classes are: Warrior,
Thief,
> Monk, Red Mage, White Mage, Black Mage.

Actually, you're wrong there. There IS a character called Black Belt. When
your monk gets a high enough level, his class changes to Black Belt. It's
the same with all the characters, they all have two diferent classes. White
Mage--->White Wizard and so on.

--
~ HarleGuy,
Savorer of The Known Universe

---------------
"Jag gillar bröd"
-Anonymous

"No worries"
-Rincewind

"To find Flanders,
I must think like Flanders!
`I am a stupid jerk,
I wear the same sweater every day´"
-Homer Simpson
---------------
Small Unimportant Items:

-No points of any kind
-This quote:
"*gasp*
Could this be the best sig ever?!
*does signature calculations*
YES! This *IS* the best sig ever!"
-Stian Mathisen 2000/06/07

Animeg3282

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Feb 25, 2003, 12:06:13 PM2/25/03
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Ramen said

>It is called "screwing the fans".

FF3 be better than FF2.
--
Hana no Kaitou
http://animeg.blogspot.com/ <--yet another shitty blog.
http://members.fortunecity.com/animeg3282/ <---Fancy Lala Club!
http://groups.yahoo.com/group/fancy_lala <mailing list for Lala fans

Ramen Junkie - Mob Boss

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Feb 25, 2003, 1:26:38 PM2/25/03
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"Animeg3282" <anime...@aol.compelsia> wrote in message
news:20030225120613...@mb-ch.aol.com...

> Ramen said
>
> >It is called "screwing the fans".
>
> FF3 be better than FF2.

I meant more because now they can release FF3 alone for 50 instead of as
part of a three set for the same price.


Corwin Of Amber

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Feb 25, 2003, 2:04:40 PM2/25/03
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"HarleGuy" <mannenm...@hotmail.com> said in a deathly whisper...:

>
> "TheKeith" <n...@spam.com> skrev i meddelandet
> news:6Kidna3I46o...@giganews.com...
>
>> The guides mention a 'black belt' character and there is no black
>> belt character in the ff origins version - the only classes are:
>> Warrior,
> Thief,
>> Monk, Red Mage, White Mage, Black Mage.
>
> Actually, you're wrong there. There IS a character called Black Belt.
> When your monk gets a high enough level, his class changes to Black
> Belt. It's the same with all the characters, they all have two
> diferent classes. White Mage--->White Wizard and so on.

In the original FF, for the US, it is called a Black Belt, and gets changed
to a Master.

Bunz

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Feb 25, 2003, 2:35:40 PM2/25/03
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"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:yzO6a.431$uK5...@newssvr16.news.prodigy.com...

Do you seriously consider this screwing the fans? I mean...its not like
they're a non profit organization.


Rob Browning

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Feb 25, 2003, 3:44:00 PM2/25/03
to

The fact that Square wants to make money doesn't prevent them from
screwing over fans. They seem to be doing a lot more screwing over
lately than they used to.

Rob

Owner of 2501 Netstalker Points awarded by Corwin of Amber, mainly
because Atma's just too damn attractive to get away from.

Gave 7499 Netstalker Points to Cypher because there's no such thing as
a good day on AGFF without JT bashing!

Owner of David Watson, rec.arts.anime.misc

"Jesus! Haven't you guys spent any time at all around people like Comstock?
Can't you recognize bullshit? Don't you think it would be a useful item to
add to your intellectual toolkits to be capable of saying, when a ton of
wet steaming bullshit lands on your head, 'My goodness, this appears to be
bullshit'?"
--Douglas MacArthur Shaftoe, Neal Stephenson's Cryptonomicon

Animeg3282

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Feb 25, 2003, 4:10:56 PM2/25/03
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Bunz said

>Do you seriously consider this screwing the fans? I mean...its not like
>they're a non profit organization.
>

Well, making money IS evil. If they weren't so morally corrupt, they'd give out
games for free, for we all know that all artists are doing it for the fans, not
for any bizarre reasons like say, making a living. Nope, they just have really
intense attention seeking complexes.


(<--I'm not serious about this, I usually believe the oppisite)

Animeg3282

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Feb 25, 2003, 4:11:42 PM2/25/03
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Rob said

>The fact that Square wants to make money doesn't prevent them from
>screwing over fans. They seem to be doing a lot more screwing over
>lately than they used to.

It's because they sold out, yo.

HarleGuy

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Feb 25, 2003, 4:41:18 PM2/25/03
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"Corwin Of Amber" <nmont...@gladstone.uoregon.edu> skrev i meddelandet
news:Xns932D7095BDA72nm...@130.133.1.4...

Aha. My bad.

- HarleGuy


Ramen Junkie - Mob Boss

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Feb 25, 2003, 4:53:54 PM2/25/03
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"Bunz" <bu...@bunz.ca> wrote in message
news:syP6a.3506$kf7.4...@news20.bellglobal.com...

Yes.


Ramen Junkie - Mob Boss

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Feb 25, 2003, 4:54:35 PM2/25/03
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"Animeg3282" <anime...@aol.compelsia> wrote in message
news:20030225161056...@mb-cu.aol.com...

> Bunz said
>
> >Do you seriously consider this screwing the fans? I mean...its not like
> >they're a non profit organization.
> >
>
> Well, making money IS evil. If they weren't so morally corrupt, they'd
give out
> games for free, for we all know that all artists are doing it for the
fans, not
> for any bizarre reasons like say, making a living. Nope, they just have
really
> intense attention seeking complexes.

There is a difference between making money and making excessive money.


Bunz

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Feb 25, 2003, 5:20:02 PM2/25/03
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"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:vCR6a.631$nV6...@newssvr16.news.prodigy.com...

What do you want them to do, say "all right, we've made enough money. Let's
stop making games altogether"??

and the company making money enables them to hire more people, better train
their staff, develop new technologies...all of which are resulting in better
games, which is what you should be considering as what *you* get out of it.
and if you think thats a shitty deal, then don't buy into it.

I mean, to put this into a perspective that everyone can understand...if
making money wasn't their number one goal, their company would be about as
successful as Kwarlord's.


Bunz

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Feb 25, 2003, 5:22:03 PM2/25/03
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"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
news:08ln5vsfn8r7rn2lo...@4ax.com...

> On Tue, 25 Feb 2003 14:35:40 -0500, "Bunz" <bu...@bunz.ca> wrote:
>
> >> >
> >> > >It is called "screwing the fans".
> >> >
> >> > FF3 be better than FF2.
> >>
> >> I meant more because now they can release FF3 alone for 50 instead of
as
> >> part of a three set for the same price.
> >>
> >>
> >
> >Do you seriously consider this screwing the fans? I mean...its not like
> >they're a non profit organization.
>
> The fact that Square wants to make money doesn't prevent them from
> screwing over fans. They seem to be doing a lot more screwing over
> lately than they used to.
>

Well they gotta make up for the financial blunder of TSW somehow..


Homyguy Z

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Feb 25, 2003, 6:13:52 PM2/25/03
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"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:vCR6a.631$nV6...@newssvr16.news.prodigy.com...

Making excessive money off of a very specific group of customers by
overcharging them for glorified NES games and then deliberately not
including one of them, which will be inevitably released as part of a
seperate package titled "Final Fantasy Collections", for another 40 dollars.

-Homyguy Z, did not buy Chronicles.


Homyguy Z

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Feb 25, 2003, 6:20:08 PM2/25/03
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"Bunz" <bu...@bunz.ca> wrote in message
news:syP6a.3506$kf7.4...@news20.bellglobal.com...
>

Definitely, since the people who clamored for Origins wanted all three of
the NES games so the US collection could be completed and they could play
the Japanese games they didn't have before. Square is doing them a serious
disservice by intentionally excluding FF3 from the game.

And yes, I realize they didn't have to release the game in the first place,
but come on, what's the point of releasing a game dedicated to fans wanting
to accqure the old-school 'originals' and requiring them to probably buy
another game when it could have been included as well? I fully expect to see
FF3 ported to PSX with another obscure Squaresoft NES title before the end
of 2004.

-Homyguy Z


W. Blaine Dowler

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Feb 25, 2003, 6:20:22 PM2/25/03
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HarleGuy wrote:

>> In the original FF, for the US, it is called a Black Belt, and gets
> changed
>> to a Master.
>
> Aha. My bad.

Relax. I think you're correct in the new terminology, although the class
change doesn't happen when you reach a particular level. (It could very
well never happen.) It happens when you give Bahamut the rat tail. If
you really want to max your characters out, get the rat tail and give it
to Bahamut when you're on the lowest possible level, and then work up to
level 50. The stat improvements on the level upgrades are much more
significant that way.

Ramen Junkie - Mob Boss

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Feb 25, 2003, 6:33:27 PM2/25/03
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"Bunz" <bu...@bunz.ca> wrote in message
news:yYR6a.3605$kf7.5...@news20.bellglobal.com...

Right while the guy on tops makes more money in a year than anyone needs in
a lifetime.

> I mean, to put this into a perspective that everyone can understand...if
> making money wasn't their number one goal, their company would be about as
> successful as Kwarlord's.

HAW HAW


Animeg3282

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Feb 25, 2003, 6:41:30 PM2/25/03
to
ramen said

>There is a difference between making money and making excessive money.
>

Did I put a thingie saying that I usually believe the oppisite under the post?
anyway I thought I did. I'm going to go and like beat myself up over that now.
But seriously, what is 'excessive money' and who decides it?

Ramen Junkie - Mob Boss

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Feb 25, 2003, 6:53:58 PM2/25/03
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"Animeg3282" <anime...@aol.compelsia> wrote in message
news:20030225184130...@mb-cu.aol.com...

> ramen said
>
> >There is a difference between making money and making excessive money.
> >
>
> Did I put a thingie saying that I usually believe the oppisite under the
post?
> anyway I thought I did. I'm going to go and like beat myself up over that
now.
> But seriously, what is 'excessive money' and who decides it?

