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Permafrost at LV18

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Daniel

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Sep 17, 2001, 7:29:53 AM9/17/01
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I am returning to my home town Halas. As a warrior I have reached 95 skill
in both slash weapons. I would like to check out Permafrost seeing how it
is as low as LV15 and I'm just over 1 bubble away from 19 (was slightly
closer but will explain that later). What weapon should I use? 1H slash or
2H slash? What are the chances of me finding someone to buy a langseax from
(would 2 to duel wield with be good idea)? How much should I be willing to
pay (for single or maybe slightly more if can find 2?)?

Next question. Why was I attacked and then killed by a Aquagoblin's pet
(pretty sure that's the name) in Lake Rathe (near middle of lake is where he
started to attack, about center between the 4 islands, killed me just before
I reached the NW island)? He conned indifferent to me, EVEN WHILE KILLING
ME! He also conned green (but took some pretty good damage). Now my
biggest surprise was that I couldn't out swim him with swim skill of 95 and
also with SoW at the same time (might have been a pound or two over weight,
STR=133, might have had 135-140 but that's it).


Lance

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Sep 17, 2001, 8:10:20 AM9/17/01
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Daniel wrote:

> I am returning to my home town Halas. As a warrior I have reached 95 skill
> in both slash weapons. I would like to check out Permafrost seeing how it
> is as low as LV15 and I'm just over 1 bubble away from 19 (was slightly
> closer but will explain that later). What weapon should I use? 1H slash or
> 2H slash? What are the chances of me finding someone to buy a langseax from
> (would 2 to duel wield with be good idea)? How much should I be willing to
> pay (for single or maybe slightly more if can find 2?)?

All things being equal, a warrior should use two fast one handers rather than
one
big slow two hander if he wants to get hit, and reverse that plan if for some
reason he wants the mob to concentrate on someone else (say a bigger warrior or
a pet) Each time you swing a weapon, you add a taunt to that mob, increasing
the chance that it will turn to you or stay on you, instead of going after the
wimpy
ranger, cleric, or wizard in your group who is also actively annoying that mob.

As a cleric, I swore by a big slow two hander... I did as much damage with
it as I would have with a similar ratio faster weapon (unlike warriors, clerics
don't recieve a damage bonus, so comparing ratios is simpler) and I really did
-not- want the mob to taunt off my warrior buddy and onto me.

Your job, nine times out of ten, though, is to get that mobs attention and keep
it.
A fast weapon can do just as much damage a minute as a slow one, hitting for
less but more often, and will help you keep aggro. Dual weild at your level
won't yeild a lot of extra swings, but try it anyway, as thats the only way that

skill will go up. As you level up, you'll start getting a damage bonus per
swing,
and that will tilt the odds still further twoards the little fast one handers;
more
swings means more uses of that bonus.

>
> Next question. Why was I attacked and then killed by a Aquagoblin's pet
> (pretty sure that's the name) in Lake Rathe (near middle of lake is where he
> started to attack, about center between the 4 islands, killed me just before
> I reached the NW island)? He conned indifferent to me, EVEN WHILE KILLING
> ME! He also conned green (but took some pretty good damage). Now my
> biggest surprise was that I couldn't out swim him with swim skill of 95 and
> also with SoW at the same time (might have been a pound or two over weight,
> STR=133, might have had 135-140 but that's it).

Pets con indifferent, its the faction of their masters that is important, they
are
"only following orders". If their masters die, they tend to aggro to
everything,
unfortunately unlike -our- pets, which commit suicide when we die!

SOW doesn't help when swimming, it only works while running or flying. Mobs
are generally level 200 swimmers, without snare you simply won't outswim most
of them... only reason to try is if there's a shoreline near, since many
underwater
mobs won't come out of the water... and even if not, on dry land your SOW
will kick in. In Lake Rathe (and in many other zones with similar features) the
trick
is to follow the shore line, as if you can get even partially up out of the
water you'll
get the SOW boost. The Rathe zone lines force you to really swim about half the
time,
even though real walkable land is only about a tenth of the perimeter.

Bergh

Jakugg

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Sep 17, 2001, 8:20:38 AM9/17/01
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Lance wrote:

> SOW doesn't help when swimming, it only works while running or flying. Mobs
> are generally level 200 swimmers, without snare you simply won't outswim most
> of them... only reason to try is if there's a shoreline near, since many
> underwater
> mobs won't come out of the water... and even if not, on dry land your SOW
> will kick in.