Possibly government regulation.


Homyguy Z

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Feb 25, 2003, 6:58:44 PM2/25/03
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"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:b3T6a.816$jm7...@newssvr16.news.prodigy.com...

THEBOOK.txt.

-Homyguy Z


W. Blaine Dowler

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Feb 25, 2003, 7:02:18 PM2/25/03
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Homyguy Z wrote:

> And yes, I realize they didn't have to release the game in the first
> place, but come on, what's the point of releasing a game dedicated to
> fans wanting to accqure the old-school 'originals' and requiring them to
> probably buy another game when it could have been included as well? I
> fully expect to see FF3 ported to PSX with another obscure Squaresoft NES
> title before the end of 2004.

FF3 hasn't been upgraded. FF1 and FF2 have. The *original* plan for Final
Fantasy Origins was to release FF1 and FF2 individually at $50 each, and
provide a set of both for closer to $90. Instead, they've opted for a
single release at a lower price.

I don't believe they've decided to screw the fans. I believe that they've
decided to release what they have, without spending the money required to
upgrade the third. It's always possible we'll see FF3 at a later date,
preferably packaged with another game. (I'm thinking "FF:Mystic Quest" or
one of the SNES Mana games. In fact, all of the SNES Mana games would be
welcome.)

Bunz

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Feb 25, 2003, 7:07:49 PM2/25/03
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"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:b3T6a.816$jm7...@newssvr16.news.prodigy.com...

> >
> > What do you want them to do, say "all right, we've made enough money.
> Let's
> > stop making games altogether"??
> >
> > and the company making money enables them to hire more people, better
> train
> > their staff, develop new technologies...all of which are resulting in
> better
> > games, which is what you should be considering as what *you* get out of
> it.
> > and if you think thats a shitty deal, then don't buy into it.
>
> Right while the guy on tops makes more money in a year than anyone needs
in
> a lifetime.

Well..now we're getting into issues that don't really have as much to do
with Square as a company than they have to do with society in general. Why
would you expect them to be structured any differently than any other
successful corporation, where the COs are making crazy money (most of which
happens to be tied up in company stock and they wouldn't be as rich as you'd
think if the company were to die).

Ramen Junkie - Mob Boss

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Feb 25, 2003, 7:16:04 PM2/25/03
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"Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
news:UqT6a.51022$9i7.3...@twister.southeast.rr.com...

Contents of "E:\Personal Files\My Files\Misc Writings\THE BOOK.txt"

<Ramen_Junkie> HEY ISN'T THIS EXCITING?
<Ramen_Junkie> So not to write a book.
<Ramen_Junkie> now now
<Ramen_Junkie> FUKING SPELLINK
<Ramen_Junkie> not not but now
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> So you know what really make me mad anymore. all these
people who just don't get the point of anything. They think thye are so
special, so great.
<Ramen_Junkie> Before you start thinkig it I'm not an eleetist.
<Ramen_Junkie> I'm a Realist.
<Ramen_Junkie> I realize I am good at many things, but I also realze there
are many things I can't do.
<Ramen_Junkie> I'm not afraid to admit tha I can't do some things. In fact
I generally try to find someone who is capable of doing things I can't do to
get assistance.
<Ramen_Junkie> The thing is you can't just get someone else to do it for
you, then you learn nothing
<Ramen_Junkie> Instead you need to get them to tech you a bit, so next time
you may be able to do it on your own.
<Ramen_Junkie> GETTING OFF THE TOPIC THOUGH
<Ramen_Junkie> People are very narrow minded, it's human nature of course to
be that way, so I don't hold it against them, people can learn new things
though, it just takes a bit of force to open thier mind a bit.
<Ramen_Junkie> You need to give them a viewpoint thye dissagree with, that
gets them thinking about htier own view point. It's like training
excersizes in the military
<Ramen_Junkie> You set up a defence, then if it breaches you remember what
went wrong, and correct the mistake.
<Ramen_Junkie> It's called Adaptation.
<Ramen_Junkie> Some people are well build for adaptation.
<Ramen_Junkie> Chanses are if you play me at starcraft and win by using a
special tactic, You won't win again next time with that same tactic.
<Ramen_Junkie> There is a such thing as too much adaptation however.
<Ramen_Junkie> Back to the military thing.
<Ramen_Junkie> If you attack from the air, and win, then next time the enemy
has aitr defense.
<Ramen_Junkie> You can then attack from the land and if the totaly readapt
to land then they get fucked by the air again next time.
<Ramen_Junkie> This is where the thinking comes is.
<Ramen_Junkie> is=in.
<Ramen_Junkie> You have to get a strategy to adapt to both.
<Ramen_Junkie> Then after the enemy is totally impevious by air AND land.
<Ramen_Junkie> Then you have managed to control them and wint he battle
<Ramen_Junkie> Because now you can obliterate them by sea with your real
force.
<Ramen_Junkie> That's another part of adaptation.
<Ramen_Junkie> The offensive part.
<Ramen_Junkie> If you attack someone, and they retaliate with something.
<Ramen_Junkie> You can usually manipulate them into exposing themselve by
repeatedly throwing away attacks of the same type.
<Ramen_Junkie> EXAMPLE
<Ramen_Junkie> If you attack by ari
<Ramen_Junkie> Then attack by air again, and again till thier entire defense
is air based
<Ramen_Junkie> Then you send int he land troops you've been builing up
during th eair attacks
<Ramen_Junkie> See they spend all thier cash on AIR defense, now you have a
massive LAND force.
<Ramen_Junkie> you win the battle and kill them.
<Ramen_Junkie> Also it helps to know a bit about military history, tactics
used by the greats.
<Ramen_Junkie> Like luring the main force away
<Ramen_Junkie> Send in a few grunts, then retreat, the enemy will follow
you, then let them follow you to a sligtly larger force, they will think
this is the main force, while he is kicking th emain force's ass, send in
the real force from the other direction.
<Ramen_Junkie> How about more realword situations though.
<Ramen_Junkie> I mena WE AREN'T ALL MILITARY COMMANDERS ARE WE?
<Ramen_Junkie> mean mean mean FUK U SPELLINK
<Ramen_Junkie> Uh where was I now
<Ramen_Junkie> Look away for a second and the train i long gone.
<Ramen_Junkie> That's the way it is I guess, when you're running one of
those bullet trains with the magnetic rails instead of the standard hand
cart thingy that requires two people to operate.
<Ramen_Junkie> I mean that's what most people seem to have, a two person
hand cart.
<Ramen_Junkie> Fuck I can't hthink of anything
<Ramen_Junkie> The magnetic field on the train just failed now, and it's
lying on the track getting killed by some insane military commander from the
land.
<Ramen_Junkie> I mean, since the train has no air defense
<Ramen_Junkie> it's getting killed.
<Ramen_Junkie> .
<Ramen_Junkie> .
<Ramen_Junkie> .
<Ramen_Junkie> .
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> All work and no play....
<Ramen_Junkie> What else now...
<Ramen_Junkie> Maybe it's not so much that people can't accept the help of
others.
<Ramen_Junkie> Most people generally have the problem of not being able to
accept thier own ability.
<Ramen_Junkie> Actually most people are pretty good.
<Ramen_Junkie> Children are still evil though
<Ramen_Junkie> Locked in a box they should be.
<Ramen_Junkie> BUT THAT IS NOT THE SUBJECT HERE
<Ramen_Junkie> That is for another time perhapse
<Ramen_Junkie> So the real problem we have is eleetists.
<Ramen_Junkie> If you threaten thier little world they get scared and lash
out.
<Ramen_Junkie> It's actualy pretty pathetic usually
<Ramen_Junkie> See they (the eleetists) have certain weeknesses
<Ramen_Junkie> Since they depend on thier own self image too much.
<Ramen_Junkie> They expect others to have this same weakness
<Ramen_Junkie> But other do not.
<Ramen_Junkie> This means the eleetest lash out and try to harm somehting
that isn't there, since they will attack the opponent's self image during
thier flailing attacks.
<Ramen_Junkie> Fuck I can't think of a god analogy.
<Ramen_Junkie> sorry.
<Ramen_Junkie> Maybe later
<Ramen_Junkie> But the thing is they rely on thier self image too much.
<Ramen_Junkie> But you are not just what you think you are.
<Ramen_Junkie> You are what you think you are, what you want to be, and what
others perceive you to be.
<Ramen_Junkie> all in once.
<Ramen_Junkie> BUT NOW I'M RIPPING OFF THE IDEAS OF LAIN, SO I'LL STOP THERE
ON THAT.
<Ramen_Junkie> speaking of lain, could there really be a god in the net,
could that god be a person, a person with a new type of preception, an
unflawed perception.
<Ramen_Junkie> People see in color, it's the way of the world.
<Ramen_Junkie> I mean the world is in color how else shoudl it be perceived?
<Ramen_Junkie> SHOULD
<Ramen_Junkie> ELLL THEN DEE
<Ramen_Junkie> FUK SPELLINK
<Ramen_Junkie> NOT DEE THEN ELL
<Ramen_Junkie> Fuck that shit.
<Ramen_Junkie> all of it.
<Ramen_Junkie> .
<Ramen_Junkie> .
<Ramen_Junkie> .
<Ramen_Junkie>
peoepletrytohardtomakeopinionsofothersbasedonperceptionstheproblemistheperce
ptioncanbemanipulated.
<Ramen_Junkie> Manipulatioed.
<Ramen_Junkie> MANIPULATED
<Ramen_Junkie> I don'tthink that is right wither, EITHER
<Ramen_Junkie> one t on tthink
<Ramen_Junkie> and a APCE
<Ramen_Junkie> SPACE
<Ramen_Junkie> FUK IZ GETINGWURS SPEKKINKISFUKINGAY
<Ramen_Junkie> ANYWAY
<Ramen_Junkie> ANYWHO
<Ramen_Junkie> ANYHOW
<Ramen_Junkie> I had an idea going there... a good one too....
<Ramen_Junkie> It's seem to have vanished in the CHAOS
<Ramen_Junkie> as UsUaL
<Ramen_Junkie> oh right perceptions
<Ramen_Junkie> and manipulation
<Ramen_Junkie> still looks wrong.
<Ramen_Junkie> ANYWAY
<Ramen_Junkie> The perception can be altered
<Ramen_Junkie> you can control what others think of you.
<Ramen_Junkie> and this control the person
<Ramen_Junkie> USE CAPTALS YOU FUK
<Ramen_Junkie> EVEN IF YOU PELL IT WRONG USE CAPITAL LETTERS
<Ramen_Junkie> SPELL SPELL
<Ramen_Junkie> SPELL SPELL
<Ramen_Junkie> SPELL SPELL
<Ramen_Junkie> SPELL SPELL
<Ramen_Junkie> SPELL SPELL
<Ramen_Junkie> SPELL SPELL
<Ramen_Junkie> Control people through thier perceptions.
<Ramen_Junkie> if I walk into a room with baggy pants and a WALLET CHAIN
with a backwards hat flashing gang signs.
<Ramen_Junkie> If
<Ramen_Junkie> If should be capitalized, I tried so hard to get it to come
out that way too.
<Ramen_Junkie> Anyway.... Gang signs, would you expect me to recite
shakespear?
<Ramen_Junkie> SHAKESPEAR WAS A MORON BYTHEWAY
<Ramen_Junkie> Anyway, I'm sure it's something you can 'relate' to so I'll
use him.
<Ramen_Junkie> Anyway not just regular shakespear but something obsuce
<Ramen_Junkie> OBSCURE
<Ramen_Junkie> like something out of... fuck if I know...
<Ramen_Junkie> I have a shakespear book somewhere.
<Ramen_Junkie> Maybe going the reading route is not the correct way to go.
<Ramen_Junkie> START OVER
<Ramen_Junkie> (CAPITAL)If I walk into a room with baggy pants and a WALLET
CHAIN with a backwards hat flashing gang signs, would you expect me to walk
up to a chalk board and start writing out high level math problems.
<Ramen_Junkie> I mean I'm sure I could spout things that would thouroughly
<Ramen_Junkie> FUK THAT WORD
<Ramen_Junkie> ...that would REALLY confuse you.
<Ramen_Junkie> Not jst math, physics as well.
<Ramen_Junkie> Thw universe is a complex place.
<Ramen_Junkie> THE UNIVERSE IS
<Ramen_Junkie> the earth is not.
<Ramen_Junkie> People are not.
<Ramen_Junkie> They think they are great just because they can destroy
themselves.
<Ramen_Junkie> BIGFUCKINGWUP
<Ramen_Junkie> Insects are superior.
<Ramen_Junkie> They are extreemly effecient.
<Ramen_Junkie> LOGIC dictates superiority through efficiency
<Ramen_Junkie> that wurd ez GAY too
<Ramen_Junkie> BYTHEWAY
<Ramen_Junkie> BTW
<Ramen_Junkie> by "wurd" I mean "efficient" or whatever
<Ramen_Junkie> It's a good word just spelled stupid
<Ramen_Junkie> Stupid ineffiecient wurd
<Ramen_Junkie> WORD
<Ramen_Junkie> WORD TO YOUR MOTHER
<Ramen_Junkie> So anyway I feel the steam running out now,
<Ramen_Junkie> I think It's time to play FIGHT CLUB MUZAK again and pass out
or something.
<Ramen_Junkie> BAI BAI.
*** Disconnected
Session Close: Tue Mar 27 00:40:25 2001

<Pluvius> Saddam Hussein has committed the ultimate act of evil.
<Pluvius> "You mean he denied the rights of human beings?"
<Pluvius> No.
<Pluvius> He pissed off America.
<Pluvius> The whole world knows you don't fuck with America. It's in the
Bible. But Saddam seems to think he's above God, and America is gonna make
him pay.
<Ramen> heh
<Ramen> That Mr T thing was partially funny due tot he voice, I hope he
doesn't really change it like he says he will.
<Ramen> The problem witht he US is
<Ramen> We seem to have the impression that we are alwasy right
<Ramen> and that our view of th world is the correct and only true one
<Ramen> Becasue we have a constitution that gives us "freedom"
<Ramen> We assume we are automatically better then everyone
<Ramen> Then again, there are people starving ont he street, while at the
same time billions are dumped into mothion pictures.
<Ramen> For entertainment.
<Ramen> PEOPLE ARE STARVING TO DEATH
<Ramen> CHILDREN ARE IN TERIBLE HOMES
<Ramen> But we have HIGH QUALITY ENTERTAINEMNT
<Ramen> so it's all good
<Ramen> We'll just create something to help us ignore the fact that there
are people with nothing
<Ramen> give us a distravction
<Ramen> instead of looking at the problems and doing something about them.
<Ramen> It'snot just movies
<Ramen> It's Corperate Heads
<Ramen> Making 100 million a year
<Ramen> no one needs that kind of money
<Ramen> There is just nothing one can do with that much money.
<Ramen> If a family of 6 can survive on 20k a year
<Ramen> why does an old single man need 100million a year?
<Ramen> So he can fly first class?
<Ramen> So he can play golf in an area that would be better sed for housing
for the poor
<Ramen> So he can drive a car that gets .5 miles to the gallon
<Ramen> and goes 500 miles per hour?
<Ramen> And has room for 50 people inside?
<Ramen> He's one man
<Ramen> Why does he need it?
<Ramen> But in the end.
<Ramen> He'll just change polocy so it helps hoim
<Ramen> So next year maybe he'll get 200 million instead of 100
<Ramen> While at th same time, he raises the prices of his product
<Ramen> so now tht family with 20k a year
<Ramen> that family of 6 people
<Ramen> can't eat now
<Ramen> Because they can't afford his product, which happens ot be some sort
of nessesity
<Ramen> a food product or clothing
<Ramen> Teenagers pay 100 dollars for brand names
<Ramen> while there are people who have been wearing the same whirt for a
year
<Ramen> A person with one shirt, ever, while the wolrd walks around with a
closet full of 100 dollar brand names
<Ramen> But that's ok
<Ramen> Because the brand names give us a distraction
<Pluvius> Survivor taught the great American lesson--nice guys finish last,
ugly old women are bitter, old people are easy to scam and white men who
give it to people in the ass always come out on top.
<Ramen> so we don't have to see those who don't have anything
<Ramen> heh
<Ramen> Anyway, people don't see these things. Or they do and they look the
other way. They have a narrow perception. They see onyl themselves and
what concerns them. The thing is, in the whole big world, in the great
grand scheme of everything, they mean nothting. It doesn't matter what you
do, just so long as you make the world a better place overall.
<Ramen> People center too much on the idea that they are great. That they
themselves, as an individual are great and one day they will be remembered
forever. But in the end they end up nobody. a cog in a machine. Sure once
in a while you get people who are remembered, but the reason they are
remembered is for what they did, for some self sacrafice, or some great act
that affected the world
<Ramen> It doesn't help that on the TV in the background are stupid scam
infomercials.
<Ramen> Made to lure in those desperate people on the bottom, and in the end
only end up fucking them over.
<Ramen> Generally people aren't stuck in this rut by thier own fault.
Scociety leads them into it. Into thinking things that don't really matter
matter. They get lured there by the guy on top, the ones who's only
ambition is weath and power. Those with good charisma, as your average joe
six pack generall doesn't have much leadership skill, Joe Six Pack is a
follower.
<Ramen> So the world spirlls away, sucking down it's brand names and forever
chasing after it's God, the dollar. One day the corperate world will decide
it's profitable to destroy the world, and everything will end.
<Ramen> All in the name of profit.
<Ramen> all for the inconsequential.
<Ramen> inconsequencial
<Ramen> whatever
<Ramen> How it's spelled is not important.
<Ramen> That's a trivial detail in the big picture


Rob Browning

unread,
Feb 25, 2003, 7:33:23 PM2/25/03
to
On 25 Feb 2003 21:10:56 GMT, anime...@aol.compelsia (Animeg3282)
wrote:

>Bunz said
>
>>Do you seriously consider this screwing the fans? I mean...its not like
>>they're a non profit organization.
>>
>
>Well, making money IS evil. If they weren't so morally corrupt, they'd give out
>games for free, for we all know that all artists are doing it for the fans, not
>for any bizarre reasons like say, making a living. Nope, they just have really
>intense attention seeking complexes.

I should also point out that expecting to make money on a game that
came out over a decade ago is kind of retarded.

Rob Browning

unread,
Feb 25, 2003, 7:36:54 PM2/25/03
to
On Tue, 25 Feb 2003 17:20:02 -0500, "Bunz" <bu...@bunz.ca> wrote:

>
>"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
>news:vCR6a.631$nV6...@newssvr16.news.prodigy.com...
>> "Animeg3282" <anime...@aol.compelsia> wrote in message
>> news:20030225161056...@mb-cu.aol.com...
>> > Bunz said
>> >
>> > >Do you seriously consider this screwing the fans? I mean...its not
>like
>> > >they're a non profit organization.
>> > >
>> >
>> > Well, making money IS evil. If they weren't so morally corrupt, they'd
>> give out
>> > games for free, for we all know that all artists are doing it for the
>> fans, not
>> > for any bizarre reasons like say, making a living. Nope, they just have
>> really
>> > intense attention seeking complexes.
>>
>> There is a difference between making money and making excessive money.
>>
>>
>
>What do you want them to do, say "all right, we've made enough money. Let's
>stop making games altogether"??
>
>and the company making money enables them to hire more people, better train
>their staff, develop new technologies...all of which are resulting in better
>games, which is what you should be considering as what *you* get out of it.