Fortunately, there are a couple of exceptions. I have a maxed out 200
swimming skill, and just for kicks we were pulling the spectres in Oasis
to the shore, with me as puller. We didn't have a sow capable class with
us anyway, so I was just swimming out, hitting one, and swimming back to
shore. I was able to outswim the specs by an embarassing margin. Of
course, this isn't too surprising since you can outrun a spec without
SoW unless you're grossly overburdened. Another example is the Golem's
in CoM. They swam slower than me (when I stupidly fell in the moat) and
I could outrun them without SoW.
I'm trying to think of any other mobs that are that pokey, but
nothing's coming to mind.
--
Jakugg Blackheart, Troll Warrior of 48 Campaigns
- - - -
"Anything more than a metric buttload of mobs is a bardic pull."
Arolpin Lorespinner

Lance

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Sep 17, 2001, 9:29:52 AM9/17/01
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Jakugg wrote:

> Lance wrote:
>
> > are generally level 200 swimmers


>
> Fortunately, there are a couple of exceptions. I have a maxed out 200
> swimming skill, and just for kicks we were pulling the spectres in Oasis
> to the shore, with me as puller. We didn't have a sow capable class with
> us anyway, so I was just swimming out, hitting one, and swimming back to
> shore. I was able to outswim the specs by an embarassing margin. Of
> course, this isn't too surprising since you can outrun a spec without
> SoW unless you're grossly overburdened. Another example is the Golem's
> in CoM. They swam slower than me (when I stupidly fell in the moat) and
> I could outrun them without SoW.
> I'm trying to think of any other mobs that are that pokey, but
> nothing's coming to mind.
> --
> Jakugg Blackheart, Troll Warrior of 48 Campaigns

I did say generally... I think I recall some mobs that are slow in the
water but not on land, but I can't remember which they were.

Specters are a solo cleric's best friend, by the way, since they
move at snared speed... this makes it possible to use fear
and nuke tactics to take them down with ease, without needing
a snaring partner.

There are quite a few mobs that are slower than strafe running,
so you don't need snare to pull them safely, but that doesn't give
you a comfortable margin to stop, spin, and cast during... or
enough time to cast on a feared mob before it goes out of range.
Gotta love them presnared mobs... anyone know of any others?

Bergh

Leo Johnson

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Sep 17, 2001, 10:25:27 AM9/17/01
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Beetles of all sorts are slow movers.

--

Cthulhu Loves Me
Author unknown:

Cthulhu loves me, this I know
For the High Priests tell me so
He won't eat me, no not yet
He's our Lord, all dank and wet

Robert

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Sep 17, 2001, 3:51:48 PM9/17/01
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On Mon, 17 Sep 2001 11:29:53 GMT, "Daniel" <danie...@yahoo.com>
wrote:

>I am returning to my home town Halas. As a warrior I have reached 95 skill
>in both slash weapons. I would like to check out Permafrost seeing how it
>is as low as LV15 and I'm just over 1 bubble away from 19 (was slightly
>closer but will explain that later). What weapon should I use? 1H slash or
>2H slash? What are the chances of me finding someone to buy a langseax from
>(would 2 to duel wield with be good idea)? How much should I be willing to
>pay (for single or maybe slightly more if can find 2?)?

Most people have answered some of your questions. I'll offer my two
coppers for the questions they haven't answered.

At 20 you can do the langseax quest easily with a shaman so you'll
have SoW to keep up with Frostbite. You may get a Langseax of the
Wolves, a nice 2hander at your level. A langseax sells for about 20pp
on most servers, if I recall correctly. They are fairly easy to get
on Xegony server. Silvery axe, a lore item from the king's room in
Perma, has the same damage but one less delay. You may get it cheap
after a Vox raid if you know a higher level going in there or aution
for one; it will cost more than the langseax.

Permafrost entrance has a warp point near the entrance. I tried as a
solo warrior to fight at the entrance & could not get exp there. The
mob starts to run and you chase it. When it reaches the first turn
(where 2 other goblins are waiting), it warps to the top of a ladder.
There's usually a higher level healer mob by the ladder. Needless to
say, the two by the warp point jump on you, the healed one comes back
with the healer and you're lucky to zone. If you don't chase, you can
try using a bow to shoot the runner who will stop just before the warp
point, but bring LOTS of arrows. To fight there, you really need a
partner to snare or root the goblin before it warps away. EXP is good
though and a group can do well. Deeper in there's an archeologist
that drops a weight reduction bag & rarely a +STR mask. Also not too
far in one mob drops the Cold Iron Morningstar, an nice 1hb magical
weapon and rarely the Runed Circlet (AC4 +4 WIS +4 INT). Usual drops
include rawhide & ringmail armor & rarely some bronze; the weapon
drops are usually rusty or fine steel with a few rare bronze pieces.
Permafrsot crystals drop commonly, stack, and sell for almost nothing
to merchants, but a smith once paid me 1 pp per crystal for a stack of
20.


PB

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Sep 19, 2001, 2:51:15 PM9/19/01
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Robert wrote:

> Permafrsot crystals drop commonly, stack, and sell for almost nothing
> to merchants, but a smith once paid me 1 pp per crystal for a stack of
> 20.

Drop? They are ground spawn in at least 2 palces I know of. They are used for
armour dye or something like that.

PB


James

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Sep 19, 2001, 3:34:05 PM9/19/01
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PB wrote in message <3BA8E93A...@home.com>...

They are used for blue dye for Fine Steel Plate armour (smithing), and
for the divine glaze for the deity-specific idols (pottery).

James

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