See, that's the problem: They _aren't_ making better games. That's
the big difference between simply making money and screwing over the
fans.

Homyguy Z

unread,
Feb 25, 2003, 8:40:19 PM2/25/03
to

"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:8HT6a.1069$i_7.37...@newssvr15.news.prodigy.com...

Your spelling was much worse than usual in that I noticed. I also like how
you made no attempt to correct it as you were writing, just went back and
yelled at it.

But yes, I have that saved too.

-Homyguy Z


Homyguy Z

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Feb 25, 2003, 8:56:40 PM2/25/03
to

"W. Blaine Dowler" <fiz...@bureau42.NOSPAM.com> wrote in message
news:euT6a.333598$sV3.10...@news3.calgary.shaw.ca...

> Homyguy Z wrote:
>
> > And yes, I realize they didn't have to release the game in the first
> > place, but come on, what's the point of releasing a game dedicated to
> > fans wanting to accqure the old-school 'originals' and requiring them to
> > probably buy another game when it could have been included as well? I
> > fully expect to see FF3 ported to PSX with another obscure Squaresoft
NES
> > title before the end of 2004.
>
> FF3 hasn't been upgraded. FF1 and FF2 have. The *original* plan for
Final
> Fantasy Origins was to release FF1 and FF2 individually at $50 each, and
> provide a set of both for closer to $90. Instead, they've opted for a
> single release at a lower price.

Which is better than trying to sell 16 year old NES games with SNES graphics
at current PS2 game prices, but still not really worth buying. At 40 dollars
I would buy a PSX compilation of FF1, FF2, and FF3, but not just FF1 and
FF2.

> I don't believe they've decided to screw the fans. I believe that they've
> decided to release what they have, without spending the money required to
> upgrade the third. It's always possible we'll see FF3 at a later date,
> preferably packaged with another game. (I'm thinking "FF:Mystic Quest" or
> one of the SNES Mana games. In fact, all of the SNES Mana games would be
> welcome.)

Don't count on any more than two games being packaged in a single
compilation. We have Anthology, Chronicles, and Origins and STILL don't have
a full roster for the old NES and SNES games, when it could have been done
with two releases.

-Homyguy Z


Bunz

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Feb 25, 2003, 9:58:27 PM2/25/03
to

"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
news:uu2o5v01ft0mnmgjr...@4ax.com...

> On Tue, 25 Feb 2003 17:20:02 -0500, "Bunz" <bu...@bunz.ca> wrote:
>
> >What do you want them to do, say "all right, we've made enough money.
Let's
> >stop making games altogether"??
> >
> >and the company making money enables them to hire more people, better
train
> >their staff, develop new technologies...all of which are resulting in
better
> >games, which is what you should be considering as what *you* get out of
it.
>
> See, that's the problem: They _aren't_ making better games. That's
> the big difference between simply making money and screwing over the
> fans.
>

Haha, the thing about that is, it isn't a problem for me. As far as I'm
concerned, FFX wasn't *better* than FFVIII, but it was still totally great,
and I didn't feel screwed over whatsoever having played it. If all it is is
your opinion that the games don't measure up now, well, thats not evidence
that Square is deliberately screwing over the fans (whoever they are...),
just that they're screwing over you.


Rob Browning

unread,
Feb 25, 2003, 11:43:15 PM2/25/03
to

I'm not referring to the quality of the games, I'm referring to the
fact that they're hardly _making_ any new games any more. You've just
got all these compilations of old Square games and a sequel to an FF
game (as opposed to a whole new FF game).

Balthasar

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Feb 26, 2003, 12:00:59 AM2/26/03
to

"Bunz" <bu...@bunz.ca> wrote in message
news:A1W6a.3884$kf7.5...@news20.bellglobal.com...

Well, forget about all of that--how do you justify charging 50 bucks for a
game originally released on the NES, with, at best, SNES graphics?

Balthasar
--
Life contains but two tragedies. One is not to get your heart's desire; the
other is to get it.
-Socrates

"To fight and conquer in all your battles is not supreme excellence; supreme
excellence consists in breaking the enemy's resistance without fighting."
-Sun Tzu, The Art of War


J.C. Cawley

unread,
Feb 26, 2003, 12:04:25 AM2/26/03
to
So says Rob Browning:

They ARE working on FF12 and that GameCube FF game aren't they?

- Saint Avenger


Balthasar

unread,
Feb 26, 2003, 12:12:13 AM2/26/03
to

"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
news:7cho5vo4qhggo9rj5...@4ax.com...

Also, very few new games outside of FF. There's Unlimited SaGa, coming out
in the summer, and then more FF.

Jason

unread,
Feb 26, 2003, 6:02:52 AM2/26/03
to
On Tue, 25 Feb 2003 17:22:03 -0500, "Bunz" <bu...@bunz.ca> wrote:

>"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
>news:08ln5vsfn8r7rn2lo...@4ax.com...

>> The fact that Square wants to make money doesn't prevent them from


>> screwing over fans. They seem to be doing a lot more screwing over
>> lately than they used to.
>
>Well they gotta make up for the financial blunder of TSW somehow..

The movie was good, if you went into it without expectations.

However, Square should have begun production on more CG movies, having
all the necessary capital in place for them. Instead, they threw
innovation and progress out the window and insulted every fan they had
with rehash releases and sequels.

I find FFX-2 to be... at least disturbing. I'm hoping it isn't the
start of a trend toward a Capcom-esque development model.

(P.S. - RIKKU IZ TEH HOTZ!!1)

W. Blaine Dowler

unread,
Feb 26, 2003, 7:27:24 AM2/26/03
to
Balthasar wrote:

> Well, forget about all of that--how do you justify charging 50 bucks for
> a game originally released on the NES, with, at best, SNES graphics?

Some of us are willing to pay that price. Also, it's hard to be profitable
cheaper than that with Sony's license fees on every copy. They don't get
a break unless they qualify for the Greatest Hits collection.

Animeg3282

unread,
Feb 26, 2003, 8:28:47 AM2/26/03
to
Rob said

>I should also point out that expecting to make money on a game that
>came out over a decade ago is kind of retarded.

Expecting would be weird, but they do. You know, movie companies like to
release the same movies over and over in restored editions, superbit editions,
super duper special editions. I don't know why they do that, tho, but it's a
parallel. I guess it costs less than making new games.

Bunz

unread,
Feb 26, 2003, 9:18:54 AM2/26/03
to

"Jason" <wx...@pbk.arg> wrote in message
news:487p5vcj8254h893t...@4ax.com...

> On Tue, 25 Feb 2003 17:22:03 -0500, "Bunz" <bu...@bunz.ca> wrote:
>
>
> >> The fact that Square wants to make money doesn't prevent them from
> >> screwing over fans. They seem to be doing a lot more screwing over
> >> lately than they used to.
> >
> >Well they gotta make up for the financial blunder of TSW somehow..
>
> The movie was good, if you went into it without expectations.
>

Well, TSW wasn't *that* bad, from what I recall. I didn't find the
characters very likable, however, and I think that I expected a story as
epic as I'm used to from a Final Fantasy game...I found the story in the
movie to be kind of dull. ..a lot of it probably has to do with the movie is
an hour and a half, rather than 60. I think I would've liked to see more
fantasy rather than sci-fi in the movie, but its pretty unlikely that that
would've made a difference in the box office numbers. Whatever was wrong
with it...yeah, they should've maybe tried to do something productive with
the investment rather than hock it at the first possible chance...

hock...thats a word people need to use more..

> However, Square should have begun production on more CG movies, having
> all the necessary capital in place for them. Instead, they threw
> innovation and progress out the window and insulted every fan they had
> with rehash releases and sequels.

What? they haven't insulted me yet. I don't care if they want to rerelease
old games. From what so I understand, most fans consider it a favor--that
they have a chance to see what the originals were all about. (and cum off
it about sequels--its been one so far; that's hardly a trend).

>
> I find FFX-2 to be... at least disturbing. I'm hoping it isn't the
> start of a trend toward a Capcom-esque development model.
>
> (P.S. - RIKKU IZ TEH HOTZ!!1)

Disturbing eh? I'm pretty fired up about it. The battle system looks good
(still waiting for it to catch up to Grandia's though), and I'm pretty
curious about the costumes. I have no interest in FFXI whatsoever, so X-2's
announcement was definitely a nice surprise. I don't really think that the
story *needed* any further development, and I was happy with the way it
ended in FFX. In that regard, I'm a little skeptical that it'll ruin how
much I enjoyed FFX (maybe cheapen Tidus or something? who knows).
anyhoo...no point bickering too much until we've played it.


Bunz

unread,
Feb 26, 2003, 9:25:57 AM2/26/03
to

"Balthasar" <kdj...@nyu.edu> wrote in message
news:lSX6a.204$uq6....@typhoon.nyu.edu...

>
> > >
> >
> > Haha, the thing about that is, it isn't a problem for me. As far as I'm
> > concerned, FFX wasn't *better* than FFVIII, but it was still totally
> great,
> > and I didn't feel screwed over whatsoever having played it. If all it
is
> is
> > your opinion that the games don't measure up now, well, thats not
evidence
> > that Square is deliberately screwing over the fans (whoever they
are...),
> > just that they're screwing over you.
>
> Well, forget about all of that--how do you justify charging 50 bucks for a
> game originally released on the NES, with, at best, SNES graphics?
>

Yeah--if that's the price, that's pretty steep. Since I've already played
FFI, and I hear II isn't that amazing, I probably won't bother with it
unless there's nothing else better to get. It's not like you're being
forced to buy the game you know.

so the question is probably more accurately "can *you* justify spending $50
for this game?" ...Sqaure's justification will be determined by the amount
of sales. If the whole thing was profitable, then yeah, they can justify the
price.


Bunz

unread,
Feb 26, 2003, 9:41:18 AM2/26/03
to

"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
news:7cho5vo4qhggo9rj5...@4ax.com...

> On Tue, 25 Feb 2003 21:58:27 -0500, "Bunz" <bu...@bunz.ca> wrote:
>

> >>
> >> See, that's the problem: They _aren't_ making better games. That's
> >> the big difference between simply making money and screwing over the
> >> fans.
> >>
> >
> >Haha, the thing about that is, it isn't a problem for me. As far as I'm
> >concerned, FFX wasn't *better* than FFVIII, but it was still totally
great,
> >and I didn't feel screwed over whatsoever having played it. If all it is
is
> >your opinion that the games don't measure up now, well, thats not
evidence
> >that Square is deliberately screwing over the fans (whoever they are...),
> >just that they're screwing over you.
>
> I'm not referring to the quality of the games, I'm referring to the
> fact that they're hardly _making_ any new games any more. You've just
> got all these compilations of old Square games and a sequel to an FF
> game (as opposed to a whole new FF game).
>

Are you talking about non-FF titles? I don't think I've played any Square
titles whatsoever that weren't Final fantasy..I think I rented vagrant story
once (maybe that wasn't even square) and didn't really enjoy it all that
much.

Like JC Chavez mentioned, they *are* making two new FF titles right now. I'm
sure that FFXII is in development already as well (if FFX project was
1999-2002, then I'm sure that 12 is well under way). as far as I'm
concerned, X-2 practically is a new game--especially as far as the the
amount of work that has to go into it. Its not like Square development team
is saving any time whatsoever by creating a sequel rather than a whole new
game. We've seen the huge changes that have been made to the engines...and
the only areas of the game where there are big portions recycled (towns,
some of the characters) have been reworked and improved. All that they had
to go on in my opinion, in this case rather than the case of a brand new
title, is a few characters personalities (which I'm sure have been updated,
and there's what, at least 5 completely new characters), and the world and a
world-history type of thing. Hard to say the extent to which that will be
updated, since I haven't heard much about the actual plot of the game.

I guess it depends what you expect from them. I don't really care about any
non-FF titles, so I have no expectation for those. If thats what you're
looking for, then yeah, you totally have a right to be annoyed with the lack
of new games. (I guess. I don't pay attention to those anyway, so I have no
idea whats coming and whats not).

Chavez...you *know* that was funny.


Rob Browning

unread,
Feb 26, 2003, 11:22:22 AM2/26/03
to
On Wed, 26 Feb 2003 11:02:52 GMT, Jason <wx...@pbk.arg> wrote:

>I find FFX-2 to be... at least disturbing. I'm hoping it isn't the
>start of a trend toward a Capcom-esque development model.

ITYM "Tecmo-esque."

Rob Browning

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Feb 26, 2003, 11:54:51 AM2/26/03
to
On Wed, 26 Feb 2003 09:18:54 -0500, "Bunz" <bu...@bunz.ca> wrote:

>Well, TSW wasn't *that* bad, from what I recall. I didn't find the
>characters very likable, however, and I think that I expected a story as
>epic as I'm used to from a Final Fantasy game...I found the story in the
>movie to be kind of dull. ..a lot of it probably has to do with the movie is
>an hour and a half, rather than 60. I think I would've liked to see more
>fantasy rather than sci-fi in the movie, but its pretty unlikely that that

The movie was complete fantasy.

>> However, Square should have begun production on more CG movies, having
>> all the necessary capital in place for them. Instead, they threw
>> innovation and progress out the window and insulted every fan they had
>> with rehash releases and sequels.
>
>What? they haven't insulted me yet. I don't care if they want to rerelease
>old games. From what so I understand, most fans consider it a favor--that
>they have a chance to see what the originals were all about. (and cum off

They can do that for free with emulators.

>it about sequels--its been one so far; that's hardly a trend).

I can see it quickly becoming a trend.

Balthasar

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Feb 26, 2003, 11:59:16 AM2/26/03
to

"Bunz" <bu...@bunz.ca> wrote in message
news:wk47a.5081$kf7.6...@news20.bellglobal.com...

That is a hillarious mistake. You must mean J.C. Cawley, aka Avenger--as
opposed to the N*SYNC dude.

they *are* making two new FF titles right now. I'm
> sure that FFXII is in development already as well (if FFX project was
> 1999-2002, then I'm sure that 12 is well under way).

They were working on X that long more because the PS2 was still in
development and hadn't quite been released (familiararity with the hardware,
etc.). They probably have started though, as they assembled most of the key
staff already.

as far as I'm
> concerned, X-2 practically is a new game--especially as far as the the
> amount of work that has to go into it. Its not like Square development
team
> is saving any time whatsoever by creating a sequel rather than a whole new
> game. We've seen the huge changes that have been made to the engines...and
> the only areas of the game where there are big portions recycled (towns,
> some of the characters) have been reworked and improved. All that they had
> to go on in my opinion, in this case rather than the case of a brand new
> title, is a few characters personalities (which I'm sure have been
updated,
> and there's what, at least 5 completely new characters), and the world and
a
> world-history type of thing. Hard to say the extent to which that will be
> updated, since I haven't heard much about the actual plot of the game.

It looks like it could be pretty good to me. We'll see.

> I guess it depends what you expect from them. I don't really care about
any
> non-FF titles, so I have no expectation for those.

You're missing out if you've never played a game like Secret of Mana. Very
very fun. And, of course, Chrono Trigger.

If thats what you're
> looking for, then yeah, you totally have a right to be annoyed with the
lack
> of new games. (I guess. I don't pay attention to those anyway, so I have
no
> idea whats coming and whats not).
>
> Chavez...you *know* that was funny.

Oh, okay. Carry on then.

Bunz

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Feb 26, 2003, 12:06:25 PM2/26/03
to

"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
news:56sp5vgjovm39qi1m...@4ax.com...

> On Wed, 26 Feb 2003 09:18:54 -0500, "Bunz" <bu...@bunz.ca> wrote:
>
>
> >> However, Square should have begun production on more CG movies, having
> >> all the necessary capital in place for them. Instead, they threw
> >> innovation and progress out the window and insulted every fan they had
> >> with rehash releases and sequels.
> >
> >What? they haven't insulted me yet. I don't care if they want to
rerelease
> >old games. From what so I understand, most fans consider it a favor--that
> >they have a chance to see what the originals were all about. (and cum
off
>
> They can do that for free with emulators.
>

Guy, just because people can, doesn't mean they do. I wonder what the stats
are on emulator use amongst console owners. I imagine its pretty low.


Jim R. Wahl

unread,
Feb 26, 2003, 12:36:45 PM2/26/03
to

Pretty sure I read that the price will only be $30. Not too bad of a
deal, IMHO.

-Jim

Bunz

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Feb 26, 2003, 12:40:00 PM2/26/03
to

"Balthasar" <kdj...@nyu.edu> wrote in message
news:Mn67a.208$uq6....@typhoon.nyu.edu...

>
> >
> > Are you talking about non-FF titles? I don't think I've played any
Square
> > titles whatsoever that weren't Final fantasy..I think I rented vagrant
> story
> > once (maybe that wasn't even square) and didn't really enjoy it all that
> > much.
> >
> > Like JC Chavez mentioned,
>
> That is a hillarious mistake. You must mean J.C. Cawley, aka Avenger--as
> opposed to the N*SYNC dude.
>

Haha, geez. I'm glad I pointed out that was a joke...wouldn't want to be
accused of having NSYNC on the brain. :)

> they *are* making two new FF titles right now. I'm
> > sure that FFXII is in development already as well (if FFX project was
> > 1999-2002, then I'm sure that 12 is well under way).
>
> They were working on X that long more because the PS2 was still in
> development and hadn't quite been released (familiararity with the
hardware,
> etc.). They probably have started though, as they assembled most of the
key
> staff already.
>

Hmm, good point--didn't consider that. Still, I think its pretty safe to
assume (following precedent) that non-localized FFXII will be released in a
little over a year with a NA release the following Christmas. Thats not a
whole lot of development time, so yeah, I would assume that XII is well on
its way at this point despite what little has been announced publicly. From
what I've heard rumor-wise, I expect FFXII to show a lot of advances over
previous titles (such as seamless transition between event and battle
scenes). in that regard, I would assume this game will take even longer to
develop than previous titles.

>
> > I guess it depends what you expect from them. I don't really care about
> any
> > non-FF titles, so I have no expectation for those.
>
> You're missing out if you've never played a game like Secret of Mana. Very
> very fun. And, of course, Chrono Trigger.
>

Yeah, I've those are a pretty good time...not really into going back to ps1
games anymore though. Tried to play FFVII a while ago and it was just too
irritatingly dated (no use of analog stick, f that). If those series have
ps2 releases, I might look into them. Or if Square would, say, package FFs 1
through 6, Chrono Cross, Chrono Trigger, and maybe a few other games into
one $30 distribution... (haha)

Balthasar

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Feb 26, 2003, 1:13:40 PM2/26/03
to

"Bunz" <bu...@bunz.ca> wrote in message
news:1Y67a.5505$kf7.6...@news20.bellglobal.com...

>
> "Balthasar" <kdj...@nyu.edu> wrote in message
> news:Mn67a.208$uq6....@typhoon.nyu.edu...
> >
> > >
> > > Are you talking about non-FF titles? I don't think I've played any
> Square
> > > titles whatsoever that weren't Final fantasy..I think I rented vagrant
> > story
> > > once (maybe that wasn't even square) and didn't really enjoy it all
that
> > > much.
> > >
> > > Like JC Chavez mentioned,
> >
> > That is a hillarious mistake. You must mean J.C. Cawley, aka Avenger--as
> > opposed to the N*SYNC dude.
> >
>
> Haha, geez. I'm glad I pointed out that was a joke...wouldn't want to be
> accused of having NSYNC on the brain. :)

FAG.

> > > I guess it depends what you expect from them. I don't really care
about
> > any
> > > non-FF titles, so I have no expectation for those.
> >
> > You're missing out if you've never played a game like Secret of Mana.
Very
> > very fun. And, of course, Chrono Trigger.
> >
>
> Yeah, I've those are a pretty good time...not really into going back to
ps1
> games anymore though.

Well, Secret of Mana was never re-released for the PS1--you probably
wouldn't be able to find the cartidges anywhere, so you'd have to get it on
an emulator.

Tried to play FFVII a while ago and it was just too
> irritatingly dated (no use of analog stick, f that). If those series have
> ps2 releases, I might look into them. Or if Square would, say, package FFs
1
> through 6, Chrono Cross, Chrono Trigger, and maybe a few other games into
> one $30 distribution... (haha)

Well, I'm sure a lot of fans would love that. Tis what the thread is about,
after all.

Bunz

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Feb 26, 2003, 1:40:12 PM2/26/03
to

"Balthasar" <kdj...@nyu.edu> wrote in message
news:xt77a.210$uq6....@typhoon.nyu.edu...

>
>
> Tried to play FFVII a while ago and it was just too
> > irritatingly dated (no use of analog stick, f that). If those series
have
> > ps2 releases, I might look into them. Or if Square would, say, package
FFs
> 1
> > through 6, Chrono Cross, Chrono Trigger, and maybe a few other games
into
> > one $30 distribution... (haha)
>
> Well, I'm sure a lot of fans would love that. Tis what the thread is
about,
> after all.
>

So you're saying that you picked up on the sarcasm in that comment, huh?


Balthasar

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Feb 26, 2003, 3:30:07 PM2/26/03
to

"Bunz" <bu...@bunz.ca> wrote in message
news:uQ77a.5582$kf7.6...@news20.bellglobal.com...

Actually, I did.

Ramen Junkie - Mob Boss

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Feb 26, 2003, 12:39:55 PM2/26/03
to
"Bunz" <bu...@bunz.ca> wrote in message
news:BxT6a.3691$kf7.5...@news20.bellglobal.com...

>
> "Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
> news:b3T6a.816$jm7...@newssvr16.news.prodigy.com...
> > >
> > > What do you want them to do, say "all right, we've made enough money.
> > Let's
> > > stop making games altogether"??
> > >
> > > and the company making money enables them to hire more people, better
> > train
> > > their staff, develop new technologies...all of which are resulting in
> > better
> > > games, which is what you should be considering as what *you* get out
of
> > it.
> > > and if you think thats a shitty deal, then don't buy into it.
> >
> > Right while the guy on tops makes more money in a year than anyone needs
> in
> > a lifetime.
>
> Well..now we're getting into issues that don't really have as much to do
> with Square as a company than they have to do with society in general. Why
> would you expect them to be structured any differently than any other
> successful corporation, where the COs are making crazy money (most of
which
> happens to be tied up in company stock and they wouldn't be as rich as
you'd
> think if the company were to die).

Capitalism = gay


Ramen Junkie - Mob Boss

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Feb 26, 2003, 12:39:29 PM2/26/03
to
"Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
news:7WU6a.51049$9i7.3...@twister.southeast.rr.com...

WHY DID YOU NOT REARRANGE YOURSELF CORRECTLY LETTERS!><!@!@


Ramen Junkie - Mob Boss

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Feb 26, 2003, 12:41:25 PM2/26/03
to
"Bunz" <bu...@bunz.ca> wrote in message
news:A1W6a.3884$kf7.5...@news20.bellglobal.com...

The production cost on re-releasing something ten years old = 0. The
production cost of the CD and case it is shipped in is like a dollar, and
that is stretching it. I haven't seen any commercials so I imagine the
advertising budget is 0. See where I am going here.


Ramen Junkie - Mob Boss

unread,
Feb 26, 2003, 12:42:37 PM2/26/03
to
"Bunz" <bu...@bunz.ca> wrote in message
news:wk47a.5081$kf7.6...@news20.bellglobal.com...

Not Chaveez, or Chavs, ChavEZ


Ramen Junkie - Mob Boss

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Feb 26, 2003, 12:44:09 PM2/26/03
to
"Jim R. Wahl" <jim...@noway.com> wrote in message
news:3E5CFB2D...@noway.com...

I already own half of it ;-;
--
Ramen

And I can use a superior controller too ;-;


Ramen Junkie - Mob Boss

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Feb 26, 2003, 12:45:09 PM2/26/03
to
"Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
news:s9V6a.51169$9i7.3...@twister.southeast.rr.com...
>
> Don't count on any more than two games being packaged in a single
> compilation. We have Anthology, Chronicles, and Origins and STILL don't
have
> a full roster for the old NES and SNES games, when it could have been done
> with two releases.

They could have put them all on one CD easy.

EFF WHY EYE


Animeg3282

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Feb 26, 2003, 5:14:03 PM2/26/03
to
Ramen said

>Possibly government regulation.

Then everyone will say DANM YOU, LIBERAL COMMIES!! and bomb Iraq.

Josh "Ramen Junkie" Miller

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Feb 26, 2003, 1:17:53 PM2/26/03
to
"Animeg3282" <anime...@aol.compelsia> wrote in message
news:20030226171403...@mb-fh.aol.com...

> Ramen said
>
> >Possibly government regulation.
>
> Then everyone will say DANM YOU, LIBERAL COMMIES!! and bomb Iraq.

Propaganda at it's best.


Bunz

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Feb 26, 2003, 5:49:27 PM2/26/03
to

"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:9%67a.1132$b41...@newssvr19.news.prodigy.com...

> "Bunz" <bu...@bunz.ca> wrote in message
> news:A1W6a.3884$kf7.5...@news20.bellglobal.com...
> >
> >
> > Haha, the thing about that is, it isn't a problem for me. As far as I'm
> > concerned, FFX wasn't *better* than FFVIII, but it was still totally
> great,
> > and I didn't feel screwed over whatsoever having played it. If all it
is
> is
> > your opinion that the games don't measure up now, well, thats not
evidence
> > that Square is deliberately screwing over the fans (whoever they
are...),
> > just that they're screwing over you.
>
> The production cost on re-releasing something ten years old = 0. The
> production cost of the CD and case it is shipped in is like a dollar, and
> that is stretching it. I haven't seen any commercials so I imagine the
> advertising budget is 0. See where I am going here.
>
>

Well thats presumptuous. I would assume that there's definitely a lot more
investment involved that you think. Market research to see if the venture is
a sound one...contract to an outside corporation to design the manual and
box art...QA and testing since the product is being delivered on a new
platform there's bound to be issues...configuration management and version
control is likely a much bigger issue when dealing with ported software as
well. From what I understand, there's also localization differences between
this and the original; whatever the extent of the changes, I'm sure they
weren't free.

And I don't even work there, so I'm sure there's a lot more that even I
don't know about, and I know practically everything.


W. Blaine Dowler

unread,
Feb 26, 2003, 8:49:36 PM2/26/03
to
Ramen Junkie - Mob Boss wrote:

> The production cost on re-releasing something ten years old = 0.

They're not just pressing new copies. They have to port or emulate it,
first of all. Then they change the save game system to be compatible with
the new system. Then, and by far most significant, they pay Sony $25 or
$30 for every copy they print as part of the license to release games for
the PlayStation. (The only way to cut that price down is to qualify for
the Greatest Hits series.) That's $30 flat fee before they even come up
with a port, packaging, a new manual, advertising, shipping, new full
motion video, etc. They might be able to squeak in a profit if they sold
it for $35, but they'd probably hit $40 just to be sure. I can live with
$50 if that's what it takes for the release to be profitable enough to
convince them to even bother.

Homyguy Z

unread,
Feb 26, 2003, 9:28:28 PM2/26/03
to

"Josh "Ramen Junkie" Miller" <lame...@gamebox.netizen>

GASP YOU WERE ONE OF THE LAST FEW

-Homyguy Z


Homyguy Z

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Feb 26, 2003, 9:37:52 PM2/26/03
to

"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:F277a.1136$q31...@newssvr19.news.prodigy.com...

FF6 = 270 MB
FF5 = 256 MB

The FMV for both takes up like 70 or 80 by itself. I don't know how big FFIV
is but I can't imagine it would be any bigger than those two. And the new
"SNES" versions of 1 and 2 plus FMV will probably be about 150 to 200 also.
If not 250.

Of course they could have cut a bunch of extraneous shit out and put all six
games onto one CD, but I think I would have preferred a two-disc set with
the NES games on one and the SNES games on the other, possibly including a
documentary sort of thing detailing the creation of all the games. At 40
bucks for the whole thing.

IN A PERFECT WORLD.

-Homyguy Z


Corwin Of Amber

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Feb 27, 2003, 2:51:31 AM2/27/03
to
"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> said in a deathly
whisper...:

I would laugh at the buyers of Origins if it made you press x three times
to buy a heal potion the way it did in the original FF. I assume that is
what you mean by your reference to the NES advantage (turbo button
roxors)...

Mike Robinson

unread,
Feb 27, 2003, 7:18:42 AM2/27/03
to
On Thu, 27 Feb 2003 01:49:36 +0000, W. Blaine Dowler wrote:

> Ramen Junkie - Mob Boss wrote:
>
>> The production cost on re-releasing something ten years old = 0.
>
> They're not just pressing new copies. They have to port or emulate it,
> first of all. Then they change the save game system to be compatible with
> the new system. Then, and by far most significant, they pay Sony $25 or
> $30 for every copy they print as part of the license to release games for
> the PlayStation. (The only way to cut that price down is to qualify for
> the Greatest Hits series.) That's $30 flat fee before they even come up
> with a port, packaging, a new manual, advertising, shipping, new full
> motion video, etc. They might be able to squeak in a profit if they sold
> it for $35, but they'd probably hit $40 just to be sure. I can live with
> $50 if that's what it takes for the release to be profitable enough to
> convince them to even bother.

$6 to $8 license fee, not $30. There is no way any publisher could make a
profit at $30.

W. Blaine Dowler

unread,
Feb 27, 2003, 7:30:24 AM2/27/03
to
Mike Robinson wrote:

> $6 to $8 license fee, not $30. There is no way any publisher could make
> a profit at $30.

The reports I heard had the licenses at $30 for both the games on the NES
way back and the games on the PS2 and XBox systems today. I assumed it
was standard.

Of course, it's logical that the PS1 license fees were reduced with the
introduction of the PS2, so the numbers may not be accurate. The main
point of my argument was that the original estimate of 0 software
development cost and $1 materials cost was a gross underestimate.

Josh "Ramen Junkie" Miller

unread,
Feb 27, 2003, 8:56:53 AM2/27/03
to
"Corwin Of Amber" <nmont...@gladstone.uoregon.edu> wrote in message
news:Xns932EF29778E60nm...@130.133.1.4...

Also the NES Advantage is awesome in general.

But yeah, I certainly hope the new interface is better. A friend of mine
"back in the day" used to borrow my NES Advantage when he needed to buy heal
potions so he could buy them faster and stock up.


Josh "Ramen Junkie" Miller

unread,
Feb 27, 2003, 9:02:03 AM2/27/03
to
"W. Blaine Dowler" <fiz...@bureau42.NOSPAM.com> wrote in message
news:Q8e7a.343391$sV3.10...@news3.calgary.shaw.ca...

> Ramen Junkie - Mob Boss wrote:
>
> > The production cost on re-releasing something ten years old = 0.
>
> They're not just pressing new copies. They have to port or emulate it,
> first of all. Then they change the save game system to be compatible with
> the new system. Then, and by far most significant, they pay Sony $25 or
> $30 for every copy they print as part of the license to release games for
> the PlayStation. (The only way to cut that price down is to qualify for
> the Greatest Hits series.) That's $30 flat fee before they even come up
> with a port, packaging, a new manual, advertising, shipping, new full
> motion video, etc. They might be able to squeak in a profit if they sold
> it for $35, but they'd probably hit $40 just to be sure. I can live with
> $50 if that's what it takes for the release to be profitable enough to
> convince them to even bother.

Sorry, 5 dollars production costs and 5 dollars licensing.

--

Like Mike said, at 30 dollars no one would be able to make a profit, not
even new PS2 games with lots of advertising at 50 dollars.


Josh "Ramen Junkie" Miller

unread,
Feb 27, 2003, 9:02:25 AM2/27/03
to
"Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
news:gJe7a.52857$If5.2...@twister.southeast.rr.com...

>
> "Josh "Ramen Junkie" Miller" <lame...@gamebox.netizen>
>
> GASP YOU WERE ONE OF THE LAST FEW

CUNT U ASS FUCK

--

LOL


Josh "Ramen Junkie" Miller

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Feb 27, 2003, 9:03:40 AM2/27/03
to
"Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
news:4Se7a.52859$If5.2...@twister.southeast.rr.com...

>
> "Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
> news:F277a.1136$q31...@newssvr19.news.prodigy.com...
> > "Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
> > news:s9V6a.51169$9i7.3...@twister.southeast.rr.com...
> > >
> > > Don't count on any more than two games being packaged in a single
> > > compilation. We have Anthology, Chronicles, and Origins and STILL
don't
> > have
> > > a full roster for the old NES and SNES games, when it could have been
> done
> > > with two releases.
> >
> > They could have put them all on one CD easy.
> >
> > EFF WHY EYE
>
> FF6 = 270 MB
> FF5 = 256 MB
>
> The FMV for both takes up like 70 or 80 by itself. I don't know how big
FFIV
> is but I can't imagine it would be any bigger than those two. And the new
> "SNES" versions of 1 and 2 plus FMV will probably be about 150 to 200
also.
> If not 250.

Alternately one PS2 DVD.

> Of course they could have cut a bunch of extraneous shit out and put all
six
> games onto one CD, but I think I would have preferred a two-disc set with
> the NES games on one and the SNES games on the other, possibly including a
> documentary sort of thing detailing the creation of all the games. At 40
> bucks for the whole thing.

True.

> IN A PERFECT WORLD.

In a perfect world CDs would also actually be full of music instead of
2/3rds empty.


Jim R. Wahl

unread,
Feb 27, 2003, 11:53:42 AM2/27/03
to

Just curious, Ramen, but where do you live?

Jim R. Wahl

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Feb 27, 2003, 12:06:27 PM2/27/03
to

Nope, they fixed that. I found an early bootleg copy of the game on a
binary group, and here are a few of the changes I noticed after only
about half an hour of playing:

1) You can set it so that if the monster you chose to attack is dead
when that character's turn comes around, the character will attack a
different monster. If you remember, in the original, your attack would
just fail if your target was already dead.

2) When you buy weapons and armor, you can see immediately who can equip
what, and what strength each piece of equipment has. Before, you
basically had to buy it and then check to see if you really wanted it,
re-setting as necessary.

3) You're still limited to only three spells per each level of magic
spells, but get this: you can remove a spell you've learned and then
learn a different one. Before, you were stuck for the whole game with
whatever you chose.

4) You can buy more than one item at a time. Before, if you wanted to
buy 80 potions, you had to go through the whole: "What would you like to
buy?"; "A potion?"; "That will be xx gold. Is this okay?"; <repeat
80x>.

5) Like all the other re-released FF games, there is also now a "dash"
function.

6) You also get the choice of difficulty level at the beginning: easy or
normal.

7) A small change in the text has the King actually telling you that if
you save his daughter he will rebuild the bridge over the waterway.
Before, the bridge just kind of appeared out of nowhere.

8) Sadly, though, for whatever reason they removed the invisible
character in Coneria. I always got a kick out of him. :)

-Jim

Bunz

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Feb 27, 2003, 12:00:59 PM2/27/03
to

"Jim R. Wahl" <jim...@no.com> wrote in message
news:3E5E4296...@no.com...

Ahh geez, let's not get started on that.


TheKeith

unread,
Feb 27, 2003, 12:48:17 PM2/27/03
to
Although I haven't played the original nes version, I have seen lots of
pictures and can tell you that the whole interface and submenu system has
been completely overhauled - everything is very logical and easy.


"Josh "Ramen Junkie" Miller" <lame...@gamebox.netizen> wrote in message
news:FOo7a.206$O66...@newssvr16.news.prodigy.com...

TheKeith

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Feb 27, 2003, 12:51:01 PM2/27/03
to
by the way I'm also playing the bootleg copy from teh binaries and was
wondering how you do that dash thing? Also, have you figured out the whole
omake mode thing? If so, could you explain it to me? Thanks.


"Jim R. Wahl" <jim...@no.com> wrote in message

news:3E5E4593...@no.com...

TheKeith

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Feb 27, 2003, 12:53:08 PM2/27/03
to

"Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
news:9%67a.1132$b41...@newssvr19.news.prodigy.com...


I think teh production costs were more than 0 since the graphics have been
updated and they added fmv sequences as well.

>
>


Sean Daugherty

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Feb 27, 2003, 1:48:32 PM2/27/03
to
"Josh \"Ramen Junkie\" Miller" <lame...@gamebox.netizen> wrote in message news:<0Vo7a.209$n96...@newssvr16.news.prodigy.com>...
> Alternately one PS2 DVD.

Very bad idea. You get all the games on one disc, but they'd also
probably be more expensive, and unaccessible to those still stuck with
PSX/PS1s...

Jim R. Wahl

unread,
Feb 27, 2003, 2:33:23 PM2/27/03
to

Why not? After reading most of this guys' messages, I'm curious as to
his background. However, I've got a feeling he is little more than a
troll. I mean, let's face it, "Capitalism = gay" is not the most
creative or thoughtful statement, nor one typical from an intelligent
ideologue.

Jim R. Wahl

unread,
Feb 27, 2003, 2:39:51 PM2/27/03
to
TheKeith wrote:
>
> by the way I'm also playing the bootleg copy from teh binaries and was
> wondering how you do that dash thing? Also, have you figured out the whole
> omake mode thing? If so, could you explain it to me? Thanks.
>

Well, I'm at work right now (and really working hard, obviously :), but
I believe the "dash" function is turned on in the submenu. I think it's
under the "configuration" menu or something like that, and you can
either turn it on or off. When it's on, you just hold the 'X' or 'O'
button to dash around. Again, sorry I can't be specific, but I don't
have the game in front of me.

Also, I believe that the Omake mode will expand as you progress through
the game. Basically, the way I understand it, is that more art, monster
info, etc., will be available the further on in the story you progress.
Again, I'm not sure exactly how it works, though, as I really haven't
played too far yet. I'm actually waiting to buy it in the stores, just
in case there might be a slight difference or two between the actual
store-bought version, and whatever version it is that you and I both
downloaded.

Anyway, hope that helps.

-Jim

TheKeith

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Feb 27, 2003, 2:46:59 PM2/27/03
to

"Jim R. Wahl" <jim...@no.com> wrote in message
news:3E5E6987...@no.com...


It does thanks. I also plan to buy the official version - I hope my game
saves will be compatible.


Rob Browning

unread,
Feb 27, 2003, 3:46:13 PM2/27/03
to
On Thu, 27 Feb 2003 12:30:24 GMT, "W. Blaine Dowler"
<fiz...@bureau42.NOSPAM.com> wrote:

>Mike Robinson wrote:
>
>> $6 to $8 license fee, not $30. There is no way any publisher could make
>> a profit at $30.
>
>The reports I heard had the licenses at $30 for both the games on the NES
>way back and the games on the PS2 and XBox systems today. I assumed it
>was standard.

A license fee of $30 per unit would be ridiculous for a $40 per unit
game. The costs of distribution and manufacturing would destroy most
of the $10 per unit profit, and this isn't even mentioning the costs
of the actual game production. Only EA Sports could possibly make
money on a deal like that.

Rob

Owner of 2501 Netstalker Points awarded by Corwin of Amber, mainly
because Atma's just too damn attractive to get away from.

Gave 7499 Netstalker Points to Cypher because there's no such thing as
a good day on AGFF without JT bashing!

Owner of David Watson, rec.arts.anime.misc

"Jesus! Haven't you guys spent any time at all around people like Comstock?
Can't you recognize bullshit? Don't you think it would be a useful item to
add to your intellectual toolkits to be capable of saying, when a ton of
wet steaming bullshit lands on your head, 'My goodness, this appears to be
bullshit'?"
--Douglas MacArthur Shaftoe, Neal Stephenson's Cryptonomicon

Rob Browning

unread,
Feb 27, 2003, 4:09:49 PM2/27/03
to
On Thu, 27 Feb 2003 13:33:23 -0600, "Jim R. Wahl" <jim...@no.com>
wrote:

If you were reading posts here for any length of time, you'd know that
already. Also, that just about everyone else around here is "little
more than" a troll.

Rob

Rob Browning

unread,
Feb 27, 2003, 4:16:11 PM2/27/03
to
On Thu, 27 Feb 2003 16:09:49 -0500, Rob Browning
<rbr...@learnlink.emory.edu> wrote:

>On Thu, 27 Feb 2003 13:33:23 -0600, "Jim R. Wahl" <jim...@no.com>
>wrote:
>
>>Bunz wrote:
>>>
>>> "Jim R. Wahl" <jim...@no.com> wrote in message
>>> news:3E5E4296...@no.com...
>>> > Ramen Junkie - Mob Boss wrote:
>
>>> > > Capitalism = gay
>>> >
>>> > Just curious, Ramen, but where do you live?
>>>
>>> Ahh geez, let's not get started on that.
>>
>>Why not? After reading most of this guys' messages, I'm curious as to
>>his background. However, I've got a feeling he is little more than a
>>troll. I mean, let's face it, "Capitalism = gay" is not the most
>
>If you were reading posts here for any length of time, you'd know that
>already. Also, that just about everyone else around here is "little
>more than" a troll.

BTW, I suggest you read this:

http://www.geocities.com/Lameazoid/YearTwo/trolling01.html

This article is typical RJ: Intelligent points buried under writing
that would make a grammar Nazi apoplectic. But I digress; read this
to figure out why saying "little more than a troll" is pretty much
pointless.

Rob Browning

unread,
Feb 27, 2003, 4:21:13 PM2/27/03
to
On Thu, 27 Feb 2003 16:16:11 -0500, Rob Browning
<rbr...@learnlink.emory.edu> wrote:

>On Thu, 27 Feb 2003 16:09:49 -0500, Rob Browning
><rbr...@learnlink.emory.edu> wrote:
>
>>On Thu, 27 Feb 2003 13:33:23 -0600, "Jim R. Wahl" <jim...@no.com>
>>wrote:
>>
>>>Bunz wrote:
>>>>
>>>> "Jim R. Wahl" <jim...@no.com> wrote in message
>>>> news:3E5E4296...@no.com...
>>>> > Ramen Junkie - Mob Boss wrote:
>>
>>>> > > Capitalism = gay
>>>> >
>>>> > Just curious, Ramen, but where do you live?
>>>>
>>>> Ahh geez, let's not get started on that.
>>>
>>>Why not? After reading most of this guys' messages, I'm curious as to
>>>his background. However, I've got a feeling he is little more than a
>>>troll. I mean, let's face it, "Capitalism = gay" is not the most
>>
>>If you were reading posts here for any length of time, you'd know that
>>already. Also, that just about everyone else around here is "little
>>more than" a troll.
>
>BTW, I suggest you read this:
>
>http://www.geocities.com/Lameazoid/YearTwo/trolling01.html

Hey, it's me again. Turns out that RJ forgot to link the third part
of this article to the other two.

http://www.geocities.com/Lameazoid/YearTwo/trolling03.html

FIX IT NOW YOU DUMBASS

Josh "Ramen Junkie" Miller

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Feb 27, 2003, 6:19:49 PM2/27/03
to
"Jim R. Wahl" <jim...@no.com> wrote in message
news:3E5E4296...@no.com...

USA


Josh "Ramen Junkie" Miller

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Feb 27, 2003, 6:20:18 PM2/27/03
to
"Jim R. Wahl" <jim...@no.com> wrote in message
news:3E5E6803...@no.com...

I AM SORRY I DO NOT FALL INTO YOUR MOLD SIR


Josh "Ramen Junkie" Miller

unread,
Feb 27, 2003, 6:21:01 PM2/27/03
to
"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
news:m80t5v0ranf8vki48...@4ax.com...


;-;


Josh "Ramen Junkie" Miller

unread,
Feb 27, 2003, 6:21:23 PM2/27/03
to
"Rob Browning" <rbr...@learnlink.emory.edu> wrote in message
news:mrvs5v8g6pr3e9gmt...@4ax.com...

> On Thu, 27 Feb 2003 16:09:49 -0500, Rob Browning
> <rbr...@learnlink.emory.edu> wrote:
>
> >On Thu, 27 Feb 2003 13:33:23 -0600, "Jim R. Wahl" <jim...@no.com>
> >wrote:
> >
> >>Bunz wrote:
> >>>
> >>> "Jim R. Wahl" <jim...@no.com> wrote in message
> >>> news:3E5E4296...@no.com...
> >>> > Ramen Junkie - Mob Boss wrote:
> >
> >>> > > Capitalism = gay
> >>> >
> >>> > Just curious, Ramen, but where do you live?
> >>>
> >>> Ahh geez, let's not get started on that.
> >>
> >>Why not? After reading most of this guys' messages, I'm curious as to
> >>his background. However, I've got a feeling he is little more than a
> >>troll. I mean, let's face it, "Capitalism = gay" is not the most
> >
> >If you were reading posts here for any length of time, you'd know that
> >already. Also, that just about everyone else around here is "little
> >more than" a troll.
>
> BTW, I suggest you read this:
>
> http://www.geocities.com/Lameazoid/YearTwo/trolling01.html
>
> This article is typical RJ: Intelligent points buried under writing
> that would make a grammar Nazi apoplectic. But I digress; read this
> to figure out why saying "little more than a troll" is pretty much
> pointless.

Hey I thought my prose in that long article was pretty decent.


Josh "Ramen Junkie" Miller

unread,
Feb 27, 2003, 6:23:42 PM2/27/03
to
"TheKeith" <n...@spam.com> wrote in message
news:sp6cnbw7w9P...@giganews.com...

Ahh but it is a port of the Wonderswan game as I understand it. Meaning all
that was already done. Well not the FMV but the graphics update.


Josh "Ramen Junkie" Miller

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Feb 27, 2003, 6:27:57 PM2/27/03
to
"Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
news:4Se7a.52859$If5.2...@twister.southeast.rr.com...
>
> "Ramen Junkie - Mob Boss" <lame...@gamebox.netizen> wrote in message
> news:F277a.1136$q31...@newssvr19.news.prodigy.com...
> > "Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
> > news:s9V6a.51169$9i7.3...@twister.southeast.rr.com...
> > >
> > > Don't count on any more than two games being packaged in a single
> > > compilation. We have Anthology, Chronicles, and Origins and STILL
don't
> > have
> > > a full roster for the old NES and SNES games, when it could have been
> done
> > > with two releases.
> >
> > They could have put them all on one CD easy.
> >
> > EFF WHY EYE
>
> FF6 = 270 MB
> FF5 = 256 MB

BTW MY FF6 Rom is certainly not that large.


W. Blaine Dowler

unread,
Feb 27, 2003, 6:35:43 PM2/27/03
to
Josh "Ramen Junkie" Miller wrote:

> "Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
> news:4Se7a.52859$If5.2...@twister.southeast.rr.com...

>> FF6 = 270 MB


>> FF5 = 256 MB
>
> BTW MY FF6 Rom is certainly not that large.

There's probably overhead for the SNES -> PlayStation Emulator. The
WonderSwan -> PlayStation emulator was probably a big chunk of the
production overhead on FF Origins, too.

Josh "Ramen Junkie" Miller

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Feb 27, 2003, 6:37:32 PM2/27/03
to
"W. Blaine Dowler" <fiz...@bureau42.NOSPAM.com> wrote in message
news:jhx7a.349245$Yo4.12...@news1.calgary.shaw.ca...

> Josh "Ramen Junkie" Miller wrote:
>
> > "Homyguy Z" <chay...@carolina.rr.com.remove.this> wrote in message
> > news:4Se7a.52859$If5.2...@twister.southeast.rr.com...
>
> >> FF6 = 270 MB
> >> FF5 = 256 MB
> >
> > BTW MY FF6 Rom is certainly not that large.
>
> There's probably overhead for the SNES -> PlayStation Emulator. The
> WonderSwan -> PlayStation emulator was probably a big chunk of the
> production overhead on FF Origins, too.

Yeah. Also it Did have FMV though very little.


Homyguy Z

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Feb 27, 2003, 7:06:52 PM2/27/03
to

"Josh "Ramen Junkie" Miller" <lame...@gamebox.netizen> wrote in message
news:1ax7a.474$1D1.36...@newssvr15.news.prodigy.com...

Well they certainly added SOMETHING to it, cause I got those figures by
popping the discs into my CD-ROM drive and checking the size through
properties. Also FMV takes up about 70 MB by itself. It's probably the
emulator data like W. Blaine Dowler said.

-Homyguy Z


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